Results 151 to 180 of 181
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2018-09-08, 01:57 PM (ISO 8601)
- Join Date
- Dec 2012
Re: Dnd becoming hyper saturated and "lacking identity" alongside the rest o nerd cul
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2018-09-08, 02:59 PM (ISO 8601)
- Join Date
- Jul 2014
Re: Dnd becoming hyper saturated and "lacking identity" alongside the rest o nerd cul
Just because I can't reach across the table and run my greasy, cheeto-dust hand across your shirt doesn't mean I can't speak to you and have fun playing the game together.
I am one of those people who doesn't mind either option, but acknowledges that online is WAAAAAY easier to set up.
I have played tabletop with people from Russia, the UK, the Netherlands, Canada, and every US timezone without needing to spend a small fortune on travel. That's pretty neat!
And of course, having all my stuff online means I don't need to haul anything, print anything, transfer notes, or bring spare pencils. It's less headache as a DM AND as a player. Since I'm low on time nowadays and online play is the least time consuming and most accessible option, of course I'm going to choose it.
And when I CAN play IRL, I will.
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2018-09-08, 03:47 PM (ISO 8601)
- Join Date
- Jan 2015
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2018-09-08, 04:05 PM (ISO 8601)
- Join Date
- May 2011
Re: Dnd becoming hyper saturated and "lacking identity" alongside the rest o nerd cul
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2018-09-08, 04:53 PM (ISO 8601)
- Join Date
- Feb 2016
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2018-09-08, 11:29 PM (ISO 8601)
- Join Date
- Jun 2014
- Location
- Los Angeles
Re: Dnd becoming hyper saturated and "lacking identity" alongside the rest o nerd cul
If your game feels soulless and empty, there may be an issue with how you're making use of the medium, rather than the medium itself.
Playing on Roll20 is different, and requires different methods and skills to be done well... just as adaptation from a book to a movie (or any medium to any other) isn't as simple as a copy/paste.Originally Posted by ProsecutorGodot
Nerull | Wee Jas | Olidammara | Erythnul | Hextor | Corellon Larethian | Lolth | The Deep Ones
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2018-09-09, 12:54 AM (ISO 8601)
- Join Date
- Sep 2011
- Gender
Re: Dnd becoming hyper saturated and "lacking identity" alongside the rest o nerd cul
I've not done much online, but what I have has usually used Skype or Google Hangouts to have an open voice call. It gets way too easy to talk over someone else, or haltingly pause as two people start talking at once, or various other communication issues. Plus you lose that face-to-face element, gestures, silent looks, etc.
I've tried online board systems, but personally, I have a very large minis collection (mostly DDM, collected from 2004-2010) which a digital tabletop basically eschews entirely. I've also got hundreds of dungeon tiles (bought a bunch of them for cheap back when Borders closed), and several sets of dry-erase interlocking boards which I much prefer to use over a digital map. I put all this money into them, they're still good, but unless we rig up a camera over the board, it doesn't do much good on an online game. (We did try that a couple times, with a friend's ipad doing the voice call and sharing the camera, set on its folding case, but unfortunately, that friend recently passed away, and his tech went to his extended family.)
I greatly prefer in-person play.
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2018-09-10, 01:04 AM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Norway
- Gender
Re: Dnd becoming hyper saturated and "lacking identity" alongside the rest o nerd cul
I'm kinda resigned to play online on Roll20, because my friends are mostly from Denmark and occationally from the US. So in order to play at all, we have to agree to play on Saturdays and in the evening and mornings for everybody to have time and be available. The one time we all did get together, roughly a month ago, we were not really looking into playing, because there was so much else going on.
Then again, my hands are kind of a mess, so I can't really write with a pen well, so I have no issues with playing online, using Discord to talk and Roll20 to play. Talking over each other still happens, sure, but in my opinion it works out well because we are respectful to each other if we notice that we interrupted.
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2018-09-11, 04:16 PM (ISO 8601)
- Join Date
- Jun 2007
- Location
- On Paper
- Gender
Re: Dnd becoming hyper saturated and "lacking identity" alongside the rest o nerd cul
I've been running an online game for a few years now, mostly over skype, with hopping over to Roll20 when we want to use a battlemap.
