Results 721 to 750 of 990
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2019-11-29, 12:49 PM (ISO 8601)
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- Apr 2011
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Re: Fallout IX: Nuclear Cash Cows Go MMOoooooo!
The actual reason is that they don’t want to have to learn new creation tools. Because the underlying tech hasn’t changed since Morrowind a lot of their staff are super familiar with the creation kit.
But when they try to do something that isn’t basically Morrowind again like F76 it falls to ****.
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2019-11-29, 01:21 PM (ISO 8601)
- Join Date
- Mar 2006
- Location
- Up there past them trees!
Re: Fallout IX: Nuclear Cash Cows Go MMOoooooo!
Yes, I totally get how there's an entrenched core of content creators who are committed to their janky home-grown stuff. I've worked with similar situations in my work. We used to have a terrible bug-tracking system, was written back in the early 1990s, and it was slow, rickety, buggy, and difficult to maintain. But there were still people who used the damned thing who insisted it was irreplaceable, that no other tool would let them be as productive.
However, eventually we prevailed, replaced it with something less klunky, and after a brief transition period, even the balkers were convinced, the new system was better, everyone was happier, more productive, and spent less of their time fighting with these janky old tools.
Now I'm sure that changing a 3d engine is more momentous than changing a up-gunned spreadsheet tracker, but the principle isn't any different.
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2019-11-29, 04:17 PM (ISO 8601)
- Join Date
- Jun 2014
Re: Fallout IX: Nuclear Cash Cows Go MMOoooooo!
The trick is getting the people to agree to the transition - and I gather the game design industry 1.) does not pay particularly well (relative to other software jobs) and 2.) does not have very good working hours (again, relative to other software jobs) which I suspect would lead a lot of people who would be willing to modernize their employer's development practices decide to jump ship for a different company rather than butt heads with the entrenched core. Because if you already know about those practices you probably already know better places to work.
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2019-11-29, 04:30 PM (ISO 8601)
- Join Date
- Jan 2005
- Location
- Baator (aka Britain)
- Gender
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2019-11-29, 10:38 PM (ISO 8601)
- Join Date
- Jan 2012
- Location
- Montreal
- Gender
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2019-11-30, 12:41 PM (ISO 8601)
- Join Date
- Mar 2006
- Location
- Up there past them trees!
Re: Fallout IX: Nuclear Cash Cows Go MMOoooooo!
The reason the game development jobs don't pay as well as a job with the same qualifications making, for example, fixed term life insurance forms, is that there's a revolving door of puppy-eyed teens ready to come in and do your job for a fraction of what you're earning, much like the situation with young starlets in Hollywood. That said, in every shop there's someone who has the real juice, and that person or cabal is the ultimate decision-maker in contentious matters like these. My guess is whoever that person is in Bethsoft is attached to the platform, or doesn't want to eat the hit to opex required for everyone to adapt to new processes and tools.
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2019-12-03, 05:07 AM (ISO 8601)
- Join Date
- Aug 2008
- Location
- Malaysia
Re: Fallout IX: Nuclear Cash Cows Go MMOoooooo!
Is New Vegas Anti Crash a good mod? Some days I get a little tired of being kicked to desktop or stuck on a loading screen.
Awesome OOTS-style Fallout New Vegas avatar by Ceika. Or it was, before Photobucket started charging money.
General nerd person. Mostly computer games and manga.
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2019-12-03, 06:21 AM (ISO 8601)
- Join Date
- Jan 2005
- Location
- Baator (aka Britain)
- Gender
Re: Fallout IX: Nuclear Cash Cows Go MMOoooooo!
If it's anything like the Oblivion anti-crash mod, I would suggest not. The OB mod might have stopped a game crashing, but really, any game that is reliably CTDing has much greater issues than occasionally not crashing when it should have done.
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2019-12-03, 07:18 AM (ISO 8601)
- Join Date
- Aug 2006
- Gender
Re: Fallout IX: Nuclear Cash Cows Go MMOoooooo!
It works beautifully. Snag that, New Vegas Stutter Remover, and Zan's Auto-Purge and your game should be massively more stable. (NVSR has a windows 10 specific version if I recall correctly.)
I am trying out LPing. Check out my channel here: Triaxx2
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2019-12-03, 11:37 AM (ISO 8601)
- Join Date
- May 2008
- Location
- Orlando, FL
- Gender
Re: Fallout IX: Nuclear Cash Cows Go MMOoooooo!
I'll second this. Not counting Lonesome Road, I averaged only one crash every 20 hours or so of gameplay.
