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  1. - Top - End - #1
    Ettin in the Playground
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    Default Puzzle and Dragons in the Playground XVIII - The meta changes, but waifus are forever

    Welcome to the Playground's seventeenth eighteenth iteration of our thread for the popular mobile app game, Puzzle & Dragons!
    (Previous thread is here.)

    NOTE: This OP is laughably outdated. Uhhhh ... sorry?

    Here we gather to discuss, praise, complain about, and generally just natter on for this fun and addictive app game.

    The first step is to point all new players to one of the beginners' guides.

    We also have a linked guide to using row enhancement awoken skills!

    What is Puzzle & Dragons?

    A Free-to-Play match-three game with surprising depth! The puzzle occupies the lower half of the screen, and the combinations you form power your team on the upper half of the screen in battle. Part pokemon, part bejeweled, part M:tG, all crack, this game is easy to learn, difficult to master and very well put together. Unlike many games of this kind, it defies genre by going for both depth and complexity while maintaining ease of pick up.

    What, seriously?

    Yup! While at it's surface, the game is basically any other puzzle game ever, the math behind damage output, the dungeon design, the team composition component and metagame, and the uniquely free-wheeling capacity of the puzzle make Puzzle and Dragons a stand-out despite it's terrible app graphic. It has surprisingly deep and fulfilling long-term play (at the moment, I've been playing for over 600 days), and new content comes out regularly.

    So what do I need to know to get started?

    • First, the game itself! PAD, P&D or puzzle and dragons should all be sufficient searches to download it. It operates on Android and iOS devices, with mixed results on running it elsewhere.
    • Second, the beginner's guides will help a lot. You start out with one fast freebie pull on the game's real lure, the Rare Egg Machine, and a good pull here can save you a lot of frustration and also make the game much more fun. It's suggested that after you run the game a bit and get comfortable playing it, you "reroll" by uninstalling and reinstalling the application. Then you run through the tutorial again and do the free pull again, repeating until you snag a keeper. This is not half as bad as it sounds; it's pretty brainless, and goes by pretty quickly. If you can time your re-rolling to line up with a biweekly Godfest, you can save yourself even more frustration!
    • Third, friends. Good friends with compatible Leader skills are critical. When you enter a dungeon, you can bring a friend's leader with you as a member of your team; their leader skill operates alongside your own. We have a lot of great, experienced players here, with a lot of solid leaders. We can carry you when your own leader can't. Managing your leader and picking the right friend's leader is a critical part of the metagame. The GitP list is at the bottom of this thread; feel free to send any of us requests. If you have something like "@GitP" in your username, we'll know you're from this forum, and will accept your friend requests more readily!
    • Fourth, be stingy with stones! Magic stones are the in-app-purchase (IAP) resource, and while you get them for free pretty quickly early on, and even more on a regular basis, you'll regret being too free with their use early on. The four rules of magic stones are (1) Never pull the gold dragon Rare Egg Machine outside of a godfest; (2) You should have two monster boxes for every rank you have, and spending stones to Increase Capacity is almost never a bad idea; (3) It's generally not worth a stone to continue in a dungeon or refill your stamina until you have at least 100 stamina, and (4) No, really, don't pull the REM outside of a godfest, seriously.
    • Fifth, as a corollary to the above, there is a resource called Monster Points, of which the only way to obtain reasonable amounts is by selling monsters you rolled from the REM, i.e. stones. One of the potential ways to spend it is on evolution materials. This is generally about the least efficient use of your stones possible. If there's a rare material you can't currently obtain, you'll be much better off in the long run spending your resources on leveling your teams until you can, and all rare evolution materials can also be obtained randomly from the PAL machine during certain events (the news box beneath the machines will say when the Rare Evo Materials event is active).


