The Order of the Stick: Utterly Dwarfed
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  1. - Top - End - #271
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    Default Re: Episode II: The Gathering Storm OOC Thread 2

    Quote Originally Posted by RandomLunatic View Post
    Can I assume Kayla explains who Lusk is? I don't think Shyar's heard that name before.

    And can we wrangle parts somehow? I would like to take advantage of the downtime to have Gial work on some of Shyar's gear.
    Yes, or Gial does.

    Yes, you can work on gear, what are the specifics you want to do?
    TC for short
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    Default Re: Episode II: The Gathering Storm OOC Thread 2

    After checking the books, it looks like it's just to put Mastercraft Device on the ol' camo cloak poncho.
    Last edited by RandomLunatic; 2018-09-24 at 10:11 PM.
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    Default Re: Episode II: The Gathering Storm OOC Thread 2

    Posting sheet here, as requested: Kikari.

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    Default Re: Episode II: The Gathering Storm OOC Thread 2

    Okay so, there's two things left for me to do on Jhriss (generally speaking): the last step of the 10-minute background (memories/quirks/mannerisms), and gear. Sometime during today, I'll end up getting a basic loot list up for Jhriss, but I start running into a problem with this bit from the recruitment rules:

    Quote Originally Posted by Thundercracker View Post
    Shoot for 10,000 credits but this is negotiable for excellent backstories.
    Jhriss' background, such as it is, is kinda bare-bones right now because I'd prefer to tie him more directly to the actual setting which I've limited information on - although I'm reading through the threads to fix that, a TL;DR would also be useful in that regard. That being said, Jhriss' got extensive contacts (currently 5 official friends with another three in the works right now), and combined with his background/personality stuff, he's well set-up as a middleman, salesman, trader, smuggler, or merchant. That being said, particularly for Jhriss, there is a stark difference between what is reasonable amounts of money (from a game balance perspective) and what is feasible amounts of money (what he could potentially get, if he worked at it a bit). And while I'm of the opinion that a merchant character could probably start with more money than normal, particularly since that's basically Jhriss' whole deal, I'm a bit nervous about increasing it for chargen purposes. Once the game starts, all bets are off, and I'll be leveraging to make us a profit the whole way through, but the fact that Jhriss could theoretically Chain Of Deals his way from starting cash to fully legal, brand new Corellian Corvette in a week doesn't mean that kind thing should be allowed pre-game. >.<

    Again, gonna find ~10k worth of gear for now, and probably get an idea of what he might buy with more if he had it.
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    Default Re: Episode II: The Gathering Storm OOC Thread 2

    You wonít be able to take advantage of infinite credit loops. Itís not the focus of this game.

    Just for my own edification, how exactly would you do this in a week if it was allowed?
    TC for short
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  6. - Top - End - #276
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    Default Re: Episode II: The Gathering Storm OOC Thread 2

    Quote Originally Posted by Thundercracker View Post
    You wonít be able to take advantage of infinite credit loops. Itís not the focus of this game.

    Just for my own edification, how exactly would you do this in a week if it was allowed?
    Spoiler: The process
    Show
    Jhriss seeks out somebody selling something that has a market price of ~75% of his current cash (for this first round, ~7500 credits). Finding such a person would probably be the "Locate Individual" use of Gather Information, which involves 1d6 hours to make the check, and either a DC 15 GI check if the target is easy to locate, or a DC 25 check and 500 credits in info-gathering funds/bribes/etc for individuals that aren't that well-known, or that have taken effort to conceal their presence/whereabouts. I'm going to stretch "not well known" to somehow include "random NPC who happens to be selling bulk orange juice/family heirlooms/old computers/whatever Jhriss is buying this time. Jhriss makes the DC 25 70% of the time, or 100% of the time if he has three people helping him track down information (such as three party members also looking for info on the same subject, which seems reasonable-ish in-character, and mechanically there's evidence in support of multiple people aiding at once in a few places), so I'm going to be assuming he nails the DC 25 without effort as long as he's got money to spend on bribing info out of people. I'm also assuming that travel to the seller and the actual negotiation don't overly add to the 1d6 hours this check takes. As part of this DC 25 GI check, Jhriss can also make a Persuasion check to Haggle down the bribery requirement to 250 credits; presuming that the people Jhriss is bribing are Indifferent towards him, this is +18 vs DC 25, so he succeeds about 70% of the time (and I think it's harder to expect the whole party to be able to aid on this kind of check, but that's fine by Jhriss, he likes talking).

