Results 1 to 24 of 24
  1. - Top - End - #1
    Orc in the Playground
     
    DwarfFighterGuy

    Join Date
    Dec 2014

    Default 101 Crates in a Smuggler's Hold

    Hey Playground! What are some things that could be onboard a D&D smuggler's ship? Specifically, I'm looking for labelled crates to place in a hold where the PCs wake up. Every entry on the list should have the crate's label and its contents. As always, thanks in advance!

    1. Birdsworth and Featheringjay's Fine Foreign Furniture. Contents: Three mahogany kenku perches, one of which is hollow and filled with small, unmarked gemstones.

    2. Duskveil's Herbal Emporium. Contents: A small, sealed box containing a silken pouch of powdered Exile's Rose, a rare Fey spice.

    3. Unlabelled, but the crate is very water damaged. Contents: An ancient ivory statuette of a lovecraftian entity that exudes a perpetual miasma of dampness and unease.

  2. - Top - End - #2
    Troll in the Playground
     
    Imp

    Join Date
    Aug 2006
    Location
    England
    Gender
    Male

    Default Re: 101 Crates in a Smuggler's Hold

    A Mystic, a farm-boy, the smuggler himself and his pet wookie half-orc?
    I apologise if I come across daft. I'm a bit like that. I also like a good argument, so please don't take offence if I'm somewhat...forthright.

  3. - Top - End - #3
    Titan in the Playground
     
    Jay R's Avatar

    Join Date
    Oct 2010
    Location
    Dallas, TX
    Gender
    Male

    Default Re: 101 Crates in a Smuggler's Hold

    4. XXX: barrel of rum. [In fact, there is a small waterproof package inside. This is an attempt to smuggle an important item - small artifact, crown jewels, etc. - so that the smugglers themselves don't know what they are carrying.]

    5. Munitions: a crate of arrows being sent to the ogre wars. In fact, it contains 200 arrows of ogre slaying.

  4. - Top - End - #4
    Bugbear in the Playground
     
    HalflingPirate

    Join Date
    Dec 2016
    Location
    Swamp of Oblivion
    Gender
    Male

    Default Re: 101 Crates in a Smuggler's Hold

    6. A crate full of dangerous spell components. -
    Assorted Bat Guano: 2 boxes. Pinches of Sulfur: 6 Boxes.
    Spoiler: To My Fellow Empire Players and GM
    Show
    I may tend to come across as negative, as I usually post when something is wrong or to winge, but I really like this game so far and I'm having loads of fun. Thank you everyone for making it such a great experience!


    Quote Originally Posted by DM
    You are walking down the hallways following the map. You make a left turn, two right turns, step over a tripwire, and turn into a secret door.
    Quote Originally Posted by Player
    I turn into a secret door? Dang the traps in this place are OP!

  5. - Top - End - #5
    Titan in the Playground
     
    Jay R's Avatar

    Join Date
    Oct 2010
    Location
    Dallas, TX
    Gender
    Male

    Default Re: 101 Crates in a Smuggler's Hold

    7. An ornate coffin. Empty.
    Roll for initiative.

  6. - Top - End - #6
    Barbarian in the Playground
    Join Date
    Mar 2017

    Default Re: 101 Crates in a Smuggler's Hold

    8. Neatly packaged barrel with dried-up gelatinous cube. Just add water.

    9. Beatuful sword. A relic stolen from some order of paladins. Opening lead-lined box means that they can finally scry on it.

    10. Twenty suspicious books written in some incomprehensible language. The writer was just mad and not possessed by some malevolent entity - contrary to the belief of owners, who intend to decipher books at all costs.
    11. Stoned gnome. He has no idea where he is or how he had gotten there, but the party was awesome.

  7. - Top - End - #7
    Orc in the Playground
     
    DruidGuy

    Join Date
    Apr 2014
    Gender
    Male

    Default Re: 101 Crates in a Smuggler's Hold

    12. Your newest party member
    13. Pocket dimension

  8. - Top - End - #8
    Troll in the Playground
     
    Nifft's Avatar

    Join Date
    Feb 2006
    Location
    NYC
    Gender
    Male

    Default Re: 101 Crates in a Smuggler's Hold

    14. Thousands of live spiders, which are a well-known spell component for spider climb. Also this crate has a false bottom, because who's going to check?

