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  1. - Top - End - #181
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    Gorgon_Heap's Avatar

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    Default Re: Ansalonian Adventures IC II

    Round 3

    Darrik rushes to get a shot off the moment Devil drops his weapon, and the arrow flies wide. Alerted to more attacks, the creature weaves and spoils Sorawyl's aim as well. The cave brightens for a moment as the flaming ball bursts on the ceiling. Jason and Tarina manage to pry apart from each other, and the creature attacks Jason while his back is turned...



    Attack 1 (1d20+5)[11] for (2d6+3)[12]
    Attack 2 (1d20+5)[6] for (2d6+3)[7]


    Round 4

  2. - Top - End - #182
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    NinjaGuy

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    Default Re: Ansalonian Adventures IC II

    Devil, HP: 11/11 AC: 15, PPerception: 13

    Having delivered the bow to Darrik, Devil tries bite the monster hanging from the ceiling.

    Spoiler: OOC
    Show
    If Devil can reach the spiderion, he tries to bite it: (d20+4)[5]
    Pack tactics advantage: (d20+4)[9]

    Damage: (2d4+2)[5]

    If the monster if out of Devil's reach, he just takes Dodge action.


    Darrik Proudfoot, HP: 5/28 AC: 15, PPerception: 15, Concentrating on:

    Darrik continues firing the arrows at the monster. He wonders if Erymben has seen anything like this. Maybe he should try making a drawing of it or something.

    Spoiler: OOC
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    Attack: (d20+7)[10]
    Damage: (d6+3)[4]

  3. - Top - End - #183
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    Default Re: Ansalonian Adventures IC II

    Sorawyl Kassonor, Half-Elf Diviner.
    HP 8/11 | AC 9 | Concentrating on: -

    "This monster seems rather evasive, hm. Is everyone doing alright? I am thinking it might be time to consider running away..."

    Spoiler: Actions
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    Running low on spell slots!
    I'll cast Firebolt this time.

    Attack: (1d20+5)[25]
    Damage: (1d10)[4] fire
    Lydia Seaspray by Oneris!

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    NinjaPrawn, you are my favourite.
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    Ninja you're like the forum's fairy godmother.
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    This is why you're the best, Ninja Prawn.

    A Faerie Affair

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  4. - Top - End - #184
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    Default Re: Ansalonian Adventures IC II

    "If we try and leave, it may just follow us," Jason says, his armor protecting him from the creature's last attacks. "Unless I stay behind to keep it busy. The rest of you can get out then." He takes another swing at the creature.

    Spoiler: Combat Rolls
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    Attack Roll (1d20+5)[10]
    Damage Roll (1d8+3)[8]

  5. - Top - End - #185
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    Default Re: Ansalonian Adventures IC II

    Tarina Davenledge, 3rd level Cleric of Mishakal
    HP: 15/24 AC: 16 Concentrating on: --

    "We're not leaving you here, Jason." She swings at the creature one more time.

    Spoiler: OOC
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    Attack: (d20+3)[10] for (d8+1)[7] damage.
    Jophine Dustwallow avatar by Shades of Gray

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    Avatar: Tarina Davenledge, Cleric of Mishakal by Gorgon_Heap

  6. - Top - End - #186
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    Default Re: Ansalonian Adventures IC II

    Round 4

    It's hard to discern what such an alien creature might be feeling, but if you had to guess it is angry and frustrated - but you've not really hurt it. Again unable to get past the very hard, tall being, it reaches for the shorter yellower one...


    Attacks Tarina

    Attack 1 (1d20+5)[10] for (2d6+3)[10]
    Attack 2 (1d20+5)[12] for (2d6+3)[8]

  7. - Top - End - #187
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    Default Re: Ansalonian Adventures IC II

    Tarina Davenledge, 3rd level Cleric of Mishakal
    HP: 15/24 AC: 16 Concentrating on: --

    Tarina flinches as the creature turns its attention to her. As it misses both attacks, she mentally sticks her tongue out at it before taking another swipe.

