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2017-12-31, 02:24 AM (ISO 8601)
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Re: How fast can you kill a Tarrasque?
Going with the straight RAW, I don't think this works.
That isn't:
-Emulating a spell
-Creating an object
-Healing creatures
-Granting resistance to damage
-Granting immunity to a magical effect
-Undoing history
You might be able to make a case for making yourself immune to the Tarrasque's immunity, although I don't think that works either. Making your damage magical is certainly an effect in the same power level as the ones allowed, and if I were the DM, I would allow it, but RAI has no place here.
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2017-12-31, 02:34 AM (ISO 8601)
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Re: How fast can you kill a Tarrasque?
My D&D 5th ed. Druid Handbook
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2017-12-31, 02:37 AM (ISO 8601)
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Re: How fast can you kill a Tarrasque?
But as mentioned, anything can kill a Tarrasque. Still quite like the idea of lvl20 Moon Druids just flying around as eagles, Spike Growth'ing it to death. Again, not fast though.....
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2017-12-31, 02:39 AM (ISO 8601)
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Re: How fast can you kill a Tarrasque?
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2017-12-31, 02:42 AM (ISO 8601)
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Re: How fast can you kill a Tarrasque?
There is another way to kill the Tarrasque quickly, but takes longer than the Hydra strategy.
You need an Invoker 14/Fighter 2/Assassin 3/Cleric 1 with a +3 Wand of the War Mage, a Robe of the Archmagi, and a Talisman of Pure Good. Give the Wizard 22 Int due to a Tome of Clear Thought. You also need one Cleric 9.
The cleric precasts Hallow such that creatures in its area have vulnerability to Fire damage. This doesn't count against the timer. Assume that the Tarrasque is standing in the area of Hallow when the fight begins.
Surprise round begins. Invoker casts:
1. Overchanneled 9th level Scorching Ray. That is 120 + 5 Fire damage before crit, which becomes 245 after the auto-crit, and 490 after the vulnerability
2. Action Surge an Overchanneled 8th level Scorching Ray. That is 108 + 5 Fire damage before crit, which becomes 221 after the auto-crit, and 442 after the vulnerability
That is a total of 932 Fire damage.
Factoring in the 25 AC and the Wizard's to hit bonus, which is +6 (from 22 Int), +6 (from proficiency bonus), +7 (from magic items), as well as Advantage due to the surprise round, the Wizard has a 96% chance to hit with each attack.
Then that is 894.72 Fire damage after accuracy using only two standard actions and 29 levels.
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You can minimize the magic items used. Give him only a Wand of the War Mage (+2) for an accuracy of 75.1%, which averages out to 699 damage.
If so, you can remove the one level of Cleric (the Talisman is unnecessary), so you need only 28 levels.
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EDIT: Actually, the Tarrasque is immune to Fire damage, so Scorching Ray has to be replaced by several rounds of Magic Missile and Power Word: Kill.Last edited by LeonBH; 2017-12-31 at 02:49 AM.
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2017-12-31, 02:46 AM (ISO 8601)
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- Feb 2016
Re: How fast can you kill a Tarrasque?
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2017-12-31, 02:48 AM (ISO 8601)
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Re: How fast can you kill a Tarrasque?
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2017-12-31, 02:51 AM (ISO 8601)
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Re: How fast can you kill a Tarrasque?
Yes, I realized it was immune to Fire damage after the fact. I didn't realize it was immune to magic missile as well, though.
I think throwing in a Hallow spell is a nice damage boost, though.
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2017-12-31, 03:04 AM (ISO 8601)
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Re: How fast can you kill a Tarrasque?
That is a good idea - a Hallow spell with vulnerability to radiant damage would double the Paladin smites on my build. You could probably drop the action surge and second attack, as well as the divine favor (assuming you went with Elemental Weapon scrolls). If you can spare a magic item somewhere in there (actually cast Magic Weapon on a rapier), you can swap the fighter levels for a level in cleric, again using Diviner to pass the check. You lose the 4d8 BM dice, 12d4 Divine Favor, and +3 on each rapier, but get +3d4 on each rapier and double the smite damage.
