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2018-06-20, 04:22 PM (ISO 8601)
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- Aug 2011
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- Ellensburg, WA
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Drop Dead Studios Ask Me Anything #3
The AMA thread 3 is here!
Previous Threads Thread #1, Thread #2
Spoiler: Spheres of Power authors
The Auspician's Handbook (aka Fate sphere handbook - Jeff the Green
The Battlemage's Handbook (aka War sphere handbook) - A.J.Gibson
The Conjurer's Handbook (aka Conjuration sphere handbook) - stack
The Creator's Handbook (aka Creation sphere handbook) - Desril
The Destroyer's Handbook (aka Destruction sphere handbook) - stack
The Diviner's Handbook (aka Divination sphere handbook) - Mehangel
The Enhancer's Handbook (aka Enhancement sphere handbook - Amechra
The Geomancer's Handbook (aka Nature sphere handbook) - Mehangel
The Illuminator's Handbook (aka Light sphere handbook) - AmberVael
The Mentalist's Handbook (aka Mind sphere handbook - Afgncaap5
The Nyctomancer's Handbook (aka Dark sphere handbook - Bhaakon
The Shapeshifter's Handbook (aka Alteration sphere handbook) - stack
The Telekinetic's Handbook (aka Telekinesis sphere handbook) - AmberVael
The Vivomancer's Handbook (aka Life sphere handbook) - A.J.Gibson
Wild Magic - stack
Spoiler: Spheres of Might authors
Andrew Stoeckle - stack
N. Jolly - N. Jolly
Michael Sayre - Ssalarn
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2018-06-20, 06:27 PM (ISO 8601)
- Join Date
- Feb 2018
Re: Drop Dead Studios Ask Me Anything #3
My original idea was using the creation sphere to create 2 medium sized iron resembling a humanoid, then use the Enhancement sphere to grant it the animation enhancement (with the Armor and Durable add ons) and the Bestow Intelligence enhancement. I was hoping to give them Sphere Abilities for them to use.
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2018-06-20, 06:36 PM (ISO 8601)
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- Nov 2012
Re: Drop Dead Studios Ask Me Anything #3
Q2 Companions do not disapears when the caster get unconscious (or sleeps), right? When a Great Summon + Lingering Companion'ed companion does disapear? As soon as the caster goes to sleep? When he wakes up?
Last edited by freduncio; 2018-06-20 at 07:03 PM.
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2018-06-20, 06:51 PM (ISO 8601)
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- Jun 2011
Re: Drop Dead Studios Ask Me Anything #3
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2018-06-20, 07:14 PM (ISO 8601)
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- Mar 2008
Re: Drop Dead Studios Ask Me Anything #3
A1: Well, if you make an object into an intelligent item, they can also possess feats (although there aren't rules on how many feats an intelligent item possesses, unless you create a specific intelligent item such as the Metamagician's Apprentice); Alternatively, Gear of Power includes rules for spherecasting intelligent items, which could also be useful. Ofcourse, all of this is entirely within GM territory, and require GM permission to pull off.
Last edited by Mehangel; 2018-06-20 at 07:22 PM.
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2018-06-20, 08:19 PM (ISO 8601)
- Join Date
- Jun 2014
Re: Drop Dead Studios Ask Me Anything #3
Q3 Why do Sphere-specific drawbacks in Spheres of Might exclusively grant specific talents? In Spheres of Power, many Sphere-specific drawbacks indicate a broad category of talents that you must select from or can't select from, but don't specify a specific talent. Spheres of Might appears to have gone in a different direction.
Last edited by THUNDERJeffro; 2018-06-20 at 08:20 PM.
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2018-06-20, 08:43 PM (ISO 8601)
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- Mar 2008
Re: Drop Dead Studios Ask Me Anything #3
A3: I believe the following Quote from the Spheres of Might playtest thread answers this question best.
Originally Posted by N. Jolly
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2018-06-20, 08:58 PM (ISO 8601)
- Join Date
- Jun 2014
Re: Drop Dead Studios Ask Me Anything #3
Thank you. This is exactly what I was looking for. I figured there had to be a design reason, I just wanted a better understanding of what that was.
Edit to add: If anyone sees this question/answer in the future, the link Mehangel provided was very enlightening. I don't know if that discussion came up on the Paizo forums where I generally spent my time during the playtest.Last edited by THUNDERJeffro; 2018-06-20 at 09:52 PM.
