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  1. - Top - End - #841
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    Default Re: Final Fantasy Record Keeper IX: Having Sworn to Whale, Must I Live My Life in Deb

    Up to the U++ and Apoc. for the IV event, but did the Multiplayer today.

    Both times, Don Scarmiglione fell to the combined power of the THUNDER GOD and...the Spoony Bard. Yes, Edward was the MVP of the MP, and by how!

    Sure, the two winning teams were awesome, but Apoc!Rotfather was the most fun. Had a Raines (who was trying to vie with my Orlandeau who was the better Cid - Steely Swordplay and Shining Moment were dealing the same damage, but definitely the THUNDER GOD MODE had the edge. (That, and Agrias' Ragnarok at lv. 20 with 7*). Had Agrias (who used her Burst exactly once before being saddled with several status effects), the Keeper (who provided Wall), a Celes (who barely tanked spells; do note that when you attempt the Rotfather), Iris and Y'sh - who overlapped their Stoneskins twice. And to top it off, the final blow wasn't dealt by Raines, or by the THUNDER GOD, but by none other than the Spoony Bard, using his Burst Command 2 after the two Cids softened him to oblivion. Sure, it was either Raines using another Shining Moment or going for THUNDER GOD OVERKILL, but the Spoony Bard got the last laugh. Pretty hilarious.

    In the Magicite front, I got Sealion and Wendigo close to 80, and Taharka fully broken (ergo, Blade Ward Lv. 1). One more Wendigo, and I power-level the bastard to 99 to attempt Fenrir (at last!) and see if I get a close win, a Fenrir, maybe an Enkidu, and enough Wind Boosts to deal with Golem.
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  2. - Top - End - #842
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    Default Re: Final Fantasy Record Keeper IX: Having Sworn to Whale, Must I Live My Life in Deb

    My IV event is cleared up to the AP and both Rotfather MP fights. I've got a strong holy team though so weaker one will likely fall soon.

    I was flat out unfair to Jump Start Rubicant.

    Squall w/ OSB and Snowspell Strike
    Bartz w/ BSB1 (RW USB for chase damage)
    Paine w/ BSB (RW Bartz USB for chase damage)
    Y'shtola with Asylum and Wall
    Ramza with Shout and History's Truth
    level 65 Bismark.

    His flame got pretty solidly doused. I don't know if the fight lasted 5 rounds or six, but I think Squall only had the chance to use Snowspell strike once after his OSBs were done. Bartz and Paine never needed to refresh.

    On Magicite I've now cleared all 6 at least once.

    For Fenrir I take:
    Edea (Hastega/BSB), Alphinaud (SSB), Vivi (BSB2), Rosa (USB), Yuna (BSB2)

    6 hits from Edea's BSB command 1 hit him hard, but Rosa nullifying several actions does more. Yuna has enough time to call Valefor and contribute to the damage.

    For Golem I take:
    Alphinaud BSB, Fuujin BSB, Papalymo (Leylines), Rosa USB, Ramza USB.

    Ramza and Fuujin use Ninja skills for very high damage. Alphinaud's BSB does solid damage consistently but the 5* ninja skill in Fuujin's hands is a major damage dealer early on.
    (This team can make it under 1 minute).

    For Tiamat I take:
    Maria BSB, Bartz BSB3, Alphinaud SSB, Rosa USB, Ramza Shout and USB.

    Ramza focuses on LS spam to get Shout>History's Truth>Shout - he has to start with Mako Might so he can get to the second should before haste falls off if he's apart about it. After that he can do whatever he likes because both buffs will be up all fight. Bartz and Maria murder things once buffs are up. Bartz's entry alone is scary strong.
    (This team can make it under 1 minute)

    For Bismark I take:
    Garnet (Divine Guardian and BSB2), Rapha BSB, Shantoto CSB, Rosa USB, Yuna BSB2.

    Garnet starts off with Divine Guardian giving a priceless combo of buffs and follows with extra healing or Rahmu casts until her death beam is up. After that Rapha and Garnet race for who can be the scariest while Shantoto uses Witch skills to build that chain. This team can reliably fry the whale in 55 seconds so far.

