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  1. - Top - End - #61
    Ettin in the Playground
     
    DruidGuy

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    Mar 2017
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    Default Re: Betrayal at House on the Hill Group 1

    Though the ghost attacks him Ox's mind holds out under the strain with the support of his new compatriots, however the force of the mental assault causes him to take one knowledge damage.
    (Rolled a seven)

    Seeing the elevator arrive he bellows that he intends in taking it and Zoe can get off if she wants to.
    Last edited by JbeJ275; 2017-12-12 at 04:42 AM.
    Quote Originally Posted by RadarMonkey1 View Post
    I suddenly feel that my character is not as optimized as it could be...

    Oh well, it should still be fun.

  2. - Top - End - #62
    Orc in the Playground
     
    Ronnoc's Avatar

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    Sep 2008

    Default Re: Betrayal at House on the Hill Group 1

    Smoke is fine and I'll continue north.
    I don't know everything merely everything of importance-Fidelias
    Avatar by the illustrious Lord Raziere

  3. - Top - End - #63
    Colossus in the Playground
     
    Kish's Avatar

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    Nov 2004

    Default Re: Betrayal at House on the Hill Group 1

    Ox feels weakened physically by the ghost's attack, as well. (Take 1 Might damage, as well as the mental damage; already on his character sheet.)

    Because Father Rhinehardt drew a card, he can't move further this turn. The Hero Turn begins now; Jenny, Ox, Zoe, and Zostra are up.

  4. - Top - End - #64
    Titan in the Playground
     
    Ramsus's Avatar

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    Aug 2010
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    Default Re: Betrayal at House on the Hill Group 1

    Zoe goes into the Gym, does some exercise, and then returns to the Mystic Elevator and waits for Ox to arrive. When she does she'll comment on how pretty the ring he has is.

  5. - Top - End - #65
    Ettin in the Playground
     
    DruidGuy

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    Default Re: Betrayal at House on the Hill Group 1

    Ox leaps from the attic unhurt, with the ghost behind him, the girl in his arms and the dog running ahead of him he charges into the elevator. Slamming the button he ends up somewhere random on the ground floor.
    Quote Originally Posted by RadarMonkey1 View Post
    I suddenly feel that my character is not as optimized as it could be...

    Oh well, it should still be fun.

  6. - Top - End - #66
    Colossus in the Playground
     
    Kish's Avatar

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    Nov 2004

    Default Re: Betrayal at House on the Hill Group 1

    Ox can choose where the elevator moves on the ground floor. Which room does it connect to?

  7. - Top - End - #67
    Ogre in the Playground
     
    Celticbear's Avatar

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    Aug 2016
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    R'lyeh
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    Default Re: Betrayal at House on the Hill Group 1

    Blasted contraption, maybe if I turn this knob here... GAHHH! says Zostra as she fails to open the vault door again.
    "I'M just a guy with a boomerang... I didn't ask for all this flying... and MAGIC!!!" -Sokka

    Avatar by linklele

    Quote Originally Posted by Wuff View Post
    the biggest nerd ever who transforms into BEAR is of course alluring.

  8. - Top - End - #68
    Ettin in the Playground
     
    DruidGuy

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    Default Re: Betrayal at House on the Hill Group 1

    It connects to the dining room.
    Quote Originally Posted by RadarMonkey1 View Post
    I suddenly feel that my character is not as optimized as it could be...

    Oh well, it should still be fun.

  9. - Top - End - #69
    Colossus in the Playground
     
    Kish's Avatar

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    Nov 2004

    Default Re: Betrayal at House on the Hill Group 1

    The elevator carries Ox and Zoe to the ground floor while Zostra tries to figure out the vault mechanism.

    Spoiler: Upper Floor Map
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    Spoiler: Ground Floor Map
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    Spoiler: Basement Map
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    Jenny is still up.

  10. - Top - End - #70
    Titan in the Playground
     
    Ramsus's Avatar

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    Default Re: Betrayal at House on the Hill Group 1

    ((JbeJ275, can I have the ring?
    @Kish: Is it possible to move past the Ghost/the Father without anything bad happening? Or do you get stopped when you move into a room with them or something?))
    Last edited by Ramsus; 2017-12-12 at 05:01 PM.

  11. - Top - End - #71
    Colossus in the Playground
     
    Kish's Avatar

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    Nov 2004

    Default Re: Betrayal at House on the Hill Group 1

    ((Ox was just able to move out of the room with the ghost. It does take two movement points to move out of a room with an opponent, whether a monster or the Traitor, but movement is normally possible.

    I'm not promising what I'm saying isn't overruled by something in the Traitor's QT, but it's accurate as far as you know.))

  12. - Top - End - #72
    Ettin in the Playground
     
    DruidGuy

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    Default Re: Betrayal at House on the Hill Group 1

    Ox is all to happy to offload the ring, worried if that may be the problem's root cause.

