Results 301 to 330 of 615
-
2018-06-19, 05:42 AM (ISO 8601)
- Join Date
- Apr 2013
Re: Fallout 76. Worried? Excited? Both?
To add to this, we're not going to get a ton of build area to set up shop, they've said what you see in the videos is about the size you can build.
I'm wondering if new tile sets and building options will be popping up on the creation club (and if so, ffs, they just tricked me into buying them a'la season pass in F4)
-
2018-06-19, 12:35 PM (ISO 8601)
- Join Date
- Oct 2013
Re: Fallout 76. Worried? Excited? Both?
All good, I didnt take it as an attack, I sympathize a lot. When they announced FF15 everybody in my regular group was basically falling over each other in calling how it's gonna suck and be terrible and what not. It was quite disheartening, because the Trailers and Footage was just exciting enough to make me hope. The fact that I couldnt discuss the game at all without somebody going "Nah man, it's gonna suck." put me off quite a bit back then.
Also, I could stand to give the Devs some more credit, a lot of the footage so far and what they are saying implies at least that they are trying hard to make this good. I was wrong on doomsaying releases before.
As far as world size goes, I have to second the whole "95% of buildings can't be entered.". Size alone doesnt mean much, if theres barely anything in it to actually enjoy. Now before somebody points it out, I get that we are in a wasteland scenario. So the whole "A lot of empty space" thing is kind of a given. I'd still vastly prefer it if you did not spend most of your time trekking trough basically nothing.
F4's one aspect that was actually pretty good was exploration. If you entered a location, there was usually a bunch of stuff to be found. Bobbleheads, Power Cells, a weapon or a magazine, maybe some background Lore or a sidequest. I hope they stick more to that side of things. There are few things quite as sad as when you clear a location and basically get nothing beyond vendor trash. Which is a problem Skyrim was suffering from harshly, and I hope they learned from it.FMA -Envy Avatar by Comissar!
-
2018-06-20, 12:11 PM (ISO 8601)
- Join Date
- Apr 2013
Re: Fallout 76. Worried? Excited? Both?
Just saw this mod for F4, had to share because it made me laugh.
-
2018-06-29, 06:50 PM (ISO 8601)
- Join Date
- Jul 2017
Re: Fallout 76. Worried? Excited? Both?
Fallout 76 lets you play single player, but its easier to do it on multiplayer.
-
2018-06-29, 08:28 PM (ISO 8601)
- Join Date
- Dec 2004
- Location
- I wish I knew...
- Gender
Re: Fallout 76. Worried? Excited? Both?
SpoilerQuite possibly, the best rebuttal I have ever witnessed.
Joker Bard - the DM's solution to the Batman Wizard.
Takahashi no Onisan - The scariest Samurai alive
Incarnum and YOU: a reference guide
Soulmelds, by class and slot: Another Incarnum reference
Multiclassing for Newbies: A reference guide for the rest of us
My homebrew world in progress: Falcora
-
2018-06-29, 08:52 PM (ISO 8601)
- Join Date
- Oct 2006
- Gender
Re: Fallout 76. Worried? Excited? Both?
Yeah, what they said is that you can play solo, which is distinctly different from playing single player.
-
2018-07-03, 05:56 AM (ISO 8601)
- Join Date
- Aug 2013
Re: Fallout 76. Worried? Excited? Both?
Alot of this sounds distinctly like ARK Survival Evolved (basically if I imagine ARK with a Fallout mod the things described would be possible and true simultaneously even though somewhat contradictory).
Which is a multiplayer game, that you can start a (private) single player instance on.
That would be one way to have your cake and eat it.
Whether it will be close to that I guess we'll see.
I never buy games new so anything that relies on other people existing is a non starter. People have moved on when I can be bothered to buy.
ARK I play strictly single palyer, the stuff I hear about the multipalyer servers is so off putting.
-
2018-07-03, 10:48 AM (ISO 8601)
- Join Date
- Dec 2004
- Location
- I wish I knew...
- Gender
Re: Fallout 76. Worried? Excited? Both?
Bethesda has outright stated that there will be no private servers at launch, so there will be no single player instances to begin with. And it's heavily implied that private servers are going to be paid content, or some kind of subscription/monthly maintenance fee, but that is implied, not explicit, so it might not be accurate.
SpoilerQuite possibly, the best rebuttal I have ever witnessed.
Joker Bard - the DM's solution to the Batman Wizard.
Takahashi no Onisan - The scariest Samurai alive
Incarnum and YOU: a reference guide
Soulmelds, by class and slot: Another Incarnum reference
Multiclassing for Newbies: A reference guide for the rest of us
My homebrew world in progress: Falcora
-
2018-07-04, 02:52 AM (ISO 8601)
- Join Date
- Aug 2013
Re: Fallout 76. Worried? Excited? Both?