  9. - Top - End - #9
    Dwarf in the Playground
     
    BlackDragon

    Join Date
    Sep 2015
    Gender
    Male

    Default Re: 101 Crates in a Smuggler's Hold

    15. A dozen lifelike statues and a case of Stone to Flesh scrolls. (Whether or not the smuggler knows they're transporting slaves is up to the GM.)

  10. - Top - End - #10
    Ettin in the Playground
    Join Date
    Feb 2012

    Default Re: 101 Crates in a Smuggler's Hold

    16: Self-sealing stem bolts. Contains self-sealing stem bolts.
    Last edited by hymer; 2017-12-08 at 08:46 AM.
    My D&D 5th ed. Druid Handbook - My D&D 5th ed. Campaign Wiki

  11. - Top - End - #11
    Barbarian in the Playground
     
    Guizonde's Avatar

    Join Date
    Dec 2012
    Location
    toulouse
    Gender
    Male

    Default Re: 101 Crates in a Smuggler's Hold

    17: rations, assorted: contains enough long-lasting rations (think salted meats, hardtack) to make for 45 days of food for one person.
    18: whale blubber: contains blubber to be used as fuel in oil lamps, among other things.
    19: gnomish underwear (used): actually contains clean underwear, with a false-bottom containing recreational drugs.
    20: writing materials, assorted: contains parchment, powdered ink, quills, charcoal sticks, and sharpeners.
    regarding my choice of sustenance:
    Quote Originally Posted by Raimun View Post
    I'm going to judge you.
    My judgement is: That is awesome.
    Quote Originally Posted by DigoDragon View Post
    GM: “If it doesn't move and it should, use duct tape. If it moves and it shouldn't, use a shotgun.”
    dm is Miltonian, credit where credit is due.

  12. - Top - End - #12
    Orc in the Playground
     
    LordCdrMilitant's Avatar

    Join Date
    Mar 2017
    Location
    Inner Palace, Holy Terra

    Default Re: 101 Crates in a Smuggler's Hold

    It helps to know for what purpose his cargo is bound.

    He could be smuggling ordinary goods through a blockade, weapons to a resistance [or less savory organization], people over a controlled border [in or out], illegal drugs, etc..


    I'd hazard he already has buyers lined up for everything he's transporting, and his cargo to be generally consistent.
    Last edited by LordCdrMilitant; 2017-12-08 at 10:32 AM.
    Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades!

  13. - Top - End - #13
    Orc in the Playground
     
    DwarfFighterGuy

    Join Date
    Dec 2014

    Default Re: 101 Crates in a Smuggler's Hold

    @LordCdrMilitant The smuggler in question is an opportunist, with multiple ventures lined up all along the coast. No major wars, but a lot of criminal traffic, cults, illegal magic, and revolutionary sleeper cells waiting for the opportune moment.

    @Everyone else: Loving the input so far! Thanks!

    21. Lord Bentley’s Gnomish Preserves- Extra Piquant Private Collection. Contents: a magically stasis-ed ochre jelly. Opening the barrel incorrectly turns the zesty marmalade into a confused and angry jelly

    22. Clangsworth Ironworks. Contents: various wrought iron cooking ware. A magical cold iron warhammer of Fey Slaying (fey smashing?) is concealed in the crate’s false bottom

    23. Handle with Caution: Contains Live Tiger! Contents: a live, 100% genuine real tiger. You wouldn’t think it’d fit in a shoe box, but wizards are tricky like that. Opening the shoe box naturally restores the tiger to its full size and poor disposition.
    Last edited by NRSASD; 2017-12-08 at 01:49 PM.

  14. - Top - End - #14
    Dwarf in the Playground
     
    PirateGuy

    Join Date
    Mar 2011
    Location
    MN-US
    Gender
    Male

    Default Re: 101 Crates in a Smuggler's Hold

    24. A sleeping dog, the pet of a foreign noble.

  15. - Top - End - #15
    Barbarian in the Playground
     
    DrowGirl

    Join Date
    Feb 2006
    Location
    California
    Gender
    Male

    d6 Re: 101 Crates in a Smuggler's Hold

    25 perfume

    26 ordinary vegetables

    27 black onyx spell component for animate dead.