    So at this point, we've located somebody selling something for 75% of starting funds (again, 7500 credits in this case), and Jhriss is already down 250 or 500. He then uses the Haggle use of Persuasion again, this time to reduce the price the person will willingly sell the item for; once again, assuming they are Indifferent, this is +18 vs DC 25. Success means he buys it for 50% market value, failure means he can buy it for 100% market value. Now Jhriss seeks out a buyer for the thing he just bought (another DC 25 Gather Information check, complete with bribe money...another Persuasion check to haggle down the bribery cost, and that takes 1d6 hours for gathering information, as well as assumed travel and negotiation). He then uses Haggle use of Persuasion on the buyer to try and convince them to buy it for 150% market value instead of 100%; if he fails, he sells it for normal price. Regardless of how the bribery-haggles go, if Jhriss fails while haggling with both the seller and the buyer, he has lost money...but if he succeeded with either, or both, he has made money (potentially quite a bit of profit).

    With that single item/shipment bought and sold, Jhriss repeats the process. I took these rolls I made while making my previous post and calculated out earnings; based on those rolls, and Jhriss seeking out an item/shipment equal to 75% his current assets, those 14 buy-low/sell-high cycles take 97 waking hours to deal with, or (including time spent sleeping each day) just over 6 days flying around some economic hub in the galaxy, searching for buyers and sellers. And if all goes according to plan, based on those rolls, his persistence and diligence and silver tongue have turned 10,000 credits into 3,786,203 credits in just under a week - enough to buy a brand new, fully legal Correllian Corvette, including the licensing fee.


    There are a number of important caveats and points of order that must be made clear, on account of how they drastically slow this down in practice. First of all, the ideal situation (that is, the closest you could get to something like this in a more realistic economy) is essentially Jhriss spends a week trading stocks. Even in such an ideal, perfect scenario for bringing about the above result, Jhriss has two major problems: one, if he goes from 10k to 4mil in a week, a lot of important people are going to notice; two, all of the buyers and sellers in the above scenario are now versions of Jhriss working for their own interests, meaning it starts getting more into opposed rolls than flat DCs and he's going to have a harder time turning such a large profit so quickly.

    But if we go the actual "I'm acting as middleman to weirdos selling expensive crap around the galaxy", there's still a lot of things that can put the breaks on this money train without breaking the rules. For starters, I'm assuming that the time required to make the Gather Information check includes travelling to meeting the buyer/seller, but by default it doesn't; if that buyer/seller is on the other side of the galaxy, it's going to take a lot more time to complete the transaction, and it's going to cost a lot more money in fuel to get there, which maybe makes it a more risky venture so Jhriss has to set his sights on lower hauls so that he doesn't bankrupt himself assuming he'll be able to haggle a good deal when he gets there, and traveling with valuable cargo/lots of credits is a good way to get targeted by pirates.

    Beyond that rather obvious time-sink, the Haggling rules have this fun little line:

    Quote Originally Posted by http://swse.wikia.com/wiki/Persuasion
    No matter how adept you are at Haggling, a creature won't pay more for an item that can easily be obtained elsewhere for the standard listed price.
    So while I can always at least try to haggle a seller down a bit, if somebody's buying something from me that they could pretty easily buy somewhere else, I can't really shaft them on the price. Beyond that, while the Haggling rules are pretty clear on what happens if you successfully Haggle, they're also not super-realistic; your ability to get a good buying/selling price is measured against a flat DC which is only affected by the target's attitude towards you. It would hardly be unreasonable to make Haggling an opposed check more akin to the Gambling rules in core, where it's an opposed check (possibly adjusted by their attitude towards you), and whoever wins the opposed check gets a percentage price advantage based on how much they won by, probably to a maximum of 50%. Because under the existing rules, the King Of Hutts is just as difficult/easy to Haggle with as an irate nobody farmer, and that...doesn't feel right. I realize I'm arguing to make my own job harder, but I prefer to think of it as making my own job more mechanically interesting/realistic.

    The final issue with gathering so many credits so quickly is that it's entirely possible - indeed, reasonable - that the higher a score I'm looking to find, the more difficult it is to find via Gather Information. In the above example, the first round-around I'm looking for somebody selling something for 7500 credits (uncommon, but hardly rare), while in the 14th round, I'm essentially shopping for a used Corellian Corvette, selling it to somebody for it's brand new price, and then using my newfound profit to buy an actually-new Corvette for myself. This points out the obvious problem with the loop: the longer it goes, the less likely I should be to find somebody selling something in the price range I'm looking for, and the harder it'll be to find somebody wanting to buy that thing - partially because at that point, they probably found each other awhile ago.