"Private server" may not be same as single player.
In ARK, there are official ie developer provided servers. Private servers you can set-up and play on with friends. And Local instances.
Hence why I say it can be ARK-like and still have single-player even though "private servers" aren't available to start.
It's also entirely assbackwards to subscribe to a single player game while not doing so the the multiplayer version (the servers have running costs).
I'm trying to make sense of the information given and the ARK-like model is the way I can get it to compile.
-
2018-07-04, 02:58 AM (ISO 8601)
- Join Date
- Jul 2015
Re: Fallout 76. Worried? Excited? Both?
If Bethesda actually sticks to this, it is likely to be a disaster. Official servers in survival games - whether it be ARK, Rust, Conan Exiles, or anything else, are notorious for getting flooded by exploiters/griefers and making it impossible for casual players to actually play the game. Additionally, the usually launch blitz means that a game relying only on official servers will never manage to have enough space at the start and people will ragequit due to being unable to login.
-
2018-07-04, 07:35 AM (ISO 8601)
- Join Date
- Mar 2012
Re: Fallout 76. Worried? Excited? Both?
The reason as to why their doing this is pretty obvious:
Microtransactions sell more than anything else in the gaming industry at the moment.
However, Bethesdas modding community is too strong. So if they can make a situation where modding is illegal everybody is forced to buy microtransactions.
This is not to the players benefit.
-
2018-07-04, 02:39 PM (ISO 8601)
- Join Date
- Oct 2006
- Gender
Re: Fallout 76. Worried? Excited? Both?
While I can't say how Bethesda would handle a situation like this, at this point in time highly scalable and adaptive servers are easy to come by. While a game like EVE couldn't do it, and traditional MMOs would probably have more issues, the server requirements for this should be nothing special. Any server farm should be able to scale up and take more instances without a problem and there are dozens of companies you could rent that server space from for launch and long enough to judge demand to see if the company needs to invest in more. Whether they choose to do something like that is another story, but the infrastructure is there.
The rest of the issues are an open question. The rest of the Fallout games are "survival" in only the weakest of senses (in normal game modes at least). How limited resources actually are and how much competition there is for them will decide how much you're going to have to live on the game if you want to actually do anything.
-
2018-07-12, 08:36 PM (ISO 8601)
- Join Date
- Mar 2009
- Location
- Middle-o'-Nowhere, Idaho
- Gender
Re: Fallout 76. Worried? Excited? Both?
I run a Let's Play channel! Check it out!
Currently, we're playing through New Vegas as Gabriel de la Cruz, merchant and mercenary extraordinaire!
-
2018-07-13, 10:07 AM (ISO 8601)
- Join Date
- Dec 2004
- Location
- I wish I knew...
- Gender
Re: Fallout 76. Worried? Excited? Both?
SpoilerQuite possibly, the best rebuttal I have ever witnessed.
Joker Bard - the DM's solution to the Batman Wizard.
Takahashi no Onisan - The scariest Samurai alive
Incarnum and YOU: a reference guide
Soulmelds, by class and slot: Another Incarnum reference
Multiclassing for Newbies: A reference guide for the rest of us
My homebrew world in progress: Falcora
-
2018-07-13, 10:46 AM (ISO 8601)
- Join Date
- Aug 2006
- Gender
Re: Fallout 76. Worried? Excited? Both?
That the Intro Fallout 2 where they step hopefully into the light and are immediately erased by power armored minigunners? Because that seems about right.
I am trying out LPing. Check out my channel here: Triaxx2
-
2018-07-23, 04:35 PM (ISO 8601)
- Join Date
- Mar 2009
- Location
- Middle-o'-Nowhere, Idaho
- Gender
Re: Fallout 76. Worried? Excited? Both?
Bethesda twitter just posted a bit of information about when the Beta starts: https://twitter.com/BethesdaStudios/...6057989]Linky! Apparently, the BETA will be stating in October, although we don't have an exact date.
Gotta say, I kind of expected it to be out much earlier than that. An October Beta means they have barely a month to find, fix, and test any problems that characters find. I'll toss it onto the small hill of other red flags.
And yet, there's still a part of me that's considering whether I want to try to party up for launch day, get some Youtube exposure for my channel.I run a Let's Play channel! Check it out!
Currently, we're playing through New Vegas as Gabriel de la Cruz, merchant and mercenary extraordinaire!
-
2018-07-23, 04:41 PM (ISO 8601)
- Join Date
- Dec 2004
- Location
- I wish I knew...