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2018-06-20, 09:53 PM (ISO 8601)
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- Jun 2018
Re: Drop Dead Studios Ask Me Anything #3
Q4: What are, if any, the limitations on the fleshcraft and bestow life advanced talents (especially the combination of the two)? Also, how do you determine the body/life bestowed creature's ability scores?
From what I can tell, the only explicit limitations of fleshcraft (in the case of creating a body) is that if you want it to look like someone specific, you must make a disguise check, and the only implicit limitation is your size limit for creation effects. As for bestow life (in the case of granting life to an empty body), the only explicit limitation is that the created creature is a "1st level commoner of whatever race its body was crafted to mimic."
It seems a bit questionable to think that someone could make the body of any monster whose size is in the caster's creation range, which could then be reanimated into a incredibly powerful undead, or given life through bestow life and be made the caster's friend. Likewise, it seems odd that bestow life doesn't seem to have an explicit HD cap the way reanimate has, or the CL to HD scaling that animate object has. Yes, it says it makes a 1st level commoner, but that's just a single class level that takes no account for racial hit dice. It feels like these uses of these talents are unusually open ended compared to how other advanced talents are designed.
Likewise, it isn't clear how ability scores are to be determined for the fleshcrafted body/life bestowed creature. At least bestow life's "awaken" function clearly states a straighforward 3d6 for mental scores, which could be extrapolated to the "grant life" function, but fleshcrafting a permanent body is quiet on this point.
So any clarification, rules declaration, the pointing out of something I missed or a previous ruling, or any combination of those would be greatly appreciated.
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2018-06-20, 09:57 PM (ISO 8601)
- Join Date
- Oct 2009
Re: Drop Dead Studios Ask Me Anything #3
Q5 Can someone give their alchemy sphere items to another to use? If they are a doctor (sage archetype) can they give away the healing infused items?
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2018-06-20, 11:39 PM (ISO 8601)
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- Jan 2016
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- SCP-1912-J
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Re: Drop Dead Studios Ask Me Anything #3
Tracking post, don't mind me.
Avatar by Coronalwave
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2018-06-21, 04:58 AM (ISO 8601)
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- May 2009
Re: Drop Dead Studios Ask Me Anything #3
Q6
How does Perfect Offensive (Striker Tension), and Piledriver interact?
Scenario:
Lilly the Drunk is unhappy with Steve the Sober so she grapples poor Steve. After pinning Steve, Lilly activates a Piledriver ending the grapple and automatically threatening a critical hit. Can she use Perfect Offensive to auto confirm the crit?
Q7
When does Drunken Boxer's maximize damage come into play?
Scenario:
Lilly the Drunk is at it again, slamming a bottle of rotgut. As she already has Improved Unarmed Strike, she is considered to be one size category large for the purposes of unarmed damage. In this case, 1d6 to 1d8. She attacks Steve and decides to expend her Drunk status to maximize her unarmed dice. Does she deal 6 or 8 damage?
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2018-06-21, 06:45 AM (ISO 8601)
- Join Date
- Oct 2015
Re: Drop Dead Studios Ask Me Anything #3
Last edited by Galacktic; 2018-06-21 at 07:13 AM.
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2018-06-21, 07:44 AM (ISO 8601)
- Join Date
- Jan 2015
Re: Drop Dead Studios Ask Me Anything #3
Adam, could you please add the Spheres of Might thread to your first post and close that one?
Avatar made by Mehangel - "Neigh?"
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2018-06-21, 07:51 AM (ISO 8601)
- Join Date
- Jan 2015
Re: Drop Dead Studios Ask Me Anything #3
Avatar made by Mehangel - "Neigh?"
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2018-06-21, 10:34 AM (ISO 8601)
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- Jan 2014
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- Seattle
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Re: Drop Dead Studios Ask Me Anything #3
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2018-06-21, 10:46 AM (ISO 8601)
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- Dec 2013
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- turkey
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2018-06-21, 04:24 PM (ISO 8601)
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- Aug 2015
Re: Drop Dead Studios Ask Me Anything #3
Q9: Any projections on when the Death Sphere Handbook might come out? I'm just concerned that it may not come out at all, with the authors of various DDS products stating a company concern of preparing for PF2.
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2018-06-21, 04:46 PM (ISO 8601)
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- Feb 2009
Re: Drop Dead Studios Ask Me Anything #3
Q10: How does the spheres system interact with unchained action economy?
Last edited by VladtheLad; 2018-06-21 at 04:46 PM.