So a Warlock 3/Sorc 7/Cleric 1/Assassin 3/Paladin 2/Diviner 2 with his Commoner 16 could do it in an action, 34 levels, and 10 legendary items. Probably. Someone less tired want to run the numbers on that?
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2017-12-31, 04:07 AM (ISO 8601)
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- Feb 2016
Re: How fast can you kill a Tarrasque?
Buffer (Lv19, Lv15 Bard, Lv2 Cleric, Lv2 Wizard)
Lv2 Grave Cleric curses a Monster with Vulnerability for 1 attack
Lv2 Wizard for Portents to make our attack a Crit
Lv15 Valor Bard, Combat Inspiration grants our weapon +1d12
Lv15 Bard, Magical Secrets, buff weapon with Elemental Weapon for 3d4
Omae wa mou Shinderu (Lv20, Lv15 Bard, Lv2 Paladin, Lv3 Ranger)
Maul - 2d6
Booming Blade - +2d8 Thunder
Vorpal Sword +6d8 Slashing Damage
Lv15 Whisper Bard, Psychic Blades, +8d6 Psychic Damage
Lv2 Paladin, Smite, +5d8 Smite Damage
Banishing Smite, Magical Secrets, +5d10 Force Damage
Lv3 Ranger, Gloam Ambush, +1d8 Slashing
Total Damage...
2d6 + 1d12 + 3d4 + 2d8 + 6d8 + 8d6 + 5d8 + 5d10 + 1d8
or
3d4 + 10d6 + 14d8 + 5d10 + 1d12
CRIT!
6d4 + 20d6 + 28d8 + 10d10 + 2d12 = 279
VULNERABILITY TO ALL DAMAGE!
558 damage
(Note, it's actually a bit higher than this. Since There are some static damage increases I didn't consider. Could also make him a Half Orc a bit more damage)
Edit - Wow... Not enough, Tarrasque has 676 HP. While I know that we actually did maybe 20 more damage with the Static Modifiers, I don't think we are reaching the 118 difference without another buff or something.
I'm out of ideas atm tho, can anyone think of something?
Edit 2
As I said already, Half Orc will give a bit more
Could use a Feat to take a Fighter Maneuver for an additional 1d6 damage
Potion of Growth can enlarge us for an additional 1d4 damage
Helm of Brilliance's fire opal deals an additional 1d6 damage
Edit 3 - Let's see what the static bonuses would be
+5 from Stats
+10 from GWM
... That's it?
+20 from Aasimar Racial
New total...
4d4 + 12d6 + 14d8 + 5d10 + 1d12
8d4 + 24d6 + 28d8 + 10d10 + 2d12 = 298 + 35 from Flat bonuses = 333...
After Vulnerability...
666 damage! 10 HP short~ So close! JUST NEED A LITTLE MORE!
Edit 4 !
OH I KNOW!
Omae wa mou Shinderu (Lv20, Lv15 Bard, Lv2 Paladin, Lv3RangerWarlock!)
Maul - 2d6
Booming Blade - +2d8 Thunder
Vorpal Sword +6d8 Slashing Damage
Lv15 Whisper Bard, Psychic Blades, +8d6 Psychic Damage
Lv2 Paladin, Smite, +5d8 Radiant Damage
Banishing Smite, Magical Secrets, +5d10 Force Damage
Lv3 Warlock, Hex Curse, +6 damage
Lv3 Warlock, Eldritch Smite, +3d8 Force Damage
Feat Fighter Maneuver, +1d6 damage
Potion of Growth, +1d4 damage
+5 from Stats
+6 from Proficiency from Hex Curse
+10 from GWM
+20 from Aasimar Racial
4d4 + 11d6 + 16d8 + 5d10 + 1d12
CRIT!
8d4 + 22d6 + 32d8 + 10d10 + 2d12 = 309 + 41 = 350 damage
VULNERABILITY
700 damage!
OMAE WA MOU........................
SHINDERU!!!!Last edited by Talamare; 2017-12-31 at 04:47 AM.
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2017-12-31, 04:08 AM (ISO 8601)
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Re: How fast can you kill a Tarrasque?
