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  1. - Top - End - #31
    Titan in the Playground
     
    Dimers's Avatar

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    Default Re: The World of Ladrith (Ic)

    Gyllene is about to join the goliaths' conversation, but just then,

    Quote Originally Posted by Marlowe View Post
    From somewhere downwind comes a couple of hoots, of the "person imitating an owl" persuasion.
    "Gods, that was two! We need to go help Cascette!" The boy is up in a snap, leaving his pack on the ground as he races downwind. "Come on!" he shouts back over his shoulder to the camp.

    Spoiler: I don't think that's what you intended ...
    Show
    But it is what you said.
    Avatar by Meltheim: Eveve, dwarven battlemind, 4e Dark Sun

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  2. - Top - End - #32
    Ogre in the Playground
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    Default Re: The World of Ladrith (Ic)

    Saba promptly follows at a run.

  3. - Top - End - #33
    Firbolg in the Playground
     
    Marlowe's Avatar

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    NO LONGER IN CHINA!

    Default Re: The World of Ladrith (Ic)

    Meh. Whatever works. This was a lot simpler when it was just me and Big Man...

  4. - Top - End - #34
    Ogre in the Playground
     
    DwarfBarbarianGuy

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    Default Re: The World of Ladrith (Ic)

    Cascette is in need of help? Let's hurry! Ian followed as well.

  5. - Top - End - #35
    Bugbear in the Playground
     
    Savarin's Avatar

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    Default Re: The World of Ladrith (Ic)

    Ralphye groans as you run off forcing him to chase after you. Soon you see Cascette with a wolf a bit further ahead your shouting alerting it to your presence. Ralphye quickly holds up his ‘Diviner’ and it glows grey with a number 4 in it. Making him sigh in relief.

    Lets kill this wolf quick so we can get back to our food. Ralphye smiles as he draws his sword.

    Spoiler: Init
    Show
    Wolf (1d20+1)[14]
    Ralphye moves with wolf.
    Spoiler: Dice codes
    Show

    [roll]1d100[/roll]
    [roll]1d20[/roll]
    [roll]1d12[/roll]
    [roll]1d10[/roll]
    [roll]1d8[/roll]
    [roll]1d6[/roll]
    [roll]1d4[/roll]
    [roll]1d2[/roll]

  6. - Top - End - #36
    Ogre in the Playground
     
    Greenflame133's Avatar

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    Default Re: The World of Ladrith (Ic)

    Seeing how her companions run off Ashie stays with the camp. As there is testy selling food left and surly more of wild creatures will come. It's best to not leave it unattended. It's a shame really. She won't get a chance to part take in first fight.

  7. - Top - End - #37
    Ogre in the Playground
     
    DwarfBarbarianGuy

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    Default Re: The World of Ladrith (Ic)

    Come on group, little wulfi doesn't wanna make sit! Ian said with a strange grin on his face. Maybe he was leaving everything behind and maybe he was “just“ a bard, but you couldn't deny that he was a dwarf who liked it to fight.

    He started singing an inspiring song about brave warriors and fights and whatnot, moved closer to the wolf and looked at it with an focused sight.

    Spoiler: Actions
    Show
    Knowledge Devotion (nature) (1d20+11)[23] edit: +2 atk/dmg for me
    Move action: move closer to wolf (how far is the wolf away btw)
    Standard action: starting singing -> inspire courage Edit: +1 atk and stuff for everybody
    Last edited by Fliggl; 2018-04-23 at 12:45 PM.

  8. - Top - End - #38
    Ogre in the Playground
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    Default Re: The World of Ladrith (Ic)

    Saba
    Shoo Little puppy dog
    Spoiler: OOC
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    Move action toward the wolf
    Std action Intimidate: (1d20+11)[24] (He counts as Large for intimidation, if the wolf is bigger than med, -4) (Goal scare the wolf off)

  9. - Top - End - #39
    Bugbear in the Playground
     
    Savarin's Avatar

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    Default Re: The World of Ladrith (Ic)

    The Iron Clad Wolf backs away from Saba and runs into the forest. It’s eyes seeing that it’s outnumbered retreats.

    ————

    Back at camp 3 Iron Clad Wolves move to the meat on the fire. Upon seeing Ashie they howl there loud howls making a very terrifying sight.

    (Dc 19 to become shaken)

    (What do you do?)

    Spoiler: Ooc
    Show
    First Wolf was about 40 feet away fro Cascette around 60 from you fliggi.
    Spoiler: Dice codes
    Show

    [roll]1d100[/roll]
    [roll]1d20[/roll]
    [roll]1d12[/roll]
    [roll]1d10[/roll]
    [roll]1d8[/roll]
    [roll]1d6[/roll]
    [roll]1d4[/roll]
    [roll]1d2[/roll]

  10. - Top - End - #40
    Ogre in the Playground
     
    Greenflame133's Avatar

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    Default Re: The World of Ladrith (Ic)

    Ashie, being yet to receive solid beating, decides to fight for her food. She may not be able to kill them but landing a solid hit may deter them. She yells "be gone!" running at the nearest wolf

    Spoiler: Crunch
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    Using Moment of Perfect Mind Concentration(in place of will save) (d20+11)[22]
    Battle Leader's Charge (asumming at least one is with 80ft) (d20+10)[24], DMG (2d8+17)[22]

  11. - Top - End - #41
    Ogre in the Playground
     
    DwarfBarbarianGuy

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    Default Re: The World of Ladrith (Ic)

    Ian heard the howl, took a short view left and right, casted a spell and run back to the camp.