    For Liquid Flame I took:
    Paine BSB, Bartz BSB1, Alphinaud SSB, Rosa USB, Ramza Shout-USB

    I nearly fully legend dived Bartz (missing a few motes to finish his dive for the double cast materia) and with that boost I was able to keep flame shifting forms. Radiant shield returned very little damage because he didn't do that much with his form constantly shifting. Might try switching in Edge next time but with only a normal SB and those new Ninja skills needing hones I'm not sure.

    For Sea Lion:
    Reifa BSB, Balthier BSB2, Alphinaud SSB, Ramza Shout-USB, Rosa USB.

    This team actually got my fastest kill yet but it was seriously touch and go for a while with how hard and frequently his spells hit early on. Getting the engine moving is the hard part, but once its up we were melting that glacier.

  3. - Top - End - #843
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    Default Re: Final Fantasy Record Keeper IX: Having Sworn to Whale, Must I Live My Life in Deb

    THERE we go. D200 Cid Mission for the FF4 Torment is down. A fair bit of Hit & Run, a whole lot of S/L, and finally a win. With mastery, even. Team was:

    Cecil: Lifesiphon, Gaia Cross - Masterful Mercenary (BSB1)
    Kain: Lifesiphon, Leeching Leap - Truthseeker (OSB)
    Rubicante: Meltdown R3, Shellga - +MAG (BSB)
    Rosa: Curaja, Protectga - 1.2x healing (shared cura medica)
    Edward: Mag Breakdown, Full Break - attack becomes heal (default)
    RW: Hyper Mighty G
    Magicite: Enkidu

    Rubicante BSB ended up being wonderfully suited to clear the trash waves, with Cecil chipping in a BSB to make sure he had en-holy going into the boss fight and Kain throwing out Leeching Leaps to build up his OSB. The boss fight itself ended up being an RNG-fest of how many AOEs we ate, who got focused along the way, and whether or not Golbez used his truly scarytown abilities. Cecil with Gaff's RM3 helped a ton in terms of sustain. Whenever it triggered, he ended up with more health than before the attack landed. This was still pretty grueling though; even with Enkidu available for a 40% medica, D200 CMs are hard as heck if you don't have a true medica well-suited for the fight.

    Onwards to the D250, which I look forward to completely annihilating.
    Merlin the Tuna

  4. - Top - End - #844
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    Default Re: Final Fantasy Record Keeper IX: Having Sworn to Whale, Must I Live My Life in Deb

    Real life sucks, finally got around to finishing up the CM.

    Rydia - Titan, Sudden Thunder - DrMog - Mournful Cry
    Golbez - Draw Fire, Quetzacotl - Lion Heart - Twin Moon
    Palom - lol, who care - devotion - default (IE: he RW'd)
    Edgar - Full break, spellbend etude - secrets of the qu - default
    Rosa - wrath, protectga - mako might - divine heal
    RW : Raines- Metamorphose

    Funny note: Golbez's draw fire caused him to get instant SB gauge from the 6 attacks.

    Mournful cry + max damage Titan and some other powerful AoEs from Golbez & Palom made this a quick fight. Long story short: don't pick a fight with two of my best casters.

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    Default Re: Final Fantasy Record Keeper IX: Having Sworn to Whale, Must I Live My Life in Deb

    Hey, any tips on the magicite dungeons? I finally got around to finishing the last nightmares (not difficult for me, just time consuming) but I'm stuck at the magicite dungeons.

    What I have:
    ~30 level 99 characters
    various elemental bursts
    Everyone with level 3 record dives done.
    Many with level 4 dives halfway or done.

    What happens:
    Two rounds-dead. I can't slow the damage at all, even with native walls and breaks. Are stacking breaks required? I don't think i have any of those.

    Are they strictly end game content? Should I be taking done 300 difficulty dungeons before thinking about magicite? Are they equal, or is there one to do first that's gating the others.