Lvl 17 cleric. Prep
- buy couple of carts full of dog biscuits
- kill some Githyanki
Event:- Animal Handling (because that's way cooler then 4 dominate monster spells to get over his legenairy resitance )
- Astral projection
- Cut the cord with a silver sword
Yes, tabaxi grappler. It's a thing
RFC1925: With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea.
Alucard (TFS): I do things. I take very enthusiastic walks through the woods
Math Rule of thumb: 1/X chance : There's about a 2/3 of it happening at least once in X tries
Actually, "(e-1)/e for a limit to infinitiy", but, it's a good rule of thumb
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2017-12-31, 05:03 AM (ISO 8601)
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- Feb 2016
Re: How fast can you kill a Tarrasque?
This setup is killing him in literally 1 attack
It's currently 39 Levels, but it probably doesn't need all 39.
We could probably trim the buffer since we have 24 extra damage
Lv2 Cleric and Lv2 Wizard is mandatory, however Lv15 Bard isn't
We just need him to have 7th level spell slots, which happens at 13
but we have 4 levels in casters already meaning we could do it at 9... but then he doesn't get Magical Secrets~... So 10
The only reduction to our damage would be going from 1d12 to 1d10 Bardic Inspiration
Which means we would be doing 696 damage instead.
So Lv10 Bard, Lv2 Cleric, Lv2 Wizard, or Lv14 Buffer + Lv20 Striker = Lv34 total
Turn 0, Buff the Elemental Weapon, Inspire our Attacker; Attacker Bonus Action Banishing Smite
Turn 1 Buffer, Channel Divinity
Turn 1 Striker, Bonus Action Hex Curse, Main Action cast Booming Blade
Requires almost 0 preparation, just need the buffer to roll a single Crit on his Portents.Last edited by Talamare; 2017-12-31 at 05:06 AM.
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2017-12-31, 08:45 AM (ISO 8601)
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Re: How fast can you kill a Tarrasque?
Correct me if I'm wrong, but according to the rules of engagement, the timer starts when you cast a 1 minute buff. So Turn 0 (the surprise round) would be the buff and curse, and Turn 1 would be the attack, making it a 2 round kill, albeit a very powerful swipe.
Also, Hallow makes people vulnerable to only one energy type except slashing, piercing, or bludgeoning, so only a portion of that will double. There is a way to inflict vulnerability to all damage, but that's via Contagion's Flesh Rot.
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2017-12-31, 08:54 AM (ISO 8601)
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- Feb 2016
Re: How fast can you kill a Tarrasque?
It's Grave Domain Channel Divinity from Xanathar's
Action - Vulnerability to 1 Attack
Even if we lose the 12 flat damage from Hexblade Curse, we can still 1 hit kill him with 684 damage
Elemental Weapon has 1 hour duration, so it's apparently legal for a prebuff
So our turn is
Elemental Weapon prebuff
Buffer Turn 1 - Action Channel Divinity, Bonus Action Bardic Inspire
Attacker Turn 1 - Bonus Action Spell Banishing Smite, Action Cantrip Spell Booming Blade
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2018-01-01, 02:36 PM (ISO 8601)
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- Jul 2017
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2018-01-01, 03:30 PM (ISO 8601)
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- Feb 2016
Re: How fast can you kill a Tarrasque?
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2018-01-01, 03:33 PM (ISO 8601)
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- Jul 2017
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2018-01-01, 04:05 PM (ISO 8601)
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- Dec 2017
Re: How fast can you kill a Tarrasque?
If we use RAW, the Fates in the Deck of Many Things can let a level 1 character with a familiar can cause the Tarrasque in a single action. As the Fates allows you to erase a single event, just erase the birth of the Tarrasque. All you have to do is have your familiar draw a cards until it gets the fates, then have it erase the Tarrasque's birth the moment initiative starts. And if the familiar dies before it draws the right card, then summon a new one and make it draw cards.
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2018-01-01, 04:14 PM (ISO 8601)
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2018-01-02, 08:18 AM (ISO 8601)
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- Nov 2017
Re: How fast can you kill a Tarrasque?