    Spoiler: Actions
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    standard action: casting Expeditious Retreat (+30ft movement for the next 3 minutes. So now he has 50ft movement.
    Move action: yeah... he moves

    And he is still singing. Casting and singing is fine b/c of the melodic casting feat.
    Last edited by Fliggl; 2018-04-24 at 02:44 PM.

  12. - Top - End - #42
    Titan in the Playground
     
    Dimers's Avatar

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    Default Re: The World of Ladrith (Ic)

    "Timing, timing is everything," says Gyllene breathlessly as he comes into view of the prodigal Cascette. "Come back with us -- it sounds like more of them are at Ralphye's fire." He pulls a sling and a bullet from his hip pouch as he moves back to the camp.

    Spoiler: mechanics
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    Drawing sling as a free action while I move. If I can get into view with my normal 30' move, I'll spend my other action loading the sling. If not, double-move.
    Avatar by Meltheim: Eveve, dwarven battlemind, 4e Dark Sun

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  13. - Top - End - #43
    Firbolg in the Playground
     
    Marlowe's Avatar

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    Default Re: The World of Ladrith (Ic)

    "So, so. Isn't this fun?" says Cascette, no longer bothering to hide and putting on full speed toward the campsite, axe drawn and gleaming.

  14. - Top - End - #44
    Ogre in the Playground
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    Default Re: The World of Ladrith (Ic)

    Saba
    I don't really think so, we are going to beat on poor animals, instead of proper monsters.
    (He runs with)

  15. - Top - End - #45
    Bugbear in the Playground
     
    Savarin's Avatar

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    Default Re: The World of Ladrith (Ic)

    The wolf takes a hard slam from ashie but it doesn’t deter it as he and his two companions flank and attack ashie!

    Spoiler: Ouchies
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    Brown Eyed Clad Wolf (Injured)
    (1d20+14)[24]
    (2d6+5)[7]
    Black eyed Clad Wolf
    (1d20+14)[17]
    (2d6+5)[11]
    Red eyed Clad Wolf
    (1d20+14)[20]
    (2d6+5)[8]

    Also keep in mind I said the normal monsters here are really deadly do be careful


    Everyone is up!


    Ralphye groans as he starts following you back to camp seeing the wolves he waits.
    Spoiler: Dice codes
    Show

    [roll]1d100[/roll]
    [roll]1d20[/roll]
    [roll]1d12[/roll]
    [roll]1d10[/roll]
    [roll]1d8[/roll]
    [roll]1d6[/roll]
    [roll]1d4[/roll]
    [roll]1d2[/roll]

  16. - Top - End - #46
    Ogre in the Playground
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    Default Re: The World of Ladrith (Ic)

    Saba punches one away from Ashe
    Spoiler: OOC
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    EDIT: I Forgot the bardic music, +1 to all of those except the str check.
    Att: (1d20+12)[15] Dmg (1d6+9)[15]
    ConfAtt: (1d20+12)[18] ConfDmg (1d6+9)[14]

    Str Check for bullrush from knockback (1d20+20)[38]

    If I knock the wolf back, this will provoke attacks from our adjacent allies.

    Bad Dog.
    Last edited by Novabomb; 2018-04-26 at 12:33 AM.

  17. - Top - End - #47
    Ogre in the Playground
     
    Greenflame133's Avatar

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    Default Re: The World of Ladrith (Ic)

    Ashie her halabard on the same wolf. She is not going down with a fight. She let's out a roar. She is going to kill at lest one, and then Raphael for leaving the food like an idiot. Then she shifts getting behind the wolf he was hitting.

    Spoiler: crunch
    Show

    Using stone bones to gain DR
    Attack: (d20+8)[18]
    Dmg: (1d8+7)[13]
    Then she moves as far as possible behind that wolf (from my calculation it's 10ft)

    Tumble: (d20+6)[22]
    Tumble: (d20+6)[18]

  18. - Top - End - #48
    Ogre in the Playground
     
    DwarfBarbarianGuy

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    Default Re: The World of Ladrith (Ic)

    Ian runs faster than not much dwarves before him. This could be a topic for a future song.
    But for now he continued his song about bravery while running with his comrades back to the camp.

  19. - Top - End - #49
    Firbolg in the Playground
     
    Marlowe's Avatar

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    Default Re: The World of Ladrith (Ic)

    "Is it just me, or is it taking a lot longer to get back to camp running than it took to get away from it sneaking?"

    [Clarifications needed, please. Who is in combat, who can fight, and who is still getting to where they can do these things?]

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