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2018-06-21, 06:52 PM (ISO 8601)
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- Feb 2018
Re: Drop Dead Studios Ask Me Anything #3
So I read through Gear of Power. I’m still am unsure on how to determine the spellcasting of intelligent items. I could use some help.
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2018-06-21, 08:42 PM (ISO 8601)
- Join Date
- Jan 2010
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2018-06-22, 02:29 AM (ISO 8601)
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- Mar 2015
Re: Drop Dead Studios Ask Me Anything #3
Q11: The text for a Technician's Grand Gadget Invention has two unique improvements: Chemical Thrower and Permanent Gadget. Both of these list a limited number of uses, but neither says if they recharge, or are reloaded, or how or when. RAW, it seems like they just have three/four uses, period, which seems odd for a class feature. It's also a bit strange that the Permanent Gadget improvement exists on a Grand Gadget invention that, in theory, should be doing the job of a gadget permanently anyway. Could we get some clarification?
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2018-06-22, 03:03 AM (ISO 8601)
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- Feb 2009
Re: Drop Dead Studios Ask Me Anything #3
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2018-06-22, 04:28 AM (ISO 8601)
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- Jan 2012
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Re: Drop Dead Studios Ask Me Anything #3
Q12:
How much money do I have to slide across the table to have that book enter playtest? It feels like it's been most of the way done for a year now.
EDIT:
Q13:
Can the races that recieve Conjuration as a bonus talent choose to trade out their companion with the Caller drawback? Most of them specify you have to take a certain type of companion.Last edited by Mithril Leaf; 2018-06-22 at 04:45 AM.
If you see me talking about Shaper Psions, assume that anything not poison immune within 100 feet will be dead.
My Homebrew Signature such as it is.
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2018-06-22, 04:36 AM (ISO 8601)
- Join Date
- Aug 2015
Re: Drop Dead Studios Ask Me Anything #3
Thank you for the timely response. For me, it’s definitely been highly anticipated Since the release of SoP, I’ve been playing a Soul Weaver, so I’ve been very eager to see the expanded options. I’m glad and relieved to hear that I (and others!) won’t be left to dry because of the approaching system update.
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2018-06-22, 04:49 AM (ISO 8601)
- Join Date
- May 2009
Re: Drop Dead Studios Ask Me Anything #3
Q14
Leg Cutter (Duelist Bleed ability) states "If the creature takes bleed damage from the attack, they must succeed at a Fortitude saving throw or fall prone." When does the saving throw trigger: when Inigo Montoya first hits or when the 6 Fingered Man starts his turn and takes Bleed damage?
Q15
The Conscripts Duelist Specialization 3rd level ability Death By A Thousand Cuts reads "Whenever the conscript deals bleed damage to a creature, it must make a Fortitude save (DC 10 + the conscript’s base attack bonus + current bleed damage)." When does the save trigger? Does 1 Bleed damage force a save every turn until the bleed is stopped or does a Save take place solely when the Bleed is applied?Last edited by Azernak0; 2018-06-22 at 04:50 AM.
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2018-06-22, 01:01 PM (ISO 8601)
- Join Date
- Jun 2014
Re: Drop Dead Studios Ask Me Anything #3
Q16
Combat Sphere Specialization (Combat)
Your knowledge of one particular combat sphere is without peer.
Prerequisite: 1 or more combat spheres.
Benefit: Select one combat sphere you possess, you treat your base attack bonus as 1 higher for the purposes of its effects, but not for attacks made with talents from that sphere. At 5th level and every 4 levels afterwards, the chosen sphere’s base attack bonus is treated as an additional 1 higher, although the sphere’s effective base attack bonus cannot be higher than your character level.
Special: You may select this feat multiple times, each time selecting a different sphere.
Upon re-reading it, I'm 95% certain it provides no benefit to full BAB characters. It looks like it's meant to make low BAB characters quasi-mid-BAB and mid-BAB characters quasi-full-BAB.
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2018-06-22, 01:14 PM (ISO 8601)
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- Jun 2011
Re: Drop Dead Studios Ask Me Anything #3
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2018-06-22, 02:16 PM (ISO 8601)
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- Jun 2014
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2018-06-22, 05:53 PM (ISO 8601)
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- Jul 2005
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- UK
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Re: Drop Dead Studios Ask Me Anything #3
Q17
Sphere Oracles get a clause so that curses that add spells known actually work with the class, whereas the Hedgewitch Black Magic tradition just includes advice to avoid taking those curses - how come it didn't just get the same clause as Sphere Oracles?