- Gender
Re: Fallout 76. Worried? Excited? Both?
So... wait a second. You mean their Beta testing phase is only a month to a month and a half long?
Oh man, I'm torn between laughter and pity. I feel very sorry for everyone who has already preordered. This is going to be an absolute train wreck.SpoilerQuite possibly, the best rebuttal I have ever witnessed.
Joker Bard - the DM's solution to the Batman Wizard.
Takahashi no Onisan - The scariest Samurai alive
Incarnum and YOU: a reference guide
Soulmelds, by class and slot: Another Incarnum reference
Multiclassing for Newbies: A reference guide for the rest of us
My homebrew world in progress: Falcora
-
2018-07-24, 04:00 AM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Elemental Plane Of D20
- Gender
-
2018-07-24, 04:56 AM (ISO 8601)
- Join Date
- Mar 2007
Re: Fallout 76. Worried? Excited? Both?
Release date is supposed to be Nov 14th. So they're only doing large-scale public testing for a month. Even if all their code is fine (doubtful for Bethesda even though it is a different dev team) connectivity, server issues, testing their supposed solutions to griefing mechanics, any type of balance issues are all things that need public testing not just internal testing. So unless they've got secret closed beta tests going now (and not just a bunch of devs hopping on internally to muck about) this is almost certainly going to end badly.
Last edited by Ailurus; 2018-07-24 at 04:56 AM.
-
2018-07-24, 10:22 AM (ISO 8601)
- Join Date
- May 2004
- Location
- Enterprise, Alabama
- Gender
Re: Fallout 76. Worried? Excited? Both?
-
2018-07-24, 12:13 PM (ISO 8601)
- Join Date
- Apr 2013
-
2018-07-24, 02:00 PM (ISO 8601)
- Join Date
- Nov 2013
Re: Fallout 76. Worried? Excited? Both?
Do we know how level grouping on a server is handled? For example, am I likely to be running around in my first hour with my Vault suit and a Varmint Rifle and run into a guy with a T-51 suit and a minigun?
Because it seems like it would be difficult to control that, unless everybody starts out at a high power level and it's purely a fight over resources.
-
2018-07-26, 12:20 AM (ISO 8601)
- Join Date
- Oct 2006
- Gender
Re: Fallout 76. Worried? Excited? Both?
I'm pretty sure I said when they first announced it that the window they gave for the BETA meant they weren't actually considering any changes based on player feedback from it. About the only thing that will tell them or let them fix is basic log-in and account issues.
-
2018-08-09, 10:50 PM (ISO 8601)
- Join Date
- Mar 2009
- Location
- Middle-o'-Nowhere, Idaho
- Gender
Re: Fallout 76. Worried? Excited? Both?
Well, for those of you who haven't heard the news: Bethesda has confirmed that both the F76 BETA and the game itself will be Bethesda.net exclusives. It will not be on Steam. You know, that combination gaming and social platform that most PC gamers use for almost all their games?
It's funny. Normally, I'd be excited for every bit of new information. But with Fallout 76, every new bit of information just has me going "nobody could be this bad at their job" and wondering if it's not just a bit of pre-emptive bit of butt covering. The reason Fallout 76 fails isn't because of microtransactions and poorly implemented monetization, but because of the lack of NPCs, or the lack of modding, or the always-online component, or lack of the options that come with private servers, or because it's not on Steam. No, whichever brainchild of executive meddling is being defended is clearly not to blame, but everything else is at fault.I run a Let's Play channel! Check it out!
Currently, we're playing through New Vegas as Gabriel de la Cruz, merchant and mercenary extraordinaire!
-
2018-08-10, 06:11 AM (ISO 8601)
- Join Date
- Aug 2013
Re: Fallout 76. Worried? Excited? Both?
Never even heard of such a place.
I resisted Steam for so long. Now I probably couldn't do without. It's even a great relief that UBIsoft got AC games on there (so don't have ot bother with a separate ubi launcher). At least I don't have to worry about how messy this "it's PvP but totally won't have any of the issues because..erm, fairies?" will be because they don't want people to be able to access it.
-
2018-08-10, 07:11 AM (ISO 8601)
- Join Date
- Nov 2013
Re: Fallout 76. Worried? Excited? Both?
It seems like a bizarre decision - and not just because they're putting Fallout 76 on there when every other Fallout game is on Steam.
No, I mean - why have your own platform at all?
The older Elder Scrolls games are already on Steam and GOG. Ditto for Fallout. That leaves the other sub-companies....which doesn't amount to a great deal, if Wikipedia is accurate.
