Results 31 to 60 of 292
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2017-06-23, 07:59 PM (ISO 8601)
- Join Date
- Oct 2010
Re: Villainous Competition XXI: Yarr!
So I feel like the ban on leadership prevents us from being a pirate captain, am I wrong on this, or can we just be assumed to have hirelings if we want to go the captain route?
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2017-06-23, 08:01 PM (ISO 8601)
- Join Date
- Jul 2016
- Location
- Seoul
- Gender
Re: Villainous Competition XXI: Yarr!
Cool elan Illithid Slayer by linkele.
Editor/co-writer of Magicae Est Potestas, a crossover between Artemis Fowl and Undertale. Ao3 FanFiction.net DeviantArt
We also have a TvTropes page!
Currently playing: Red Hand of Doom(campaign journal)Campaign still going on, but journal discontinued until further notice.
Extended sig here.
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2017-06-23, 08:30 PM (ISO 8601)
- Join Date
- Jan 2014
Re: Villainous Competition XXI: Yarr!
I've bolded the part of Thurbane's post that seems relevant to me. Given that the Dread Pirate PrC (hopefully it doesn't count as too much speculation to mention that building a Dread Pirate is a possibility in a Pirate-themed contest) gets a Leadership-esque ability as a class feature, and the ruling seems to call out class feature based Leadership as being acceptable, I think that allowing this kind of thing is an intended part of the ruling here.
Last edited by AvatarVecna; 2017-06-23 at 08:31 PM.
Currently Recruiting WW/Mafia: Logic's Deathloop Mafia and Cazero's Graduates Of Hope's Peak - Danganronpa Mafia
Avatar by AsteriskAmp
My Homebrew
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2017-06-25, 11:14 AM (ISO 8601)
- Join Date
- Sep 2014
Re: Villainous Competition XXI: Yarr!
If Dread Pirate's Leadership-esque ability (followers only) is allowed, then I would argue a class that granted Leadership outright should be allowed to have it work in this way (followers only). It's still removing the most powerful part of the feat, and it means that the class's original power is not so reduced, especially when compared to a class with a Leadership-like ability that is not Leadership, like the Dread Pirate.
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2017-06-25, 11:54 AM (ISO 8601)
- Join Date
- Aug 2014
Re: Villainous Competition XXI: Yarr!
Its wierd that we're discussing leadership for this competition and zero reference has been made of the one aspect that tanked a build in the last competition that is thematically appropriate for this comp and sheds light on the leadership rule of needing more nuance.
Great captain feat. It requires leadership and offers a unique ability that has nothing to do with any of the benefits of the leadership feat. It shares this distinction with literally one other feat with a leadership pre-req, blood of the warlord from races of faerun.
Copying the text from iron chef is a great way to avoid belaboring this point further while allowing thematically appropriate character design without requiring judges to preside over a melange of characters in a single entry instead of a singleton.
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2017-06-25, 12:08 PM (ISO 8601)
- Join Date
- Oct 2010
Re: Villainous Competition XXI: Yarr!
Should we have items, or generally not since these are monsters/CR based entries?
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2017-06-25, 01:02 PM (ISO 8601)
- Join Date
- Aug 2014
Re: Villainous Competition XXI: Yarr!
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2017-06-25, 02:09 PM (ISO 8601)
- Join Date
- Jan 2014
- Gender
Re: Villainous Competition XXI: Yarr!
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2017-06-25, 03:39 PM (ISO 8601)
- Join Date
- Aug 2014
Re: Villainous Competition XXI: Yarr!
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2017-06-25, 05:07 PM (ISO 8601)
- Join Date
- Oct 2015
- Location
- Paris
- Gender
Re: Villainous Competition XXI: Yarr!
VC XV, The horsemen are drawing nearer: The Alien and the Omen (part 1 and part 2).
VC XVI, Burn baby burn:Nero
VC XVIII, This is Heresy! Torquemada
VC XX, Elder Evil: Henry Bowyer
And a repository of deliciously absurd sentences produced by maddened optimisers in my extended signature
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2017-06-25, 05:49 PM (ISO 8601)
- Join Date
- Aug 2014
Re: Villainous Competition XXI: Yarr!
That seems like less of a travesty than having no absolutely no means of hitting an incorporeal enemy and zero recourse for adjusting that. And mentioning a tried and true option for accomodating that weakness means your score goes down?