    Spoiler: OOC
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    Attack: (d20+3)[9] for (d8+1)[3] damage.
    Jophine Dustwallow avatar by Shades of Gray

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    Avatar: Tarina Davenledge, Cleric of Mishakal by Gorgon_Heap

  8. - Top - End - #188
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    NinjaGuy

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    Default Re: Ansalonian Adventures IC II

    Darrik Proudfoot, HP: 5/28 AC: 15, PPerception: 15, Concentrating on:

    "Well I don't usually run away, but this is getting kind of frustrating. Not leaving anyone behind though."

    Spoiler: OOC
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    Darrik shoots the monster: (d20+7)[24]
    Damage: (d6+3)[9]


    Devil, HP: 11/11 AC: 15, PPerception: 13

    Meanwhile, Devil continues trying to bite the spider-scorpion, hopping up and down.

    Spoiler: OOC
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    Attack: (d20+4)[13]
    Pack tactics advantage: (d20+4)[16]
    Damage: (2d4+2)[7]

    If the attack hits, if the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.

    Spoiler: Devil right now
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    Last edited by Majin; 2017-12-30 at 12:50 PM.

  9. - Top - End - #189
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    Default Re: Ansalonian Adventures IC II

    Sorawyl Kassonor, Half-Elf Diviner.
    HP 8/11 | AC 9 | Concentrating on: -

    "Of course we would not leave Jason alone here. What I was meaning was that we could disengage tactically, using this narrow passage here as a choke point." I wave my left arm towards the entrance to the dead-end chamber we're in. "Although it looks like you are holding up well enough for the minute."

    Spoiler: Actions
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    Sora is talking about square I6. Anyway, I'm holding position and casting Firebolt again, since it worked so well last time.

    Attack: (1d20+5)[6]
    Damage: (1d10)[5] fire
    Lydia Seaspray by Oneris!

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    Winner of Spellbrew Contest I & Subclass Contest II
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    That is the perfect ending. Thread done, Ninja_Prawn won.
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    NinjaPrawn, you are my favourite.
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    Ninja you're like the forum's fairy godmother.
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    This is why you're the best, Ninja Prawn.

    A Faerie Affair

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  10. - Top - End - #190
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    Default Re: Ansalonian Adventures IC II

    "If anyone needs to fall back, I'll cover you then," Jason says. He swings his blade at the creature twice more.

    Spoiler: Combat rolls
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    Attack roll (1d20+5)[8]
    Damage roll (1d8+3)[7]

    Using an action surge for a second attack.

    Attack roll (1d20+5)[12]
    Damage roll (1d8+3)[9]

  11. - Top - End - #191
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    Default Re: Ansalonian Adventures IC II

    Tarina Davenledge, 3rd level Cleric of Mishakal
    HP: 15/24 AC: 16 Concentrating on: --

    Tarina frowns at the creature and shakes her head. "This is starting to get ridiculous," she comments as she watches her friends miss their attacks. She briefly checks the end of her mace to make sure there are no holes in it before swinging again.

    Spoiler: OOC
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    What a round.

    Attack: (d20+3)[15] for (d8+1)[4] damage.
    Jophine Dustwallow avatar by Shades of Gray

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    Avatar: Tarina Davenledge, Cleric of Mishakal by Gorgon_Heap

  12. - Top - End - #192
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    Default Re: Ansalonian Adventures IC II

    Round 5


    The thing, for all its size, it very quick and its carapace is thick; small hits that would at least cut a person have no effect. But it certainly feels Darrik's arrow slice through several legs. It hisses grossly and is enraged all the more when Devil leaps straight up and snags one of those hurt legs and yanks it clean off.

    It shrieks and flings a sticky line at the wolf ...


    Spoiler: Actions
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    Attack (1d20+3)[19] ... vs save DC 13 (1d20+5)[14]
    If save fails, Devil is pulled up and attacked (1d20+5)[23] for (2d6+3)[11]

    If successful, Devil uses his next round getting free of the webbing (the entire round - I'm saying he's last right now).

    In either case, it's essentially using Devil as a living shield this round. Attacks are at disadvantage and will hit the wolf if they roll 11 or lower.

