New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 14 of 14
  1. - Top - End - #1
    Barbarian in the Playground
     
    OldWizardGuy

    Join Date
    Jan 2017

    Default Skill Based Magic

    Aside from Truespeak or Truenaming or whatever, has there ever been a skill driven magic variant? Are there any game systems that have really good skill magic systems that use the d20 system?

  2. - Top - End - #2
    Titan in the Playground
     
    Nifft's Avatar

    Join Date
    Feb 2006
    Location
    NYC
    Gender
    Male

    Default Re: Skill Based Magic

    Warlock 12 can bypass item creation prereqs using UMD (a skill), and then use the items via UMD (still a skill).

    There are some skill-keyed spells, like Healing Lorecall.

    There are Vestiges which won't let you bind them unless you have enough skill ranks.

  3. - Top - End - #3
    Bugbear in the Playground
     
    Beholder

    Join Date
    Sep 2013

    Default Re: Skill Based Magic

    Use the Force in Star Wars SAGA. Some force powers have varying effects based on your check.

  4. - Top - End - #4
    Barbarian in the Playground
     
    OldWizardGuy

    Join Date
    Jan 2017

    Default Re: Skill Based Magic

    I was thinking something of something more free form. Like instead of having spells per day casters made a skill check, in say a charm skill, to cast a charm spell.

  5. - Top - End - #5
    Titan in the Playground
     
    Nifft's Avatar

    Join Date
    Feb 2006
    Location
    NYC
    Gender
    Male

    Default Re: Skill Based Magic

    Quote Originally Posted by tedcahill2 View Post
    I was thinking something of something more free form. Like instead of having spells per day casters made a skill check, in say a charm skill, to cast a charm spell.
    Take a look at Spheres of Power, maybe?

  6. - Top - End - #6
    Ogre in the Playground
     
    DruidGuy

    Join Date
    Jun 2017
    Location
    ᕕ( ᐛ )ᕗ
    Gender
    Male

    Default Re: Skill Based Magic

    Quote Originally Posted by Nifft View Post
    There are Vestiges which won't let you bind them unless you have enough skill ranks.
    Notably, the highest amount needed is 5.
    Last edited by Goaty14; 2017-10-21 at 10:51 PM.
    Spoiler: List of Things You Don't Need To Know
    Show

    Quote Originally Posted by Venger View Post
    killing and eating a bag of rats is probably kosher.
    Gosh 2D8HP, you are so very correct (and also good looking), and your humility is stunning

  7. - Top - End - #7
    Firbolg in the Playground
     
    unseenmage's Avatar

    Join Date
    Apr 2013
    Location
    Middle of nowhere USA.
    Gender
    Male

    Default Re: Skill Based Magic

    Artificer arguably uses UMD and item creation skills in place of Spellcasting.

    Epic Spellcasting uses skills as a limiter.

    The issue with skill based anything in 3.x/PF is that jacking one's skill bonus to absurd heights well above one's level is a few spells away.

  8. - Top - End - #8
    Titan in the Playground
     
    Dimers's Avatar

    Join Date
    Oct 2009
    Location
    Boston, MA
    Gender
    Male

    Default Re: Skill Based Magic

    Quote Originally Posted by tedcahill2 View Post
    Aside from Truespeak or Truenaming or whatever, has there ever been a skill driven magic variant? Are there any game systems that have really good skill magic systems that use the d20 system?
    Invocations in UA use various existing skills.

    The Black Company campaign setting book by Green Ronin uses only skill-based casting for 3.X-ish d20 gaming, in a way that is neither excellent nor horrible. Hard to transport that system out of the world, though. It was made to suit an unusual and specific lore, and it's predicated on a different set of base classes. I can't really recommend it for general use.

    Invocations, those are good anywhere.

    Quote Originally Posted by unseenmage View Post
    The issue with skill based anything in 3.x/PF is that jacking one's skill bonus to absurd heights well above one's level is a few spells away.
    If the system operates on multiple skills, then another effect (for better or worse) is heightening the value of Intelligence and a broad class skill list.
    Avatar by Meltheim: Eveve, dwarven battlemind, 4e Dark Sun

    Current games list

  9. - Top - End - #9
    Orc in the Playground
     
    Flumph

    Join Date
    Jul 2017

    Default Re: Skill Based Magic

    Pathfinder has a more developed* version of Invocations(Unearthed Arcana not Warlock) which is called Occult Rituals. Invocations (and their design) are a very interesting way to approach magic - think of a party of mundanes with a couple extra skill points and no limitations on class skills(so they can get the relevant skills for the invocation) and suddenly magic retains the maximums of its power but it becomes more mystical, rare and dangerous.

    *For some reason I find Occult Rituals a bit more confusing than invocations.
    Chaos is I.
    Evil is Me.
    Good is Us.
    Law is We.

  10. - Top - End - #10
    Titan in the Playground
     
    Knaight's Avatar

    Join Date
    Aug 2008

    Default Re: Skill Based Magic

    This crops up in the broader d20 sphere every so often. With D&D 3.5 specifically the skill system is wonky enough to make it a pretty questionable idea.
    I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums.

    I'm not joking one bit. I would buy the hell out of that.
    -- ChubbyRain

    Current Design Project: Legacy, a game of masters and apprentices for two players and a GM.

  11. - Top - End - #11
    Barbarian in the Playground
     
    MindFlayer

    Join Date
    Nov 2006

    Default Re: Skill Based Magic

    As well as Black Company D20, the Slayers D20 has this, IIRC. Based on the fantasy anime, it's a fun little D20 system that is self-contained and doesn't lend itself to use in other D20 games, but the magic system might be portable.

  12. - Top - End - #12
    Halfling in the Playground
     
    PirateCaptain

    Join Date
    Dec 2015

    Default Re: Skill Based Magic

    Spheres of Power can make it work, and it has its own SRD with all the info you need to play with it.

  13. - Top - End - #13
    Spamalot in the Playground
     
    Psyren's Avatar

    Join Date
    Oct 2010
    Gender
    Male

    Default Re: Skill Based Magic

    Other than Incantations/Rituals and 3rd-party content, no.

    Quote Originally Posted by Goaty14 View Post
    Notably, the highest amount needed is 5.
    (Or even zero with ISR)
    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
    Plague Doctor by Crimmy
    Ext. Sig (Handbooks/Creations)

  14. - Top - End - #14
    Bugbear in the Playground
     
    EvilClericGuy

    Join Date
    Aug 2010

    Default Re: Skill Based Magic

    The Black Company rules were released as True Sorcery by Green Ronin.

    Invocations were also included in d20 Modern and Unearthed Arcana. They've been further expanded on by Zombie Sky Press in

    The Game Mechanic used lesser invocations for their Ritual Magician in the d20 Modern supplement Modern Magic.

    Ceremony Feats.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •