Results 91 to 120 of 180
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2017-07-20, 06:53 PM (ISO 8601)
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Re: Samurai vs Soulknife: The Ultimate Showdown
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2017-07-20, 06:56 PM (ISO 8601)
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- Mar 2017
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- Virgo Supercluster
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Re: Samurai vs Soulknife: The Ultimate Showdown
There's the Cowl of Warding, it provides Mind Blank, Freedom of Movement, and Spell Turning. It costs 200,800 and takes up the head slot.
There's also the Third Eye Conceal, 120,000 and uses your face slot.
You also might want to look at Lists-of-Necessary-Magic-Items.
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2017-07-20, 06:58 PM (ISO 8601)
- Join Date
- Nov 2016
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- Virgo Supercluster
Re: Samurai vs Soulknife: The Ultimate Showdown
The False Balance Fallacy
The tendency to interpret the rules, not based on any validity with RAW or logic, but that which makes the game (in their eyes) more balanced.
This tendency is often fueled by the incorrect belief that the game is balanced or the desire for it to be.
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2017-07-20, 07:07 PM (ISO 8601)
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- Feb 2016
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Re: Samurai vs Soulknife: The Ultimate Showdown
Are cost reducers allowed or disallowed?
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2017-07-20, 07:08 PM (ISO 8601)
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- Mar 2017
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- Virgo Supercluster
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2017-07-20, 07:15 PM (ISO 8601)
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- Feb 2016
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Re: Samurai vs Soulknife: The Ultimate Showdown
You can apply limitations to magic items to reduce their cost. For example only a specific class can use it and instead of the item costs 30% less
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2017-07-20, 07:21 PM (ISO 8601)
- Join Date
- Nov 2016
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- Virgo Supercluster
Re: Samurai vs Soulknife: The Ultimate Showdown
The False Balance Fallacy
The tendency to interpret the rules, not based on any validity with RAW or logic, but that which makes the game (in their eyes) more balanced.
This tendency is often fueled by the incorrect belief that the game is balanced or the desire for it to be.
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2017-07-20, 07:25 PM (ISO 8601)
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- Mar 2017
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- Virgo Supercluster
- Gender
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2017-07-20, 07:34 PM (ISO 8601)
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- Feb 2016
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Re: Samurai vs Soulknife: The Ultimate Showdown
Some are custom items, some are from special materials like fey cherry wood. Most cost reducers are from custom item guidelines which are in DMG. The one I want to use is Fey Cherry Wood. I don't remember exactly where it's from but there is a description of it on Realmshelp Magic plants section IIRC
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2017-07-20, 07:36 PM (ISO 8601)
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- Mar 2017
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- Virgo Supercluster
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Re: Samurai vs Soulknife: The Ultimate Showdown
Making an item out of a (cheaper) special material would probably be OK, but we'll have to see what everyone else thinks.
Edit: Fey Cherry Wood appears to be from Dragon Magazine #357; I'll do some more research and see what I can find.
Edit 2: Yep, Dragon Magazine #357 Pg. 56.
Link: Magical-Plants-and-Where-to-Find-themLast edited by ColorBlindNinja; 2017-07-20 at 07:46 PM.
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2017-07-20, 07:58 PM (ISO 8601)
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- Nov 2007
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- Indianapolis
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Re: Samurai vs Soulknife: The Ultimate Showdown
Last edited by tyckspoon; 2017-07-20 at 07:59 PM.
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2017-07-20, 08:00 PM (ISO 8601)
- Join Date
- Dec 2012
Re: Samurai vs Soulknife: The Ultimate Showdown
Magic reducers are custom items, you're using an item that isn't printed anywhere.
Kolyarut Avatar by Potatocubed.
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2017-07-20, 08:03 PM (ISO 8601)
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- Mar 2017
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- Virgo Supercluster
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2017-07-20, 08:24 PM (ISO 8601)
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- Jul 2016
Re: Samurai vs Soulknife: The Ultimate Showdown
Dragon Mag is officially sanctioned third party. It was printed by Paizo, endorsed by WotC. It is sanctioned third party.
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2017-07-20, 08:31 PM (ISO 8601)
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- Aug 2016
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- Australia
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2017-07-20, 09:00 PM (ISO 8601)
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- Dec 2012
Re: Samurai vs Soulknife: The Ultimate Showdown
That says that items made from the wood cost 10% lest to enhance, so that doesn't sound like the effect that would apply for making the banner.
Ok I've spent the last of my money and removed the chronocharm from my list, and I added 1 flaw for 1 feat. In the interests of transparency, flappeercraft, I know that we've been tweaking builds based on looking at each other's builds, but I'm ready to be mutually done after you buy your banner. Do we have a deal?Kolyarut Avatar by Potatocubed.