    Edit: sorry for any repeating information. I haven't read any of the thread for months. Starting to dkim it now and happy to see I'm not the only one who is hurting in magicite.

    The Lucky draw dropped 2 discos for me, but they were Siefers ultra and Squalls ultra.

    Any news on the next fest? It should be soon, right?
    Last edited by Forbiddenwar; 2017-09-17 at 09:07 AM.

  6. - Top - End - #846
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    Default Re: Final Fantasy Record Keeper IX: Having Sworn to Whale, Must I Live My Life in Deb

    Couple Magicite blurbs from a few pages ago.

    Quote Originally Posted by Greg_S View Post
    Magicite fights are tough in part because they're so different than the standard fights have been for the past year or so. Those have been about getting a buff up, applying stacking debuffs, and leveling the boss at a leisurely pace. Magicites can't meaningfully be debuffed, though. Your mitigation options are resist accessories/gear, wall, proshellga, and any def/res buffs that your SBs may have. And those will only get you so far, because they're going to eventually overwhelm you.

    Buffs are critical for these fights. You've gotta pack your own, and you need a lot to work with. For mage teams, 3 is a good number to work with. Physical teams can get by with shout and a single self-buff (hailstorm/dark bargain/deployment tactics). Wrath/entrust works really well with en-element/OSB combos, but probably isn't worth it for other SBs. The reason people use it is because you only need two SBs (or just TGCid OSB) to make it viable.
    Quote Originally Posted by Merlin the Tuna View Post
    That said, the biggest gimmick is do not bring breaks. Magicite bosses have 80% resistance (compared to a normal boss's 50%) which means that they'll provide almost no mitigation. This is one of those areas where the game would be nigh-unplayable without involvement in the community, because Dr. Mog's tips naturally suggest bringing them. Beyond that, en-Element SBs are great, OSBs to pair with them are even better, imperils are good, chains are okay, and wrath-entrust bots are a great way to generate all the meter involved in making those work. The other gimmick is to consider pulling on this week's FF5 banner so that you can kick some Butz with his USB. Beyond that, they'll gradually get easier as you get more native 6* gear (to account for lack of synergy), better SBs, and more legend dives.
    Merlin the Tuna

  7. - Top - End - #847
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    Default Re: Final Fantasy Record Keeper IX: Having Sworn to Whale, Must I Live My Life in Deb

    Quote Originally Posted by Forbiddenwar View Post
    Hey, any tips on the magicite dungeons? I finally got around to finishing the last nightmares (not difficult for me, just time consuming) but I'm stuck at the magicite dungeons.

    What I have:
    ~30 level 99 characters
    various elemental bursts
    Everyone with level 3 record dives done.
    Many with level 4 dives halfway or done.

    What happens:
    Two rounds-dead. I can't slow the damage at all, even with native walls and breaks. Are stacking breaks required? I don't think i have any of those.

    Are they strictly end game content? Should I be taking done 300 difficulty dungeons before thinking about magicite? Are they equal, or is there one to do first that's gating the others.

    Edit: sorry for any repeating information. I haven't read any of the thread for months. Starting to dkim it now and happy to see I'm not the only one who is hurting in magicite.

    The Lucky draw dropped 2 discos for me, but they were Siefers ultra and Squalls ultra.

    Any news on the next fest? It should be soon, right?
    In addition to what others have said - if you have magic blink and/or instant cast medica bring it. I have Rosa's USB and I honestly don't think I would have gotten my first down if I hadn't dropped catwife for Rosa in these fights.

    Don't bring wall - your RW is wall and after it "runs out" at 1 min you are in a dps race that your healing will not keep up with. Double healers are great.

    You'll need haste - haste is required for these fights and letting it drop is pretty much death.

    Stack buffs. The secret to doing damage is stacking buffs to obscene degrees.

    Where possible bring your ninjas. Magicite fights have obscene def and res. Ninja's ignore res. My Fuujin was double tapping Golem for near max damage with Raging storm.

    Last - all of them are nasty, but each has something to watch for.