    As a closing note, Puzzle & Dragons is an immensely popular game, and there are a ton of fan-run sites for information. Most of them stay fairly up-to-date, so just go with what you prefer.
    • PuzzleDragonX is generally the best-updated site out there, with the most current news and most complete data. It's the community's go-to resource for data, but doesn't have much in the way of advice.
    • PADHerder is a tool to track and manage your monster box, with some neat automated ways to update. It also has some good information pages.
    • PADGuide (Android / iPhone) is an awesome app which keeps very current with all data and can even alert you to Urgent! dungeons. (HIGHLY recommended; I can't live without it.)
    • The Puzzle and Dragons Forum is dedicated to PAD and has some pretty good (and some very old) guides.
    • The PAD Global Facebook group is for talking about PAD stuff on ... well, Facebook. It's a solid way to get more compatible friends, too, but it's not always nice to newbies.


    Jasmine has provided us with a lovely friend list off-site. You can submit your own info here, using a monster's ID (preferred) or full name.

    Our old friend list (still mostly up to date) can be found below. If you want to be updated/added, post your leads (up to two each) that you use for descends and for farming. A PadHerder can be included as well.

    Spoiler: Puzzle and Dragons GitP Friend List, probably real outdated!
    Show
    User In-Game ID Descended! Leads Farming Leads
    Obryn dwarfSA@PG
    357,549,260
    Diego Havoc Diego@GitP
    376,879,256
    Starwulf Starwulf
    319,762,282
    SiuiS SiuiS@GitP
    307,676,270
    Jasmine Jasmine
    301,790,222
    Academia Aca@GitP
    350,076,269
    Aramul Aram@GitP
    314,795,270
    Leviticus Levi@GitP
    367,459,299
    Erloas ErloasGitP
    325,699,229

    LoraesGitP
    395,991,230
    Kauai Kauai@gitp
    364,995,253
    Tyckspoon Tyck@GitP
    305,397,237
    Blade7 Blade@GitP
    387,372,268
    Klaatu B. Nikto KBN@GitP
    336,576,284
    137ben Snes4@GitP
    336,616,397
    Otravyat Otra@GitP
    329,820,344
    Fax Celestis Fax@GitP
    372,092,294
    Soepvork Soepv@GitP
    333,581,245
    Sallera Kiminosei
    373,137,360

    Sallera
    307,636,315


    Quietus Quietus
    392,538,393


    Baka Nikujaga Baka
    346,216,306
    Flare'90 Flare@Gitp
    325,249,325
    Anarion Anar@gitp
    365,764,335
    firedaemon33 Firedaemon
    380,663,332
    Meta iNuzzle@/r
    388,412,339
    Fleeing Coward FC@GitP
    379,570,319


    Credits to everyone who's ever contributed to the OP.
    PAD - 357,549,260

  2. - Top - End - #2
    Troll in the Playground
     
    gooddragon1's Avatar

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    Default Re: Puzzle and Dragons in the Playground XVIII - The meta changes, but waifus are for

    30 days x 10k mp each day = 300k free mp by the end of this month. Is NA mp cap still 999999?
    There is no emotion more useless in life than hate.

  3. - Top - End - #3
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    Default Re: Puzzle and Dragons in the Playground XVIII - The meta changes, but waifus are for

    Still going and going. So many free predras.

    Quote Originally Posted by gooddragon1 View Post
    30 days x 10k mp each day = 300k free mp by the end of this month. Is NA mp cap still 999999?
    No, it's in the millions now. Probably not something that can realistically be hit.
    School Fox by Atlur

    Quote Originally Posted by The Giant View Post
    Anarion's right on the money here.
    Quotes

    "Man is least himself when he talks in his own person. Give him a mask, and he will tell you the truth.”
    Oscar Wilde Writer & Poet (1891)

  4. - Top - End - #4
    Titan in the Playground
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    Default Re: Puzzle and Dragons in the Playground XVIII - The meta changes, but waifus are for

    Hello hi yes I am still here

    Godfest got me DMeta #3, Zuoh #4, Rei Sirius #3, and Dantalion #1.

    Monster Hunter collab got me: Valphalk(!), Rathian, 3x Astalos, Red Female Hunter, Dark Female Hunter, and Blue Male Hunter.

