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2017-10-05, 04:37 PM (ISO 8601)
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Re: OOTS #1101 - The Discussion Thread
From what I understand, your overall assumption is that casting the spell should have a higher cost (in spell slots, time, vampire bodies, etc.) than it appears to. Is that the main thrust of your objection?
Obviously, the "Accelerated Raise Vampirie spell stored in the staff is low-enough level that Fake Durkon can memorize it many times, and has an area of effect great enough to be able to raise the number of vampires we see.Warhammer 40,000 Campaign Skirmish Game: Warpstrike
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2017-10-05, 04:40 PM (ISO 8601)
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Re: OOTS #1101 - The Discussion Thread
There was absolutely zero loss or investment for the staff. It literally fell into Durkon*'s hand when Nale murdered Malack.
... He didn't blame me.
I ... I must succeed.
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2017-10-05, 04:44 PM (ISO 8601)
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- May 2015
Re: OOTS #1101 - The Discussion Thread
I just don't like how something that had a reasonably priced cost-reward (staff with powerful effects -but!- limited uses) got turned into "cast it as many times as you want for cheap!".
Bleh.
Doesn't matter. If you find 100$ down the road and then subsequently lose them 5 minutes later you've still lost 100 bucks.
Losing the staff as a price for summoning two vampire armies made a pretty balanced exchange, having to spend just a few spell slots for the same powerful effect which is now available forever isn't.Last edited by Ganbatte; 2017-10-05 at 04:55 PM.
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2017-10-05, 04:57 PM (ISO 8601)
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Re: OOTS #1101 - The Discussion Thread
But it's not unlimited OR cheap. Every use costs him a 3rd level or higher spell slot that he can't use for anything else that day. Once he uses all of the instances he allotted, he can't cast it again till dusk.
And he doesn't expect to see any more dusks.
ETA: he didn't lose the staff in exchange for anything. He lost the staff to trick Roy (and the audience) into thinking he couldn't raise vampires quickly anymore.
The staff would still have been valuable (to save some slots at least (unless it was in fact empty)) but not as valuable as Roy walking into this trap without expecting it.Last edited by alwaysbebatman; 2017-10-05 at 05:06 PM.
... He didn't blame me.
I ... I must succeed.
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2017-10-05, 04:59 PM (ISO 8601)
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Avatar by the one and only Ceika.
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2017-10-05, 05:14 PM (ISO 8601)
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- Nov 2007
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2017-10-05, 05:15 PM (ISO 8601)
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- Dec 2013
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Re: OOTS #1101 - The Discussion Thread
Personally, I find the idea of thee low-to-mid level clerics and Greg (who shouldn't have many spell slots available) being able to kill more than a dozen dwarves with their Blood Drain without anybody getting away to be far more problematic than the idea that he could quicken that many vampires. That thing deals con damage, it doesn't go through HP, and it requires a grapple. Unless the were all the most sickly and weak dwarves in the entire kingdom, then the non-combatant acolytes and worshipers at least should have been able to run for help. The action economy just doesn't work out well in my mind.
“Evil is evil. Lesser, greater, middling, it's all the same. Proportions are negotiated, boundaries blurred. I'm not a pious hermit, I haven't done only good in my life. But if I'm to choose between one evil and another, then I prefer not to choose at all.”
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2017-10-05, 05:20 PM (ISO 8601)
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Re: OOTS #1101 - The Discussion Thread
Don't forget the immense power of Dominate against lower-level opponents. Assuming that Greg has Charisma 12 (Durkon's 8 + Vampire 4), that's a DC 19 saving throw he can do as a standard action. Most low-level characters fail that three times out of four. If the other vampires are busy grappling the people who save, while Greg sends the Dominated people to grapple people he hasn't reached yet, you could get through twelve people in a hurry.
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2017-10-05, 05:36 PM (ISO 8601)
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- Nov 2015
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2017-10-05, 05:41 PM (ISO 8601)
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- Nov 2015
Re: OOTS #1101 - The Discussion Thread
can someone please explain this pun to me ? Im either to dumb, to tired (3days in a row), not anglophil enough or am missing some crucial popcultural ingredient in this one ...
sch
ps
"One thing about undead-heavy RPG campaigns I never could stomach: all the damn vampires. " was Giggling Ghasts doingLast edited by schmunzel; 2017-10-05 at 05:42 PM.
Do NOT argue with idiots - they drag you on their level and beat you with experience
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2017-10-05, 05:45 PM (ISO 8601)
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Re: OOTS #1101 - The Discussion Thread
Is BG the right reference to compare with OotS though? I played it with a core rules mod and vampires really really sucked. In BG, a party with the resources that OotS has now, were going to utterly lose against even only half as many v spawns, I'd wager. Afaik PC games are always more difficult than P&p for various reasons but still..
Definitively what I assume too. That was my idea since the Godsmoot: they'll manage for Durkon to become normal again, eventually kill Xykon, and Roy will claim they saved the world...
