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  1. - Top - End - #181
    Ettin in the Playground
     
    Leon's Avatar

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    Default Re: Sea of Stars - OOC

    Quote Originally Posted by PotatoGolem View Post
    Those would be good. Also the Gellar drive and power plant. And yeah, as many as we can fit in a shuttle. In proud Imperial tradition, Macharius is sending a wave of expendable troops in first to check for traps by dying. In a shocking twist, he's using semi-expensive servitors rather than a suicide rush of conscripts.
    Well there's just been a new batch of servitors made...

    Away till sunday
    Last edited by Leon; 2018-05-09 at 09:44 PM.
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    Quote Originally Posted by Max_Killjoy View Post
    take this virtual +1.

  2. - Top - End - #182
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    Default Re: Sea of Stars - OOC

    I went with 12, since that's what fits in the hold of an Arvus. Sent two to each place you wanted, and four to explore randomly. Rolled a lot of dice, made a huge post.

    Also, thank you for the notice, Leon. I'll make any rolls required for Ravia until you get back.
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  3. - Top - End - #183
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    Default Re: Sea of Stars - OOC

    Scholastic Lore (Legend) to know anything about the power armour
    vs. Int 53
    (1d100)[73]

  4. - Top - End - #184
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    Default Re: Sea of Stars - OOC

    Fate point
    (1d100)[45]

  5. - Top - End - #185
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    Default Re: Sea of Stars - OOC

    This is Astartes MkIII "Iron Armour," and dates back to the Great Crusade. This particular suit appears to have been used by the Iron Warriors traitor legion. Notably, the suit is in the original colour scheme, from before the Heresy, and the shoulderpad emblem is also the original iron skull. It does not feature the spiked trim and arrow iconography typically associated with the Enemy, though a small eight-pointed star has been added to the breastplate.
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  6. - Top - End - #186
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    Had to check. So the ship is probably Heresy era or thereabouts. Will post after work.

    Is the significance of the eight pointed star widely known? It's only the existence of Daemons that tends to be covered up.

  7. - Top - End - #187
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    Default Re: Sea of Stars - OOC

    You'd know the association with chaos, though probably a lot of Imperial citizens don't. They might understand 'this symbol is really bad and I should tell the confessor.' Rogue Traders and their officers are a bit more well-informed, either from run ins with Chaos Reavers or just because they have access to a lot of books.
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  8. - Top - End - #188
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    Default Re: Sea of Stars - OOC

    Let's not bring the salvage team back to the Sting right away- they could be tainted by chaos. We'll talk to them over the shuttle vox, then send them to the talon if they seem mostly ok.

  9. - Top - End - #189
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    Default Re: Sea of Stars - OOC

    Afraid of catching Chaos?

  10. - Top - End - #190
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    Default Re: Sea of Stars - OOC

    Alright. What do you want to say to them? Post IC
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  11. - Top - End - #191
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    Whichever ship we're sending them too, Anika will arrange to have a medic and a team of armed crew to meet them. As this could go either way.

  12. - Top - End - #192
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    Forbidden Lore (Xenos) vs. Int 40 to see if Hannabel can recall any xenos species that are known for their ability to put people to sleep... and what they do with them once they're incapacitated. (1d100)[60]

  13. - Top - End - #193
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    Quote Originally Posted by rax View Post
    Forbidden Lore (Xenos) vs. Int 40 to see if Hannabel can recall any xenos species that are known for their ability to put people to sleep... and what they do with them once they're incapacitated. (1d100)[42]
    I'll join in with that
    vs. Int 53
    (1d100)[42]

  14. - Top - End - #194
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    Default Re: Sea of Stars - OOC

    You can think of a few, most of which need air to breathe, or are plants. The ones that don't would be obvious. Something warp related is more likely.

    Pytho can absolutely examine the crew, but would need to be close enough to do it. He doesn't have any special powers that would be applicable, except maybe Mind Probe, so a Psyniscience test is about the best you're going to get. Also, as a heads up, currently Kobold Bard hasn't posted in quite a while. I sent a PM, haven't heard back. So Pytho's going to be an NPC for now.
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  15. - Top - End - #195
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    Default Re: Sea of Stars - OOC

    So without going into the terribly mathy details, the occurence of blanks is roughly 1 in a billion. If both of the following rolls come up 1, there is a blank somewhere in the crew of the Sting. The numbers aren't exact, but it's good enough to reflect the relative rarity.

    (1d100)[1](1d100)[89] - there is not.
    Last edited by Destro_Yersul; 2018-05-15 at 12:33 AM.
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  16. - Top - End - #196
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    Default Re: Sea of Stars - OOC

    Pretty close though! (in the grand scheme of things)

  17. - Top - End - #197
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    Default Re: Sea of Stars - OOC

    Vs. Wp 29 (+10)
    (1d100)[62]

  18. - Top - End - #198
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    WP test vs. 77 (47+20+10) (1d100)[16]

  19. - Top - End - #199
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    Default Re: Sea of Stars - OOC

    This might be too obvious to roll for, but if not, check to see if I know how to recover records about the ship from the cogitator if they survive. Looking for the 40k equivalent of a black box.