    28. Statuettes of Evil deties.

    29 poison of different types str. dex change
    9 wisdom true neutral cleric you know you want me in your adventuring party


  16. - Top - End - #16
    Pixie in the Playground
    Join Date
    Jul 2015

    Default Re: 101 Crates in a Smuggler's Hold

    30. Label says Steel Plowshares, crate is actually full of Longswords.

    31. Label says Straw and the crate is indeed full of simple straw. Careful examination reveals that the crate itself is constructed from Darkwood which has been carefully disguised as common oak.

    32. Three crates containing Charcoal, Saltpeter and Sulfur. The crates are poorly constructed and have been haphazardly stacked resulting some of the contents spilling and intermixing.

    33. Label says Noodle Implements. Crate contains 37 clay jugs, 50ft of hemp rope, a small bag of iron nails, a single spiked gauntlet and a bullseye lantern.

  17. - Top - End - #17
    Troll in the Playground
     
    Nifft's Avatar

    Join Date
    Feb 2006
    Location
    NYC
    Gender
    Male

    Default Re: 101 Crates in a Smuggler's Hold

    Quote Originally Posted by Adeon Hawkwood View Post
    33. Label says Noodle Implements. Crate contains [CONTENTS SCRUBBED]
    "I already told you, we are NOT TALKING about the Noodle Implements!"

  18. - Top - End - #18
    Titan in the Playground
     
    Jay R's Avatar

    Join Date
    Oct 2010
    Location
    Dallas, TX
    Gender
    Male

    Default Re: 101 Crates in a Smuggler's Hold

    31. Crate is labeled "Handle with Care. Velociraptor Eggs." Skittering noises are heard inside. Put anything you want in it; nobody's going to open it.

    32. Label says, "Open crate in an flat, bare area at least 20 feet in diameter. Property of Leomund." Actual contents: a bounce house.

  19. - Top - End - #19
    Ogre in the Playground
     
    khadgar567's Avatar

    Join Date
    Dec 2013
    Location
    turkey
    Gender
    Male

    Default Re: 101 Crates in a Smuggler's Hold

    33. common merchant gear loaded wagon on hidden false bottom bunch of elven slaves.
    Quote Originally Posted by Dark Shadow View Post
    Threads are like cats. They go where they want, and never listen to what you want them to do.


  20. - Top - End - #20
    Titan in the Playground
     
    Archpaladin Zousha's Avatar

    Join Date
    Apr 2007
    Location
    Hastings, MN
    Gender
    Male

    Default Re: 101 Crates in a Smuggler's Hold

    34. A live Sumatran Rat-Monkey. Don't let the thing scratch you!
    Last edited by Archpaladin Zousha; 2017-12-09 at 04:37 PM.

  21. - Top - End - #21
    Troll in the Playground
     
    Nifft's Avatar

    Join Date
    Feb 2006
    Location
    NYC
    Gender
    Male

    Default Re: 101 Crates in a Smuggler's Hold

    35. A portable hole full of dimensional lint, which is lint found in pocket dimensions. Nobody knows why it exists or how it can be used.

    36. Seven disassembled stage coaches, each one a different size, for an upcoming event named the Road of Seven Carts. There's a note that the carts must be assembled in the correct order.

  22. - Top - End - #22
    Ogre in the Playground
     
    khadgar567's Avatar

    Join Date
    Dec 2013
    Location
    turkey
    Gender
    Male

    Default Re: 101 Crates in a Smuggler's Hold

    Quote Originally Posted by Archpaladin Zousha View Post
    34. A live Sumatran Rat-Monkey. Don't let the thing scratch you!
    rolls for smite damage where in the burning heavens this thing came from.
    Quote Originally Posted by Dark Shadow View Post
    Threads are like cats. They go where they want, and never listen to what you want them to do.


  23. - Top - End - #23
    Barbarian in the Playground
    Join Date
    May 2009

    Default Re: 101 Crates in a Smuggler's Hold

    37. An airtight crate labeled "Agricultural Implements".

    The crate contains two dead peasants dressed in farm clothing. They are rather ripe, having probably been dead for a few weeks.


    38. A crate labeled "Inflatable Succubus. Do not penetrate."

    The crate is empty save a message carved on the inside of the lid, saying "Gone shopping." The carving appears to have been done with a claw or a very sharp and hard nail.