  5. - Top - End - #5
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    Default Re: Puzzle and Dragons in the Playground XVIII - The meta changes, but waifus are for

    Yog-Sothoth is really fun so far. Damage shields are a bit of a pain though, as will be Resolve I'm sure. Already lost three times on Sphinx and Journey to the West probably won't be grand either. Need to get some Tamadra so I can put Orochi as an Assist on someone.

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    Default Re: Puzzle and Dragons in the Playground XVIII - The meta changes, but waifus are for

    Bleh... would characterize my luck on pulls over the last while as... 'mixed'.

    Going back a fair ways, let's see... honestly not sure how long a time period this is, but my (relatively) recent pulls have been:

    • Griffin Rider (kept solely on the basis that I like his hat)
      Coloring Book, Sakuya (not sure why there's a comma there, but there is...)
      Blue Angel, Famiel #2
      Kagutsuchi #2
      Red Angel, Rozuel
      Holy Knight, Arcline (not sure how useful he is, but dang if he doesn't look cool)
      Amaterasu
      Yellow Grimoire, Arse Nova
      Snow White
      Cursed Dragon
      Loki
      Acala
      Makimachi Misao
      Princess of Hell, Sitri #2
      War Princess Asmodeus Another
      Fuu
      Pet Caretaking's Club, Red Riding Hood
      Indigo Dragon Caller, Sumire #3
      Tigrex
      Male Hunter Mizutsune X Gear (blue)
      Astalos
      Female Hunter Glavenus X Gear (red)
      Cinderella
      Cinderella #2 (yes, drawn one after the other -_-;)
      Fenrir Viz
      Indigo Dragon Caller, Sumire #4 (... really?)
      Australis #2 (I don't even use the first one...)
      Fuma Kotaro #2
      Red Dragonbound, Gadius #2


    ... bleah. Aside from the Monster Hunter collab stuff, I haven't exactly been too impressed with anything I've pulled since the last Rurouni Kenshin collab

  7. - Top - End - #7
    Ettin in the Playground
     
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    Default Re: Puzzle and Dragons in the Playground XVIII - The meta changes, but waifus are for

    So a whole pile of new evolutions were released.
    I found it interesting that Michael went from being a tank to being all damage.
    Other than Krishna I really didn't see the rest of them in any teams, so I'm not entirely sure how much they've changed.
    Even with Krishna I'm not sure what I want to do, the extra damage is nice, but damage we never really the weakness of the team. Loosing the RCV is going to suck, and I'm not sure who might be kicked off the team with the change in boost from red to attack/devil.

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    Default Re: Puzzle and Dragons in the Playground XVIII - The meta changes, but waifus are for

    Man, they kinda ruined Isis with her reincarnated color combo.
    School Fox by Atlur

    Quote Originally Posted by The Giant View Post
    Anarion's right on the money here.
    Quotes

    "Man is least himself when he talks in his own person. Give him a mask, and he will tell you the truth.”
    Oscar Wilde Writer & Poet (1891)

  9. - Top - End - #9
    Troll in the Playground
     
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    Default Re: Puzzle and Dragons in the Playground XVIII - The meta changes, but waifus are for

    Thread title even more appropriate with the startup screen...
    There is no emotion more useless in life than hate.

  10. - Top - End - #10
    Ettin in the Playground
     
    MonkGuy

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    Default Re: Puzzle and Dragons in the Playground XVIII - The meta changes, but waifus are for

    Quote Originally Posted by Anarion View Post
    Man, they kinda ruined Isis with her reincarnated color combo.
    She has uses, I could put her on my Ronove team to fill two colors and carry an unbind. And I guess you can run her as a leader now, she gets up to 100x damage with built in shields. Would be nice if it was better than a 15% shield though.

    Besides, I've found the primary use for her before was for my Ra Dragon team, and frankly, Revo Kushinada is a better green/blue fill for that spot now.
    Pokemon friend code : 3067-5701-8746

    Trade list can be found on my Giant League wiki page, all pokemon are kept in stock with 5 IVs, most with egg moves, some bred for Hidden Powers. Currently at 55 in stock and counting.

