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2017-07-27, 10:32 AM (ISO 8601)
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Re: Saga Edition: Force Power vs Lightsabers at high levels (branch off)
Folded Space Mastery.
But yeah, Saga isn't that bad as far as d20 systems go.If any idiot ever tells you that life would be meaningless without death, Hyperion recommends killing them!
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2017-07-31, 03:26 PM (ISO 8601)
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- Apr 2005
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- Back in the USSR
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Re: Saga Edition: Force Power vs Lightsabers at high levels (branch off)
It's a bit like saying Grand Admiral Thrawn isn't overbearing and authoritarian for an Imperial leader. It's true, by a wide margin, but look at what you're comparing to.
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2017-08-12, 12:45 AM (ISO 8601)
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- Feb 2006
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- NYC
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Re: Saga Edition: Force Power vs Lightsabers at high levels (branch off)
Well, first off, I didn't say something quite that simplistic. I said that lightsaber battles were more optimal at level 20, and yes that obviously includes UTF to buff your lightsaber battle ability. It also includes skill checks being high enough to do jumps & tumbles.
Secondly, I didn't "admit to nerfing" UTF, so kindly take that false accusation and stick it somewhere. I do think that removing Skill Focus: UTF might make the game play more like the movies -- but the key thing here is that I think this because I have played the rules as written.
Playing the rules-as-written has also informed my opinion on low-to-high level play differences, and that's what I've been expressing in the other thread and here. This shouldn't need to be said, and it's frustrating that you're making me explain this level of basic stuff by trying to put words in my mouth.
It's more than that.
One example: iterative attacks multiply combat bonuses. That's an inherent difference between low levels vs. high levels, and it's part of the shifting balance from low-level (direct UTF) to high-level (buff & lightsaber).
Many different aspects of the system come together to reward lightsaber combat at high levels: talents, feats, Defense progression, the hard ceiling on UTF checks vs. Defenses (as pointed out), and so forth.I want you to PEACH me as hard as you can.
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2017-08-14, 08:17 PM (ISO 8601)
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- Jul 2012
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2017-08-14, 08:44 PM (ISO 8601)
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- Jun 2013
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Re: Saga Edition: Force Power vs Lightsabers at high levels (branch off)
That isn't technically true. You need feats to make "iterative" attacks, and the penalties apply to all attacks in that round. So if you have the triple attack feat you take a -10 penalty to all attacks to make three attacks that round.
I could go on a whole rant about FFG star wars, but with regards to the force in general it's only not a problem in FFG because all the force powers are borderline useless unless you have more XP than I've ever seen, and even then shooting it with a blaster rifle is usually a better option.Last edited by Zanos; 2017-08-14 at 08:47 PM.
If any idiot ever tells you that life would be meaningless without death, Hyperion recommends killing them!
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2017-08-15, 07:47 AM (ISO 8601)
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- Nov 2015
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- Right behind you!
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2017-08-15, 03:56 PM (ISO 8601)
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- Jan 2012
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- Moogle cave above Narshe
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Re: Saga Edition: Force Power vs Lightsabers at high levels (branch off)
To sell more books?
Pet peeve of mine, sorry.
As for the subject at hand, well I think it's gonna boil down to: is the party a group of lightsaber wielding force users fighting other lightsaber wielding force users? Or is a group of (insert any other character type) and one lightsaber wielding force user fighting either a group of (insert character type) or (insert any other character type) and one lightsaber wielding force user (or more lightsaber wielding force users)?
Because if it's the former, then it shouldn't stand out much. If the later, then yeah they stick out like a sore thumb.
Multiple attacks are whatever, take a -10 to all attacks, but get 4 attacks (assuming dual weapon mastery and triple attack), but assuming jedi class, you should have a +20 attack at that point, plus all the benefits of talents and stuff.
I think it also boils down to, as written, other classes/character types don't have anything near the Force user's ability to put out damage, or get bonuses. Which I suppose is the point - Force users are like Magic users, if Magic is rare (relatively speaking), then the mage is wicked powerful. If there are more mages around, then his reign of fireball destruction is less of an impact.GMing
SpoilerSavage Worlds: Sky Blazers
Star Wars Saga Edition: Heart of Corellia, Dawn of Shadows
Playing
SpoilerPathfinder: Illoria
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2017-08-15, 04:04 PM (ISO 8601)
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- Nov 2007
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2017-08-15, 08:51 PM (ISO 8601)
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- Apr 2005
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- Back in the USSR
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Re: Saga Edition: Force Power vs Lightsabers at high levels (branch off)
Much like D&D, the main strength of Use the Force wizardry, compared to weapon users, is in crowd control and neutralizing other peoples' actions. Weapon users, whether lightsaber, blaster, other melee, or whatever, instead focus on hit point or condition track damage. They do two different things, really, especially as levels go up and Force damage tapers off relative to weapon damage as quickly as UtF modifiers do relative to weapon attack bonuses.
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2017-08-16, 08:57 AM (ISO 8601)
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- Nov 2015
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Re: Saga Edition: Force Power vs Lightsabers at high levels (branch off)