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  1. - Top - End - #151
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    Gorgon_Heap's Avatar

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    Default Re: Ansalonian Adventures IC II

    Tarina rushed through the dark cave, past the patch of mold and spores, and kneels next to the body. Even before Jason is at her side with his torch she knows this is a dead dwarf. The broad skull and beard give it away without need of closer examination. She can't be sure how long, he's been dead, though, as he is emaciated and his skin has a taught, waxen quality. His clothing, all high-priced and rugged adventuring gear, hangs on his form and appears stretched and torn in places.

    She does not notice the tall stalks on the fungus patch wiggle around and face her, nor that they are extending rapidly toward her back, seeking exposed flesh. Jason sees this just as he arrives, and as the stalks lash out, a bolt of fire from the cave entrance scorches a patch, though who can tell if it even feels pain?

    Meanwhile, movement to your left shows another patch of fungus somehow creeping across the ground toward you...

    Spoiler: Actions
    Show
    Number of attacks (1d4)[4] from top down...

    Violet fungus attacks Tarina

    (1d20+2)[21] for (1d8)[1]
    (1d20+2)[17] for (1d8)[5]
    (1d20+2)[18] for (1d8)[2]
    (1d20+2)[3] for (1d8)[7]







  2. - Top - End - #152
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    NinjaGuy

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    Default Re: Ansalonian Adventures IC II

    Devil, HP: 11/11 AC: 15, PPerception: 13

    Devil snarls and moves to attack the fungi.

    Spoiler: OOC
    Show
    If possible, move to I10 and attack the fungus at J11: (d20+4)[5]
    Pack tactics advantage: (d20+4)[20]

    If Devil hits, the fungus must succeed at a DC 11 Strength saving throw or fall prone.


    Darrik Proudfoot, HP: 19/28 AC: 15, PPerception: 15, Concentrating on:

    "Whoa!" Darrik exclaims as the plants attack Tarina. Since there's not much room to shoot a bow, Darrik drops it and draws his dagger instead. The kender maneuvers into the room and strikes at the fungus with his sword and dagger.

    Spoiler: OOC
    Show
    Move to I12 and attack fungus in J11 with shortsword: (d20+5)[14]
    Advantage, if the fungus falls prone: (d20+5)[15]
    Damage: (d6+3)[5]

    And with dagger: (d20+5)[22]
    Damage: (d4)[3]

  3. - Top - End - #153
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    Default Re: Ansalonian Adventures IC II

    Sorawyl Kassonor, Half-Elf Diviner.
    HP 8/11 | AC 9 | Concentrating on: -

    "Tarina, watch out! Some kind of fungus is attacking you!" I get ready to launch another spell. "Also, try to stay still; I am casting spells in your general vicinity!" Better to warn her late rather than never, right?

    Spoiler: Actions
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    Hold position, fire bolt J11.

    Attack: (1d20+5)[25]
    Damage: (1d10)[7] fire
    Lydia Seaspray by Oneris!

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  4. - Top - End - #154
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    Default Re: Ansalonian Adventures IC II

    "By the gods, this place is a death trap. And Gervaise really sent one dwarf alone to deal with all this?" He swings his blade at the nearest fungus. "I'm surprised he made it this far!"

    Spoiler: Combat Rolls
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    (1d20+5)[25]
    (1d8+3)[7]

  5. - Top - End - #155
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    Default Re: Ansalonian Adventures IC II

    Tarina lets out a small yelp as she quickly stands. She stomps on the fungus that had just been reaching for her backside.

    Spoiler
    Show
    Attack roll: (d20+1)[11] for (d2+1)[3] damage

    I treated that as a straight unarmed strength-based attack. If I'm considered proficient with my foot, then that would be +2 more to hit.
    Jophine Dustwallow avatar by Shades of Gray

    Spoiler: Other Avatar
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    Avatar: Tarina Davenledge, Cleric of Mishakal by Gorgon_Heap

  6. - Top - End - #156
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    Default Re: Ansalonian Adventures IC II

    "Gervaise probably does not realise how dangerous it is down here. None of these monsters are the sort to venture out and cause trouble above ground, so he would have no way of knowing they were here."
    Lydia Seaspray by Oneris!

