Results 91 to 109 of 109
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2018-05-29, 05:52 PM (ISO 8601)
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- Aug 2014
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Re: Can a good character cast Animate Dead without issue?
This doesn't help you actually. A cleric can't cast spells opposed to their deity's or their own alignment:
Chaotic, Evil, Good, and Lawful Spells: A cleric can’t cast spells of an alignment opposed to his own or his deity’s (if he has one). For example, a good cleric (or a neutral cleric of a good deity) cannot cast evil spells. Spells associated with particular alignments are indicated by the chaos, evil, good, and law descriptors in their spell descriptions (see Chapter 11: Spells).
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2018-05-29, 06:01 PM (ISO 8601)
- Join Date
- Jan 2018
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- In a Mordenkanein Manor
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Re: Can a good character cast Animate Dead without issue?
Or you could be a hellbred and completely ignore all of the alignment nonsense as an Ex ability ''Evil Exception (Ex): A hellbred does not act against its alignment by employing spells with the Evil descriptor, and is treated as Evil for the sake of using Evil magic items, irregardless of its actual alignment.''
Spoiler: MemesHA! you clicked!
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2018-05-29, 07:16 PM (ISO 8601)
- Join Date
- Apr 2016
- Location
- No Longer The Frostfell
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2018-05-29, 08:27 PM (ISO 8601)
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- Jan 2015
- Location
- Frozen City
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Re: Can a good character cast Animate Dead without issue?
So what's the problem with the idea a cleric devoted to evil, taking the Evil Domain, is able to animate more corpses with a casting of Animate Dead than an equal level cleric that is not devoted to evil, without the Evil Domain? Is this somehow problematic from a mechanics perspective?
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"I see one of those I kill it!"
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2018-05-29, 09:46 PM (ISO 8601)
- Join Date
- May 2006
Re: Can a good character cast Animate Dead without issue?
No, but yes. In 3.5, Evil Clerics (or neutral clerics of an evil deity, or neutral clerics of a neutral deity who pick that option) get Rebuke Undead which has the Command option. In Pathfinder, it's a feat.
However that wasn't the intended point of my post. When working with Animate Dead (both in Pathfinder and Dungeons and Dragons 3.5), the created undead stay under your control until other circumstances change that (the three most common in no particular order: you hit your control limit, someone else gains control of them via spell or class feature, they're destroyed). You'd said a cleric needs to keep using negative energy to give them more commands. That's untrue. Both the 3.5 and Pathfinder version have the same clause: "The undead you create remain under your control indefinitely." Once an undead you created via Animate Dead finishes it's first order, you can just tell it to do more stuff, no additional negative energy required (at least, not from you).Of course, by the time I finish this post, it will already be obsolete. C'est la vie.
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2018-05-29, 10:01 PM (ISO 8601)
- Join Date
- Jun 2012
Re: Can a good character cast Animate Dead without issue?
All alignment-based content is massively dependent on setting specifics and/or DM rulings. Therefore, the most correct answer to 'can a Good character cast animate dead without issue?' is: maybe.
Originally Posted by RandomWombat
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2018-05-29, 10:06 PM (ISO 8601)
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- Jun 2013
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Re: Can a good character cast Animate Dead without issue?
Negative energy is antithetical to life. So you're bringing more...entropy or whatever into the material plane. I also think creating mindless servants from people's corpses is generally frowned upon, and making yourself immortal to escape the flow of souls to the outer planes that keeps the planes turning is also probably bad. Not that it would stop me.
Besides that, I think there's some goofy text in either BoED or LM about how negative energy subtly makes the world worse in some abstract undefined way.
I don't disagree that there's logic that supports undead being Evil, but V creating an undead head isn't evidence of how undead creation works in the 3.5 ruleset(there's no application of create greater undead that works like that), and V creating that head is probably the least Evil thing that happens in that arc.Last edited by Zanos; 2018-05-29 at 10:07 PM.