Lonesome Road for me was an odd outlier experience in that it crashed a lot when I was at the outdoor areas. I think it had something to do with the effects employed for the sky. When I exited the mod back to the main Mojave, I didn't experience any crashes outside at all.
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2019-12-03, 04:41 PM (ISO 8601)
- Join Date
- Dec 2004
- Location
- I wish I knew...
- Gender
Re: Fallout IX: Nuclear Cash Cows Go MMOoooooo!
I consider New Vegas Anti-Crash to be a foundational mod and an absolute necessity to fix Bethesda's many screw-ups.
New Vegas Anti-Stutter is good as well. However, if you are on Win10, you do want to make sure you grab the version specifically for Win10 or it will crash you.SpoilerQuite possibly, the best rebuttal I have ever witnessed.
Joker Bard - the DM's solution to the Batman Wizard.
Takahashi no Onisan - The scariest Samurai alive
Incarnum and YOU: a reference guide
Soulmelds, by class and slot: Another Incarnum reference
Multiclassing for Newbies: A reference guide for the rest of us
My homebrew world in progress: Falcora
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2019-12-03, 05:33 PM (ISO 8601)
- Join Date
- Jun 2013
- Location
- Bristol, UK
Re: Fallout IX: Nuclear Cash Cows Go MMOoooooo!
There was a time when Fallout 3 didn't crash that much, but then it reached the point that it would crash most days.
New Vegas is much more stable for me than Fallout 3 was the last time I tried to play it.The end of what Son? The story? There is no end. There's just the point where the storytellers stop talking.
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2019-12-03, 06:44 PM (ISO 8601)
- Join Date
- Aug 2008
- Location
- Malaysia
Re: Fallout IX: Nuclear Cash Cows Go MMOoooooo!
Whoops, I didn’t see that there was a specific version for Windows 10 until now. That may explain the issues I’ve been having.
Issues that include the entire world failing to load, if anyone’s curious.Awesome OOTS-style Fallout New Vegas avatar by Ceika. Or it was, before Photobucket started charging money.
General nerd person. Mostly computer games and manga.
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2019-12-03, 08:43 PM (ISO 8601)
- Join Date
- May 2009
Re: Fallout IX: Nuclear Cash Cows Go MMOoooooo!
"None of us likes to be hated, none of us likes to be shunned. A natural result of these conditions is, that we consciously or unconsciously pay more attention to tuning our opinions to our neighbor’s pitch and preserving his approval than we do to examining the opinions searchingly and seeing to it that they are right and sound." - Mark Twain
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2019-12-03, 09:20 PM (ISO 8601)
- Join Date
- Aug 2008
- Location
- Malaysia
Re: Fallout IX: Nuclear Cash Cows Go MMOoooooo!
I've since downloaded more things so it hasn't happened again, but basically what happened was this.
I was at the Dam after saving president Kimball. I initiated fast-travel to Novac. The loading screen took a while, and instead of popping out in Novac there was a black screen for a few seconds. After the black screen, my character was standing in a featureless brown plain. I can sort of recognize the general terrain, but everything else is missing. Buildings, people, trees, bridges, roads, etc. It's just the ground, the sky, and my character.
But my anti-crash adventures didn't stop there. After downloading the Windows 10 version of the stutter mod I started getting this yellow screen at random moments, like when trying to look at my Pip-Boy or entering a conversation with No-Bark. And then, for the first time ever, I started getting crashes followed by memory warnings.
Then I downloaded the 4GB patch thing. The last time I loaded things seemed closer to normal, but I can only hope it stays that way.Awesome OOTS-style Fallout New Vegas avatar by Ceika. Or it was, before Photobucket started charging money.
General nerd person. Mostly computer games and manga.
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2020-01-02, 08:29 PM (ISO 8601)
- Join Date
- Nov 2009
- Gender
Re: Fallout IX: Nuclear Cash Cows Go MMOoooooo!
I have started New Vegas. It's a nice, buggy little game, isn't it? I think it may win the prize of most bugged game worth playing over Clear Sky. I have picked some mods to correct the most obvious problems.
Overall, I can see why it's the most liked of the 3rd millennium games. The writing is immensely better, because it really lets you see how the many parts of the Mojave interact. You are thrust in a struggle, and what you do really has consequences. And the game is very focused. I think that FO4's main weakness was how dispersive it was.
Also, it contains a nice Tokyo Ghoul reference (the Gourmet Restaurant).Originally Posted by J.R.R. Tolkien, 1955
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2020-01-02, 08:57 PM (ISO 8601)
- Join Date
- Sep 2016
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2020-01-03, 02:23 AM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Manchester, UK
- Gender
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2020-01-03, 02:32 AM (ISO 8601)
- Join Date
- Mar 2009
- Location
- Middle-o'-Nowhere, Idaho
- Gender
Re: Fallout IX: Nuclear Cash Cows Go MMOoooooo!