Cue several panels of Hobbotopia conquering Cliffport, the Western continent under supreme rule of Tarquin, the Dwarven capitol under siege by vampires, Greysky being renamed as Golemtown, all the gates open and in bad need of repair, the IFCC storming the upper planes and so on: Nice job, Roy.
You know I read the entire thread on the lookout for a good and concise geekery summary, and I only find what I wanted now? Couldn't you have posted that at the first page??? ;-PLast edited by Onyavar; 2017-10-05 at 05:55 PM.
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2017-10-05, 05:50 PM (ISO 8601)
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Re: OOTS #1101 - The Discussion Thread
Low-to-mid is something I'd contest here. We saw one of the clerics cast Greater Dispel Magic, a sixth-level spell. That woman is a minimum of 11, so mid, and she is probably about equal to Gontor, who was her leader and made direct reference to using high-level spell slots. I am thinking Greg's minions are mid-to-high, rather than low-to-mid. Durkon* himself is in the 13-15 range, and we should thank Thor that he probably doesn't have 8th-level spells.
Also, it's possible that most of these dwarves were killed by energy drain attacks, meaning they are guaranteed to rise as spawn regardless of HD, but it makes them much easier to kill quickly. It's possible that the blood draining was reserved for dwarves who proved themselves high enough to rise as vampires. For guards, that would be using two attacks per round (HD>=6), and for spellcasters, that would be casting a third-level spell.
For civilians, just a tap from a vampire would level-drain them to 0, making it almost effortless to raise them as spawn.Last edited by Chei; 2017-10-05 at 05:52 PM.
Even the wind will know agony.
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2017-10-05, 06:24 PM (ISO 8601)
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Re: OOTS #1101 - The Discussion Thread
It does strike me as a little peculiar how many dwarves apparently died here. In the previous comics it looked like it was just Brother Sandstone and a few soldiers he had with him, as well as maybe one or two civilians unlucky enough to be nearby at the time. Now this looks like a full-scale massacre. You'd kind of think someone would have noticed.
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2017-10-05, 06:25 PM (ISO 8601)
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- Nov 2004
Re: OOTS #1101 - The Discussion Thread
Hate to break this to you, but every spell in D&D can be cast by some spellcaster or other, whether it can also be cast by a wand or a staff or not. If it's not something a spellcaster can cast it's not a spell. That you are offended by Greg staff-lessly quickening vampires rising and not by Vaarsuvius staff-lessly throwing around lightning, fire, ice, and forcecages is a personal issue.
It's not a pun. It's a reference to the movie The Lost Boys.Last edited by Kish; 2017-10-05 at 06:30 PM.
Orth Plays: Currently Baldur's Gate II
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2017-10-05, 06:51 PM (ISO 8601)
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- May 2015
Re: OOTS #1101 - The Discussion Thread
Wait, this is the part where my posts are grossly misread forcing me to correct things and repeat myself over and over, isn't it?
Because Greg staff-lessly quickening vampires has never been the issue, even less so of a personal one. Apparently the "too easily spammable" part of my complaint along with a bunch of other details I very throughly explained multiple times is being inexplicably ignored?
Speaking of which, why were the vampires so hell-bent into opening that locked door back there? As we've been shown now that passage does nothing but lead to the other exit of the mountain, the one the Order used to come in. Did they not know?Last edited by Ganbatte; 2017-10-05 at 06:58 PM.
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2017-10-05, 07:04 PM (ISO 8601)
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Re: OOTS #1101 - The Discussion Thread
I think a lot of the folks are now operating under the assumption that Quick-Bake Vampire/Spawn now targets multiple HD of creatures with each cast, making it require less spamming. Some folks are also carrying the assumption that it's relatively low-level as a spell. If it's a third-level spell, Durkon* alone could cast it over a dozen times if he prepared the higher-level slots for it, like that time V cast nothing but Suggestion because they were a lizard.
Speaking of which, why were the vampires so hell-bent into opening that locked door back there? As we've been shown now that passage does nothing but lead to the other exit of the mountain, the one the Order used to come in. Did they not know?Last edited by Chei; 2017-10-05 at 07:06 PM.
Even the wind will know agony.
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2017-10-05, 07:13 PM (ISO 8601)
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Re: OOTS #1101 - The Discussion Thread
I don't understand how a staff is "less spammable" than spell slots, but I also don't want to discuss it with someone who's constantly rude, insulting, and accusing others of arguing in bad faith.
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2017-10-05, 07:16 PM (ISO 8601)
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Re: OOTS #1101 - The Discussion Thread
Typically no, though exceptions and variant rules exist. (Due to their expense and variety of spells, staffs typically don't have enough charges for "use the staff to provide the spells to create an identical staff" type of "recharge" to be an option; they'll run out before you finish crafting the new staff)
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The Index of the Giant's Comments VI―Making Dogma from Zapped Bananas
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2017-10-05, 07:20 PM (ISO 8601)
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2017-10-05, 07:21 PM (ISO 8601)
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Re: OOTS #1101 - The Discussion Thread
...hope Minrah prepared enough Restoration spells today.