    So...yeah. My theoretical example is theoretically possible but would almost certainly not play out, at least not that quickly. I would like for the game to allow for trading schemes, smuggling runs, and grifts that lead to profitable paths, but going that quickly is not only difficult to accomplish and requires the perfect circumstances, it also attracts the attention of dangerous people. But all that being said...I could do it. It's feasible, even if it'll never happen for a large number of reasons.
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  7. - Top - End - #277
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    Default Re: Episode II: The Gathering Storm OOC Thread 2

    No, it wouldnít play out like that. There would be other interested parties, and when youíre buying stuff for 50% if what it costs, thereís a good chance itís stolen which leads to all kinds of shenmanigans.

    If you sell someone something for 50% more than itís worth, it doesnít take them too long to figure it out.

    Pretty soon, youíre being boarded by Kanjiclub because thereís nobody left in the galaxy for you to swindle. Plus if youíre making a boatload of credits, everyone is going to want a piece. Gotta kick up to the Syndicate, gotta grease the local politicians, gotta pay the tax man, gotta hire security so nobody robs you or kidnaps your family for ransom, etc.

    Iím not saying you canít try to pull something like this, but it would definitely not be smooth sailing.
    Last edited by Thundercracker; 2018-09-25 at 09:22 AM.
    TC for short
    Malcolm Reynolds avatar by Strawberries

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  8. - Top - End - #278
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    Default Re: Episode II: The Gathering Storm OOC Thread 2

    Quote Originally Posted by Thundercracker View Post
    No, it wouldnít play out like that. There would be other interested parties, and when youíre buying stuff for 50% if what it costs, thereís a good chance itís stolen which leads to all kinds of shenmanigans.

    If you sell someone something for 50% more than itís worth, it doesnít take them too long to figure it out.

    Pretty soon, youíre being boarded by Kanjiclub because thereís nobody left in the galaxy for you to swindle. Plus if youíre making a boatload of credits, everyone is going to want a piece. Gotta kick up to the Syndicate, gotta grease the local politicians, gotta pay the tax man, gotta hire security so nobody robs you or kidnaps your family for ransom, etc.

    Iím not saying you canít try to pull something like this, but it would definitely not be smooth sailing.
    Exactly. I'm not mentioning in a "this is the direction I expect the game to go in without issue", as much as a "I am nervous about the negotiation rules of this system, and I'm unsure how much that should factor into my starting wealth".

    I also forgot to mention a potential issue: I can't even attempt to haggoe with somebody Hostile towards me, although admittedly I imagine that's because such a transaction couldn't occur at all without bloodshed.
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  9. - Top - End - #279
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    Default Re: Episode II: The Gathering Storm OOC Thread 2

    Welcome, welcome!

    Also, I now succeed the DC 20 Mechanics checks for Tech Specialist even on a 1, so...I guess it's one Mastercraft Camo Poncho for Shyar, and one for Gial, and I suppose I'll improve his toolkit too. -1000 cr for Shyar, -2000 for Gial.
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    Default Re: Episode II: The Gathering Storm OOC Thread 2

    Ooh cool, a Tech Specialist in the party. That's gonna give us some interesting options...

    Oh, and I wanna address a point from earlier that went over my head at the time: I'm not buying from somebody who is selling their stuff for half normal price, I'm buying stuff from somebody who is selling for normal price and haggling the price down; this would probably be easier to do if they're stolen goods in the first place, but I would assume that walking into a legitimate business and haggling down the price wouldn't suddenly make the stuff be stolen goods, as much as stuff that is (or that I can convince them is) difficult to expect to sell at full market value, or that selling cheaply to me can be beneficial in the long run.
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    Default Re: Episode II: The Gathering Storm OOC Thread 2

    Welcome new guys!

    Quote Originally Posted by Hazuki View Post
    Posting sheet here, as requested: Kikari.
    Class defense bonus don't stack. Your class defense bonuses should be straight +2s from Jedi Knight. You're missing your 1/2 level and STR bonuses to weapon damage. Lightsabers are not thrown weapons by default, per the errata.

