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Thread: Exalted Feats and Evil Spells?
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2017-12-12, 10:57 PM (ISO 8601)
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Exalted Feats and Evil Spells?
If you cast a spell with an Evil Descriptor, do you lose all exalted feats irrevocably?
I've been clawing through BoED, and the exact language says "A character who willingly and willfully commits an evil act loses all benefits from all his exalted feats."
Is casting evil spells an evil act? Even if it is used for good? I know real world logic says I'm good but how about d&d logic?
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2017-12-12, 11:05 PM (ISO 8601)
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Re: Exalted Feats and Evil Spells?
D&D Logic? I think so.
That being said, ask your DM.I have a LOT of Homebrew!
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2017-12-12, 11:08 PM (ISO 8601)
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Re: Exalted Feats and Evil Spells?
It's commonly accepted that casting an [evil] spell is an evil act. After a brief search, I can't find any rules text backing this up other than:
Originally Posted by Book of Vile Darkness p77
EDIT: Psyren is absolutely right!Last edited by Malimar; 2017-12-12 at 11:14 PM.
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2017-12-12, 11:10 PM (ISO 8601)
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Re: Exalted Feats and Evil Spells?
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2017-12-12, 11:49 PM (ISO 8601)
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Re: Exalted Feats and Evil Spells?
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2017-12-13, 12:47 AM (ISO 8601)
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Re: Exalted Feats and Evil Spells?
Do any of them have actual drawbacks? Besides "stay good or else" I mean.
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2017-12-13, 01:10 AM (ISO 8601)
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Re: Exalted Feats and Evil Spells?
Possibly Nymph's Kiss, depending on how much of a drawback it is to provide the DM with an easy kidnapping target.
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2017-12-13, 05:41 AM (ISO 8601)
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2017-12-13, 06:42 AM (ISO 8601)
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Re: Exalted Feats and Evil Spells?
Malconvoker's Unrestricted Conjuration feature would get around it, but only for conjuration spells
Unrestricted Conjuration: For the purpose only of casting conjuration spells, you can ignore any restrictions that forbid you from casting spells of certain alignments. In addition, regular use of conjuration spells with the evil descriptor does not threaten to change your alignment. For example, a good cleric who becomes a malconvoker could cast summon monster I to summon a fiendish raven (whose alignment gives the spell the evil descriptor). The cleric could not cast death knell, though, which has the evil descriptor but is not of the conjuration school.
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2017-12-13, 07:04 AM (ISO 8601)
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Re: Exalted Feats and Evil Spells?
Not forever - only until you atone enough to become "Exalted" again. Unless the feat, in its own text, specifies "forever".
The Saint PRC has a "cannot take levels in, if you've lost Exalted feats through doing evil, even if you get them back again" rule - which implies that "ordinary" exalted feats, can be gotten back.Marut-2 Avatar by Serpentine
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2017-12-13, 09:15 AM (ISO 8601)
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Re: Exalted Feats and Evil Spells?
what if you use sanctify spell on the evil spell first? making it an [evil][good] spell.
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2017-12-13, 09:49 AM (ISO 8601)
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2017-12-13, 10:05 AM (ISO 8601)
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Re: Exalted Feats and Evil Spells?
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2017-12-13, 12:08 PM (ISO 8601)
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- May 2011
Re: Exalted Feats and Evil Spells?
Actually, that only removes restrictions, not consequences. A good cleric couldn't cast an evil spell even if they wanted to, but malconvoker removes that restriction. It also prevents your alignment from changing due to repeated castings of evil spells, but again, doing so is still an evil act, and thus the consequences would be the loss of all exalted feats.
It still has the evil descriptor, which makes casting it an evil act.Last edited by Crake; 2017-12-13 at 12:09 PM.
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2017-12-13, 12:16 PM (ISO 8601)
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Re: Exalted Feats and Evil Spells?
I think the main takeaway is that Exalted status is not an alignment. You can lose Exalted status by committing an evil act, while still retaining Good alignment. Normally repeated use of [Evil] spells threatens to change your alignment as well as losing Exalted status. Malconvoker's wording prevents the alignment change, but doesn't prevent loss of Exalted status.
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2017-12-13, 03:16 PM (ISO 8601)
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Re: Exalted Feats and Evil Spells?
fair point, about the wording there, only the restrictions not consequences