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    This is why you're the best, Ninja Prawn.

    A Faerie Affair

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  7. - Top - End - #157
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    Default Re: Ansalonian Adventures IC II

    The first patch of fungus is quickly ripped up, slashed and burned, but the second, not being intelligent, continues to seek out food, and extends its corrosive-tipped pods toward Jason, hoping to touch something other than metal even as he stabs at it ...


    Spoiler: Fungus actions
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    Number of attacks (1d4)[4]

    Attacks Jason
    (1d20+3)[4] for (1d8)[5]
    (1d20+3)[9] for (1d8)[2]
    (1d20+3)[23] for (1d8)[5]
    (1d20+3)[18] for (1d8)[7]


    Next round begins

  8. - Top - End - #158
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    NinjaGuy

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    Default Re: Ansalonian Adventures IC II

    Devil, HP: 11/11 AC: 15, PPerception: 13

    Devil moves to assist Darrik in dispatching the remaining fungus.

    Spoiler: OOC
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    Devil moves to I12 and bites the remaining fungus: (d20+4)[10]
    Pack tactics advantage: (d20+4)[11]
    Damage: (2d4+2)[4]

    If Devil hits, the fungus must succeed at a DC 11 Strength saving throw or fall prone.


    Darrik Proudfoot, HP: 19/28 AC: 15, PPerception: 15, Concentrating on:

    Darrik turns around and starts slashing at the fungus. Everything here seemed to be really hungry, or maybe these creatures weren't just very intelligent. Darrik did wonder what was causing those swarms.

    Spoiler: OOC
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    Attack the remaining fungus with shortsword: (d20+5)[8]
    Advantage, if the fungus falls prone: (d20+5)[18]
    Damage: (d6+3)[4]

    Attack with dagger: (d20+5)[22]
    Advantage if the fungus falls prone: (d20+5)[18]
    Damage: (d4)[2]

  9. - Top - End - #159
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    Default Re: Ansalonian Adventures IC II

    Jason gets hit pretty hard by the fungus, leaving him bloodied and out of breath. He gets a second wind, though, and strikes at it in retaliation with his long sword viciously.

    Spoiler: Combat rolls
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    Attack roll (1d20+5)[19]
    Damage roll (1d8+3)[9]
    Second Wind roll (1d10+3)[7]

  10. - Top - End - #160
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    Default Re: Ansalonian Adventures IC II

    Tarina Davenledge, 3rd level Cleric of Mishakal
    HP: 15/24 AC: 16 Concentrating on: --

    Tarina looks down at the fungus. "Oh come one! even the plants down here want to kill us?" She looks around at the others, assuming Jason has dealt with the threat. "So...what now? Back out and finish the job? Keep exploring?" She contemplates the corpse for a minute. "I mean...I know the chances are pretty small...but what if this is a different dwarf than the one we're looking for?"
    Jophine Dustwallow avatar by Shades of Gray

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    Avatar: Tarina Davenledge, Cleric of Mishakal by Gorgon_Heap

  11. - Top - End - #161
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    Default Re: Ansalonian Adventures IC II

    "This is surely the surveyor. Carmine would have said[1] if any other dwarves had been in here recently - and if this one was not recent, then I should think the flesh would have been stripped from his bones long ago.

    I am minded to continue on; Carmine specifically stated that our payment is contingent upon continuing the dwarf's work should we find his body[2]; however it is also true that these caves will still be here tomorrow. Perhaps the right thing to do now is bring this corpse out that he may be returned to his clan, rest, then return to this point tomorrow. We are apparently welcome in the house[3]."
    Lydia Seaspray by Oneris!

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    This is why you're the best, Ninja Prawn.