If any idiot ever tells you that life would be meaningless without death, Hyperion recommends killing them!
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2018-05-29, 11:01 PM (ISO 8601)
- Join Date
- Aug 2010
Re: Can a good character cast Animate Dead without issue?
If that was the reason, Calling Xeg-Yi (or Xeg-Ya. Whichever Energon is the negative one) would also be Evil. As would the vast majority of the Necromancy school debuffs, like Touch of Fatigue, since those spells explicitly work by bringing in negative energies.
Simply being frowned upon generally doesn't make anything Evil.
I believe those two have it in some abstract way, but BoVD has this explicit in a more concrete way. The prescence of enough undead, or powerful enough dead, counts for Lingering Evil, which has deleterious affects on the area. So a Lich simply being in an area for a while will begin to plague it with nightmares and blight the land. Therefore, it's very existence is intrinsically harming others.Avatar by TinyMushroom.
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2018-05-29, 11:18 PM (ISO 8601)
- Join Date
- Feb 2011
- Location
- Texas
- Gender
Re: Can a good character cast Animate Dead without issue?
I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.
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2018-05-30, 12:51 AM (ISO 8601)
- Join Date
- Jun 2013
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Re: Can a good character cast Animate Dead without issue?
Aren't those both Eberron creatures, though?
If any idiot ever tells you that life would be meaningless without death, Hyperion recommends killing them!
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2018-05-30, 01:00 AM (ISO 8601)
- Join Date
- Feb 2007
Re: Can a good character cast Animate Dead without issue?
Nope. Planar Handbook creatures.
The Negative Energy plane itself seems to be Neutral - but whatever process allows clerics to draw from the Negative Energy Plane, seems somehow connected to Evil.Marut-2 Avatar by Serpentine
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2018-05-30, 02:20 AM (ISO 8601)
- Join Date
- Oct 2015
- Location
- Berlin
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Re: Can a good character cast Animate Dead without issue?
It´s actually worthwhile to take a closer look at how PF/Golarion has revamped the Great Wheel cosmology and then revisit the 3E/D&D version of it, because they did a better job at explaining the fundamental connections and workings than, say, Planescape or Manual of the Planes did.
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2018-05-30, 02:23 AM (ISO 8601)
- Join Date
- Feb 2011
- Location
- Texas
- Gender
Re: Can a good character cast Animate Dead without issue?
I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.
Check out my NEW sci-fi TTRPG about first contact. Cool alien races, murderous AIs, and more. New expansion featuring rules for ships! New book here NOW!
Iron Chef Medals!
Amazing Princess Mononoke avatar by Dispozition
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2018-05-30, 05:51 AM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Norway
- Gender
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2018-05-30, 05:57 AM (ISO 8601)
- Join Date
- Feb 2007
Re: Can a good character cast Animate Dead without issue?
Yup - Neutral clerics have to choose:
http://www.d20srd.org/srd/classes/cleric.htm
A cleric who is neither good nor evil and whose deity is neither good nor evil can convert spells to either cure spells or inflict spells (player’s choice). Once the player makes this choice, it cannot be reversed. This choice also determines whether the cleric turns or commands undead.Marut-2 Avatar by Serpentine
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2018-05-30, 06:00 AM (ISO 8601)
- Join Date
- Aug 2010
Re: Can a good character cast Animate Dead without issue?
Last edited by Necroticplague; 2018-05-30 at 06:01 AM.
Avatar by TinyMushroom.
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2018-05-30, 06:01 AM (ISO 8601)
- Join Date
- Feb 2007
Re: Can a good character cast Animate Dead without issue?
Cast Evil and Good spells, yes.
Control or Turn, they have to pick one when created and cannot change that, unless they change alignment.Marut-2 Avatar by Serpentine
New Marut Avatar by Linkele
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2018-05-30, 06:10 AM (ISO 8601)
- Join Date
- Aug 2010
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2018-05-30, 06:26 AM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Norway
- Gender
Re: Can a good character cast Animate Dead without issue?