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  1. - Top - End - #31
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    Default Re: Shackles of Blood [Dice]

    Advantage; (1d20)[20]
    Quote Originally Posted by fibericon View Post
    This seems like a really cool concept, so I feel like you're going to get a lot of applications. Best of luck sorting through them all. That said, I'm going to do my part to make your job that much harder by adding one to the stack.

  2. - Top - End - #32
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    Default Re: Shackles of Blood [Dice]

    Erlich Attack1 vs. Zilo; (1d20+5)[23] for (1d8+3)[10]
    Erlich Attack2 vs. Zilo; (1d20+5)[9] for (1d8+3)[9]
    Red Plume Attack1 vs. Zilo; (1d20+3)[14] for (1d8+1)[7]
    Red Plume Attack2 vs. Zilo; (1d20+3)[10] for (1d8+1)[2]
    Red Plume Attack1 vs. Zilo; (1d20+3)[18] for (1d8+1)[5]
    Red Plume Attack2 vs. Zilo; (1d20+3)[20] for (1d8+1)[8]
    Quote Originally Posted by fibericon View Post
    This seems like a really cool concept, so I feel like you're going to get a lot of applications. Best of luck sorting through them all. That said, I'm going to do my part to make your job that much harder by adding one to the stack.

  3. - Top - End - #33
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    Default Re: Shackles of Blood [Dice]

    Red Plumes Spot Ferrin?
    (1d20+2)[5]
    (1d20+2)[21]
    (1d20+6)[7]
    Quote Originally Posted by fibericon View Post
    This seems like a really cool concept, so I feel like you're going to get a lot of applications. Best of luck sorting through them all. That said, I'm going to do my part to make your job that much harder by adding one to the stack.

  4. - Top - End - #34
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    Default Re: Shackles of Blood [Dice]

    Group Check: (1d20)[7], (1d20)[20], (1d20+2)[18]
    Quote Originally Posted by fibericon View Post
    This seems like a really cool concept, so I feel like you're going to get a lot of applications. Best of luck sorting through them all. That said, I'm going to do my part to make your job that much harder by adding one to the stack.

  5. - Top - End - #35
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    Default Re: Shackles of Blood [Dice]

    Horse Save: [roll91d20+3[/roll]
    Quote Originally Posted by fibericon View Post
    This seems like a really cool concept, so I feel like you're going to get a lot of applications. Best of luck sorting through them all. That said, I'm going to do my part to make your job that much harder by adding one to the stack.

  6. - Top - End - #36
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    Default Re: Shackles of Blood [Dice]

    HorseSave:(1d20+3)[5]
    Quote Originally Posted by fibericon View Post
    This seems like a really cool concept, so I feel like you're going to get a lot of applications. Best of luck sorting through them all. That said, I'm going to do my part to make your job that much harder by adding one to the stack.

  7. - Top - End - #37
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    Default Re: Shackles of Blood [Dice]

    Red Plume+Horse;(1d20)[17]
    Guro:(1d20+3)[15] or (1d20+3)[16]
    Miras: (1d20)[13]
    Ophine: (1d20+2)[10]
    Zilo: (1d20+3)[12]
    Quote Originally Posted by fibericon View Post
    This seems like a really cool concept, so I feel like you're going to get a lot of applications. Best of luck sorting through them all. That said, I'm going to do my part to make your job that much harder by adding one to the stack.

  8. - Top - End - #38
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    Default Re: Shackles of Blood [Dice]

    RedPlume attacks Ophine:(1d20+3)[22] for (1d8+1)[6]
    Quote Originally Posted by fibericon View Post
    This seems like a really cool concept, so I feel like you're going to get a lot of applications. Best of luck sorting through them all. That said, I'm going to do my part to make your job that much harder by adding one to the stack.

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