    Padherders for my phone and my tablet!

  11. - Top - End - #11
    Ettin in the Playground
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    Default Re: Puzzle and Dragons in the Playground XVIII - The meta changes, but waifus are for

    Quote Originally Posted by Quietus View Post
    Besides, I've found the primary use for her before was for my Ra Dragon team, and frankly, Revo Kushinada is a better green/blue fill for that spot now.
    Yeah, I haven't run RaDra in months at this point, and both D.Athena and Re.Susano are better core monsters for that team, anyway. I am, however, using Isis on my Julie team, and more stats never hurt.

    So I decided a few pulls at the June Bride REM would be fun.

    Free: Silver trash
    1st: Silver trash

    At this point, I gave up, then got bored a few minutes ago.

    2nd: Persephone! (wooo absorb crushing)
    3rd: Ra! (2nd, but good!)

    I got Husbando Ra last time this was around, too. And honestly you can never have too many Ra actives.
    PAD - 357,549,260

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    Rynjin's Avatar

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    Default Re: Puzzle and Dragons in the Playground XVIII - The meta changes, but waifus are for

    Husbando Ra was one of the first monsters I ever pulled, and he still serves me pretty well to this day.

  13. - Top - End - #13
    Titan in the Playground
     
    Mystic Muse's Avatar

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    Default Re: Puzzle and Dragons in the Playground XVIII - The meta changes, but waifus are for

    2 Silvers, and Husbando Ra.

  14. - Top - End - #14
    Titan in the Playground
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    Default Re: Puzzle and Dragons in the Playground XVIII - The meta changes, but waifus are for

    Two pulls, one freebie and one because my daughter liked the bride REM and wanted to pull again.

    I got Izanami (#2?) and Akechi (my first!).

  15. - Top - End - #15
    Ettin in the Playground
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    Default Re: Puzzle and Dragons in the Playground XVIII - The meta changes, but waifus are for

    So was this another really easy one-shot challenge, or is my Julie team just way better than I thought?

    The closest thing to a challenge was the Red Wizard lady, and as long as you can hit her Resolve, U&Y was a perfect counter.
    PAD - 357,549,260

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    Troll in the Playground
     
    gooddragon1's Avatar

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    Default Re: Puzzle and Dragons in the Playground XVIII - The meta changes, but waifus are for

    Quote Originally Posted by obryn View Post
    So was this another really easy one-shot challenge, or is my Julie team just way better than I thought?

    The closest thing to a challenge was the Red Wizard lady, and as long as you can hit her Resolve, U&Y was a perfect counter.
    If it's the same one as last time, no thanks. I've had enough of it.

    I wondered:
    If you had a monster with 1 Trillion in each stat, it's type is vendor (it's worth 1 million monster points), it's attributes are whatever (just pick whatever two you want for the example), but it has no awoken skills, it's max level is 1 so you can't put latents/inherits/anything really on it, it has no active skill, and it's leader skill is "You may take this team into any dungeon regardless of restrictions"... would you use it or sell it? And if you did use it how would you build a team around it?
    Last edited by gooddragon1; 2017-08-09 at 12:29 PM.
    There is no emotion more useless in life than hate.

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    Default Re: Puzzle and Dragons in the Playground XVIII - The meta changes, but waifus are for

    Quote Originally Posted by obryn View Post
    So was this another really easy one-shot challenge, or is my Julie team just way better than I thought?

    The closest thing to a challenge was the Red Wizard lady, and as long as you can hit her Resolve, U&Y was a perfect counter.
    Yeah. I don't think you and I even get the same ones, but I had the same experience. I kept on waiting for the part where they'd throw something challenging at me, and then the dungeon ended.