    (In the order I got them down)
    Fenrir - stay at full health because his super will nearly kill everyone and has a chance to slow. He gives himself blink right before he uses it - cue your Mblink and you've just skipped most of his damage and his slow. Bring dispel! He hastes and that ruins your day.

    Golem - he can stun but the chance is low - his damage is almost all physical (the one magical ignores res) and he punishes you for using physical. If you have a back row wind magic team he isn't as scary (still scary though)

    Hydra - mixed offense and can imperil you. I don't remember anything special scary to watch for but I'd killed Golem a lot of times before trying with a strong team.

    Bismarck - it uses all elements on you and they all hurt. It has a physical attack but feels like a pure mage fight.

    Liquid flame - it self heals, imperils, and uses gravity attacks. Few of its attacks are fire and those that are all are magical. If you have Bismarck magicite and a Mblink his damage becomes a lot lower. The trick is getting a heavy and constant flow of damage to keep him changing form. His first attack in a form is usually relatively weak but his follow up is a killer. (Or I had very good RNG - also possible)

    Sealion - his damage is heavy and constant. His physical is punishing so don't ignore it and his magic is worse. He also imperils. He is a damage and healing check through and through.

    Since Sealion gives you a wind-blink he can be very useful for countering Fenrir. I found him too hard to start on in part because my setup was wrong.

    I personally got no mileage out of my elemental OSBs, my en-element BSBs were far more valuable to me.

  8. - Top - End - #848
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    Default Re: Final Fantasy Record Keeper IX: Having Sworn to Whale, Must I Live My Life in Deb

    Quote Originally Posted by Forbiddenwar View Post
    Hey, any tips on the magicite dungeons? I finally got around to finishing the last nightmares (not difficult for me, just time consuming) but I'm stuck at the magicite dungeons.
    Elemental resist accessories are also a big boon. Give your best healer the major resist armlet you got from the relevant nightmare, then everyone else gets a moderate resist. That, wall, blinks, and miscellaneous def or res buffs are the only way you can cut their damage.

    Caught up on the FF4 event- having less time than usual because my gaming group's finally started up again, which is good news all around. A+ Rubicante took a few tries before I could lay debuffs down without a counter. Once that happened, though, Edge went to down with raging storm and no one was seriously threatened.

    I'm attempting to fully dive Squall now that I have his BSB2, but I'm currently 31 motes shy. I'll be perturbed if tonight's JS drops 30 of those, leaving me 1 mote short and hoping we get the anniversary casino again.

  9. - Top - End - #849
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    Default Re: Final Fantasy Record Keeper IX: Having Sworn to Whale, Must I Live My Life in Deb

    I managed to beat Apoca Rubi before the event ended but maaaan he was a pain. Spending half the fight unable to deal damage while wall ticks down did not make for a fun or interesting challenge at all.

  10. - Top - End - #850
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    Default Re: Final Fantasy Record Keeper IX: Having Sworn to Whale, Must I Live My Life in Deb

    Quote Originally Posted by Maryring View Post
    I managed to beat Apoca Rubi before the event ended but maaaan he was a pain. Spending half the fight unable to deal damage while wall ticks down did not make for a fun or interesting challenge at all.
    Beat him on Saturday, but that Ultimate Inferno was a pain. It pretty much begs you to have an Instant Magic Blink while you build the SB gauges.

    Team was Rikku (imperil water + main damage dealer), Keeper (wall, but his Burst was also solid for Magic Blink on the last few spots), Vaan (again, I don't like him so much, but his Burst is exceptionally good; he was secondary damage dealer), Rosa (healer, plus her Magic Blink SSB was solid) and Ramza (SHOUT!, plus his Burst allowed me to have the Keeper charged for his own Burst). Had some issues (tried to do it with Sazh instead of Vaan for the ATK/MAG boost, but didn't have the right RW), but I managed to do it by using an unexpected RW - Marach, with his Khamja Collusion (if it were old FFT, it'd be "Kamyuja Collision" :P), because it offered a stronger debuff + instant Magic Blink, which worked wonders for the first two Ultimate Infernos. From there, Ramza fired his Burst and fed gauge to the Keeper, while Rikku and Vaan kept dealing most of the damage. Even then, the killing blow was done by none other than Wendigo (the Magicite!), because Rikku was dropped almost at the end, but the Magicite was active. Chain Blizzaga on the Keeper + Imperil Ice also did the trick.