About a third of the way through an unplanned-but-not-unwelcome Spring Clean fresh reinstall of New Vegas. I get to check for updates and see what, if anything, I want to change after a year or so of recording the Gabriel let's play. Hopefully I'll be able to finish the reinstallation and start pumping through the Strip and Honest Hearts in under two weeks. So far, I've rebuilt the Mod Organizer installation itself, plus utilities, stability mods, and the user interface files. Now to just muster the energy to install the three dozen or so graphical mods...
I run a Let's Play channel! Check it out!
Currently, we're playing through New Vegas as Gabriel de la Cruz, merchant and mercenary extraordinaire!
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2020-01-03, 06:24 AM (ISO 8601)
- Join Date
- Nov 2009
- Gender
Re: Fallout IX: Nuclear Cash Cows Go MMOoooooo!
Originally Posted by J.R.R. Tolkien, 1955
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2020-01-03, 07:06 AM (ISO 8601)
- Join Date
- Sep 2015
- Location
- London, UK
- Gender
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2020-01-03, 03:09 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- San Antonio, Texas
- Gender
Re: Fallout IX: Nuclear Cash Cows Go MMOoooooo!
My brother got me a GOTY of Fallout 4, but I'm in the midst of Andromeda, so I'll finish that before I head to the Commonwealth.
The Cranky Gamer
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*Picard management tip: Debate honestly. The goal is to arrive at the truth, not at your preconception.
*Mutant Dawn for Savage Worlds!
*The One Deck Engine: Gaming on a budget
Written by Me on DriveThru RPG
There are almost 400,000 threads on this site. If you need me to address a thread as a moderator, include a link.
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2020-01-03, 03:47 PM (ISO 8601)
- Join Date
- Nov 2009
- Gender
Re: Fallout IX: Nuclear Cash Cows Go MMOoooooo!
Back when I played it, I didn't really find many bugs. Actually, I don't remember noticing any. The only problem I had with it was when I tried playing a Nosferatu and I found that it was too hard to move around through the sewers.
I agree that it was very good. It's been a veeeery long time, but there are many scenes that I remember. I also think it was the first time I ran into the "bull manure" expression, at the start of the game. Which can tell you how little I was understanding.Originally Posted by J.R.R. Tolkien, 1955
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2020-01-03, 04:13 PM (ISO 8601)
- Join Date
- Sep 2016
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2020-01-03, 05:34 PM (ISO 8601)
- Join Date
- Nov 2013
Re: Fallout IX: Nuclear Cash Cows Go MMOoooooo!
I mean, the original idea dates back at least as far as Victorian England. Sweeney Todd selling his victims to a neighboring pie shop is the earliest reference to a cannibal restaurant that I found, but it wouldn't surprise me if there's an even earlier reference to cannibals secretly living in civilized society and running a restaurant.
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2020-01-03, 06:01 PM (ISO 8601)
- Join Date
- Jun 2013
- Location
- Bristol, UK
Re: Fallout IX: Nuclear Cash Cows Go MMOoooooo!
The end of what Son? The story? There is no end. There's just the point where the storytellers stop talking.
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2020-01-03, 06:11 PM (ISO 8601)
- Join Date
- Feb 2006
- Gender
Re: Fallout IX: Nuclear Cash Cows Go MMOoooooo!
This isn't worth bragging about but I completed the first Fallout without dying, without picking Gifted, without using drugs and without deliberate grinding for XP and money in random encounters and while completing brute force invasions of the two end-game areas including killing their final bosses.
I might try to do that in the 2nd game, although it's much longer and I have the attention span of a goldfish.
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2020-01-03, 06:48 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- San Antonio, Texas
- Gender
Re: Fallout IX: Nuclear Cash Cows Go MMOoooooo!
The Cranky Gamer
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*Picard management tip: Debate honestly. The goal is to arrive at the truth, not at your preconception.
*Mutant Dawn for Savage Worlds!
*The One Deck Engine: Gaming on a budget
Written by Me on DriveThru RPG
There are almost 400,000 threads on this site. If you need me to address a thread as a moderator, include a link.
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2020-01-03, 08:24 PM (ISO 8601)
- Join Date
- Apr 2013
Re: Fallout IX: Nuclear Cash Cows Go MMOoooooo!
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2020-01-04, 06:54 AM (ISO 8601)
- Join Date
- Jan 2005
- Location
- Baator (aka Britain)
- Gender