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  1. - Top - End - #121
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    Destro_Yersul's Avatar

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    Default Re: Sea of Stars - OOC

    Alright, to Macharius, then. Do you want to interrogate the rest? Do you want to take what you know and go planetside? Tell me how you want to run this, and I'll do an update for you.
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  2. - Top - End - #122
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    Default Re: Sea of Stars - OOC

    We should probably see if any of the rest know anything about what's down there and if there's any of Jonell's troops there. Macharius will find Erik guilty of piracy and recidivism based on his thoughts enjoying blockading imperial worlds. As a confirmed heretic and traitor, he gets the traditional imperial choice of confessing for summary execution or refusing to confess for horrible execution. Either way, Ravia can have his bits.


    I won't be able to do any long posting till Saturday- super busy at work

  3. - Top - End - #123
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    Default Re: Sea of Stars - OOC

    Keep his skull in good shape
    Thankyou to NEOPhyte for the Techpriest Engiseer

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  4. - Top - End - #124
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    Alright. I've done an update, but I'll be busy for the next couple days with work. Once you've decided how to tackle the planet I'll update again.
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  5. - Top - End - #125
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    Default Re: Sea of Stars - OOC

    So do we need a plan to deal the frigates if they come in to defend the planet?

    We could just repeat ourselves. Have the lure moved so itís in orbit over the colony, have the Sting offload the supplies and anyone who wants to go to the surface, then have it go dark again and move away from the planet. If the frigates come for us we try to ambush one of them on the way in. If we manage to get the enemy down to one ship the decoy probably doesnít matter anymore.

  6. - Top - End - #126
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    I took from Destro's post on 4/15 (page 3) that the frigates have left the system and either jumped to warp already or will do so if we just keep the beacon moving closer. If so, then we can just sail up, send down a vox explaining that there's no Rak'gol and we're Jonell's allies here to reinforce and resupply them. If not, then yeah, move the lure in and keep pretending to be rak'gol. We'll have to do some fast talking to not get into a firefight with our own colonists.

  7. - Top - End - #127
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    You're right. Apparently I need to go to bed

  8. - Top - End - #128
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    That's correct, the Frigates have left. You're now in orbit, and have some freedom for how you want to approach things. If anyone has other ideas for preparing to go planetside, by all means post a skill roll and I'll tell you what you find. Worst case, it's not super relevant and you don't find anything.
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  9. - Top - End - #129
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    Now we're here, roll to make an educated guess about what the planet or system might be known for.

    vs Int 53
    Trade (Archaeologist)
    (1d100)[30]
    or
    Forbidden Lore (Xenos)
    (1d100)[34]

  10. - Top - End - #130
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    Default Re: Sea of Stars - OOC

    It's a good system for a colony, but the Expanse is large and mostly unexplored, so it's not surprising there's nothing here now. It would be a little surprising if there had never been anything here. You're supposed to be retrieving an artifact of some sort from the planet, so there must have been a previous civilisation, or at the very least some event that left behind artifacts. The scanners haven't pinged any strange energy signatures or known Xenos profiles, though, so your best guess would be ancient human. The scanners also haven't pinged any large structures apart from Jonell's colony, so whatever is here probably got buried underground.
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  11. - Top - End - #131
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    Hannabel is eager to get planetside and find out what the colonists have discovered, but while Pytho and Macharius are busy with their interrogations, she instigates a charm offensive on the Talon. She speaks to small groups of the crew, particularly any remaining officers, extolling the virtues of working for Lord Commander Absalom.

    She lays it on thick about how he's a straight shooter and true believer in the Emperor who hates the sin but not the sinner. He'll give a properly repentant foe a fair shake, and rewards loyalty and hard work. To sweeten her words, she siphons off some of the Sting's supplies to relieve the worst of the hardship on the destroyer.

    The aim here is to get the remainder of the Talon's crew on side, to minimize any chance of backstabbing and establish the option of having them join Absalom's house if we want them to. Maybe even bump up their Morale a few points? I'm thinking a Charm test might work?

    Charm test (with +10 from a Fate Point) vs. 64: (1d100)[57]

  12. - Top - End - #132
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    Default Re: Sea of Stars - OOC

    That's probably good for another couple restored morale points.

    I've put you down on the planet in my update, but from there you can do pretty much whatever you want. The mines the colonists are talking about are up North, a short distance from the actual colony.
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  13. - Top - End - #133
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    Just as a heads up, I probably won't be able to post until Thursday at the earliest- super busy at work and my dog got injured yesterday

  14. - Top - End - #134
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    That's alright, this next bit is likely to be mostly conversation. I do have something I think is pretty cool planned for a little bit from now, but it won't happen before Thursday.

    Hope your dog gets better.
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  15. - Top - End - #135
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    I'm wondering if I can date it, but I'm not sure if it matters.

    Scholastic Lore (Archaic) to have heard any example of the Imperium being here in any capacity before the passage into the Expanse was discovered.

    vs. Int 53
    (1d100)[4]

    My assumption is that this is either from the 800 or so years since then, or someone made it here by accident before that.

  16. - Top - End - #136
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    You got some pretty good rolls, there. I've tried to make it clear IC, on all counts, what the answers are.

    The short version is; this is some sort of hololithic crystal memory, it's a few thousand years old, it's probably part of a larger system. Obviously it's highly valuable as an example of archeotech, even if what it contains is worthless.