    Mastered, but it was really, really annoying to have an Ultimate Dispel pretty much spammed. The benefit of those 3 turns of cloaked Ruby Picante was that I could refresh my buffs and have Rosa use her Burst Command 1 for ST heal + Magic Blink.

    Sazh is now level 80, and the 1* Magicites are almost at 99. Need one more Wendigo, maybe an Arcana boost to lv. 80, and I'll see if I can handle Fenrir. Need to do the cycle so I can beat Liquid Flame in order to get Fire magicite to finally get a sub 1m beat on Sealion. I've been SO close to 1 minute (1:03:47 I believe was the closest), but I just need more Fire boost so that Refia can reliably do 9k per blow and Locke inch closer to 6k per blow in order to hit that sweet spot.
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  11. - Top - End - #851
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    Default Re: Final Fantasy Record Keeper IX: Having Sworn to Whale, Must I Live My Life in Deb

    100 gem on FFT banner 2 was Delita's BSB. I'm wasting all my draw luck right before 30th starts. This isn't a bad BSB by any means. Good damage, and paired with a +crit like Eiko's BSB it could be quite useful for a couple of the magicite fights (namely Bismark where I can pair the lightning damage with Laguna's imperil).


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  12. - Top - End - #852
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    Default Re: Final Fantasy Record Keeper IX: Having Sworn to Whale, Must I Live My Life in Deb

    Well the FFT Jumpstart was ridiculously easy. Proshellga, Wall, Multi-break, History's Truth, Divine Ruination, Triple Thunder God, dead.

    UPDATE: Triple Thunder God works on everything. This is the first event where I finished every dungeon within it.
    Last edited by Hunter Noventa; Yesterday at 09:08 AM.
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  13. - Top - End - #853
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    Default Re: Final Fantasy Record Keeper IX: Having Sworn to Whale, Must I Live My Life in Deb

    Quote Originally Posted by Hunter Noventa View Post
    Well the FFT Jumpstart was ridiculously easy. Proshellga, Wall, Multi-break, History's Truth, Divine Ruination, Triple Thunder God, dead.

    UPDATE: Triple Thunder God works on everything. This is the first event where I finished every dungeon within it.
    I wouldn't know about Triple TG, but this was a lot easier than other JS fights. Even the Apoc was easier than most. And I managed it with a near-complete synergy team (just substituted in OK). Granted, it helps that both Cid and Delita have strong melee AoE options. Basically just raining death on the field works surprisingly well.

    All I have left for this event are the MPs. It's frankly refreshing how straightforward this one was.

    Side note, maintenance announcement today for the 20th. Don't forget that the VI event is coming on the 21st (with VI-Gogo and Umaro, plus new SAM and NIN abilities). And, of course, the Anniversary Parade is expected on the 24th. So, you know... Be ready.
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    Quote Originally Posted by Red Fel View Post
    I wouldn't know about Triple TG, but this was a lot easier than other JS fights. Even the Apoc was easier than most. And I managed it with a near-complete synergy team (just substituted in OK). Granted, it helps that both Cid and Delita have strong melee AoE options. Basically just raining death on the field works surprisingly well.

    All I have left for this event are the MPs. It's frankly refreshing how straightforward this one was.

    Side note, maintenance announcement today for the 20th. Don't forget that the VI event is coming on the 21st (with VI-Gogo and Umaro, plus new SAM and NIN abilities). And, of course, the Anniversary Parade is expected on the 24th. So, you know... Be ready.
    I found that with enough mitigation, I could just ignore the minions and focus right on the boss. With everything up, even the Apoc minions were doing 600-800 damage a strike.