    edit: Actually, boasting about easy clears aside, what's the current recommendation on where to take things in the game? I've cleared every piece of regularly available single player content (have not cleared Hera Dragon descended or Noah Dragon Descended though). I've tried and failed to manage a clear of either multiplayer Arena (reached Lmeta, but we couldn't kill her) or multiplayer Lovecraftian horrors, and I honestly don't know what I'm supposed to be using to clear those. Some of the offensive leads have enough damage, but there's nothing that appears to approach consistency there. I'm also trying and failing to get a gemstone princess every time they come up on improved pull rates as I think that burst might help, I have a Fujin now (it's on Ra dragon at present, but might make its way over to DAthena if I gut that team), and I don't have enough Hakus for awoken Kushi. Not sure what other leads to pursue.
    Last edited by Anarion; 2017-08-09 at 01:16 PM.
    School Fox by Atlur

    Quote Originally Posted by The Giant View Post
    Anarion's right on the money here.
    Quotes

    "Man is least himself when he talks in his own person. Give him a mask, and he will tell you the truth.”
    Oscar Wilde Writer & Poet (1891)

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    Titan in the Playground
     
    tyckspoon's Avatar

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    Default Re: Puzzle and Dragons in the Playground XVIII - The meta changes, but waifus are for

    Quote Originally Posted by gooddragon1 View Post
    If it's the same one as last time, no thanks. I've had enough of it.

    I wondered:
    If you had a monster with 1 Trillion in each stat, it's type is vendor (it's worth 1 million monster points), it's attributes are whatever (just pick whatever two you want for the example), but it has no awoken skills, it's max level is 1 so you can't put latents/inherits/anything really on it, it has no active skill, and it's leader skill is "You may take this team into any dungeon regardless of restrictions"... would you use it or sell it? And if you did use it how would you build a team around it?
    Use it, absolutely - stats of that level are completely off the scale. It'd trivialize almost everything in the game right now by raw numbers (the ones it wouldn't trivialize are things like Resolve monsters that whack you with a 100% gravity if you don't kill them right.) No awakening? No latent? Who cares, you're hitting for more than any awakening could possibly give you with a basic three-orb match. Would be an interesting question what level of stats would make it good enough to consider worth using without making it the obvious best choice, tho.

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    Barbarian in the Playground
     
    PirateGuy

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    Default Re: Puzzle and Dragons in the Playground XVIII - The meta changes, but waifus are for

    Hello!

    I recently got into the game again after a long hiatus, and have been really enjoying myself.

    This time around, I've taken a bit of a peek beyond just "match the things, get big numbers" and boy, the game is a lot more complex than I remember it. Luckily, I'm not hitting too rough of a patch yet, in terms of completing the Normal/Technical dungeons yet, but I can feel it coming.

    Any advice from handling the jump from Expert/Legend to Master rank dungeons?

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    Default Re: Puzzle and Dragons in the Playground XVIII - The meta changes, but waifus are for

    Quote Originally Posted by Jama7301 View Post
    Hello!

    I recently got into the game again after a long hiatus, and have been really enjoying myself.

    This time around, I've taken a bit of a peek beyond just "match the things, get big numbers" and boy, the game is a lot more complex than I remember it. Luckily, I'm not hitting too rough of a patch yet, in terms of completing the Normal/Technical dungeons yet, but I can feel it coming.

    Any advice from handling the jump from Expert/Legend to Master rank dungeons?
    Depends on your leader and subs. Going up from easier to harder difficulties of the same dungeons is mostly about getting bigger numbers, especially HP, more than incremental healing or damage upgrades. On the other hand, stepping up to new dungeons you've never cleared before often requires adding specific active skills or awakenings. Both can also get a lot easier as you get better at comboing and activating your leader skill.

    So, start by telling us your leader and team comp, and we can give you a better sense of what you might need.
    School Fox by Atlur

    Quote Originally Posted by The Giant View Post
    Anarion's right on the money here.
    Quotes

    "Man is least himself when he talks in his own person. Give him a mask, and he will tell you the truth.”
    Oscar Wilde Writer & Poet (1891)

  21. - Top - End - #21
    Barbarian in the Playground
     
    PirateGuy

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    Default Re: Puzzle and Dragons in the Playground XVIII - The meta changes, but waifus are for

    I'ma way from device, so I'm going to recite this from memory as best I can.