    Trade (Archaeologist) vs. Int 53
    (1d100)[38]

  20. - Top - End - #200
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    Default Re: Sea of Stars - OOC

    You're pretty confident that you could find the records, once you got to the bridge. The bridge is currently unpowered, so it might be a little bit tricky and probably involve either fixing a few things up or bringing in some generators.

    Still need WP tests from Macharius and Ravia.
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  21. - Top - End - #201
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    Default Re: Sea of Stars - OOC

    Is Ravia (or anyone else on board) able to jury-rig some psy-blocking helmets?

    WP: (1d100)[45] vs 49 (39+10) if not, 59 if so.

  22. - Top - End - #202
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    Default Re: Sea of Stars - OOC

    Quote Originally Posted by PotatoGolem View Post
    Is Ravia (or anyone else on board) able to jury-rig some psy-blocking helmets?
    Ravia doesn't have Trade (Armourer). You could have the crew do it, but they'd still need materials, and you probably don't have those on hand.

    Looks like you passed anyways, though. Just need Ravia, now.
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  23. - Top - End - #203
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    Default Re: Sea of Stars - OOC

    WP test now and a proper post later

    Wil TN 42 (d100)[46] oh forgot the +10 so its fine
    Last edited by Leon; 2018-05-16 at 05:04 AM.
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    Quote Originally Posted by Mike_G View Post
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    Quote Originally Posted by Max_Killjoy View Post
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  24. - Top - End - #204
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    Default Re: Sea of Stars - OOC

    Also, is this a fear effect? If so, anyone other than Macharius can reroll a failed test due to his aura of not tolerating such silliness (Iron Discipline).

  25. - Top - End - #205
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    Default Re: Sea of Stars - OOC

    It is not a fear effect. Looks like only one person failed. I'll have a post up when I get back from class today.
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  26. - Top - End - #206
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    Flumph

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    Default Re: Sea of Stars - OOC

    Quickie question: Can Guard flak armour be worn over a void suit?

  27. - Top - End - #207
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    Quote Originally Posted by rax View Post
    Quickie question: Can Guard flak armour be worn over a void suit?
    Same question as to carapace armor, actually. Didn't consider that they might not layer. If not, I'll go voidsuit only and trust in my jump pack to keep me safe

  28. - Top - End - #208
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    Default Re: Sea of Stars - OOC

    I've always pictured voidsuits as big, padded, hazmat style things. You couldn't wear a separate helmet with one, and you probably couldn't wear most armour over or under them. The existence of the Selenite void suit and other armoured suits, I think, supports this. However, this is the first time it's come up, and (unlike exotic psy-damping materials) this sounds like the sort of thing you'd want to have on hand. I'll allow a retroactive Acquisition test to have bought something in the past. You get +20 for the scale modifier, since you're buying ~5. You also only get one test, so no going down the list trying everything until something works. Options are as follows:

    Mesh Armour, Armoured Bodygloves, Cybernetic armour implants, and similar can simply be worn with a voidsuit. Most Power Armour is sealed and counts as a voidsuit.
    Selenite Voidsuit (Scarce, RT core book): penalty to Ag tests, but does have armour. DH allows buying one without the impellor unit at Average availability.
    Rockhound Suit (Scarce, ItS): Smaller penalty than the Selenite, but only offers a carapace chestplate. It doesn't say what armour value this gives, so I'll just go with the standard book value of 6 Body.
    Boarding Armour (Rare, DH IH): Fairly heavy armour, no penalties, includes photo-visor.
    Augmetic Engine Plate (Rare, HA): Very heavy armour, but lots of penalties to go with.
    Pressure Carapace (Very Rare, HA): Basically a carapace voidsuit. Resistant to punctures, but does not include a rebreather. If you want you can add a standard rebreather to one using the upgrade rules.
    Footfall Voidsuit (Scarce, HA): only 2 armour, but no penalties and lots of fun extras.
    Resciscum Exploration Suit (Rare, SoI): Lots of penalties, average armour, incredibly long-lasting. For the paranoid.

    That's all I could find. If you know of something else, feel free to speak up.
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  29. - Top - End - #209
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    Default Re: Sea of Stars - OOC

    Quote Originally Posted by Destro_Yersul View Post
    That's all I could find. If you know of something else, feel free to speak up.
    Maybe Synskin (RT 141). Standard kit for Senescals but Extremly Rare (+2 armour to all locations, bonuses to hiding).

    I also have xeno-mesh armour which has higher AP so I'll stick with that.

  30. - Top - End - #210
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    Default Re: Sea of Stars - OOC

    I have a regular void-suit, but I'll try for a Selenite one. (1d100)[12] vs 53

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