    I wonder if Umaro will be on the same garbage tier as Gau. And I suppose I'd better start saving my mythril again.
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    Default Re: Final Fantasy Record Keeper IX: Having Sworn to Whale, Must I Live My Life in Deb

    Yeah this event was a cake walk. Everything is mastered and CM'd so I am ready for the VI event. I have 5/6 magicite dungeons mastered as well just lacking that blasted fenrir... Hopefully the 30th anniversary banners bring me something good to help with that.
    Blarg...

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    Default Re: Final Fantasy Record Keeper IX: Having Sworn to Whale, Must I Live My Life in Deb

    Future ability buffs: Guardbringer and the future Earthbringer get an extra hit. Demonsblood gets an extra hit and more damage. And raging waters/shadow equivalent get an unnecessary hit # and damage boost.

    The story dungeon changes just hit JP too. The big change is to RWs. Now there's a fixed list to pick from, depending on dungeon difficulty. The easy stuff gives you boon, lunatic high, and tailwind. Harder elites (Necrophobe is what I checked) offer stuff like shout, Sheepsong, wall, Gordon's SSB, Y'shtola's USB, Faris's BSB, and Celes' runic SSB.

    The rewards might be better? I saw a holy Crystal and 20 4* motes in the FF5 elite #49 dungeon, but haven't gotten there in Global yet to check.

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    Default Re: Final Fantasy Record Keeper IX: Having Sworn to Whale, Must I Live My Life in Deb

    Quote Originally Posted by Hunter Noventa View Post
    I wonder if Umaro will be on the same garbage tier as Gau. And I suppose I'd better start saving my mythril again.
    Well, let's discuss our two new characters, then!

    First, Gogo. Gogo is an awkward mix - daggers, swords, rods, and staves, and all armors except heavy armor and shields. Ability-wise, he has BLK 5, WHT 5, and CMB 5, so you can basically slot him into any of those three roles. In terms of stats, at level 80, he gets 162 ATK, putting him above most SUP characters (e.g. Faris and Barrett, 152) and closer to some CMB 4-level hybrid characters (e.g. Lion, Meliadoul, and Cid (VIII), 165) - so, solid, but not super. His 177 MAG, on the other hand, is excellent - not as high as dedicated BLMs (who tend to run from 188 up), but comparable with some hybrid BLMs like Vayne (177, also has CMB 5), Emperor (177), and Cid Raines (178). So overall, pretty decent. Except for his HP, 4771, which is suitably caster-weak. So, you know, don't be too tempted to front-line him.

    Now, Umaro, like you asked. He uses daggers, hammers, and fists, all of which makes sense, plus - inexplicably - thrown weapons. Accordingly, ability-wise, he gets CMB 5, MNK 5, and - again strangely - SHP 5. The thrown weapons and SHP are likely a reference to his "Throw Ally" command from the games. Stat-wise, he is a mixed bag. 175 ATK, making him sixth-highest in the game (after RAIJIN CID, Momma's Boy, Prishe, Master, and DK!Cecil). 127 DEF, again much like Momma's Boy, making him something of a glass cannon - except that even Momma's Boy could wear heavy armor. 5589 HP, which is... Basically front-line SUP-level. Survivable, but not a tank. Again, class cannon. That said, one big advantage he has is that he is basically the only one in his ATK-ranking-group with access to thrown weapons and SHP, aside from Jecht. He's basically a strictly superior Master or Sabin in that regard.

    But that said, SBs are the meta. What do these two have? This event gives us SSBs and BSBs for both, plus an LMR for Gogo. Gogo's SSB and BSB both use Vayne's PHY/MAG selection mechanic, the SSB doing an AoE attack plus a %mHP heal and Esunaga; the BSB doing single-target damage with a party +30% ATK/MAG buff. Umaro's SSB gives him Green Cherry status (all Retaliate, Rage), which is admittedly only barely better than Gau. His BSB , on the other hand, is an AoE with En-Ice; one command heals an ally (40%) and grants Instant Cast 1, while the other is a 3-hit single-target attack that grants Hailstorm.