    A Faerie Affair

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  12. - Top - End - #162
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    Default Re: Ansalonian Adventures IC II

    Tarina listens to Sorawyl's reasoning and finds very little wrong with that. She considers the dwarven body. "Do we have the supplies to rig up some way to drag him back without damaging him any more than he already is? I have a blanket we could put him on..."
    Jophine Dustwallow avatar by Shades of Gray

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    Avatar: Tarina Davenledge, Cleric of Mishakal by Gorgon_Heap

  13. - Top - End - #163
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    NinjaGuy

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    Default Re: Ansalonian Adventures IC II

    "That sounds like good idea. Maybe there's something we can use to craft a stretcher..." Darrik looks for wood or bones to use as materials. He also quickly inspects the dwarf, making sure there are no monsters hiding inside his pockets. "Though I don't think there's that much more harm we can do to him."

    Spoiler: OOC
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    Perception (d20+4)[15] for the materials.

    Sleight of hand to quickly nab something from the dwarf's pockets (d20+5)[7]

  14. - Top - End - #164
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    Default Re: Ansalonian Adventures IC II

    "What are you rooting around down there for, Darrik? All you are like to find is mold and rot.

    Anyway, I have this tent. Perhaps we can fashion something out of the tentpoles and canvas..."
    Lydia Seaspray by Oneris!

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    NinjaPrawn, you are my favourite.
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    Ninja you're like the forum's fairy godmother.
    Quote Originally Posted by ThinkMinty View Post
    This is why you're the best, Ninja Prawn.

    A Faerie Affair

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  15. - Top - End - #165
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    NinjaGuy

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    Default Re: Ansalonian Adventures IC II

    "Just checking there aren't anymore monsters hiding anywhere", Darrik answers to Sora. You never knew where nasty things might lurk. Well, nothing seemed to be lurking in this dwarf's pockets. "Yeah, the tent could work."

    "I'd also like to come back here. All kinds of weird things here, especially the swarms. If something's causing them, I think I kind of should do something about it."

  16. - Top - End - #166
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    Default Re: Ansalonian Adventures IC II

    "Just checking there aren't anymore monsters hiding anywhere"


    Even as he talks, Darrik sees Devil twist his head to the side that adorable ways dogs do. He's looking beyond the dwarf, into the next cavern. His tale has stopped wagging. Meanwhile Sorawyl notes this and her skin crawls as she just makes out a dreadful clattering like somebody tapping rock with very small sticks - and with a sick squish a thin jet of glistening white rope streams out of the dark at one of you...


    Spoiler: From the dark
    Show
    Target:

    Devil - 1
    Sora - 2
    Darrik - 3
    Tarina - 4


    (1d4)[3]

    Attack - (1d20+5)[22] with advantage against Darrik or Tarina (1d20+5)[15]

    Spoiler: If the attack is successful
    Show
    If successful, the target is hit with an incredibly sticky adhesive line. You are immediately pulled across the floor into the cave, and find yourself facing a massive spider/scorpion-like thing. It strikes at you with a huge claw (1d20+5)[23] for (2d6+3)[14]. It On your turn you may make a Strength or Dex check DC 13 to try to escape it. You are considered grappled.


    Follow the same initiative order as earlier - the creature has acted in a surprise, and it is now PC turns. It is at the far end of the cave, hanging on the wall just over twenty feet away (call it square I17).

  17. - Top - End - #167
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    NinjaGuy

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    Darrik Proudfoot, HP: 5/28 AC: 15, PPerception: 15, Concentrating on:

    "What's wrong, boy? Do you s..." Darrik is cut short when something sticky grabs him. Darrik doesn't even have time to be surprised before he's pulled towards another giant bug. "Whoa!" Darrik exclaims as he sees the creature.

    The giant scorpion-spider thing does surprise him, but Darrik decides he doesn't have time to admire it. He tries to get the sticky stuff off of him as quickly as possible, as another hit from that claw would probably take him out of the fight at the very least, or just killed. Being eaten by a giant hybrid bug wasn't what Darrik had envisioned to be his demise, but at least it wasn't boring.

    Spoiler: OOC
    Show
    Dex check: (d20+3)[17]. If the check doesn't take an action, cast Guidance.


    Devil, HP: 11/11 AC: 15, PPerception: 13

    Meanwhile, Devil snarls and dashes towards the creature, trying to sink his teeth into its flesh.

    Spoiler: OOC
    Show
    Bite the arachnid: (d20+4)[5]
    Pack tactics advantage: (d20+4)[8]

    Damage: (2d4+2)[6]

    If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
    Last edited by Majin; 2017-12-12 at 02:44 PM.