    (Ramasus yes you can have it)
    Quote Originally Posted by RadarMonkey1 View Post
    I suddenly feel that my character is not as optimized as it could be...

    Oh well, it should still be fun.

  13. - Top - End - #73
    Orc in the Playground
     
    Felandria's Avatar

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    Sep 2012
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    Olympus

    Default Re: Betrayal at House on the Hill Group 1

    Left, please

    Pony Felandria by Dirtytabs, OOTS Avvie by Purple Eagle, Doll by Recaiden
    FelandriaDeadra Blackfyre

  14. - Top - End - #74
    Colossus in the Playground
     
    Kish's Avatar

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    Nov 2004

    Default Re: Betrayal at House on the Hill Group 1

    Jenny goes through a door into the servant's quarters, where someone grabs her arm.

    Spoiler: Omen: Madman
    Show
    A ragged madman insists on accompanying you, whispering deranged insights in your ear. Move your Might two places to the left and your Sanity one place to the right; these will be reversed if the Madman parts company with you. The Madman can’t be dropped, traded, or stolen.


    Spoiler: Upper Floor Map
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    Spoiler: Ground Floor Map
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    Spoiler: Basement Map
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    The Monster Turn begins now.

  15. - Top - End - #75
    Orc in the Playground
     
    Ronnoc's Avatar

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    Sep 2008

    Default Re: Betrayal at House on the Hill Group 1

    The ghost lets loose a cry of rage at Ox's flight that fades into wracking sobs of despair as his essence moves beyond her spectral sight. She speeds, wailing, along the perimeter of the house and materializes behind Jenny. Face twisting once more to fury as she extends her arms towards the girl.

    Meanwhile Father Rhinehardt continues Northwards as he mutters to himself "I know I left it here."
    I don't know everything merely everything of importance-Fidelias
    Avatar by the illustrious Lord Raziere

  16. - Top - End - #76
    Colossus in the Playground
     
    Kish's Avatar

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    Nov 2004

    Default Re: Betrayal at House on the Hill Group 1

    Rhinehardt finds himself in a research laboratory.

    Spoiler: Event: Whoops!
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    You feel a body under your foot. Before you can leap away from it, you're knocked over. A giggling voice runs away from you. Lose one random item, except not, because you're the Traitor.


    Spoiler: Upper Floor Map
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    Spoiler: Ground Floor Map
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    Spoiler: Basement Map
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    Rhinehardt's movement is finished, but Jenny needs to roll Sanity; if her result is less than 6 she takes a number of points of mental damage equal to the difference.

  17. - Top - End - #77
    Orc in the Playground
     
    Felandria's Avatar

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    Sep 2012
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    Default Re: Betrayal at House on the Hill Group 1

    Okay, what am I rolling, I've lost count of my stats.

    Pony Felandria by Dirtytabs, OOTS Avvie by Purple Eagle, Doll by Recaiden
    FelandriaDeadra Blackfyre

  18. - Top - End - #78
    Orc in the Playground
     
    Ronnoc's Avatar

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    Default Re: Betrayal at House on the Hill Group 1

    I believe your sanity is at a two, so 2d3-2.
    I don't know everything merely everything of importance-Fidelias
    Avatar by the illustrious Lord Raziere

  19. - Top - End - #79
    Colossus in the Playground
     
    Kish's Avatar

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    Nov 2004

    Default Re: Betrayal at House on the Hill Group 1

    ((I rolled a 0 for Jenny; she takes 6 mental damage and dies.))

    Spoiler: Upper Floor Map
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    Spoiler: Ground Floor Map
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    Spoiler: Basement Map
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    The Hero Turn begins now.
    Last edited by Kish; 2017-12-15 at 12:18 PM.

  20. - Top - End - #80
    Titan in the Playground
     
    Ramsus's Avatar

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    Default Re: Betrayal at House on the Hill Group 1

    Zoe walks into the Dining Room and makes a Knowledge roll for the THING. (Got a 3.)

    ((I'm thinking Zostra should probably try and get away from the Ghost, she seems to hit real hard. But like, might as well try and open the Vault as you leave?

    @Kish: I'm not sure if I should be saying what it's for since I don't know if the Traitor knows.
    Also, not that it matters right now, but for the future I'm wondering if this takes my turn or it's just something I can do and continue moving?))

  21. - Top - End - #81
    Colossus in the Playground
     
    Kish's Avatar

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    Nov 2004

    Default Re: Betrayal at House on the Hill Group 1

    (Answers are posted in the Hero QT.)

    Spoiler: Upper Floor Map
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    Spoiler: Ground Floor Map
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    Spoiler: Basement Map
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  22. - Top - End - #82
    Ogre in the Playground
     
    Celticbear's Avatar

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    R'lyeh
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    Default Re: Betrayal at House on the Hill Group 1

    Maybe if I turn this knob... of course not. Maybe I should do something different... Madame Zostra says to herself as she fails to open the vault once again.
    "I'M just a guy with a boomerang... I didn't ask for all this flying... and MAGIC!!!" -Sokka

    Avatar by linklele

    Quote Originally Posted by Wuff View Post
    the biggest nerd ever who transforms into BEAR is of course alluring.