    Your Will defense values are right, but the the sheet is summing them wrong. This is a MW bug. Try changing your CT on the sheet a few times and see if it fixes itself.

    Quote Originally Posted by AvatarVecna View Post
    *Big snip*
    D20 is not a good economic simulator. In other news, water is wet and cats don't like it.

    Also, IIRC the base sale price for non-trade goods is half the listed buy price.

    On the other hand, the red paperclip is a thing.

    Jhriss should have 10 known languages.
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    Default Re: Episode II: The Gathering Storm OOC Thread 2

    Quote Originally Posted by RandomLunatic View Post
    Welcome new guys!

    Class defense bonus don't stack. Your class defense bonuses should be straight +2s from Jedi Knight. You're missing your 1/2 level and STR bonuses to weapon damage. Lightsabers are not thrown weapons by default, per the errata.

    Your Will defense values are right, but the the sheet is summing them wrong. This is a MW bug. Try changing your CT on the sheet a few times and see if it fixes itself.
    Thank you! I think I've fixed it now?

  13. - Top - End - #283
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    Default Re: Episode II: The Gathering Storm OOC Thread 2

    Quote Originally Posted by RandomLunatic View Post
    D20 is not a good economic simulator. In other news, water is wet and cats don't like it.

    Also, IIRC the base sale price for non-trade goods is half the listed buy price.

    On the other hand, the red paperclip is a thing.

    Jhriss should have 10 known languages.
    Yeah, it's problematic for a number of reasons. Part of why I'm hoping to make it...flow better, I guess. I know the "sell for half-price" thing was the rule in 3.5/PF, but I can't find any reference to equipment being harder to sell than buy - which seems fine to me, both because it makes the economy of Saga less stupid than 3.5 in the story of things, and because items are a big part of the power balance in 3.X (via magic items), where there aren't exactly magic lightsabers or super-armor lying around - there's slightly more expensive stuff, but past a certain point weapons and armor and the like don't really get better, which is more fitting to SW. The only reference I've found along these lines is in regards to vehicles, where used vehicles sell for much less than new ones, but I think that's more a matter of wear-and-tear from long-term use prior to purchase than literal "only one person can ever sell it for full price".

    The red paperclip story is a fun one, and proof that chain of deals BS actually works in a realistic economy, rather than just as a cartoony joke. But yeah, it should by all rights take way longer than the theorycrafting up there.

    Actually, I think he should have 11? 2 from race, 4 from Int, 5 from Linguist? But yeah I definitely should have more, and I'm not sure why I had that few in the first place...anyway, off to adjust that.
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    Default Re: Episode II: The Gathering Storm OOC Thread 2

    Ok, need to integrate the newcomers into the setting a bit.

    For both:

    What do you do for the Syndicate? What did you do recently to get you elevated to your current role with responsibility over a team or group of lower level associates?

    Kikari: need to amend your relationship with the Kalatar slightly. Maybe you were working for them and your contact with them requested you to do something you didnít want to. You also had incriminating evidence against him, so you were sent on a suicide mission to get rid of you. Syndicate spy bailed you out and you blackmailed your former boss together.

    Howís that sound?

    Jhriss: get your memories in ASAP. Change the Hutt boss to Garuda the Hutt.
    TC for short
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    Default Re: Episode II: The Gathering Storm OOC Thread 2

    Some background on Kalatar and Muiridon.

    They are two planets in the same system, separated by an asteroid belt.

    The Kalatar are members of the galactic republic (now the GT) while Muiridon is not, and the Kalatar use this to their advantage in trade and economics. The two worlds have fought a civil war recently , with a tentative armistice signed several years back. The two sides are bent on building up their respective militaries despite sanctions placed on them by the GT. Kalatar is the original settlement of the system but underwent a natural disaster which allowed Muiridon to close the gap in terms of military industry and technology capabilities. Each world has several colonies for various purposes, but Kalatar considers all of them part of its empire, whether or not they exercise direct control over them. Titan 1 and 2 are two large asteroid cities administered by Ferrmore mining corporation, and until recently when the Kalatar annexed Titan 1, were considered neutral territory.
    TC for short
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    Default Re: Episode II: The Gathering Storm OOC Thread 2

    Quote Originally Posted by Thundercracker View Post
    Ok, need to integrate the newcomers into the setting a bit.

    For both:

    What do you do for the Syndicate? What did you do recently to get you elevated to your current role with responsibility over a team or group of lower level associates?
    Not sure how much detail you want here.