    Round 6 begins

  13. - Top - End - #193
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    NinjaGuy

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    Default Re: Ansalonian Adventures IC II

    Darrik Proudfoot, HP: 5/28 AC: 15, PPerception: 15, Concentrating on:

    "Devil! Let him go, you confused mishmash of bugs!" Darrik wants to loose an arrow towards the monster right now, but decides to hold on until Devil gets out of the way.

    Spoiler: OOC
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    Ready an action to shoot the monster when Devil gets out of the web.
    Last edited by Majin; 2018-01-03 at 01:44 PM.

  14. - Top - End - #194
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    Default Re: Ansalonian Adventures IC II

    Sorawyl Kassonor, Half-Elf Diviner.
    HP 8/11 | AC 9 | Concentrating on: -

    If it thinks it needs an extra shield, maybe it is close to death? I decide it would look bad to keep firing while there is a risk of hitting Darrik's animal companion, so instead I try to pull Devil free using magical wind.

    Spoiler: Actions
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    Don't know if this will work, since I'm pulling against sticky webs with only a cantrip... Casting gust to try to push Devil out of the monster's grip.

    It'd be a DC 13 strength save for the monster.
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    NinjaPrawn, you are my favourite.
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    Ninja you're like the forum's fairy godmother.
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    This is why you're the best, Ninja Prawn.

    A Faerie Affair

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  15. - Top - End - #195
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    Default Re: Ansalonian Adventures IC II

    Monster's save - (1d20+3)[18]

    If it fails, Devil is free immediately not interfering with anyone else this round, but must make a DC 10 Dex save or land head-first for (1d4)[2]

    Dex save - (1d20+4)[13]

    Monster held on, so Devil is still wriggling free until the end of the round. That was a good thought though, Ninja. If you don't have it, take Inspiration.
    Last edited by Gorgon_Heap; 2018-01-04 at 12:31 PM.

  16. - Top - End - #196
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    Default Re: Ansalonian Adventures IC II

    Not wishing to harm Devil, Jason doesn't take any chances and simply waits for an opportunity where he can attack without harming the wolf.

  17. - Top - End - #197
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    Default Re: Ansalonian Adventures IC II

    Tarina Davenledge, 3rd level Cleric of Mishakal
    HP: 15/24 AC: 16 Concentrating on: --

    Tarina sighs, then takes a big breath in as she centers herself. She looks to Darrik, then back to Devil. "Mishakal, please help Devil get free so we can defeat this creature of darkness."

    Spoiler: OOC
    Show
    Casting Resistance on Devil. I've never used this cantrip before. Ever. In any game. We'll see how it goes.

    Devil gets "a d4 and add the number rolled to one saving throw of its choice. It can roll the die before or after making the saving throw."
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    Avatar: Tarina Davenledge, Cleric of Mishakal by Gorgon_Heap

  18. - Top - End - #198
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    Default Re: Ansalonian Adventures IC II

    Round 5

    After long and scary heartbeats, a whining and struggling Devil finally twists himself free and drops to the ground, landing more or less on his feet. His fur is blotched with sticky patches and immediately runs, tail between his legs, out into the other cave...
    Last edited by Gorgon_Heap; 2018-01-10 at 02:50 PM.

  19. - Top - End - #199
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    Default Re: Ansalonian Adventures IC II

    ... furious and wounded, it strikes out at Jason again. If it's got a thinking mind, it's agitation and pain have overcome good sense, and it merely wants to hurt the biggest target.


    Attack 1 (1d20+5)[18] for (2d6+3)[10]
    Attack 2 (1d20+5)[14] for (2d6+3)[13]


    Round 6 begins

  20. - Top - End - #200
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    NinjaGuy

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    Default Re: Ansalonian Adventures IC II

    Darrik Proudfoot, HP: 5/28 AC: 15, PPerception: 15, Concentrating on:

    Darrik lets out a sigh of relief as Devil gets out of the creatures grasp. Better let the poor canine catch his breath, getting caught didn't look like something even Darrik would want to try. Maybe.

    Darrik keeps firing his arrows at the beast. It looked hurt, but Darrik couldn't tell if they'd seriously wounded or just annoyed it.