  23. - Top - End - #83
    Colossus in the Playground
     
    Kish's Avatar

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    Nov 2004

    Default Re: Betrayal at House on the Hill Group 1

    Does Zostra end turn, or is she moving as well?

  24. - Top - End - #84
    Ettin in the Playground
     
    DruidGuy

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    Default Re: Betrayal at House on the Hill Group 1

    After failing to find any clues to the grooms name Ox turns and sprints south with murder in his eyes. After hitting the basement landing he immediately turns North.
    Quote Originally Posted by RadarMonkey1 View Post
    I suddenly feel that my character is not as optimized as it could be...

    Oh well, it should still be fun.

  25. - Top - End - #85
    Ogre in the Playground
     
    Celticbear's Avatar

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    Default Re: Betrayal at House on the Hill Group 1

    Zostra will go through the charred room and into the mystery room.
    "I'M just a guy with a boomerang... I didn't ask for all this flying... and MAGIC!!!" -Sokka

    Avatar by linklele

    Quote Originally Posted by Wuff View Post
    the biggest nerd ever who transforms into BEAR is of course alluring.

  26. - Top - End - #86
    Colossus in the Playground
     
    Kish's Avatar

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    Nov 2004

    Default Re: Betrayal at House on the Hill Group 1

    Ox finds himself in a furnace room. The temperature is witheringly hot; he would leave if he wasn't still recovering from sprinting there...and then even that thought is taken from him as he's nearly knocked over by something large with teeth.

    Spoiler: Omen: The Bite
    Show
    Something bites Ox, rolling a 5 to attack. Roll Might to defend. After resolving that attack:


    Spoiler: The Furnace Room
    Show
    If you end turn in this room, take 1 physical damage; let me know where Ox assigns it.


    Madame Zostra hurries north into the master bedroom. She sees a crystal ball lying on the pillow of the bed.

    Spoiler: Omen: Crystal Ball
    Show
    Hazy images appear in the glass. Once during each of your turns, only when the Haunt is active, you can attempt a Knowledge roll to peer into the crystal ball. On a roll of 4 or higher, you can search through the event or item deck and place the card of your choosing on top (shuffing the other cards afterward). On a roll of 1 to 3, you avert your eyes; move your Sanity counter one place to the right. On a roll of 0, you stare into Hell; move your Sanity counter two places to the right. You can use the Crystal Ball immediately, if you want to risk it.


    Spoiler: Upper Floor Map
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    Spoiler: Ground Floor Map
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    Spoiler: Basement Map
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    Ox has a defense roll to make and damage to assign either way; Zostra has a decision to make about whether to use the crystal ball.
    Last edited by Kish; 2017-12-15 at 09:18 PM.

  27. - Top - End - #87
    Ettin in the Playground
     
    DruidGuy

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    Default Re: Betrayal at House on the Hill Group 1

    Both exhausted and wounded, (If only a little) Ox takes one damage to either catagory.
    Quote Originally Posted by RadarMonkey1 View Post
    I suddenly feel that my character is not as optimized as it could be...

    Oh well, it should still be fun.

  28. - Top - End - #88
    Colossus in the Playground
     
    Kish's Avatar

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    Nov 2004

    Default Re: Betrayal at House on the Hill Group 1

    I'm taking this as Zostra not using the Crystal Ball for now. The Monster Turn begins now.

  29. - Top - End - #89
    Orc in the Playground
     
    Ronnoc's Avatar

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    Default Re: Betrayal at House on the Hill Group 1

    The ghost tosses the body to the ground and speeds through the house ending at the upper end of the coal chute.
    Hearing Ox's arrival downstairs Rhinehardt mutters to himself, "Not yet, We're not ready." and continues northwards.
    I don't know everything merely everything of importance-Fidelias
    Avatar by the illustrious Lord Raziere

  30. - Top - End - #90
    Colossus in the Playground
     
    Kish's Avatar

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    Nov 2004

    Default Re: Betrayal at House on the Hill Group 1

    Rhinehardt comes to an underground lake.

    Spoiler: Event: Creepy Crawlies
    Show
    A thousand bugs spill out on your skin, under your clothes and in your hair. Make a Sanity roll. On a 5 or higher, you blink and they’re gone; move your Sanity counter one place to the left. On a 1 through 4, move your Sanity counter one place to the right. On a roll of 0, move your Sanity counter two places to the right.

    Since Rhinehardt is the Traitor, he can decide whether this happens; if it doesn't, his Sanity stays where it is to begin with.


    Spoiler: Upper Floor Map
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    Spoiler: Ground Floor Map
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    Spoiler: Basement Map
    Show


    The Hero Turn begins now.

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