    You can try to activate it with a Tech-Use test. If you want to activate it without the risk of also activating anything it's connected to, the test is at -20.
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  17. - Top - End - #137
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    Default Re: Sea of Stars - OOC

    Rolls for IC

    Awareness Test using Auspex TN 56 (31+25) (d100)[43]
    Tech use to Spot non standard things on the Auspex TN 78 (58+20) (d100)[89]
    Thankyou to NEOPhyte for the Techpriest Engiseer

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  18. - Top - End - #138
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    Default Re: Sea of Stars - OOC

    Listening to an Eclipse Phase campaign at the moment and trying not to let that influence me. Anika is in favour of letting Ravia try to switch it on in whatever way we can get it working.

  19. - Top - End - #139
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    Flumph

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    Default Re: Sea of Stars - OOC

    Has it occurred to anyone else that:

    1. It's not really our find, it belongs to Jonnell.
    2. Mayhap our good Lord Commander should officially have a say in whether we turn the thing on or not.

    Not that any of the above will deter us, I'm sure...

  20. - Top - End - #140
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    Quote Originally Posted by rax View Post
    Has it occurred to anyone else that:

    1. It's not really our find, it belongs to Jonnell.
    2. Mayhap our good Lord Commander should officially have a say in whether we turn the thing on or not.

    Not that any of the above will deter us, I'm sure...
    Yeah, it's Jonnell's to sell if he wants to, but I still want to know what it is. On switching it on, I'm ok with letting Potato overrule us when he comes back. Anika has no reason to be worried.

    If we're being paranoid I suppose the other thing we could do is to move it to a safer place out of the mine before we switch it on. Or we dig through the cave-in to see what the cube is connected to? I assume that would take some time though.

  21. - Top - End - #141
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    It would take time. The colony has the equipment to do it, if that's what you want.

    Haven't heard anything from Potato since he said he'd be tied up, so for now maybe best to move on without Macharius' approval. If he wants to tell you to stop he can, but Jonell did give you license to try and figure out what it is.
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  22. - Top - End - #142
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    Quote Originally Posted by Destro_Yersul View Post
    It would take time. The colony has the equipment to do it, if that's what you want.

    Haven't heard anything from Potato since he said he'd be tied up, so for now maybe best to move on without Macharius' approval. If he wants to tell you to stop he can, but Jonell did give you license to try and figure out what it is.
    Anika doesn't have Tech-Use, unless you'll accept FL (Archaeotech) instead? Otherwise it's Leon's call.

  23. - Top - End - #143
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    Quote Originally Posted by rax View Post
    Has it occurred to anyone else that:

    1. It's not really our find, it belongs to Jonnell.
    2. Mayhap our good Lord Commander should officially have a say in whether we turn the thing on or not.

    Not that any of the above will deter us, I'm sure...
    Your fearless Lord Commander is back, with the strange spirit animating him having finished its trials and tribulations and healed its savage beast. I'll post in the IC.

  24. - Top - End - #144
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    I'll do an update for you guys tomorrow. I've got to work early, so I need to go to sleep early, which means I don't get to stay up until 3am doing shipbuilding and plotting. Going to work early means I'll be home early, though, so I should have lots of time tomorrow night.
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  25. - Top - End - #145
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    Alright, need a roll. Leon's not got back to me, so I'm calling the 2 day rule on Ravia in an effort to keep things going. Ravia will attempt to activate the cube without triggering any systems connected to it. She has Tech Use +10, and a combi-tool. The podium does have a dataport on it, so that's another +10 from Electro-graft. With Macharius' leadership +10 that means rolling v 98, but the test is hard, so it's actually against 78.

    (1d100)[50] - passes handily. Update incoming.

    Edit: In case anyone is interested, this thing counts as a Best-Crafstmanship version of both a Starchart Collection (Into the Storm pg164) and Elseways Charts (Hostile Acquisitions pg 65). It gives a whole bunch of bonuses to Navigate (Warp) and Warp Travel times. IC, it's stupidly valuable. OOC, it's only really useful if you have a Navigator PC.
    Last edited by Destro_Yersul; 2018-04-29 at 07:01 PM.
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  26. - Top - End - #146
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    Default Re: Sea of Stars - OOC

    Commiserations on the early start. The one benefit of my job is that it's mostly afternoons and evenings.

    Anika will try and find something that she recognises on the map so she can try and judge the scale of it.

    I'll post IC in a bit.

  27. - Top - End - #147
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    Haval, isn't Anika a Noble? They start with High Gothic.

  28. - Top - End - #148
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    You're right. Wrote up my sheet wrong. Still a bad roll though.

  29. - Top - End - #149
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    Default Re: Sea of Stars - OOC

    Well, you know High Gothic, so there's a few words you recognise, but this is an archaic form and it's possible that the names of things have changed significantly. Anika can't be sure exactly how much space the map covers, or at what scale, but it looks fairly large.

    Edit: So that Ravia can answer Macharius' question: It would be theoretically possible to copy the map. It would, however, be incredibly difficult (-50), require a storage medium with an equal or greater capacity (either very large memory banks, or something like the data crystal), and risks damaging the original if you mess up.
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  30. - Top - End - #150
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    Default Re: Sea of Stars - OOC

    And with that, we wrap-up the initial colony scenario. You managed to avoid all my sneaky traps, so well done there. Is there anything else you want to do on this world before you go to the meetup point to see Jonell?
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