    I came back during the Monster Hunter event, and have primarily been using Gammoth as my leader, and pairing it with another Gammoth as a friend leader, for 20x attack combos. The rest of my team is the Fire/Light Hino Kagastuchi, the... pre-Ultimate Karin, Naracuga, and one of the Alrune ultimates.

    I've been a terrible talent evaluator for this game though, as I see some monsters I used to have base forms for, as popular picks. I've been trying to be a bit more judicious with my research this go-around before junking things.

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    Default Re: Puzzle and Dragons in the Playground XVIII - The meta changes, but waifus are for

    Tried some of the hero evolution materials on the limited time dungeon today. I succeeded on one and could probably do more with the others (failed once on a different one), but... why? For a magic stone? I mean, that's why I've been clearing these material dungeons, but this skill threshold is too much to be entertaining (though maybe clearing that one hero justice machine thing just to get the drop since it seems plausible might be something, not sure). Especially when we're getting 2 magic stones a day and I'm at about 280 already. For them to make the game fun for me would probably annoy a lot of the people here with severe power creep so I won't ask them for it or go into specifics. Clearing arena 1 every now and again is somewhat entertaining. Maybe I'll just farm mp from the predra infestation when it comes up and not bother with these material dungeons for the magic stones. Perks of not having the japanese version are that we get to plan for when their mp stuff comes out. So if they do release some 1 million+ mp monster I'll probably be able to prepare for it (assuming they do something like the heroine rem just before it).
    Last edited by gooddragon1; 2017-08-09 at 07:34 PM.
    There is no emotion more useless in life than hate.

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    Default Re: Puzzle and Dragons in the Playground XVIII - The meta changes, but waifus are for

    Quote Originally Posted by Jama7301 View Post
    I'ma way from device, so I'm going to recite this from memory as best I can.

    I came back during the Monster Hunter event, and have primarily been using Gammoth as my leader, and pairing it with another Gammoth as a friend leader, for 20x attack combos. The rest of my team is the Fire/Light Hino Kagastuchi, the... pre-Ultimate Karin, Naracuga, and one of the Alrune ultimates.

    I've been a terrible talent evaluator for this game though, as I see some monsters I used to have base forms for, as popular picks. I've been trying to be a bit more judicious with my research this go-around before junking things.
    Gammoth is good. Can you consistently get the tricolor activation? If so, he ought to be more than enough to clear most content with even a reasonable team. On that note, Hino makes no sense on that team because you need three orb colors. You should try to focus on team members that make you water/wood/dark without taking away from any of the other three so that you can activate the leader skill. So, like, stuff that makes light, fire, or hearts into one of the three colors you want. You might also want something that's bind immune and can clear binds since Gammoth isn't bind immune and leader binds are annoying. Karin is functionally perfect and if you have more than one copy of her, just add that in. Alrune is acceptable if you have nothing better. Hino is awful on that team (he's great in other contexts) and you should replace him with something you can farm in the right colors or with a useful skill, even if not ideal.

    They've also been giving away lots of daily stones right now, so you should have several pools on the next godfest, which can get you some good subs for the team.

    Gammoth alone ought to be able to clear any normal Mythical tier content if you can execute the leader skill consistently, and pretty much all of it if you've got a bind clear for him. He might have some trouble with preemptive hits and enemies with high % HP cuts though, since he has no healing boost. If you can't, it's probably either a) execution troubles or b) you haven't farmed enough to stat up your team. a) requires practice and b) requires some time getting XP dragons, +eggs, and Tamadra.

    edit: Also, I haven't given this advice in a while, but you reminded me about it and I nearly forgot. DO NOT SELL ANYTHING YOU GET FROM THE RARE EGG MACHINE UNLESS IT'S A DUPLICATE, AND EVEN THEN ASK HERE FIRST.
    Last edited by Anarion; 2017-08-09 at 08:37 PM.
    School Fox by Atlur

    Quote Originally Posted by The Giant View Post
    Anarion's right on the money here.
    Quotes

    "Man is least himself when he talks in his own person. Give him a mask, and he will tell you the truth.”
    Oscar Wilde Writer & Poet (1891)

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    PirateGuy

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    Default Re: Puzzle and Dragons in the Playground XVIII - The meta changes, but waifus are for

    I kept Hino on the team because I was still in the mindset of 'I need to cover all attributes'. Just swapped him out for Famiel, and I'll see how that goes.

