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  1. - Top - End - #31
    Bugbear in the Playground
     
    Kobold

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    Jul 2014

    Default Re: 101 villains for superhero games

    Quote Originally Posted by Drakeburn View Post
    That may be the case in the web serial. But in superhero tabletop role playing games such as Mutants and Masterminds, people can come up with REALLY, REALLY, powerful characters, even at the average power level. If Wildbow gave those Endbringers stats, I'm pretty positive that the characters the players make can kill them, one way or another.
    Never. Underestimate. The Players.
    I actually do plan to have an encounter with an "Endbringer-with-serial-numbers-filed-off" in a soon approaching campaign. For that, I plan to replace its HP with IP, for a start. So rather than Hitpoints, it has Interest Points. Once those are gone, it loses interest in the current target and wanders off to go regenerate.
    Then there will be (because it's FATE and you can do this kind of thing) 3 additional "enemies" in the form of Recon, Rescue, and Support. In essence, you have to fight the side effects of the Endbringer just as much as the big daddy himself. It means that our guys with the big punching hands don't steal the spotlight from our guys who mostly heal. (Because you don't put a healer within reach of an entity that can literally burn anyone alive that happens to wander within 50 feet, and can leap several hundred feet at a time.)

    TRPGs aside, I do not doubt you for a second. I knew Endbringers were hard to kill, but I didn't think killing them would be that difficult.
    It DID take 30 years, a continent-destroying laser, physics-ignoring-skyscraper-sized swords, and Golden Superman to kill just one of them....

    And then three more showed up immediately after.
    Last edited by ImNotTrevor; 2017-09-05 at 05:49 AM.

  2. - Top - End - #32
    Troll in the Playground
     
    Bohandas's Avatar

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    Feb 2016

    Default Re: 101 villains for superhero games

    36-38.) Rock, Paper, and Scissors- A team of villains or enforcers. The first has powers similar to Terra from Teen Titans, the second has powers similar to the hero from Read or Die and the third has powers si ilar to Magneto from X-Men

  3. - Top - End - #33
    Titan in the Playground
     
    Archpaladin Zousha's Avatar

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    Default Re: 101 villains for superhero games

    39. Tina T & Dinah-Mite, identical twin sisters with the ability to create explosions. Being teenagers, the majority of their crimes revolve around property destruction and petty revenge on classmates, romantic rivals and authority figures, but the collateral damage they cause cannot be understated.
    "Reach down into your heart and you'll find many reasons to fight. Survival. Honor. Glory. But what about those who feel it's their duty to protect the innocent? There you'll find a warrior savage enough to match any dragon, and in the end, they'll retain what the others won't. Their humanity."

  4. - Top - End - #34
    Dwarf in the Playground
     
    Briare0s's Avatar

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    Sep 2017

    Default Re: 101 villains for superhero games

    40. Warlock- He is known to a few as the betrayer. He has long since thrown out such things like logic, reason, and even reality in the pursuit of ultimate freedom. The Warlock only speaks in contradictions that are both true and false at the same time, and generally pesters people just for the fun of it. No one knows much of anything about him except that he seems to be able to warp reality to fit his warped mind in a way only he could understand. The heroes that encountered him have expressed how they felt lucky to escape the mad man since all their powers would often get twisted and thrown back at them. His most common saying is this: "Logic is but a prison for the mind from attaining the greatest knowledge! Once circumvented you can be like me and fly through the ground or become one with nothingness."
    Last edited by Briare0s; 2017-09-14 at 03:33 PM.

  5. - Top - End - #35
    Halfling in the Playground
     
    Lizardfolk

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    Oct 2016

    Default Re: 101 villains for superhero games

    41: The Goblin King: Shunned for his demented appearance (hooked nose, thin hair, you get the idea) and morbid interests, this Bavarian mad scientist has been working for years on an army of small, crimson 'goblins' with razor-sharp teeth, claws, and mentality similar to the Rabbids, loyal only to him.

  6. - Top - End - #36
    Troll in the Playground
     
    Bohandas's Avatar

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    Feb 2016

    Default Re: 101 villains for superhero games

    42.) Ashes - A vampire who was incorrectly destroyed, he was cremated without first being staked or beheaded and is now a sentient cloud of ash with dark powers and also due to his new form invulnerabke to the aforementioned staking and beheading

  7. - Top - End - #37
    Troll in the Playground
     
    Bohandas's Avatar

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    Feb 2016

    Default Re: 101 villains for superhero games

    Quote Originally Posted by Drakeburn View Post
    TRPGs aside, I do not doubt you for a second. I knew Endbringers were hard to kill, but I didn't think killing them would be that difficult.
    It ought to be noted that the only thing that can permanently kill any supervillain is unpopularity with the fanbase. If they're popular with the readers they'll find a way to come back

  8. - Top - End - #38
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    Bohandas's Avatar

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    Feb 2016

    Default Re: 101 villains for superhero games

    43.) Power Creep this guy's power is the ability to gradually enhance the abilities and endurance of anyone and everyone currently in conflict near him, resulting in battles that last much much longer and cause much much more damage than they would otherwise. Given enough time a simple domestic disturbance between normally non-superpowered individuals can be transmuted into something that can level an entire block.

  9. - Top - End - #39
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    Bohandas's Avatar

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    Feb 2016

    Default Re: 101 villains for superhero games

    44.) Spoonerism- This kid is more of a super nuisance than a supervillain. He's a 16 year old with telekinetic powers who amuses himself by hanging around restaurants and causing people at adjacent tables' spoons to bend while they're eating so that they spill hot soup on themselves

  10. - Top - End - #40
    Troll in the Playground
     
    Bohandas's Avatar

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    Feb 2016

    Default Re: 101 villains for superhero games

    45.) Rubberneck- Another super nuisance. This looky-loo comes to gawk at every superfight that happe s in the city, taking pictures and eating popcorn, remaining long after all other non-combatants have fled relying on his Plastiv Man-esque powers to keep him safe. He's also an amateur paparrazzo and sells the more outrageous photos he manages to take to the local equivalent of J.Jonah Jameson

  11. - Top - End - #41
    Firbolg in the Playground
     
    Metahuman1's Avatar

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    Mar 2011

    Default Re: 101 villains for superhero games

    Henchmen Monthly: a low tier combatant with cut rate shape shifting powers, but top tier dopple ganger production powers. Half way sensible, in that he hires out his doppelgangers as hired muscle and henchmen to anyone and everyone willing to pay for an effectively unlimited supply of them that don't require a full crews worth of extras, like insurance for example. Shape shifting is use to help keep it form being painfully obvious that there all dopplegangers, buuuuuut, it's effectively useless for, well, anything else due to him being lousy at it.
    "I Burn!"

  12. - Top - End - #42
    Troll in the Playground
     
    Bohandas's Avatar

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    Feb 2016

    Default Re: 101 villains for superhero games

    47.) AC Generator- A villain with lightning powers who terrorizes Atlantic City

  13. - Top - End - #43
    Firbolg in the Playground
     
    Metahuman1's Avatar

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    Mar 2011

    Default Re: 101 villains for superhero games

    Princess: An exceedingly shallow spoiled rich girl how has an incredible hulk style transformation whenever she get's mad or upset about even trivial things not going her way.
    "I Burn!"

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