    Kikari was the saving grace of a heist gone wrong. What was meant to be a simple raid of a former Hutt safe-house turned out to be a delve into mechanical madness, with walls that shifted when they weren't looking, traps galore, and a lone mad combat Droid left to maintain it. When the demolitions expert failed to disarm a rigged Thermal Detonator, Kikari was there to soak up the blast with her palm. When the slicer was distracted by the hail of a turret, her soothing influence and guiding words let her get them through the door. The muscle, and a high-ranking Syndicate member's son, had been torn up by the turret and her healing was the only thing that kept him alive. She used her farseeing to track the droid through the deathtrap, leading them straight to the treasures at the safe house's core.

    Unfortunately, the slicer just couldn't crack into the safe, and the last failsafe of the safehouse - self destruction - was imminent. Kikari simply phased her hand through the safe, snatched the Krayt Dragon Pearl, and ran with the rest of the group. It was agreed that, without her talents and leadership, the team would certainly have died and and the Krayt Dragon Pearl would never have been in the Syndicate's hands.

    Quote Originally Posted by Thundercracker View Post
    Kikari: need to amend your relationship with the Kalatar slightly. Maybe you were working for them and your contact with them requested you to do something you didnít want to. You also had incriminating evidence against him, so you were sent on a suicide mission to get rid of you. Syndicate spy bailed you out and you blackmailed your former boss together.

    Howís that sound?
    Yeah, okay.
    Last edited by Hazuki; 2018-09-26 at 07:52 AM.

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    Default Re: Episode II: The Gathering Storm OOC Thread 2

    Lusk is Quarren?

    Quote Originally Posted by Hazuki View Post
    Thank you! I think I've fixed it now?
    Your attack bonus with the pistol should be +5. Other than that, looks good.

    Quote Originally Posted by AvatarVecna View Post
    Yeah, it's problematic for a number of reasons. Part of why I'm hoping to make it...flow better, I guess. I know the "sell for half-price" thing was the rule in 3.5/PF, but I can't find any reference to equipment being harder to sell than buy - which seems fine to me, both because it makes the economy of Saga less stupid than 3.5 in the story of things, and because items are a big part of the power balance in 3.X (via magic items), where there aren't exactly magic lightsabers or super-armor lying around - there's slightly more expensive stuff, but past a certain point weapons and armor and the like don't really get better, which is more fitting to SW. The only reference I've found along these lines is in regards to vehicles, where used vehicles sell for much less than new ones, but I think that's more a matter of wear-and-tear from long-term use prior to purchase than literal "only one person can ever sell it for full price".
    TBH, using a fixed DC and an all-or-nothing effect is where haggling went wrong. If you base it on the targets Will, like every other interaction skill, and scaled the discount to something like 10%+10% per 5 points you beat the DC, it'd be something low level characters could use too and wouldn't just blow the economy once you hit mid levels.

    Of course, then you run into the busted skill-versus-defense scaling issues. Argh.


    Actually, I think he should have 11? 2 from race, 4 from Int, 5 from Linguist? But yeah I definitely should have more, and I'm not sure why I had that few in the first place...anyway, off to adjust that.
    Yes, you're right. Missed that one.
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    Default Re: Episode II: The Gathering Storm OOC Thread 2

    Yes, Lusk is quarren, updated 1st post to reflect this. I missed it in the format change.

    Donít worry too much, I will make the game breaking mechanics not so game breaking and hopefully make them interesting at the same time. A few things come to mind, from slowing down approval and/or transfer of goods, to people trying to swindle you, to interference and/or confiscation by law enforcement or rival gangs, to stuff simply getting destroyed, lost, or stolen. Overcoming these obstacles then becomes a point of drama and/or tension for the party, especially if significant npcís are caught up in the obstacles or the goods are needed for important relationships etc.
    TC for short
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    Default Re: Episode II: The Gathering Storm OOC Thread 2

    What...

    How...

    But...

    ..."safe house" my rear end.

    Can I make some kind of check to determine whether this is actually just a ruse to test our loyalty or something? Perception? Straight Wisdom or Intelligence?
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    Default Re: Episode II: The Gathering Storm OOC Thread 2

    *grin* I swear Wyn tried not to rat you out!