Meanwhile, having a class feature like tower shield proficiency or heavy armor proficiency be actively weighed against a dish for deigning to suggest an optimal piece of equipment to fit into that slot. It's like being allowed to have spell slots but getting penalized for choosing what actually goes into those slots.
The "reliance"-on-items metric for a judge perpetuates caster supremacy, even in the pony show of build creation. 4 spells known per level for a wizard isn't even close to that level of constraint. Especially if you compare that contest limitation to sorcerers (no know stones, oh NO!!! However shall that builder be content?)
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2017-06-25, 06:54 PM (ISO 8601)
- Join Date
- Jan 2014
Re: Villainous Competition XXI: Yarr!
Collegiate Wizard and/or Greyhawk Method (depending on if you think they stack or not) combined with Elven Generalist gives you quite a few extra spells in your spellbook...not that this is a particularly significant limitation. A recent thread had a poster put forth the idea that a Wizard 20 with literally nothing worth mentioning except Shapechange and Astral Projection is a great deal more powerful than all but perhaps the most optimized Fighter builds. At lower levels, the same is probably true of a Wizard with Scrying, Teleport, and Polymorph to a certain extent. While it's taking me some time to hunt down ATM, I recall putting together a pretty decent Wizard spellbook with nothing but the base number of spells all chosen from Core, that still had a significant amount of blasting, BFC, buffing, debuffing, and utility, and didn't even touch summoning spells except for Gate.
A pennyless wizard who can't turn cash into extra spells in their spellbook is still a mother****ing wizard. A fighter who can't turn cash into magic items is, in many respects, about as capable against high-level enemies as a commoner would be...unless they've used Leadership to pick up a Wizard cohort, I suppose.
EDIT: A Post of mine from another thread unrelated to spellbook size:
A post later in that same thread has a list of Core-only spells, separated out by level and by what category they really help with. There's some spells that are present in multiple categories because they're particularly useful, powerful, or flexible spells, but I have a feeling that you could squeeze all of them into the same spellbook (haven't checked yet, but I will soon, just to be sure).Last edited by AvatarVecna; 2017-06-25 at 07:03 PM.
Currently Recruiting WW/Mafia: Logic's Deathloop Mafia and Cazero's Graduates Of Hope's Peak - Danganronpa Mafia
Avatar by AsteriskAmp
My Homebrew
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2017-06-25, 09:46 PM (ISO 8601)
- Join Date
- Jan 2014
- Gender
Re: Villainous Competition XXI: Yarr!
... which is just enough copy/pasta wizardry to tank an originality score to oblivion.
On the question of martials needing equipment, I've done my best to judge the power/competence bit far closer to the later. You are a full caster? You better really bring some a-game. Martial? Show me exactly what you can do beyond hitting with a shiny stick.
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2017-06-25, 10:29 PM (ISO 8601)
- Join Date
- Jan 2014
Re: Villainous Competition XXI: Yarr!
And as the rest of my post is pointing out, that's only necessary if you can't be satisfied with your basic 2 per level, which is more than enough to create a highly versatile and powerful mage.
EDIT: Besides, if that's how you're doing Originality (that is, originality of individual mechanics as far as thinktank goes), it becomes a choice between using stuff that comes up a lot in theorycrafting (and probably end up fairly eh at best power-wise), or use the things that are known to be good and abandon part of your originality to get some decent power. Part of why, when I'm judging, Originality is more about villain concepts than individual mechanics, to avoid making people pick between a rock and a hard place, or forcing them to find a path to significant power that's weird enough that it's rarely been done before in an edition that's practically old enough to drive a car.Last edited by AvatarVecna; 2017-06-25 at 10:35 PM.
Currently Recruiting WW/Mafia: Logic's Deathloop Mafia and Cazero's Graduates Of Hope's Peak - Danganronpa Mafia
Avatar by AsteriskAmp
My Homebrew
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2017-06-26, 02:23 AM (ISO 8601)
- Join Date
- Oct 2015
- Location
- Paris
- Gender
Re: Villainous Competition XXI: Yarr!
Fair enough, though all builds are generally considered to be stuffed with the big 6 magic items. That includes magic weapons, so that's for dealing with incorporeal foes. On the other hand, relying on very specific items, I can understand being frown on. Be that an Amulet of Ooze Riding or a scroll of some obscure 3.0 Oriental Adventures spell. Sure, a Wizard can pick it as a free level-up spell, but then that means renouncing to one of the must-have spells of that level.
