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2017-07-21, 05:19 PM (ISO 8601)
- Join Date
- Jul 2017
Modifying then animating the dead?
I have a psionic artificer in my current game of 3.5 who loves to push the grey area of the rules to the limit. His current plan is to take the bones of a recently dead humanoid, transform them with a flesh to stone variant he made called "flesh to Crystal" kinda self explanatory, make it permanent, then take each individual bone Crystal and craft various cognizant crystals, power stones, dorje and other such psionc objects, put them in a pile and animate them.
What I would like to know is would this work with animate dead, create undead, or any other method?
Does it violate the "mostly intact corpse" requirement, or any other part of the spell?
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2017-07-21, 05:29 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Terra Australis
- Gender
Re: Modifying then animating the dead?
Well, since we're in homebrew territory, there isn't really going to be a RAW answer; but as a DM, I would say no.
What you've got isn't a corpse, it's a bunch of crystals...My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
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2017-07-21, 05:35 PM (ISO 8601)
- Join Date
- Aug 2010
Re: Modifying then animating the dead?
HAHAHAHAno. This doesn't work on a ridiculous amount of levels.
1. Flesh to Stone only works on creatures. A humanoid's corpse is an object, and thus not a valid target.
2. Even ignoring that, a crystal statue of your body is not a corpse, it's a statue. Thus, it's not a valid target.
3. Even if said statue could theoretically be considered a corpse, taking it apart for use as raw materials would make it no longer an intact corpse, which at least Animate Dead needs. And as for Create undead, well, I'll let the spells do the talking.
Originally Posted by Stone to FleshOriginally Posted by Create Undead
Side note, 'make it permanent' is unnecessary for Flesh to Stone, because it's instantaneous, meaning it doesn't wear off on it's own (it's a step above Permanent, can't even be dispelled).Avatar by TinyMushroom.
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2017-07-21, 09:28 PM (ISO 8601)
- Join Date
- Jul 2017
Re: Modifying then animating the dead?
Thanks for all the help, your replies are well received.
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2017-07-22, 12:21 AM (ISO 8601)
- Join Date
- Oct 2011
- Location
- Mexico
- Gender
Re: Modifying then animating the dead?
If he wants to make a grisgol he needs to find a lich
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2017-07-22, 01:31 AM (ISO 8601)
- Join Date
- Jun 2013
- Gender
Re: Modifying then animating the dead?
Stone to flesh specifically creates corpses when used on a statue, and animate dead specifically targets corpses. If you stone to flesh some kind of statue you can use animate dead on it, but what this artificer hasn't isn't a corpse anymore then he would have if he shoved a squirrel into a woodchipper.
Last edited by Zanos; 2017-07-22 at 01:32 AM.
If any idiot ever tells you that life would be meaningless without death, Hyperion recommends killing them!
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2017-07-22, 03:02 AM (ISO 8601)
- Join Date
- Jul 2017
Re: Modifying then animating the dead?
Hmm.... What if you then cast the reverse after enchanting said crystals, Crystal to flesh in this case? (Although a typical artificer could just enchant the rocks from the normal spell into universal items, thus removing the Homebrew element I believe) Would the bones retain the psionic capabilities?