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2017-07-20, 09:11 PM (ISO 8601)
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- Feb 2016
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Re: Samurai vs Soulknife: The Ultimate Showdown
Yeah I'm done on my part. Will not alter my build any further
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2017-07-20, 09:21 PM (ISO 8601)
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- Mar 2017
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- Virgo Supercluster
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Re: Samurai vs Soulknife: The Ultimate Showdown
Unless anyone has any suggestions, I believe my build is final:
Spoiler: Sammy the Samurai
Level 20 Samurai
Dragonborn, Lesser Cansin
Lawful Neutral
HP: 225
Movement: Land 30', Flight 30' (average maneuverability)
STR: 27 (+8)
DEX: 18 (+4)
CON: 22 (+6)
INT: 16 (+3)
WIS: 14 (+2)
CHA: 34 (+12)
Initiative: +15
BAB: 20/15/10/5
Melee: 29/24/19/14
DMG: 2D6+17
AC: 20
FORT: +23
REF: +15
WILL: +9 (+29 with Moment of the Perfect Mind)
Skills:
Intimidate: +38 (23 Ranks)
Concentration: +29 (23 Ranks)
Flaws:
Fussy: -4 to poison on Fort Saves, can't drink potions or becomes naueseated
Love of Nature: DC 12 Will save VS attacking Animals, Vermin, and Plants
Racial Abilities:
Flight
Spoiler: Feats
Martial Stance: Moment of the Perfect Mind
Power Attack
Skill Focus: Intimidate
Improved Bull Rush
Imperious Command
Improved Initative (Bonus Feat)
Shock Trooper
Shape Soulmeld (Crystal Helm) [+2 to WILL VS Charm/Complusion, when bound, all attack gain FORCE descriptor]
Open Least Chakra (Crown, +1 to WILL)
Split Chakra
Spoiler: Class Features
Daisho Profciency
Two Swords as One (Improved, Greater)
Kiai Smite 4/day
Iajjutsu Master
Staredown (Improved)
Bonus Feat: Improved Initiative
Mass Staredown
Frightful Presence
Spoiler: Gear
Cloak of Resistance (25,000 GP)
Manual of Gainful Exercise (137,500)
Tome of Leadership and Influence (137,500)
Cowl of Warding (200,800)
Belt of Magnificence +6 (200,000)
+2 Fearsome Death Ward Mithral Chainmail (7,250)
+1 Warning Initiative Greatsword (38,350, +7 init)
4,850 GP left
Edit:
My basic strategy is to use Intimidate to demoralize my foe and then wail on them.Last edited by ColorBlindNinja; 2017-07-20 at 09:32 PM.
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2017-07-20, 09:34 PM (ISO 8601)
- Join Date
- Dec 2012
Re: Samurai vs Soulknife: The Ultimate Showdown
Perfect, now our agreement is tripartite and all builds are final. I'm so glad we could agree on this. Looking forward to the main event.
Last edited by The Viscount; 2017-07-20 at 09:36 PM.
Kolyarut Avatar by Potatocubed.
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2017-07-20, 09:50 PM (ISO 8601)
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- Mar 2017
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Re: Samurai vs Soulknife: The Ultimate Showdown
I've been reading up on Intimidate, and I was wondering, can I demoralize an opponent repeatedly? The skill description was a little vague.
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2017-07-20, 09:56 PM (ISO 8601)
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- Dec 2012
Re: Samurai vs Soulknife: The Ultimate Showdown
You can't stack intimidate with itself, but you can demoralize the same opponent multiple times in combat.
Kolyarut Avatar by Potatocubed.
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2017-07-20, 09:58 PM (ISO 8601)
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- Mar 2017
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2017-07-20, 11:15 PM (ISO 8601)
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- Feb 2016
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Re: Samurai vs Soulknife: The Ultimate Showdown
So to all who see this post, what class is your money on? Which do you think will prove superior in this competition?
Also, tomorrow I am available and earlier than I thought sonif you guys are available maybe that could be when we do it since we are all done with the builds.
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2017-07-21, 01:10 AM (ISO 8601)
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- Jul 2009
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- Michigan
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Re: Samurai vs Soulknife: The Ultimate Showdown
how are we handling stealth?
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2017-07-21, 02:39 AM (ISO 8601)
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- Feb 2016
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Re: Samurai vs Soulknife: The Ultimate Showdown
Probably due to the nature of this it would be disallowed but you should ask Hackulator about that
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2017-07-21, 11:18 AM (ISO 8601)
- Join Date
- Jan 2007
Re: Samurai vs Soulknife: The Ultimate Showdown
Just a quick note about ColorBlindNinja's Samurai: It looks like you're going all in on the Crystal Helm Soulmeld to gain its "All Melee attacks are Force attacks" chakra bind effect, which is cool. Just remember that you're not going to get the +2 to Will Saves; Crystal Helm gives a resistance bonus and you've got a Cloak of Resistance +5.
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2017-07-21, 11:34 AM (ISO 8601)
- Join Date
- Oct 2012
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- In the Playground, duh.
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2017-07-21, 11:44 AM (ISO 8601)
- Join Date
- Dec 2012
Re: Samurai vs Soulknife: The Ultimate Showdown
Just the act of building has shown me how close they really are. So many of their features either don't matter or aren't worth using, it kind of comes down to samurai having full BAB but being more MAD, versus soulknife having average but having more money to work. Both classes need gear to be closer to competent, but I think in most normal games soulknife would have the edge in versatility.
Kolyarut Avatar by Potatocubed.
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2017-07-21, 11:52 AM (ISO 8601)
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- Oct 2012
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- In the Playground, duh.
Re: Samurai vs Soulknife: The Ultimate Showdown
In a real game a samurai would win easily - that is, in any game where their class features actually became relevant. I mean look: the soulknife is buying a very expensive anti-samurai peice of equipment; that isn't indicative of a normal game state. The samurai is simply better at fighting. A warrior is better at fighting than a soulknife at most levels.
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2017-07-21, 12:01 PM (ISO 8601)
- Join Date
- Dec 2012
Re: Samurai vs Soulknife: The Ultimate Showdown
Oh I had meant if you're playing a regular game against monsters and encounters, that the soulknife's ability in scouting and maneuverability will lend it to be more useful to the party than the samurai, who can fight monsters and then maybe do a little social if they have the points.
Soulknife can indeed neutralize the samurai's calling card, but the Samurai can do the same, and mind-affecting immunity is a fairly normal thing to acquire by level 20.Last edited by The Viscount; 2017-07-21 at 12:02 PM.
Kolyarut Avatar by Potatocubed.
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