    Spoiler: OOC
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    Attack the monster: (d20+7)[12]
    Damage: (d6+3)[6]

  21. - Top - End - #201
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    Default Re: Ansalonian Adventures IC II

    Sorawyl Kassonor, Half-Elf Diviner.
    HP 8/11 | AC 9 | Concentrating on: -

    Ah, I was worried the wolf would never get free. "The monster has dropped its guard - now is our chance to strike!"

    Spoiler: Actions
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    Better go with my strongest attack, having said that. Chromatic orb.

    Attack: (1d20+5)[8]
    Damage: (3d8)[7] lightning
    Lydia Seaspray by Oneris!

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    Winner of Spellbrew Contest I & Subclass Contest II
    Quote Originally Posted by JNAProductions View Post
    That is the perfect ending. Thread done, Ninja_Prawn won.
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    We love our ninja prawn.
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    NinjaPrawn, you are my favourite.
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    Ninja you're like the forum's fairy godmother.
    Quote Originally Posted by ThinkMinty View Post
    This is why you're the best, Ninja Prawn.

    A Faerie Affair

    Homebrew: Sig

  22. - Top - End - #202
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    Default Re: Ansalonian Adventures IC II

    Severely bloodied and wishing he was carrying a shield instead of a torch, Jason strikes at the creature once more in hopes of ending this...before it ends him.

    Spoiler: Combat rolls
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    Attack roll (1d20+5)[23]
    Damage roll (1d8+3)[9]

  23. - Top - End - #203
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    Default Re: Ansalonian Adventures IC II

    Tarina Davenledge, 3rd level Cleric of Mishakal
    HP: 15/24 AC: 16 Concentrating on: --

    Tarina shakes her head. The fire demons weren't even this tough to take down. Or at least, she didn't think they were....she missed a bit of that combat after being trampled by horses, after all. She swings her mace again at the creepy-crawler.

    Spoiler: OOC
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    Attack roll: (d20+2)[4] for (d8+1)[4] damage
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    Avatar: Tarina Davenledge, Cleric of Mishakal by Gorgon_Heap

  24. - Top - End - #204
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    Default Re: Ansalonian Adventures IC II

    Round 6

    Jason lands a heavy blow, cutting deeply into the creature's exoskeleton. Already dripping from several smaller wounds, it now pours freely. It shrieks again, scrambling left to right, looking for a way out and seeing none, it backs into the corner and lashes out at everything, snapping it great pincers at Jason's sword, head, and arms...



    Attack 1 (1d20+5)[10] for (2d6+3)[8]
    Attack 2 (1d20+5)[6] for (2d6+3)[11]

  25. - Top - End - #205
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    NinjaGuy

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    Default Re: Ansalonian Adventures IC II

    Darrik Proudfoot, HP: 5/28 AC: 15, PPerception: 15, Concentrating on:

    "Devil, you get back in here! The monster's almost down", Darrik shouts into the other cave, and keeps shooting the creature. It did look like it was on its last legs.

    Spoiler: OOC
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    Attack: (d20+7)[26]
    Damage: (d6+3)[6]


    Devil, HP: 11/11 AC: 15, PPerception: 13

    Devil rushes back to attack the beast.

    Spoiler: OOC
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    Attack: (d20+4)[12]
    Pack tactics advantage: (d20+4)[19]
    Damage: (2d4+2)[6]

  26. - Top - End - #206
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    Default Re: Ansalonian Adventures IC II

    Sorawyl Kassonor, Half-Elf Diviner.
    HP 8/11 | AC 9 | Concentrating on: -

    I follow up on Darrik's attacks, just to make sure it won't get back up, whatever that monster is.

    Spoiler: Actions
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    Almost out of magic, so it'll be a fire bolt this time.

    Attack: (1d20+5)[7]
    Damage: (1d10)[9] fire
    Lydia Seaspray by Oneris!