    39. A large crate labeled "Fragile. Right side up. Open in case of Apocalypse. Some assembly required."

    When the crate is opened, blue smoke billows forth. It is harmless and soon replaced by air from the surroundings, but might surprise the players.

    The crate contains a four-poster bed on which lies a pretty elven woman in the bloom of youth dressed in a wedding dress. Next to her feet on the bed is a chess board with pieces in their starting position, yet it appears some pieces are missing.

    Examining the chess board reveals that the black king has been broken in half, the top half lying next to the board and the bottom half in its rightful place, and that the white queen and the black g8 knight are missing.

    The woman appears to be sleeping at first, but a closer examination reveals that she's not breathing and exhibits no signs of life but is nevertheless perfectly preserved with no signs of decomposition. She clutches something in her right hand.

    Prying open the fingers of the right hand reveals the missing black rook.

    Removing her dress reveals a narrow incision down the centre of her torso, which allows it to be opened up. Doing so reveals that her lungs, heart, kidneys, and intestines have been removed.

    Anybody looking under the bed will discover a collection of six jars and a note with assembly instructions (requiring rare ingredients/and or magic as desired by the DM, but something that definitely requires adventuring to acquire). These jars contain the internal organs mentioned above, perfectly preserved.

    Anybody moving the bed without looking under it risk knocking over one or more jars.

    Assembling the elf in accordance with the instructions results in a looping telepathic broadcast of "Too Soon! You have assembled me too soon! What is the meaning of this?", that repeats every minute in the heads of anybody within sixty foot range of the body. The volume of each telepathic broadcast appears to be random, everything from a faint whisper to a roar drowning out all thought. There are no other results and the source of the broadcast cannot be divined.

    Disassembling the elf and placing her organs in jars like they were before assembly will stop the broadcast. (Any jars will work, but no other containers.)

    The elf's body and organs do not detect as magic, as living, as unliving, ... She's a black hole as far as divination is concerned.

    The elf cannot be returned to life in any way, nor can lore checks or divination reveal anything beyond the facts that the elf has previously been assembled by various people, most of whom came to a bad end.

    Even more work will reveal names and details about some of these people, which would be an excellent place to hang plot hooks for other adventures.

    The players can do whatever they want with the elf's body - it will remain lifeless. Circus attraction, centerpiece of a new religion, necrophilia service, mantel conversation piece, egg timer (if broadcasting), or perhaps it might be used as a prop for a con. Anything goes.

    While the body does not decompose, it can be damaged by other means. Should it suffer more than 50% damage or any of its assembly kit internal organs be destroyed, the body will instantly vanish and a few years later, somewhere in the world, somebody will unexpectedly find a large crate labeled "Fragile. Right side up. Open in case of Apocalypse. Some assembly required." with the elf, a new four-poster-bed, jars, chess board, instructions, blue smoke, and everything else prepared in exactly the same state the players found it.

    --- Goes without saying that you can use any sex/any race for this. I went for the classical sleeping beauty faerytale approach.


    (No. I don't know whether this elf was once a living elf, whether it is some sort of elf golem or construct, whether it is a divine practical joke or an essential tool come whatever local variant of an apocalypse your setting features. I invented it to be a true mystery, a curiosity and a wonder, something for the players to never be able to figure out but still be able to put to some use if they were creative. And players can be so endlessly creative.)
    Last edited by Deliverance; 2017-12-14 at 09:50 AM.

  24. - Top - End - #24
    Titan in the Playground
     
    Archpaladin Zousha's Avatar

    Join Date
    Apr 2007
    Location
    Hastings, MN
    Gender
    Male

    Default Re: 101 Crates in a Smuggler's Hold

    Quote Originally Posted by khadgar567 View Post
    rolls for smite damage where in the burning heavens this thing came from.
    From the Peter Jackson movie BrainDead (or DeadAlive, depending on where you watch it):



    It makes zombies.
    Last edited by Archpaladin Zousha; 2017-12-10 at 09:48 PM.
    "Reach down into your heart and you'll find many reasons to fight. Survival. Honor. Glory. But what about those who feel it's their duty to protect the innocent? There you'll find a warrior savage enough to match any dragon, and in the end, they'll retain what the others won't. Their humanity."

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •