Results 31 to 36 of 36
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2017-12-17, 01:00 PM (ISO 8601)
- Join Date
- May 2010
- Location
- ganiseville GA
- Gender
Re: Level Adjustment, Does It Really Even Matter?
Honestly the fast and dirty way to do things so that they are somewhat balanced is to use the highest of the creatures hd, cr, or spellcaster level as the ecl for a player who wants to play a monster race. It is not perfectly balanced, but no more so than classes.
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2017-12-17, 05:05 PM (ISO 8601)
- Join Date
- Oct 2012
- Location
- In the Playground, duh.
Re: Level Adjustment, Does It Really Even Matter?
Oh yeah, but it's just funny how one of the most powerful races aside from humans are another kind of human. I was more saying that illumians take your power level up to 11, rather than the stuff that humans get (although it's not necessarily dissimilar, depending on what you're using that feat on).
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2017-12-18, 12:06 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- NYC
- Gender
Re: Level Adjustment, Does It Really Even Matter?
I want you to PEACH me as hard as you can.
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2017-12-19, 07:38 AM (ISO 8601)
- Join Date
- May 2006
Re: Level Adjustment, Does It Really Even Matter?
Ah, but someonenoone11 said "dip".
If I have 1 or 2 levels each in six classes, and ten levels in one class as a human... I'm not taking any XP penalty (the level 10 class doesn't count, and all the others are within one level of each other). If I do the same as a dwarf, that level 10 class needs to be "fighter" for that to apply.Of course, by the time I finish this post, it will already be obsolete. C'est la vie.
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2017-12-19, 08:23 AM (ISO 8601)
- Join Date
- Aug 2014
- Location
- High Country
Re: Level Adjustment, Does It Really Even Matter?
In my experience people, given their druthers, will exclude the multiclass penalties. It's a softened holdover from a 2nd edition rule people had been routinely ignoring anyway.
In that ruleset, humans were easily the best race in the game, except that level-limits were such obvious bull**** that no one wanted to enforce them. Games were played at levels below the limits, neatly sidestepping the issue, or the rule was thrown out, either case-by case (elves can't be ninjas because they would be too good? Wtfever, you can play your drow ninja) or entirely (yeah we're not doing that, just make the character you want to play). Without level limits, humans were easily the worst race in the game.
Flash forward to 3.x, humans are considered the best race in the game, and people ignore the race/class restrictions for the opposite reason: humans obviously don't need the help. The bonus feat is worth every bit of any other race's racial abilities, why should other races be penalized for novel class constructions?
Hence why paffinder chose to abandon this rule entirely--hardly anyone was using it anyway."But what of those to whom life is not an ocean, and man-made laws are not sand-towers ... What of the cripple who hates dancers? What of the ox who loves his yoke and deems the elk and deer of the forest stray and vagrant things? ... What shall I say of these save that they too stand in the sunlight, but with their backs to the sun? They see only their shadows, and their shadows are their laws. And what is the sun to them but a caster of shadows?"
—Kahlil Gibran(avatar ibid)
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2017-12-21, 08:03 PM (ISO 8601)
- Join Date
- May 2006
Re: Level Adjustment, Does It Really Even Matter?
Of course, by the time I finish this post, it will already be obsolete. C'est la vie.