It can be a fun experience, and as far as using maps goes (I generally prefer Theater of the Mind, but I can't argue that some of my best encounters have been made possible by a tactical battlemap), Roll20 has a lot of advantages over anything I could do on a table as far as how much I get out of the effort I put in.
If I was one of those people with a ton of time, a massive collection of minis, and tons of cool terrain pieces, maybe. But, Roll20 gives me some easy tools. I can slap some trees and rectangles onto a map in five minutes and produce a functional, decent-looking battlemap.
That said, you definitely DO lose something when people are not sitting around the same table. It's harder to keep everybody's attention, technical issues disrupt the flow of play, and I find it's generally harder to draw players into roleplaying with each other. A lot of the tools we use to socially interact (eye contact, body language), are missing or limited over the internet. While Roll20 certainly has advantages, I'd prefer to be sitting around a table.
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2018-09-11, 07:11 PM (ISO 8601)
- Join Date
- Apr 2014
Re: Dnd becoming hyper saturated and "lacking identity" alongside the rest o nerd cul
Yes, of course. Being interested in DnD is now low-risk, so more people are incentivized to try it. In fact, some people might actually gain status by being openly interested (or claiming to be interested) in DnD, which would have been inconceivable 20 years ago, when it was more or less metaphorical suicide. It's also a positive feedback loop; as it gains popularity, the risk of joining continues to fall, and so it becomes more popular, etc.
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2018-09-12, 11:44 AM (ISO 8601)
- Join Date
- Feb 2006
- Gender
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2018-09-12, 11:49 AM (ISO 8601)
- Join Date
- Mar 2011
- Location
- MN-US
- Gender
Re: Dnd becoming hyper saturated and "lacking identity" alongside the rest o nerd cul
I was having difficulty parsing some of this thread, so forgive me if this is off the mark but, I don't see how D&D5e is a more saturated product than the bloat monster 3.5/PF is. Unless you're referring to player saturation, in which case... cool, more people want to play, which should mean more people will want to GM. Also cool.
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2018-09-12, 01:01 PM (ISO 8601)
- Join Date
- Dec 2016
- Gender
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2018-09-12, 01:15 PM (ISO 8601)
- Join Date
- Mar 2011
- Location
- MN-US
- Gender
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2018-09-12, 01:46 PM (ISO 8601)
- Join Date
- May 2016
- Location
- The Lakes
Re: Dnd becoming hyper saturated and "lacking identity" alongside the rest o nerd cul
It is one thing to suspend your disbelief. It is another thing entirely to hang it by the neck until dead.
Verisimilitude -- n, the appearance or semblance of truth, likelihood, or probability.
The concern is not realism in speculative fiction, but rather the sense that a setting or story could be real, fostered by internal consistency and coherence.
The Worldbuilding Forum -- where realities are born.
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2018-09-12, 01:54 PM (ISO 8601)
- Join Date
- Dec 2015
Re: Dnd becoming hyper saturated and "lacking identity" alongside the rest o nerd cul
Apparently they weren't the right people or weren't doing it for the right reasons. Looking at the OP's posting history other than on this thread, I think it is safe to say that the OP was drive-by-trolling. Really we need to see if there's anything else worth saying to salvage the thread, or let it drift into discussion of online games or the like.
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2018-09-12, 01:55 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- NYC
- Gender
Re: Dnd becoming hyper saturated and "lacking identity" alongside the rest o nerd cul
I want you to PEACH me as hard as you can.
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2018-09-12, 02:22 PM (ISO 8601)
- Join Date
- May 2016
- Location
- Corvallis, OR
- Gender
Re: Dnd becoming hyper saturated and "lacking identity" alongside the rest o nerd cul
Dawn of Hope: a 5e setting. http://wiki.admiralbenbo.org
Rogue Equivalent Damage calculator, now prettier and more configurable!
5e Monster Data Sheet--vital statistics for all 693 MM, Volo's, and now MToF monsters: Updated!
NIH system 5e fork, very much WIP. Base github repo.
NIH System PDF Up to date main-branch build version.
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2018-09-12, 02:33 PM (ISO 8601)
- Join Date
- Dec 2015
Re: Dnd becoming hyper saturated and "lacking identity" alongside the rest o nerd cul
Okay, looking at the date on this thing, I suddenly feel very old.
