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Thread: Spell- Triple Foul
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2007-09-16, 04:00 PM (ISO 8601)
- Join Date
- Sep 2007
Spell- Triple Foul
Triple Foul
Necromancy
Level: Sor/Wiz 5, Brd 5, Tac 4, Hex 4
Components: V, S
Casting Time: 1 round
Range: Medium (100 ft + 10 ft/level)
Target: One living creature
Duration: 1 round/level
Saving Throw: Fortitude partial
Spell Resistance: Yes
Effect: Casting this spell severely disrupts the physical senses and capabilities of its target. For the allotted duration, the target is blinded, deafened and silenced. A successful fortitude save allows only one of the effects to take, negating all three only on a natural 20.
d6
1-2 Blinded
3-4 Deafened
5-6 Silenced
Total penalties from triple foul
-2 AC
Flat-footed
1/2 speed
-4 Search, most Str and Dex checks, and initiative
Can't make vision-based, language-dependent, or hearing-based checks.
Can't use any sonic abilities or any abilities that require speaking
All the affected's attacks have 50% miss chance against them
Can't cast spells with verbal components (silence overrides this part of the deaf effect)
**I may change this so deafness is replaced by sleep. However, it would seem a little redundant, practically turning this spell into Greater Slumber (as Deep Slumber, but unlimited by HD).Last edited by CrazyMuffinMan; 2007-09-18 at 01:51 PM.
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2007-09-16, 04:03 PM (ISO 8601)
- Join Date
- May 2006
- Location
- Up in the sky
- Gender
Re: Spell- Triple Foul
This seems a bit too powerful for a 4th-level spell. I'd put it at 5th, myself.
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2007-09-16, 04:09 PM (ISO 8601)
- Join Date
- Sep 2007
Re: Spell- Triple Foul
Last edited by CrazyMuffinMan; 2007-09-16 at 04:10 PM.
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2007-09-16, 04:23 PM (ISO 8601)
- Join Date
- May 2006
- Location
- Up in the sky
- Gender
Re: Spell- Triple Foul
Mmmm... for the partial casters, 4th is fine. But make it 5th for the full casters.
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2007-09-16, 04:35 PM (ISO 8601)
- Join Date
- Sep 2007
Re: Spell- Triple Foul
Changes applied. Thanks Lord Iames Osari.
Last edited by CrazyMuffinMan; 2007-09-16 at 04:35 PM.
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2007-09-16, 04:36 PM (ISO 8601)
- Join Date
- Jun 2007
- Location
- On Paper
- Gender
Re: Spell- Triple Foul
I was hoping this would somehow involve summoing a chicken, a Duck, and a Turkey.
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2007-09-16, 04:37 PM (ISO 8601)
- Join Date
- May 2006
- Location
- Up in the sky
- Gender
Re: Spell- Triple Foul
That would be Triple Fowl, not Triple Foul.
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2007-09-16, 05:39 PM (ISO 8601)
- Join Date
- Sep 2007
- Location
- In your head.
- Gender
Re: Spell- Triple Foul
Opinions: the casting time should be a swift action, the target should be a piece of ammunition or a weapon capable of being thrown, and the description would indicate that someone should have to successfully strike a target with that ranged weapon in the same round in order for the spell to discharge. Actually, I guess it could target any weapon, but ranged ones would be preferable. Also, just make the target save separately versus each status effect; Fort negates for all three (that natural 20 part is a bit off).
I'm surprised the three ailments inflicted aren't blindness, silence, and sleep."Come play in the darkness with me."
Thanks for the avatar, banjo1985!
Spoiler
I guess I'm a Neutral Good Human Wizard (4th Level)
Ability Scores:
Strength- 14
Dexterity- 15
Constitution- 17
Intelligence- 20
Wisdom- 20
Charisma- 12
Take the 'What D&D Character am I?" Quiz!
Somehow I doubt the veracity of this quiz :P
Which Final Fantasy Character Are You?
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2007-09-16, 05:49 PM (ISO 8601)
- Join Date
- May 2006
- Location
- Up in the sky
- Gender
Re: Spell- Triple Foul
Your range is a bit unusual as well. Most spells have a range of Personal, Touch, Close (25 ft. + 5 ft./2 levels), Medium (100 ft. + 10 ft./level), or Long (400 ft. + 40 ft./level). There's nothing that says that a spell has to have one of the standard ranges, but I just thought I'd throw this out there.
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2007-09-16, 07:24 PM (ISO 8601)
- Join Date
- Sep 2007
Re: Spell- Triple Foul
You'd be very happy to know that I have an entire -class- based on that, and it gets to use this spell in precisely this manner.
In fact, Wakka was my inspiration for that class (and partially Nash).Last edited by CrazyMuffinMan; 2007-09-16 at 07:25 PM.