VC XV, The horsemen are drawing nearer: The Alien and the Omen (part 1 and part 2).
VC XVI, Burn baby burn:Nero
VC XVIII, This is Heresy! Torquemada
VC XX, Elder Evil: Henry Bowyer
And a repository of deliciously absurd sentences produced by maddened optimisers in my extended signature
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2017-06-26, 08:11 AM (ISO 8601)
- Join Date
- Jan 2014
- Gender
Re: Villainous Competition XXI: Yarr!
I understand that, and maybe I should refrain from posting from my phone because it is just so limiting. The easiest thing to say is I try not to overgeneralize, and look at everything subjectively, and not comparatively to one another. If at any point I say something like "well, you are mundane, and there is a full caster submitted..." it is safe to assume my account got hacked.
But my main point here is while no build is a perfect 20, I'm also not going to intentionally tank a score based on another. If you have an unoriginal idea, but are going about it an original way, you'll get the points that deserves. If you are using the same TO build crap that has flooded front page after front page, then expect me to score appropriately. Like I said, no build will be perfect, but as you strive for it, you will find greatness, and a score to match it.
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2017-06-26, 10:21 AM (ISO 8601)
- Join Date
- Feb 2011
- Location
- Texas
- Gender
Re: Villainous Competition XXI: Yarr!
I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.
Check out my NEW sci-fi TTRPG about first contact. Cool alien races, murderous AIs, and more. New expansion featuring rules for ships! New book here NOW!
Iron Chef Medals!
Amazing Princess Mononoke avatar by Dispozition
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2017-06-26, 01:56 PM (ISO 8601)
- Join Date
- Sep 2012
- Location
- Necro-equestrian Pugilism
- Gender
Re: Villainous Competition XXI: Yarr!
This. When I judge (at least when I judge Iron Chef or Junkyard Wars), your build should work without items. I assume relevant WBL for all builds, which really just means those items can shake out of the decision making process entirely (i.e. all builds will have relevant stat boosting items, offensive, and defensive items). If your build has 12 Str and takes Power Attack (because you qualify while wearing your +2 Str item), that's where you are going to take a hit from me.
For VC, I'd probably do it a bit different, and be sure to note any important "Treasure" (items are Treasure on NPCs, right?). I did this for my entry in the "Henchmen Are Villains Too" round - Mozz'rat.
Generally, look in the various Monster Manuals to see what I'm on about. Most will just say something like "Standard Treasure", but some entries specify an item or two.Last edited by Deadline; 2017-06-26 at 01:58 PM.
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2017-06-26, 04:08 PM (ISO 8601)
- Join Date
- Oct 2010
Re: Villainous Competition XXI: Yarr!
How do you want us to format our entries if the creature doesn't easily fit into that table, IE I have a bunch of monster hit dice that get me to a certain CR and then class levels on top of it.
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2017-06-26, 04:15 PM (ISO 8601)
- Join Date
- Aug 2014
Re: Villainous Competition XXI: Yarr!
Many entrants add a column that differentiate HD from CR and put the monster race on the first row.
It's really easy in WYSIWYG mode (the top left button of the text prompt window). Click on your table and then click the insert column after button on the table toolbar (the bottom row of buttons on the text prompt window with a green arrow pointing down)
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2017-06-26, 04:24 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Terra Australis
- Gender
Re: Villainous Competition XXI: Yarr!
You can always insert extra rows into the table in my OP.
Or, better yet, have a look at how previous entries have done this. There will be plenty of examples, and people have tackled it different ways.
I would also ask that speculation be kept to a minimum, even if a particular PrC seems an obvious choice for this particular round.
For Leadership etc. as I said earlier, I have clarified for the current comp in the 2nd post. For future comps, I will change the wording of the OP to be clearer.My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
Torn-City - Massively multiplayer online browser based crime RPG
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2017-06-26, 04:50 PM (ISO 8601)
- Join Date
- Oct 2012
- Location
- In the Playground, duh.
Re: Villainous Competition XXI: Yarr!
As far as items are concerned, when judging (which I did exactly once, but shh) I don't mind reliance on items in general so much as specific items. If your build needs a magic melee weapon that's fine. If your build has specific +longsword feats and therefore really wants a magic longsword, that's fine becuase the build would work just as well with +battleaxe feats and a magic battleaxe. Hells, even if you absolutely need some kind of magic longsword, that's fine. I'd be a lot more wary of specifically need a holy flaming speed longsword +5 for some reason.