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    Default Re: Episode II: The Gathering Storm OOC Thread 2

    I rolled the perception checks and sent PMs.
    TC for short
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    Default Re: Episode II: The Gathering Storm OOC Thread 2

    Quote Originally Posted by Hyperbolic sine View Post
    What...

    How...

    But...

    ..."safe house" my rear end.

    Can I make some kind of check to determine whether this is actually just a ruse to test our loyalty or something? Perception? Straight Wisdom or Intelligence?
    Someone doesn't watch enough movies.
    I am not crazy! I prefer "reality impaired".

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    Default Re: Episode II: The Gathering Storm OOC Thread 2

    Quote Originally Posted by Hazuki View Post
    Not sure how much detail you want here.

    Kikari was the saving grace of a heist gone wrong. What was meant to be a simple raid of a former Hutt safe-house turned out to be a delve into mechanical madness, with walls that shifted when they weren't looking, traps galore, and a lone mad combat Droid left to maintain it. When the demolitions expert failed to disarm a rigged Thermal Detonator, Kikari was there to soak up the blast with her palm. When the slicer was distracted by the hail of a turret, her soothing influence and guiding words let her get them through the door. The muscle, and a high-ranking Syndicate member's son, had been torn up by the turret and her healing was the only thing that kept him alive. She used her farseeing to track the droid through the deathtrap, leading them straight to the treasures at the safe house's core.

    Unfortunately, the slicer just couldn't crack into the safe, and the last failsafe of the safehouse - self destruction - was imminent. Kikari simply phased her hand through the safe, snatched the Krayt Dragon Pearl, and ran with the rest of the group. It was agreed that, without her talents and leadership, the team would certainly have died and and the Krayt Dragon Pearl would never have been in the Syndicate's hands.

    Yeah, okay.
    Thought I replied to this. Itís good, add it to your background please.

    AV, how are those memories coming?

    Apologies for the delay in getting you worked in, but we should be good to go in a few days.
    TC for short
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    Default Re: Episode II: The Gathering Storm OOC Thread 2

    AV, hazuki, still with us?
    TC for short
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    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

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    Default Re: Episode II: The Gathering Storm OOC Thread 2

    Yeah. I did the thing.

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    Default Re: Episode II: The Gathering Storm OOC Thread 2

    Quote Originally Posted by RandomLunatic View Post
    Someone doesn't watch enough movies.
    Random, this does not compute for me, because Iím slow. What did you mean?
    TC for short
    Malcolm Reynolds avatar by Strawberries

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

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    Default Re: Episode II: The Gathering Storm OOC Thread 2

    Apologies, been distracted away from the forum for the most part the last few days. Spending today working on updating my various games. Hutt name has been changed, and looking forward to learning how my enemy ties in with the plot. Working on more detailed versions of these two memories, but they amount to the following:
    • Discussing psychology with a cousin of his who teaches on a similar subject at an upstanding university (who is getting more detailed out as a contact). His cousin handles the more theoretical side of things, approaching the subject from an academic stance, while Jhriss tends to look for practical application of such knowledge - which causes disagreement between them sometimes.
    • His brief alliance with Corellian law enforcement when he set up the sting that caught Decker, and his thoughts on the officers involved in the case.
    (WW/Mafia) Mansion Murder Mystery is recruiting!

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    Default Re: Episode II: The Gathering Storm OOC Thread 2

    Cool.

    Iím going to get you guys into the game after this scene.

    You will have been through some kind of loyalty test as well. It doesnít matter specifically what it is but if you want to flesh that out you can. This way all the characters will be on even footing.
    TC for short
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    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

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    Default Re: Episode II: The Gathering Storm OOC Thread 2

    Quote Originally Posted by Thundercracker View Post
    Random, this does not compute for me, because Iím slow. What did you mean?
    I'm pretty sure he was just poking fun at my reaction.
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    Default Re: Episode II: The Gathering Storm OOC Thread 2

    Quote Originally Posted by Thundercracker View Post
    Random, this does not compute for me, because Iím slow. What did you mean?
    Just having a bit of fun with Hyper. The "secretive agency subjects prospective members to interrogation to find out if they'll crack" trope is common enough I picked up on it quick enough.

    On the subject of banks, I'm looking for the SW equivalent of an account in the Cayman Isles. I doubt they'd require an in person meeting, seeing how the owner of record on most of them aren't even flesh-and-blood humans.
    Last edited by RandomLunatic; 2018-10-01 at 04:26 PM.
    I am not crazy! I prefer "reality impaired".

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