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Thread: Constrain Spell

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    Dwarf in the Playground

    Join Date
    Feb 2007

    Default Constrain Spell

    This metamagic feats allow for greater control of a spell's area of effect.

    Constrain Spell [Metamagic]

    You can alter a spell with a cylindrical, spherical, or conical area of effect to have a narrower area. A cylindrical area constrains to a spherical area, a spherical area constrains to a conical area, and a conical area constrains to a linear area. In the event of a spell such as Fireball that has an area of effect centered on a spot of the caster's choice, the caster also gets to choose which direction the spell travels in. A constrained spell takes up a spell slot one level higher than the spell's actual level.

    Constrain Spell can be applied to the same spell more than once. A doubly constrained spell takes up a spell slot two levels higher than the spell's level, and so on.
    A Constrained Fireball (Fourth Level) has a 20 foot cone area of effect. The caster selects the center point of the fireball as normal and gets to select the direction in which this cone faces.

    A Doubly Constrained Fireball (Fifth level) has a 20 foot line area of effect. As above, the caster selects the point within the spell's range where this line starts, and in what direction.

    A Constrained Cone of Cold (Sixth level) has a line-shaped burst area of effect. Cone of Cold always starts from the caster's hand, which is not at all impacted by this feat.

    I've also written a Yield Spell (which expands an area of effect), but I wanted to see the response to this feat first. I have not played a spellcaster, so I don't know if this is insanely overpowered or completely useless. Oh well.
    Tome of Advancement: A wiki of my fairly basic creations. Everything I have posted here (and more) is available on this wiki. Feel free to use anything, as long as you give me credit for it.

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    Titan in the Playground
    Kurald Galain's Avatar

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    Jun 2007

    Default Re: Constrain Spell

    I kind of fail to see the point of this, and am not sure why a feat that makes a spell weaker would require it to take up a higher level slot. Isn't sculpt spell simply a superior feat?

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    Ettin in the Playground
    Zeta Kai's Avatar

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    Feb 2007
    The Final Chapter

    Default Re: Constrain Spell

    I'm with Kurald Galain; I'm just not seeing how this actually benefits the caster in any concrete way. While I was reading this, I was waiting for the punchline.

    "Is it gonna let the caster penetrate spell resistance? Or deny saving throws? Or increase damage to the affected targets? Or anything tengibly cool?"

    Needless to say, the punchline never came. Bad joke.
    Last edited by Zeta Kai; 2007-08-01 at 07:16 AM.

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    Titan in the Playground
    DracoDei's Avatar

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    May 2007
    Near Atlanta,GA USA

    Default Re: Constrain Spell

    The idea is to be able to hit enemies without hitting allies I think. Sculpt spell is superior probably. Maybe make this a +0 spell level option...
    Last edited by DracoDei; 2007-08-01 at 10:15 AM.
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  5. - Top - End - #5
    Troll in the Playground

    Join Date
    Dec 2006

    Default Re: Constrain Spell

    Sculpt spell is this, except better. It's that simple. +0 sounds right, but even then, it's near useless.

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