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Thread: Mob leader NPC PrC
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2007-08-03, 03:15 PM (ISO 8601)
- Join Date
- Mar 2007
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- on the computer
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Mob leader NPC PrC
Mob Leader
Sometimes when a dark lord has no adventurers to stop him, whether he defeated every foe or people are simply too impatient to wait for an adventurer to come, the ordinary civilians will form a mob and attack en masse. The mob needs no leader, but commonly forms one anyway. If a group forms a mob more than once, they look to the same person for leadership. If it happens often enough, he will be known by the local area as a mob leader.
Requirements:
Skills: Diplomacy 3 ranks
Feats: Negotiator
Alignment: any non-lawful
Special: must have led a mob that succeeded in its purpose, must be an NPC, can't commonly leave the area
HD: d6
Class Skills (2+int modifier): Diplomacy
Weapons and Armor Proficiencies: a mob leader is proficient in any tool used in his job, such as a trident (pitchfork) or a scythe if he farms hay. He gains no armor or shield proficiencies.
Lesser Lead Mob: makes a simple diplomacy check to lead a mob rather than a complex check
Greater Lead Mob: only needs to pass the diplomacy check once
Transmute Crowd to Mob: can stir a crowd to action with a complex skill check. Replaces initial check.
Transmute Mob to Crowd: calms a mob down with a complex diplomacy check. If he is already leading the mob, he only needs a simple check
Summon Mob: can bring a small village or a small part of a large village/town/city into a mob in 1d4 hours
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special
1st|+0|+0|+0|+0|Lesser Lead Mob
2nd|+1|+1|+0|+1|Greater Lead Mob
3rd|+2|+1|+1|+2|Transmute Crowd to Mob
4th|+3|+2|+1|+2|Transmute Mob to Crowd
5th|+4|+2|+1|+3|Summon Mob[/table]
Also, none of his abilities work outside his area.
I've never made a class before, or even played a game of D&D, or even talked to someone who DMed, but I thought I'd give it a shot. There are NPC classes, and prestige classes, but no NPC prestige classes. I thought it would be fun to make one. How did I do?
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2007-08-03, 03:18 PM (ISO 8601)
- Join Date
- Jun 2007
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Re: Mob leader NPC PrC
thats not bad at all, though i think you could really take it and run with it. And if you were heavy in RPG then you could almost make this a PrC, you could make a monster variant too for the woods and what not, like stiring up the deer and bears to attack somthing.
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2007-08-04, 07:00 PM (ISO 8601)
- Join Date
- Mar 2007
- Location
- on the computer
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Re: Mob leader NPC PrC
It is a Prestige Class. You mean one a PC can take? I don't see how stirring up animals to attack would be like this; they don't naturally form mobs. It occurs to me that having a mob leader wouldn't make sense without a mechanic for mobs. I guess I'll start with crowds.
Originally Posted by D20SRD
In a crowd, you can move through it. In a mob, if they don't want you to move, you can't. Casting spells with somatic components is also impossible.
Any ideas on how damage is dealt, and how to tell when you kill a member in more than one hit?
Is that good enough? Is there a better way to write this?
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2007-08-06, 12:50 PM (ISO 8601)
- Join Date
- Dec 2005
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- Sector ZZ9 Pural Z alpha
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Re: Mob leader NPC PrC
Well, Dan, i dont got any technical advice for you, as you know that I havnt played DnD either, although i know a few people who do.
That said, i think if i were the guy running the campain and i had any evil PC's, i would put a few of these in each village (and have them all very tempermental) just to see what would happen when the PC goes after one.
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2007-08-06, 04:24 PM (ISO 8601)
- Join Date
- Aug 2006
- Location
- Central Ohio
- Gender
Re: Mob leader NPC PrC
Its cool for an NPC class it would make for a great mayor of a town who turns his people against the PC's. But then he does not have real class levels so he is easy for the PCs to defeat in a fight.