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  1. - Top - End - #31
    Titan in the Playground
     
    Starbuck_II's Avatar

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    May 2004
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    Default Re: 3.5 Why no scaling on sleep?

    Quote Originally Posted by Morty View Post
    Sleep is an encounter-ending spell on low levels that has a unique balancing factor to make it all but useless later on. That's not a good thing, but then there's no real consistency on how useful low-level spells should be as you go up in levels. And at the end of the day I don't think a 1st level spell that can take several opponents out of the fight is a good idea anyway.
    Color Spray still works unlike sleep at higher levels (no HD Limit, just less effects).
    Extended Color spray is a very strong 2nd level spell (few 2nd level can match, Pyrotechnics if near flame comptes well though).

  2. - Top - End - #32
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    Default Re: 3.5 Why no scaling on sleep?

    Quote Originally Posted by retaliation08 View Post
    The problem I am trying to fix is emulating a brass dragons sleep gas on a Bard with existing mechanics without unbalancing everything.
    If you're trying to do it with existing mechanics, then don't use the sleep spell. The existing mechanics for that spell don't work like that.

  3. - Top - End - #33
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    Kelb_Panthera's Avatar

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    Oct 2009

    Default Re: 3.5 Why no scaling on sleep?

    It was my understanding this scales like hold, charm, and dominate; by taking higher level bits of the chain.

    Sleep
    Deep slumber
    Symbol of sleep (in a box, obviously).
    I am not seaweed. That's a B.

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    Kelb, recently it looks like you're the Avatar of Reason in these forums, man.
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    [...] bringing Kelb in on your side in a rules fight is like bringing Mike Tyson in on your side to fight a toddler. You can, but it's such massive overkill.
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