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    Winner of Spellbrew Contest I & Subclass Contest II
    Quote Originally Posted by JNAProductions View Post
    That is the perfect ending. Thread done, Ninja_Prawn won.
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    We love our ninja prawn.
    Quote Originally Posted by Professor Gnoll View Post
    NinjaPrawn, you are my favourite.
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    Ninja you're like the forum's fairy godmother.
    Quote Originally Posted by ThinkMinty View Post
    This is why you're the best, Ninja Prawn.

    A Faerie Affair

    Homebrew: Sig

  27. - Top - End - #207
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    Default Re: Ansalonian Adventures IC II

    Darrick's arrow pierces the creature's shrieking mouth and plunges deep into its body. It drops to the floor with a clatter and twitches horridly, a strange scent coming from its wounds and the pool now on the floor.




    Spoiler: OOC
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    You each receive 675 xp for the last several encounters.

  28. - Top - End - #208
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    Default Re: Ansalonian Adventures IC II

    "Is it over?" I say, lowering my wand slightly. To those who had been up close to the creature: "are you hurt badly? I would prefer to retreat to the surface and come back tomorrow, but perhaps we could rest here if you are not fit to walk. I doubt any other monsters would come near the lair of that thing, and we would only have to watch one entrance."

    In the meantime, I will approach the creature and take a close look at it. I wonder where it came from, this hybrid of spider and scorpion - is it a monster created in the laboratory of a mad wizard, or something more natural? Can I tell how old it is, or what it has been eating (besides dwarven surveyors)? Does any part of the corpse appear to be salvageable for commercial purposes, such as its venom sacs or exoskeleton? I am careful not to get any of its haemolymph on my hands though, in case it is poisonous.

    Spoiler: Roll
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    I'm thinking... Intelligence (Nature)? (1d20+3)[15]. If it could be considered Arcana or Investigation, I have an extra +2 in that. My Survival modifier is the same as Nature, if the salvaging part falls under that.
    Lydia Seaspray by Oneris!

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    Winner of Spellbrew Contest I & Subclass Contest II
    Quote Originally Posted by JNAProductions View Post
    That is the perfect ending. Thread done, Ninja_Prawn won.
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    We love our ninja prawn.
    Quote Originally Posted by Professor Gnoll View Post
    NinjaPrawn, you are my favourite.
    Quote Originally Posted by Sir cryosin View Post
    Ninja you're like the forum's fairy godmother.
    Quote Originally Posted by ThinkMinty View Post
    This is why you're the best, Ninja Prawn.

    A Faerie Affair

    Homebrew: Sig

  29. - Top - End - #209
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    Default Re: Ansalonian Adventures IC II

    Taking a half-hour or so to carefully examine the thing in whatever light she can conjure, Sorawyl finds no poison sacks or anything more dangerous than it was when alive. She notes the smell of the blood
    Spoiler: OOC
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    and realizes she absolutely has read about it in her alchemy lessons. The creature is called a cave fisher, and its blood is cherished for any number of reasons because it's flammable. Why, sometimes collecting the stuff is difficult because most people find it easier to set the creature on fire once it's bleeding than to try fighting it to the death.

  30. - Top - End - #210
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    Default Re: Ansalonian Adventures IC II

    I share this with the group. "The smell of the blood reminded me of something I read... had the book been illustrated I might have recognised it earlier. It is valuable to alchemists, apparently."

    Spoiler: OOC
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    Would the blood be more valuable than standard ink (10gp/fl. oz.)? In terms of containers, Sora only has an ink bottle and a waterskin on her person, but she'd be happy to empty them out if it's possible to gather up some blood.

    I suppose the next order of business is the remains of the dwarf. Have my companions been doing anything with him while I was examining the cave fisher?
    Lydia Seaspray by Oneris!

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    Winner of Spellbrew Contest I & Subclass Contest II
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    That is the perfect ending. Thread done, Ninja_Prawn won.
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    We love our ninja prawn.
    Quote Originally Posted by Professor Gnoll View Post
    NinjaPrawn, you are my favourite.
    Quote Originally Posted by Sir cryosin View Post
    Ninja you're like the forum's fairy godmother.
    Quote Originally Posted by ThinkMinty View Post
    This is why you're the best, Ninja Prawn.

    A Faerie Affair

    Homebrew: Sig

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