Results 1 to 12 of 12
Thread: Halflings as Mongols
-
2017-06-27, 06:44 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- NYC
- Gender
Halflings as Mongols
The terror of the northern steppes.
They ride vicious war-mastiffs.
They throw rocks at you.
They burn your cities.
How would you build a Mongol horde where the Mongols are also Halflings?
== == ==
Here are my initial thoughts:
Khal Frodo (aka "Slingus Khan")
Gestalt Scout // Marshal 10 / Halfling Outrider 10
Khal Frodo has BAB +17 at level 20. He takes Leadership, of course, plus Improved Skirmish and Improved Mounted Archery.
He can take a full attack at any point during his mount's movement, so long as it doesn't double-move (etc.).
His cohort should probably be a dragonblooded Bard with Dragonfire Inspiration, to justify the whole city-burning thing he's got going on.
... and now I'm picturing Halfling Siege Scouts pulling their ballistae and trebuchets at least 10 ft. right before every shot, for bonus damage ...I want you to PEACH me as hard as you can.
-
2017-06-27, 06:50 PM (ISO 8601)
- Join Date
- Jul 2016
Re: Halflings as Mongols
Any way you play it, they can never be truly mongols... they're half the men they were.
-
2017-06-27, 07:10 PM (ISO 8601)
- Join Date
- May 2011
- Location
- material & internet plane
- Gender
-
2017-06-27, 07:15 PM (ISO 8601)
- Join Date
- Oct 2010
Re: Halflings as Mongols
Make them eberron halflings so they ride dinosaurs, much more metal.
-
2017-06-27, 07:27 PM (ISO 8601)
- Join Date
- Dec 2010
- Location
- In an apartment
- Gender
Re: Halflings as Mongols
Warchanter is great for beefing up groups of soldiers. Inspire Toughness adds to everyone's hp, Recklessness gives everyone the benefits of Shock Trooper, while Legion makes sure everyone is on the same page BAB-wise. Plus with Combine Songs, you could mix Inspire Courage with any of the aforementioned songs.
If you feel like quoting something that I have said, you have my permission to use it. Unless it makes me look stupid.
Gaming Laws, Fallacies And More
Avatar by Kymme
My Homebrew
Feel free to browse and comment on any of my Homebrew. I enjoy feedback.
Love my Avatar? Well, why not check out the comic that it came from?
-
2017-06-27, 08:00 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- NYC
- Gender
Re: Halflings as Mongols
Maybe they did. Do you know where I could look?
Indeed, a horde of Dino-Mongols sounds delightfully metal.
Shock Trooper is great for melee, especially a Leap Attack charger build with Pounce... but these guys would prefer to throw rocks at you until you're dead.
Their thing is mounted archery (using slings).
Looking at the rest of it...
- Inspire Toughness is good at high level. At War Chanter 10 you'd give everyone +20 temporary HP, which is a pretty big buff on Warrior 1 NPCs. Still, keeping them alive won't matter if they can't hit.
- Combined Song is good.
- Inspire Awe is okay, but enemies shouldn't stay nearby if the horde is sniping correctly.
- Inspire Legion is SICK. That's a huge bonus for followers. Okay, now they can stay alive (via Inspire Toughness) AND they can hit. This turns your followers from one-miss-per-turn NPCs into full-attack abominations.
Now we just need another Bard to grant the Dragonfire Inspiration bonus damage dice...I want you to PEACH me as hard as you can.
-
2017-06-27, 09:41 PM (ISO 8601)
- Join Date
- May 2012
Re: Halflings as Mongols
I always saw Halfling Outrider as *the* class for a Mongol Cav Archer. Shame it's race-restricted, but Halflings make good mounted PCs anyway.
There's a tactical feat called Exhausting Defense in Dragon Magazine #345. It's...not exactly what you'd want, since it's based around using Combat Expertise, which is melee-only, but if you can activate it with fighting defensively (which is not melee-only) instead, it's a set of tactics to exhaust your foe over several rounds, probably the closest WotC-published feat you'll get to mimicking the Mongols' feigned retreat to tire their foes before shooting them down.
It's not that good of a feat either, though. Ah well.
One can always choose to ignore stupid nerfs like that. There was a later alt. class feature in some dragon magazine called Light Cavalry i think, which basically traded Skirmish for a mounted-ONLY Skirmish.
Or just ignore the stupid nerf.
-
2017-06-27, 11:37 PM (ISO 8601)
- Join Date
- Oct 2011
- Location
- Mexico
- Gender
Re: Halflings as Mongols
Well ditch the DFI.
High Intimidate: terrorizing groups into surrender was big part of their tactics. Probably via Aid Another...
Mount has speed boosters.
Lowish armor. Probably a <Stat> to AC while in light armor
-
2017-06-27, 11:52 PM (ISO 8601)
- Join Date
- Dec 2010
- Location
- In an apartment
- Gender
Re: Halflings as Mongols
As other classes that your hordes could take, you could look at Wild Plains Outrider from CAdv or Ranger Knight from Dragon 317.
If you feel like quoting something that I have said, you have my permission to use it. Unless it makes me look stupid.
Gaming Laws, Fallacies And More
Avatar by Kymme
My Homebrew
Feel free to browse and comment on any of my Homebrew. I enjoy feedback.
Love my Avatar? Well, why not check out the comic that it came from?
-
2017-06-28, 08:00 AM (ISO 8601)
- Join Date
- Apr 2016
- Location
- No Longer The Frostfell
Re: Halflings as Mongols
To be fair, it's a martial class that grants bonus damage/AC periodically throughout the progression of the class. It's flavor texted as an ability that allows you to pinpoint the weak spot by constantly maneuvering around the battlefield to elude the enemy's gaze or get to the chink in the armor allowing you to hit slightly harder. You still need to be within 30 feet to get your precision damage. Is there really anything to nerf?
My vote goes to having some Warchanters, Marshals, Bards, Rangers, Scouts, and probably Barbarians as your vanguard. Oh me oh my, greataxe weailding halflings riding on war mastiffs with spirited charge smashing in to your front lines while multi rock chucking halflings riding war mastiffs pelt you from behind those lines and ballistae rain down upon you from the other side of the hill that you can't see... that's terrifying. Maybe see if there are some Pack Fighting feats you can use? I know they're a think but I can't recall the book they're in.
-
2017-06-28, 12:30 PM (ISO 8601)
- Join Date
- Aug 2010
Re: Halflings as Mongols
I'm a traditionalist in some senses; my favorite halflings are hobbit-flavored. But I play kender, too; full disclosure.
I think Mongol halflings are completely doable. Eberron's been mentioned and the fluff could match some Mongols stories, as well.
-
2017-06-28, 04:31 PM (ISO 8601)
- Join Date
- Aug 2009
- Gender
Re: Halflings as Mongols
Give some watch spiders for mounts. That way they have a unit that can climb over obsicles to help breach fortifications. They can also milk them for poison and silk to repair equipment or make bandages. The mongols used their horses for everything, including sleeping under them. Spidersilk hammocks anyone?