  18. - Top - End - #168
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    Ninja_Prawn's Avatar

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    Default Re: Ansalonian Adventures IC II

    Sorawyl Kassonor, Half-Elf Diviner.
    HP 8/11 | AC 9 | Concentrating on: -

    "Darrik!" Another thing that wants to eat us? This is getting ridiculous!

    Spoiler: Actions
    Show
    I'm hanging back, casting chromatic orb at it. I'll go with cold this time.

    Attack: (1d20+5)[23]
    Damage: (3d8)[18] cold
    Lydia Seaspray by Oneris!

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    Winner of Spellbrew Contest I & Subclass Contest II
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    That is the perfect ending. Thread done, Ninja_Prawn won.
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    Ninja you're like the forum's fairy godmother.
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    This is why you're the best, Ninja Prawn.

    A Faerie Affair

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  19. - Top - End - #169
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    Default Re: Ansalonian Adventures IC II

    Jason will take a swing at the thing with his long sword.

    Spoiler: Combat rolls
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    Attack roll (1d20+5)[10]
    Damage roll (1d8+3)[7]

  20. - Top - End - #170
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    Default Re: Ansalonian Adventures IC II

    Tarina Davenledge, 3rd level Cleric of Mishakal
    HP: 15/24 AC: 16 Concentrating on: --

    Tarina sighs and grabs her mace, rushing toward the new threat.

    Spoiler: OOC
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    Attack: (d20+3)[10] for (d8+1)[9] damage
    Jophine Dustwallow avatar by Shades of Gray

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    Avatar: Tarina Davenledge, Cleric of Mishakal by Gorgon_Heap

  21. - Top - End - #171
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    Default Re: Ansalonian Adventures IC II

    Round 1

    The monster spiderion(?) clambers higher with speed, its spindly legs making its movements difficult to adjust for. A bright ball of magical energy strikes it dead-on, and it screech-hisses in pain, sticky spittle dripping on many of you. It leaps up to the ceiling and across the chamber, allowing Jason and Tarina quick swipes with their weapons, but it's now out of reach for the smaller party members. Though it avoided Jason entirely when it first attacked, it rather angrily takes time to strike at him as it passes...



    Spoiler: Actions
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    Attacks Jason

    Attack 1 (1d20+5)[14] for (2d6+3)[8]
    Attack 2 (1d20+5)[13] for (2d6+3)[7]






    Begin round 2

  22. - Top - End - #172
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    NinjaGuy

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    Default Re: Ansalonian Adventures IC II

    Darrik Proudfoot, HP: 5/28 AC: 15, PPerception: 15, Concentrating on:

    "Darn", Darrik says as the spider jumps out of reach. This was one of the times Darrik wished he had longer legs. Usually he only felt this way when stuff was placed on tall shelves.

    Darrik remembers he'd dropped his bow back into the previous chamber. He throws his dagger towards the creature and tells Devil: "Devil! Go fetch bow!"

    Spoiler: OOC
    Show
    Attack spiderion: (d20+5)[22]
    Damage: (d4+3)[4]

    Devil goes to fetch Darrik's bow. Darrik was in G9 when he dropped it.

  23. - Top - End - #173
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    Default Re: Ansalonian Adventures IC II

    Sorawyl Kassonor, Half-Elf Diviner.
    HP 8/11 | AC 9 | Concentrating on: -

    "Hold on, I might be able to knock it down for you..." I step into the cavern and summon up a gust of wind to try to dislodge the scorpion-spider from the ceiling.

    Spoiler: Actions
    Show
    Move to I7, cast gust.

    The monster must make a DC 13 Strength save or be pushed 5 feet away. I'm hoping that makes it lose its grip on the ceiling, so that gravity will do the rest.
    Lydia Seaspray by Oneris!

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    This is why you're the best, Ninja Prawn.

    A Faerie Affair

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  24. - Top - End - #174
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    Default Re: Ansalonian Adventures IC II

    Keeping the creature at bay with his shield, Jason waits for an opening and then strikes with his long sword.