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2017-10-05, 07:29 PM (ISO 8601)
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Re: OOTS #1101 - The Discussion Thread
Apparently the "too easily spammable" part of my complaint along with a bunch of other details I very throughly explained multiple times is being inexplicably ignored?
Nor are any other details you have explained being ignored, though I'm afraid I'm not willing to pretend that repeated complaints and negative subjective judgments equal explaining, in objective terms, what rules Greg has so-obviously broken.Orth Plays: Currently Baldur's Gate II
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2017-10-05, 07:29 PM (ISO 8601)
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2017-10-05, 07:44 PM (ISO 8601)
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2017-10-05, 07:49 PM (ISO 8601)
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- May 2015
Re: OOTS #1101 - The Discussion Thread
Lol.
Right after me saying that "Greg staff-lessly quickening vampires has never been the issue", *wham* "The fact that you hate Greg being able to quicken vampires rising is not being ignored".
What the hell? That's both ignoring my post AND making stuff up in replacement!
And broken rules? ...what? When did I ever say he's breaking rules?
What in the heck...
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2017-10-05, 08:00 PM (ISO 8601)
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- Aug 2007
Re: OOTS #1101 - The Discussion Thread
By declaring the ability of a priest to cast a priest spell with his priest spell slots an "asspull" you communicated that Greg was breaking the rules. Because, you see, that is what asspull means: that the author gave a character an ability it shouldn't have by the rules established in the story.
Except of course, it was clearly established that 1) spells can be researched and 2) that spells can be learnt from the staff and 3) that Greg did indeed spend the time necessary to do so.
Therefore there is no asspull, despite how much you dislike that a priest is capable of casting a priest spell with his priest spell slots.
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2017-10-05, 08:10 PM (ISO 8601)
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Re: OOTS #1101 - The Discussion Thread
So here you are taking a single word completely out of context and building your own whole argument around it, and yet that other guy still chastizes me for accusing people of arguing in bad faith.
Here, the original post you so conveniently butchered.
Notice how it's a completely abstract and general explanation of my view on storytelling and nowhere is ever mentioned Durkon, priests or spellcasting in it.Last edited by Ganbatte; 2017-10-05 at 08:38 PM.
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2017-10-05, 08:49 PM (ISO 8601)
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Re: OOTS #1101 - The Discussion Thread
Rich is allowed his plot holes. He's the author. But think about this: maybe a few of the dead down the hall were dwarfs who came looking for the missing ...
I went back and checked. The three dead in panel 7 we see from the rear perspective in panel 12. Nice touch, in terms of attention to detail.Avatar by linklele. How Teleport Worksa. Malifice (paraphrased):
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2017-10-05, 08:53 PM (ISO 8601)
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Re: OOTS #1101 - The Discussion Thread
One thing lets you do it many times in one day. The other lets you do it a limited number of times in each day.
But: If you have unlimited days, then the ability is POINTLESS! It is of value only because of time pressure, and guess what, with time pressure the staff is MUCH BETTER than slots.
Using slots is only more powerful if you have unlimited time, because clerics can only prepare once every day (8 hours is utterly and totally irrelevant to cleric preparation). And if you have unlimited time you don't need the spell at all.
When you need this spell, the staff is the STRONGER option.
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2017-10-05, 08:56 PM (ISO 8601)
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Re: OOTS #1101 - The Discussion Thread
I think you're confusing passive-aggressive and confrontational. I'm being confrontational. I'm not being passive aggressive. I'm directly asking what your stance is, then challenging that stance. There's nothing either passive or aggressive about it.
Now, you assume it's "a few spell slots." You don't know how many, or what level. You are assuming something, then complaining about that assumption. This is most likely one of the reasons you are having a problem with it, whole nobody else is. It's a silly foundation on which to build your argument.
Despite your insistence in not answering a hypothetical, I'm getting the song feeling that you wouldn't be complaining if The babies were using the staff to achieve this exact effect. Feel free to correct me if I'm wrong, because that's where my assumption on your preference came from.
Not to mention the "price" they paid was the loss of a powerful magic item that they got for free to begin with.Cuthalion's art is the prettiest art of all the art. Like my avatar.
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2017-10-05, 08:57 PM (ISO 8601)
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Re: OOTS #1101 - The Discussion Thread
Indeed, which is why you don't want to use it too freely else said stronger option exhausts all its charges and is no longer available.
This makes the staff "less easily spammable" than expandable and easily replenished spell slots.
....My insistence in what? I already answered this question in detail.
Not to mention the "price" they paid was the loss of a powerful magic item that they got for free to begin with.Last edited by Ganbatte; 2017-10-05 at 09:06 PM.