Lv 35
Lv 20 - Eldritch Knight 11/Assassin 3/Paladin 6 - half orc / orccish fury / gwm
Caster lv 6 (ek 3 + paladin 3) for smites (4 3 3)
Lv 15 - Valor Bard 15 (teleport, elemental weapon)
Inspiration 1d12
Pre-buff: Bard cast Elemental Weapon upcast lv 7 on Fighter
Round 1:
Bard use Inspiration on Fighter + Teleport to Tarrasque
Fighter Attack (x3), Action Surge (x3) and Bonus Action from GWM after crit - 7 Attacks, Smite 7 times, Activate Orccish Fury and Inspiration on first attack. Use a Great Axe. Assassin will crit all attacks.
7d12+6d4+5+10+3+8d8 (2d12 weapon, 2d12 orccish fury, 2d12 inspiration, 1d12 half orc)
3d12+6d4+5+10+3+8d8
3d12+6d4+5+10+3+8d8
3d12+6d4+5+10+3+6d8
3d12+6d4+5+10+3+6d8
3d12+6d4+5+10+3+6d8
3d12+6d4+5+10+3+4d8
Damage:
114,5
101,5 (x2)
92,5 (x3)
83,5
Total: 678,5Last edited by BobZan; 2018-01-02 at 08:20 AM.
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2018-01-02, 08:21 AM (ISO 8601)
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2018-01-02, 08:29 AM (ISO 8601)
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- Mar 2017
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Re: How fast can you kill a Tarrasque?
Pronouns he/him/his
5e Homebrew Subclass Creation Guide - PEACH | Extended Homebrew Post
My Dungeon Master's Guild Entries, Pay What you want
Spoiler: 5e Subclass Contest Wins
● IV-Pinball Wizard
● VI-Luchador Bard
● XIII-Rogue, Tavern Wench
● XV-Monk, Way of the Shrine Guardian
● XVI-Cleric, Madness Domain
● XVIII-Fighter, Chef
● XXI-Artificer, Battling Bowman
● XXV-Ley Line Sorcerer
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2018-01-02, 08:34 AM (ISO 8601)
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2018-01-02, 08:41 AM (ISO 8601)
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2018-01-02, 09:17 AM (ISO 8601)
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2018-01-02, 09:22 AM (ISO 8601)
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Re: How fast can you kill a Tarrasque?
If we're going by RAW, dropping to Int 2 does not make you lose concentration on the spell.
And fair enough, it takes 8 levels to get a Hydra after all.
EDIT: On second thought, the Diviner 2 only needs to find a large statue and cast True Polymorph on it, creating a Hydra. For as long as the Diviner retains concentration, they have control of its actions.
When it becomes permanent, though, they lose control of the creature. But considering the Diviner no longer needs to make concentration saves whenever the Hydra takes damage, they don't have to wait the full hour before attacking the Tarrasque.Last edited by LeonBH; 2018-01-02 at 09:31 AM.
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2018-01-02, 09:29 AM (ISO 8601)
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2018-01-20, 05:44 PM (ISO 8601)
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Re: How fast can you kill a Tarrasque?
If this is 5e, All I need is one round of prep and 2 MC rogues. Each one is Rogue 8, Mystic 8, Paladin 2, Grave Cleric 2. Race is Goblin. Here's the build:
Rogue 8 (Assassin)
Mystic 8 (Soul Knife) Talents: Blind Spot, Delusion
Disciplines: psionic weapon, bestial form, psychic assault, iron durability
Cleric 2 (Grave, Xanathar Version)
Paladin 2
Soul Knife 2d8+8
Booming Blade 6d8
Sneak Attack 8d6
Lethal Strike 12d10
Psionic thingy 2d8+9
Fury of the Small +20
Thunderous smite 4d6
Smite 6d8
Path to Grave ×2
+ 4d8 assuming is moves next turn.
452 Avg. Nova damage
Max 698 Nova damage
Most of the damage is psychic, and none is anything the tarrasque is immune or resistant to.
One prep round: Each rogue uses Path to The Grave as action, and Thunderous smite as bonus action.
Attack: Both rogues rush in and obliterate the Tarrasque for a total average damage of 904.
Not sure if the 2 paths to the grave cancel each other out though.