    Spoiler: Combat rolls
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    Attack roll (1d20+5)[19]
    Damage (1d8+3)[4]

  25. - Top - End - #175
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    Default Re: Ansalonian Adventures IC II

    Tarina Davenledge, 3rd level Cleric of Mishakal
    HP: 15/24 AC: 16 Concentrating on: --

    Spoiler: Move
    Show
    To G8


    Tarina moves closer to the creature and swings her mace again.

    Spoiler: OOC
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    Attack: (d20+3)[10] for (d8+1)[5] damage.
    Jophine Dustwallow avatar by Shades of Gray

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    Avatar: Tarina Davenledge, Cleric of Mishakal by Gorgon_Heap

  26. - Top - End - #176
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    Default Re: Ansalonian Adventures IC II

    Round 2



    The creature hunkers "low" against the surface and is unaffected by Sorawyl's spell. Darrik and Jason's weapons clack off the creature's thick carapace, though not without injuring it. It hisses in anger and spits a long glob of sticky webbing out onto the floor behind Tarina. Before she knows it, it's running around the ceiling in a circle over your heads, looping the sticky rope around you and snapping a huge claw in your faces as it goes...


    Spoiler: Actions
    Show
    The creature literally runs in a circle above you, from F9 to G9 to G8 to F8. As such, it never leaves melee range. You get your normal attacks, but no AoOs.

    Tarina and Jason are looped in sticky. You may make a DC 13 Strength or Dex check to get free, but if either of you fail, you will be stuck to the other person (grappled) until you each use an action to free yourselves (also requiring a DC 13 Strength roll - a person who failed the initial check makes this one with Disadvantage). Feel free to make these rolls in OOC. Until you are free, you are at Disadvantage on attacks.

    Creature attacks Tarina (1d20+5)[14] for (2d6+3)[14]



    Round 3 begins
    Last edited by Gorgon_Heap; 2017-12-19 at 02:19 PM.

  27. - Top - End - #177
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    NinjaGuy

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    Default Re: Ansalonian Adventures IC II

    Darrik Proudfoot, HP: 5/28 AC: 15, PPerception: 15, Concentrating on:

    Devil returns with the bow and Darrik grabs it from the wolf. "Good boy!" Then he moves back into a position and fires at the spider-scorpion mix-up.

    Spoiler: OOC
    Show
    With 80 feet of movement, I think Devil should be able to grab the bow and move to at least J6 Darrik moves to grab the bow, and moves back to his current square. Then he fires at the spider.

    Attack: (d20+7)[12]
    Damage: (d6+3)[6]

  28. - Top - End - #178
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    Default Re: Ansalonian Adventures IC II

    Sorawyl Kassonor, Half-Elf Diviner.
    HP 8/11 | AC 9 | Concentrating on: -

    This situation is not looking good. I'll have to give it everything I've got.

    Spoiler: Actions
    Show
    Move to K8, cast chromatic orb II.

    Attack: (1d20+5)[13]
    Damage: (4d8)[10] fire
    Lydia Seaspray by Oneris!

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    Winner of Spellbrew Contest I & Subclass Contest II
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    That is the perfect ending. Thread done, Ninja_Prawn won.
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    This is why you're the best, Ninja Prawn.

    A Faerie Affair

    Homebrew: Sig

  29. - Top - End - #179
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    Join Date
    Mar 2006
    Location
    Washington, USA
    Gender
    Male

    Default Re: Ansalonian Adventures IC II

    Jason tries to break free from the webbing.

    STR check (1d20+3)[23]

  30. - Top - End - #180
    Ettin in the Playground
    Join Date
    Sep 2006
    Location
    State of Denial

    Default Re: Ansalonian Adventures IC II

    Tarina Davenledge, 3rd level Cleric of Mishakal
    HP: 15/24 AC: 16 Concentrating on: --

    "Ewwww....Once we're done here...can we avoid caves for a while?"

    Spoiler: OOC
    Show
    Strength check: (d20+1)[15]
    Jophine Dustwallow avatar by Shades of Gray

    Spoiler: Other Avatar
    Show


    Avatar: Tarina Davenledge, Cleric of Mishakal by Gorgon_Heap

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