They have:
Zenimax - Solely responsible for Elder Scrolls Online
id Software - Doom, Quake, and Rage, with a handful of really old games in other IPs that would be better off on GOG.
Arkane Studios - Prey, Dishonored, and again a handful of older games from about a decade ago.
MachineGames - Wolfenstein.
Tango - The Evil Within
Bethesda Austin - Fallout 76, with a side order of continuing support for the newest Doom. Oh, and that Battlecry game that is effectively canceled.
----
I mean, I suppose they could manage it? Blizzard gets by with less and has staunchly resisted the allure of Steam. Having a Scrooge McDuck sized vault of money from WoW will do that.
It just seems like the advertising campaign for this game is non-existent. We normally hear about new games a couple years out, and start getting real substantive updates with a year to go followed by a media blitz starting from a few months away from release.
We've gotten the initial "no gameplay exists but here's a cool CGI trailer" video a mere 5 months from release. There is now about 10-15 minutes of video of gameplay a mere 3 months from release. Normally by this point in development I'm dodging streamers who have gotten early access to test the game.
What the heck is going on?
-
2018-08-10, 07:19 AM (ISO 8601)
- Join Date
- Apr 2011
- Gender
-
2018-08-10, 09:10 AM (ISO 8601)
- Join Date
- Nov 2013
Re: Fallout 76. Worried? Excited? Both?
...which is still utterly dominant as a centralized platform for game shopping.
I'm not about to try and defend Steam as a service. Lord knows I've been dismayed at the direction things have gone. But writing it off is still like deciding you don't want to sell your product on Amazon.
It's the same trouble that plagues streaming services, or cable channels, or even things like video game consoles. The further away you get from the big dogs, the less people are inclined to do the research to find your product. Nobody wants to have a separate login for Bethesda, Steam, GOG, Origin, Ubisoft, Microsoft, Sony, et al. And the more of those there are, the harder it gets.
I regularly check Steam for new games, in case there's anything I missed. I do the same for GOG less often, and very occasionally I'll search Nintendo's e-Shop - mainly when I'm looking for something specifically for mobile gaming that I can't do on the PC.
I can't remember the last time I have done that for Origin. I assume Ubisoft has a store, but I don't think I've ever been in there when I'm not forced to as secondary authorization to get through their anti-piracy. And I'm sure there are other publishers that have their own store that I don't even know exists.
So launching a game that will be in a new genre for the franchise, a game which has already hit a hype backlash (justified or not), onto a storefront that most gamers haven't heard of? That's risky as hell. Doing so with apparently minimal advertising doubly so.
-
2018-08-10, 09:38 AM (ISO 8601)
- Join Date
- Dec 2004
- Location
- I wish I knew...
- Gender
Re: Fallout 76. Worried? Excited? Both?
Considering how many viewers they had on their troll twitch stream, they may feel they don't *need* to advertise, as the Hype Train has already got a full head of steam. I don't happen to agree, but there you go. And I'm also betting that the B.E.T.A.'s true purpose is to basically BE their advertising campaign. Give the early access guys a month to stream and drive hype up so that they get massive payday on launch day. I also believe they are riding on the Fallout franchise's coattails. As has been said, with at least a grain of truth, they could've packed a literal turd in FO4 wrapping and it would've sold over a million copies, just because it was Fallout 4.
Unfortunately, I also believe it's going to backfire enormously, and I feel that this is going to damage the Fallout franchise even more than FO4 did. When people see the streaming, and realize exactly what sort of game it really is, all the Grognards are going to go 'nope, not buying'. When all the people who say 'what is a Fallout' see gameplay and basically see a massively toxic FFA FPS with the few teams which exist completely dominating their respective servers... they're also going to nope right on out. The only people who would be attracted to this game are those already enjoy those sorts of games, and in turn will be alienating a large percentage of their player base.
The problem is the playerbase for a game like F76 and a game like FO3/NV/4 doesn't have much in the way of overlap. While there may be enough new players attracted by the genre shift to offset the abandonment of the old base, it will destroy any chance of a Fallout 5 ever being successful, because those who might have been interested in it once upon a time will have moved on to other franchises.SpoilerQuite possibly, the best rebuttal I have ever witnessed.
Joker Bard - the DM's solution to the Batman Wizard.
Takahashi no Onisan - The scariest Samurai alive
Incarnum and YOU: a reference guide
Soulmelds, by class and slot: Another Incarnum reference
Multiclassing for Newbies: A reference guide for the rest of us
My homebrew world in progress: Falcora
-
2018-08-10, 10:01 AM (ISO 8601)
- Join Date
- Apr 2013
Re: Fallout 76. Worried? Excited? Both?