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2018-09-12, 04:37 PM (ISO 8601)
- Join Date
- May 2015
- Location
- Texas
- Gender
Re: Dnd becoming hyper saturated and "lacking identity" alongside the rest o nerd cul
Yeah, the showering increase is a nice improvement over some of the oldenday events. But you were happy to unthinkingly post a wall of text/troll. You got 6 pages worth of response, so troll success is indicated. My house doesn't have a basement. Am I doomed, or do I need to find a friend whose house does? (Our local water table more or less precludes houses with basements ...)
I don't like MtG, but I get your point.
Heh, Me and the other jocks whom I played with, D&D, back in the 70's were not aware that it wasn't our game. Who knew? Snort. That got a laugh out of me.
Welcome aboard, we've been with this game all along. :)
Yeah.
It was a troll, as I see it.
35 years to late for me, sorry.Last edited by KorvinStarmast; 2018-09-12 at 04:38 PM.
Avatar by linklele. How Teleport Worksa. Malifice (paraphrased):
Rulings are not 'House Rules.' Rulings are a DM doing what DMs are supposed to do.
b. greenstone (paraphrased):
Agency means that they {players} control their character's actions; you control the world's reactions to the character's actions.
Second known member of the Greyview Appreciation Society
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2018-09-12, 09:21 PM (ISO 8601)
- Join Date
- Dec 2015
- Gender
Re: Dnd becoming hyper saturated and "lacking identity" alongside the rest o nerd cul
Not sure if I have caught everything in the original post as it is sort of incoherent (paragraph breaks are your friend, blocks of text are not).
I empathize to some degree because (assuming I am understanding the purpose of the post correctly), it is hard to accept that things you were once judged/shamed/etc for are not considered 'totally cool dude!' However I choose to view it positively, as it means there are far more players to the game which is definitely beneficial to the game itself and (in my humble opinion) nerd culture in general. I'm sure that you will be able to find some like minded fellows similar to yourself to geek out with. Happy gaming!
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2018-09-18, 06:44 PM (ISO 8601)
- Join Date
- Jun 2005
OP = hipster nerd?
So, if nerds are analytical about stuff, geeks are enthusiastic about stuff, and hipsters are elitist about stuff, does that leave "dorks" as the term for social outcasts? With the relevant note that these are intersecting categories, of course.
That's a point. Obviously a company wants to sell a game to as many customers as they can, but more specifically, 5E was designed to appeal to as broad as possible a group of current and former players of Dungeons & Dragons. And making the rules simpler than in previous editions was done in part to make 5E more similar to even previouser editions!
Be the change that you want to see in the world.
(Then again, if you think that you know this Someomr person well enough to judge that a particular quotes is perfectly in line with their particular sense of humor, who am I to say otherwise? :P)
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2018-09-18, 07:02 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- NYC
- Gender
I want you to PEACH me as hard as you can.
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2018-09-18, 08:19 PM (ISO 8601)
- Join Date
- Dec 2015
- Location
- San Francisco Bay area
- Gender
Re: OP = hipster nerd?
Please, Sindarin lady.
Also, I'm totally a hipster, dig:
Purple Eisenhower mimeographs going through the stucco of my mind
Mustard gas, atomic blasts, squares are too sublime
*snaps fingers*
Oh wait D&D...
"Espresso"
"Purple Elminster scrolls going through the wattle and daub of my mind"
*snaps fingers*
"Mead"
Also, I hate sports.
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2018-09-18, 08:33 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- NYC
- Gender
Re: OP = hipster nerd?
I want to live with a Sindarin girl.
I could be happy
the rest of my life
with a Sindarin girl.
A dreamer of Adra
I run through the stars
You see us together
praising Ilúvatar
My Sindarin girl.
Ten dwarven axes
a kid with a ring
The dragon relaxes
and dreams until spring
'bout his Sindarin girl.
A dreamer of Adra
I run through the stars
You see us together
praising Ilúvatar
My Sindarin girl.
Eru sent me Valar now
I'm gonna break it somehow
I need another ring
You see your hobbits love to sing
Yeah...yeah...yeah.I want you to PEACH me as hard as you can.
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2018-09-18, 08:59 PM (ISO 8601)
- Join Date
- Dec 2015
- Location
- San Francisco Bay area
- Gender
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2018-09-19, 11:14 PM (ISO 8601)
- Join Date
- Jun 2005
Re: Dnd becoming hyper saturated and "lacking identity" alongside the rest o nerd cul
Upon further reflection... Dorks are just socially inept without necessarily being disliked, right? I think that the relevant descriptor for social outcasts is just "unpopular".