Also, I'd give a lot more slack to "I need magic swords" or "I need scrolls" or "I need +stat items" or "I need amulets of the silver tongue or rings of jumping" than I would give to "I need this specific item that does this incredibly odd thing."
Though it probably doesn't matter since I have a vague idea for a build in mind.
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2017-06-27, 02:09 AM (ISO 8601)
- Join Date
- Sep 2014
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2017-06-27, 02:39 AM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Terra Australis
- Gender
Re: Villainous Competition XXI: Yarr!
I'll give it some consideration, but to be honest, I won't be going far from what I've got in the second post.
It may be worth noting that we've had an entry win since I've been chair that had the Leadership feat.
The competitor asked me if it was OK (it was a req for a PrC), and I replied that it was his own choice, and the judges would score as they saw fit (or judge the build illegal).My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
Torn-City - Massively multiplayer online browser based crime RPG
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2017-06-30, 12:54 PM (ISO 8601)
- Join Date
- May 2007
- Location
- In the Heart of Europe
- Gender
Re: Villainous Competition XXI: Yarr!
Damn, ran into a problem with my concept.
Say, if anyone reading this would like to help me find a very specific thing that would make or break m Idea (a noncompetitor/Judge of course) or, if h is one of these rare D&D Encyclopediaheads, tell me simply that it does not exist, then I would be very grateful.
As wasting roughly 8 hours searching has left me rather disheartened.A neutron walks into a bar and says, “How much for a beer?” The bartender says, “For you? No charge.”
01010100011011110010000001100010011001010010000001 10111101110010001000000110111001101111011101000010 00000111010001101111001000000110001001100101001011 100010111000101110
Later: An atom walks into a bar an asks the bartender “Have you seen an electron? I left it in here last night.” The bartender says, “Are you sure?” The atom says, “I’m positive.”
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2017-06-30, 01:17 PM (ISO 8601)
- Join Date
- Feb 2014
- Location
- Arcadia
- Gender
Re: Villainous Competition XXI: Yarr!
Creator of the LA-assignment thread.
Come join the new Junkyard Wars and build with SLAs and a breath weapon!
Interested in judging a build competition on the 3.5 forums but not sure where to begin? Check out the judging handbook!
Extended signature!
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2017-06-30, 02:12 PM (ISO 8601)
- Join Date
- May 2007
- Location
- In the Heart of Europe
- Gender
Re: Villainous Competition XXI: Yarr!
It would still mark my entry as mine clear as day, and probably influence others (be it judging or building), which I do not want.
But thanks for the offer, I`ll take it (and also thanks for those who already PM`ed me).A neutron walks into a bar and says, “How much for a beer?” The bartender says, “For you? No charge.”
01010100011011110010000001100010011001010010000001 10111101110010001000000110111001101111011101000010 00000111010001101111001000000110001001100101001011 100010111000101110
Later: An atom walks into a bar an asks the bartender “Have you seen an electron? I left it in here last night.” The bartender says, “Are you sure?” The atom says, “I’m positive.”
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2017-06-30, 07:17 PM (ISO 8601)
- Join Date
- Jul 2016
- Location
- Seoul
- Gender
Re: Villainous Competition XXI: Yarr!
Eh, think I won't make this one either. Now that I think of it there wasn't anything really special about it, and I don't have the motiviation or the time either.
Cool elan Illithid Slayer by linkele.
Editor/co-writer of Magicae Est Potestas, a crossover between Artemis Fowl and Undertale. Ao3 FanFiction.net DeviantArt
We also have a TvTropes page!
Currently playing: Red Hand of Doom(campaign journal)Campaign still going on, but journal discontinued until further notice.
Extended sig here.
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2017-06-30, 09:04 PM (ISO 8601)
- Join Date
- May 2006
- Location
- Wandering in Harrekh
- Gender
Re: Villainous Competition XXI: Yarr!
Mine is in - hope it's not victory by default.
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2017-06-30, 10:05 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Terra Australis
- Gender
Re: Villainous Competition XXI: Yarr!
Last edited by Thurbane; 2017-06-30 at 10:07 PM.
My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
Torn-City - Massively multiplayer online browser based crime RPG