    So... Actually, Umaro is pretty bad. Despite that ally heal command on his BSB, and even with En-Ice, all he does is hit harder, and take hits worse. It's decent if you lack Ice meta, but not amazing. He's not garbage tier, but he's incredibly niche at best. Without his BSB, though, he's solidly bad - he's basically designed to Berserker, which is not helpful under the best of circumstances.
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    My signature got too big for its britches. So now it's over here!

  18. - Top - End - #858
    Bugbear in the Playground
     
    Merlin the Tuna's Avatar

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    Default Re: Final Fantasy Record Keeper IX: Having Sworn to Whale, Must I Live My Life in Deb

    Quote Originally Posted by Merlin the Tuna View Post
    THERE we go. D200 Cid Mission for the FF4 Torment is down. A fair bit of Hit & Run, a whole lot of S/L, and finally a win.
    ...
    Onwards to the D250, which I look forward to completely annihilating.
    So in retrospect, I ate these words pretty hard. Came back with Cecil, Basch, and Agrias spamming holy SBs, but thanks to once again forgetting to pre-cast Hyper Mighty G the round before the boss battle, it ended up being an incredibly close squeeze to kill dark dragon before Black Fang came out. Once I finally eked that out, Golbez dropped like a sack of potatoes, but oi, it was a headache getting there.

    I think I'm sitting tight on the D300 CM for exactly that reason. I can field Cecil, Edge, and Rubicante all with their BSBs, but given that Edge's will get resisted, I think I'd rather see if anniversary blesses me with anything for Rosa, Edward, Porom, or Ceodore that would give me better team building options. I guess I could just try to blast through it non-CM style, but meh.
    Merlin the Tuna

  19. - Top - End - #859
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    oxybe's Avatar

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    Jan 2009

    Default Re: Final Fantasy Record Keeper IX: Having Sworn to Whale, Must I Live My Life in Deb

    Guys, it seems life finally getting back on track is good for my FFRK experience.
    Spoiler
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    So VIP email came out and the Anniversary parade starts, indeed, on the 24th.

    We're also getting that 30pull for free, with a guaranteed 6star item.

    Next DU is FFIII, FFV, CCFFVII and in addition to the half-off first pull we all know and love you get a free 5star unique on every pull. I might finally get that completed Luneth yet.

    Finally there is an anniversary pull that lets you pick a relic from a list, a la Keeper's select.

    So good times are on the way!

  20. - Top - End - #860
    Bugbear in the Playground
     
    Merlin the Tuna's Avatar

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    Default Re: Final Fantasy Record Keeper IX: Having Sworn to Whale, Must I Live My Life in Deb

    Quote Originally Posted by oxybe View Post
    Next DU is FFIII, FFV, CCFFVII and in addition to the half-off first pull we all know and love you get a free 5star unique on every pull. I might finally get that completed Luneth yet.
    So wait, how does a Crisis Core lucky draw work? Is it, like... Zack & Angeal only? (May be mixing up my FF7 spin-offs here)
    Merlin the Tuna

  21. - Top - End - #861
    Barbarian in the Playground
     
    Chimera

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    Apr 2016

    Default Re: Final Fantasy Record Keeper IX: Having Sworn to Whale, Must I Live My Life in Deb

    Hooray for the free 30-pull. IIRC, it's SSB+, no LM, containing everything before the FFV event that just finished... but I have no faith in DeNA to change the relic pool, so it'll probably leave out the FFIV stuff from Edge's event since that was before V in the JP sched.

    I'm hoping we get the gem pull as well as the crystal tower LD. The crystal tower LD might not provide anything useful dropwise, because it's got the same massive pool as the 30-pull, but the relic selection list, assuming ours remains similar, is interesting. Porom's BSB is a stacking mag/mnd boost on a healer, which is huge for magicites. Echo's BSB hasn't been released for us yet, so we might not get it, but if we do it's a party mag/res bonus with a beefy chain thundaga command 1. Vanille's BSB is an instant medica, and TGCBSB is there for you too. I'd go with Porom, personally, because I like the magic boost, though I don't think it's a slam dunk choice.

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