Incidentally, I just noticed that my parenthetical reply to 2D8HP includes the phrase "a particular quotes", in accordance with Muphry's Law.
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2018-10-22, 09:25 PM (ISO 8601)
- Join Date
- Jul 2012
Re: Dnd becoming hyper saturated and "lacking identity" alongside the rest o nerd cul
If I may be indulged...
In a former life I was a car guy. Certain cars are more popular in their segments because of a variety of factors, of course. The thing that boggled my mind was the number of guys who would insist they didn't want a particular popular car specifically because it was popular. Nevermind if it was the best for the task.
The current other side of my life is running and triathlon Over there, it's the opposite: the majority wants to ride the same bikes as everyone, on the same wheels, and run in the same shoes. If someone doesn't conform, the peer pressure comes on stronk. Further, over the last few years, the participation rates in marathon and triathlon have declined by ~10%, and a lot of people are apoplectic because (as near as I can figure out) fewer participants means less social validation. On the other hand, I don't mind a smaller field with more dedicated participants.
Edit: Hit post too soon.
That's all a long way of saying that it's silly to base your selection of hobby (or whatever else) on others or their preferences. You do you, and let others do as they will. RPGs are nowhere near oversaturated, and "appropriation" is a great big flagstone of good intentions.
And that said, of course, bullying is terrible, but also is never about what you actually do. It can be described as either very simple or very complicated, but the truth is you're almost never bullied because of what you do, even though that's what will be used as a topic for the bullying.Last edited by TexAvery; 2018-10-22 at 09:57 PM.
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2018-10-23, 09:10 AM (ISO 8601)
- Join Date
- Mar 2018
- Location
- The Moral Low Ground
Re: Dnd becoming hyper saturated and "lacking identity" alongside the rest o nerd cul
I wanna rant about The Elder Scrolls series for a moment, because I think it's relevant.
Nobody cares for TES 1 so let's leave that out.
Tes II daggerfall was super hardcore in mechanics and had plenty of unique ideas that didn't get carried over to sequels. It was very popular but at the time the gaming market was very small.
TES III Morrowind was super detailed and had plenty of cool ideas that didn't get carried over. It was very popular but even though the gaming market had hugely increased since the days of II, it was nowhere near the behemoth of today.
TES IV Oblivion lost much of the detail and many of the ideas. It was very popular and gaming in general was entering mainstream at this point.
TES V Skyrim shat on the games that came before it and became much more 'gamey' and pulpy at the expense of world building and good story. It was incredibly popular, but gaming in general was incredibly popular at this point.
I want to know why things become so lacking in identity, because I think TES would have remained incredibly popular if they'd just built upon II or III, it didn't need to become skyrim, it would've sold incredibly well with the rise of the market anyway.
Although I hold these views, I do believe 5e to be largely, though not entirely, superior to 3rd edition in mechanics.Last edited by The Jack; 2018-10-23 at 09:11 AM.
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2018-10-24, 01:24 AM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Norway
- Gender
Re: Dnd becoming hyper saturated and "lacking identity" alongside the rest o nerd cul
Focus testing and development for consoles mostly, in terms of Oblivion and Skyrim.
While Morrowind received an X-box port, it got a lot of negative feedback for being difficult to play on the console, leading to improvements being considered for Oblivion. A common complaint about Morrowind was the lack of responsiveness for combat feeling right, so they experimented until they got a more positive reception and their focus groups responded more positively to how Oblivion turned out, so they went that way. Turns out it was still not quite right, so Skyrim went further and made it even more streamlined. Consoles being played on TV screens lead to the userface being as it is.
As for Daggerfall -> Morrowind, those decisions were entirely practical. Daggerfall used a lot of procedural generation (which they did locally once and then shipped that seed they generated as the game) but generally the game was a 2-dimensional fare, despite having climbing, jumping and dungeons that spiraled on top of itself, the overworld itself was very flat and generic. The only way they could have depth was to make placeables that got replaced after the fact. The reduced complexity came with the desire to make the entire game 3D and be something you walked from one end to another without a fast-travel system.
A larger emphasis was also put into story, which leads us to CHIM.