    Thanks for the information.

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    Ogre in the Playground
     
    DruidGuy

    Join Date
    Jun 2005
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    Oz county
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    Default Re: Puzzle and Dragons in the Playground XVIII - The meta changes, but waifus are for

    Is Gammoth really that good? I have one, but it hasn't really inspired me. Maybe it's just that I don't have a good set of synergy cards? Admittedly, I don't experiment a lot with team builds.
    I used to live in a world of terrible beauty, and then the beauty left.
    Dioxazine purple.

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    Titan in the Playground
     
    Mystic Muse's Avatar

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    Mar 2009

    Default Re: Puzzle and Dragons in the Playground XVIII - The meta changes, but waifus are for

    Well, this is the first One-Shot challenge I ever beat.

    Probably won't ever use the tama tho.

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    Titan in the Playground
     
    Anarion's Avatar

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    Default Re: Puzzle and Dragons in the Playground XVIII - The meta changes, but waifus are for

    Quote Originally Posted by Winter_Wolf View Post
    Is Gammoth really that good? I have one, but it hasn't really inspired me. Maybe it's just that I don't have a good set of synergy cards? Admittedly, I don't experiment a lot with team builds.
    Gammoth is solidly above average, and as I noted above, should have no difficulty clearing mythical tier content with a good supporting team. I wouldn't put him as a top tier leader, as he offers neither the burst damage of a true glass cannon, the sustained defense of the best damage reduction or stat multiplier leads, nor the ease of execution of some of the top leads (e.g., he's not as strong as Awoken Kushi even though he's easier to execute, and can't heal or sustain as well as DAthena even though he can probably approach similar damage with the right subs).

    The 81x multiplier alone, plus multiple water row awakenings means that if you can do 6 water orbs, 3 dark orbs, 3 wood orbs, your team will blow up anything that isn't a specifically tough high HP boss.
    School Fox by Atlur

    Quote Originally Posted by The Giant View Post
    Anarion's right on the money here.
    Quotes

    "Man is least himself when he talks in his own person. Give him a mask, and he will tell you the truth.”
    Oscar Wilde Writer & Poet (1891)

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    Ettin in the Playground
    Join Date
    May 2012

    Default Re: Puzzle and Dragons in the Playground XVIII - The meta changes, but waifus are for

    Quote Originally Posted by Mystic Muse View Post
    Well, this is the first One-Shot challenge I ever beat.

    Probably won't ever use the tama tho.
    Me either. I have like 8 of them by now, and the utility of an extra awoken skill slot is way lower than a +297 monster.

    Maybe I'll change my tune next time we have a cool +15 or whatever PEM.
    PAD - 357,549,260

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    Troll in the Playground
     
    gooddragon1's Avatar

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    Dec 2005
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    In the playground

    Default Re: Puzzle and Dragons in the Playground XVIII - The meta changes, but waifus are for

    Spoiler: Magic Stones Level 300, not a screenshot
    Show


    511,471 mp. On track for whatever comes out next (unless it's 1 million mp monster and I get unlucky).

    I've beaten the boss of c10 before, but this one has more HP than I remember.
    Last edited by gooddragon1; 2017-08-15 at 02:36 PM.
    There is no emotion more useless in life than hate.

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    Barbarian in the Playground
     
    PirateGuy

    Join Date
    Mar 2011
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    MN-US
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    Default Re: Puzzle and Dragons in the Playground XVIII - The meta changes, but waifus are for

    Finally got the last piece to make my Awoken Karin today, after doing the Awoken Machine dungeon before work. Thought it was going to take a lot longer than it ended up taking, so I'm looking forward to tinkering with some teams tonight.

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