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  1. - Top - End - #1
    Pixie in the Playground
    Join Date
    Dec 2017

    Post The Atavist, class. An in-playtesting blood warrior mage.

    This class has been around for a few months, but for the last few, I have only fixed minor wording issues. I'm interested in what you all think of it, just to get some different perspective than groups I normally frequent.

    https://drive.google.com/file/d/0B40...ew?usp=sharing

    Spoiler: Bonus Subclasses
    Show
    https://drive.google.com/file/d/1QKWElh9GVfAt61-79a5Gb0Y4BKuIl0L3/view?usp=sharing


    Any critique welcome.

    Some open ended questions:

    Is this class too easy to die early on without skillful play?

    Is optimal play for this class intuitive?

    How would this class scale in campaigns with lower encounters a day as the usual versus the max/module levels?
    Last edited by SwordMeow; 2017-12-11 at 04:32 PM.

  2. - Top - End - #2
    Ettin in the Playground
    Join Date
    Jun 2015

    Default Re: The Atavist, class. An in-playtesting blood warrior mage.

    Humansbane is both very specific and not that much useful when it comes into play.
    Is it a good idea to have that on a class?

  3. - Top - End - #3
    Pixie in the Playground
    Join Date
    Dec 2017

    Default Re: The Atavist, class. An in-playtesting blood warrior mage.

    Quote Originally Posted by noob View Post
    Humansbane...
    It's mostly a potent ribbon. Yeah, it won't be too powerful, but I think it really executes flavor - the destruction of commoners and lesser people really easily done.

  4. - Top - End - #4
    Dwarf in the Playground
     
    Blackbando's Avatar

    Join Date
    Nov 2016
    Location
    Between Conch and Coral
    Gender
    Male

    Default Re: The Atavist, class. An in-playtesting blood warrior mage.

    I really like this class! I've always loved classes that have a blood-based theme, because I'm an edgelord, and this class just oozes quality! Plus, it uses Dark Arts for some stuff, and I adore that compendium.

    I don't really have any critique for the class at the moment, since this class seems to be really great. I'm gonna try to play as one in the near future, most likely in a oneshot or something, and if I encounter any issues that need balancing, I'll post 'em here.

    Edit: Actually, I do have a question, about one of the bonus subclasses. For Avatar of the Balor, when it states "you can create a whip of fire through use of thaumaturgy", does it mean you can only use it through thaumaturgy, or is it only formed through thaumaturgy and you can make weapon attacks with it?
    Last edited by Blackbando; 2017-12-12 at 08:52 AM.

  5. - Top - End - #5
    Pixie in the Playground
    Join Date
    Dec 2017

    Default Re: The Atavist, class. An in-playtesting blood warrior mage.

    Quote Originally Posted by Blackbando View Post
    For Avatar of the Balor, when it states "you can create a whip of fire through use of thaumaturgy", does it mean you can only use it through thaumaturgy, or is it only formed through thaumaturgy and you can make weapon attacks with it?
    By casting thaumaturgy (which is a bonus action for you) you create a whip, like the weapon whip. Then it gets changed to used Con and d12, but yeah, you make weapon attacks with it.

    I'm glad you like it! the DA compendium was the first brew we ever used and the DM used it to create antagonists, so it has a special place in my heart (I think it should be wholesale in every d&d game but that's not gonna happen). I decided to make the class to tackle con casting, make a proper blood warrior, and because it's fun.
    Last edited by SwordMeow; 2017-12-12 at 11:59 AM.

  6. - Top - End - #6
    Pixie in the Playground
     
    PaladinGuy

    Join Date
    Dec 2018

    Default Re: The Atavist, class. An in-playtesting blood warrior mage.

    This class is amazing, and I love the unique approach to hemomancy that you've taken. I can't wait to try this out in a game!

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