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Thread: Throwing coins at werewolves
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2018-12-08, 11:04 PM (ISO 8601)
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- Jul 2016
I like to create builds and see them as optimized as powerful. I also have an annoying habit of having gratuitous character ideas and used to regularly ask to switch them out, or ask for small, against-the-rules, caveats to see a character come to completion without being hopelessly useless.
While I have kicked a few of these habits, or at least slowed them, I try to keep all of my builds/ideas across as few, as official, and as popular rulebooks as possible as to avoid annoying everyone else.
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2018-12-08, 11:07 PM (ISO 8601)
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- Mar 2018
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- The Moral Low Ground
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2018-12-08, 11:08 PM (ISO 8601)
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- Sep 2015
Re: Throwing coins at werewolves
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2018-12-08, 11:27 PM (ISO 8601)
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- Jul 2013
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- Somewhere
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Re: Throwing coins at werewolves
See this. Also, Deflect Missiles explicitly uses magic, the monk can't just grab a bullet from a pocket and throw it with the same power or accuracy outside using that ability.
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2018-12-09, 12:02 AM (ISO 8601)
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- Sep 2015
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- Maine
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Re: Throwing coins at werewolves
How about silver coin brass knuckles? Few wrap of cloth, some pitching tar, maybe some scrapes of leather
what is the point of living if you can't deadlift?
All credit to the amazing avatar goes to thoroughlyS
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2018-12-09, 04:51 AM (ISO 8601)
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- Sep 2013
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Re: Throwing coins at werewolves
I don't think there's even such a thing as 'general werewolf lore'. If anything, werewolf lore is extremely variable and inconsistent.
But bypassing a werewolf's normal immunity isn't the same as burning ts flesh on contact. It seems more likely that a silver weapon still needs to be able to pierce the werewolf's thick hide in order to actually injure it.
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2018-12-09, 12:01 PM (ISO 8601)
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- May 2017
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Re: Throwing coins at werewolves
I mean in the sense that a shard of glass is similar enough to a lump of coins that I would count both as improvised weapons, and in the event that those are silver coins, they should be treated as such. Saying that a lump of coins can't be deadly in DND just because it's "unrealistic" doesn't mesh with the game.
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2018-12-10, 11:46 AM (ISO 8601)
- Join Date
- Jul 2016
Re: Throwing coins at werewolves
I like to create builds and see them as optimized as powerful. I also have an annoying habit of having gratuitous character ideas and used to regularly ask to switch them out, or ask for small, against-the-rules, caveats to see a character come to completion without being hopelessly useless.
While I have kicked a few of these habits, or at least slowed them, I try to keep all of my builds/ideas across as few, as official, and as popular rulebooks as possible as to avoid annoying everyone else.
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2018-12-10, 11:50 AM (ISO 8601)
- Join Date
- Sep 2013
- Gender
Re: Throwing coins at werewolves
I don't know if I've read as many accounts as you, but I'll confess that silver burning werewolves on contact is something that came up relatively infrequently (it certainly didn't seem to be a common factor in all or even many of the accounts or tales).
To be clear, I don't disagree with your idea of taking common threads, I'm just saying that I didn't find this to be a common thread when I last looked into werewolf lore.
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2018-12-10, 11:59 AM (ISO 8601)
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- May 2015
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- Texas
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Re: Throwing coins at werewolves
I like that in a RAF approach.
Do you consider case hardening to be masterwork? Oh, wait, masterwork isn't a category in 5e, is it? Any hardened steel should do the trick. Also, a small drill with a diamond tipped bit will allow a "starter hole" to be scored into the center of the silver piece.
Simpler Solution
Melt down 10-20 silver pieces, and for each 10-20 you melt down and shape into a ball, attack the werewolf with them using a sling; 1d4 silver, +dex ... and so on. See also the "silver bullet" idea. This was a common way to do this in AD&D 1e at the tables where I played.
Edit #815: This revelation also makes all those pirate movies where the daring captain promises his crew a coin and nails it to a mast for all to see a load of bovine waste.
Just wear a silver ring, or "brass knuckles" made out of silver.
Or, take a standard silver spoon, sharpen it like a shank like they make in prisons, and use as a weapon. (improvised ...)Last edited by KorvinStarmast; 2018-12-10 at 12:00 PM.
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2018-12-11, 01:28 AM (ISO 8601)
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- Nov 2018
Re: Throwing coins at werewolves
This. Realistically, the strongest human alive couldn't hurl a coin to do anything more than barely break the skin. The drag from air would slow the coin too much. And I find it adorable how many times "sharpening" the coin came up in this thread, as if that would make a difference! 😂 I would love to hear the thought process of the hardened fighter who thought filing down tiny disc edges was the best strategy they could come up with to defeat a werewolf.
But the game isn't about science, it is about fun, right? In my opinion, that is an amusing and unorthodox tactic that should be appreciated and acknowledged. I wish my players were that creative.
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2018-12-11, 01:58 AM (ISO 8601)
- Join Date
- Aug 2014
Re: Throwing coins at werewolves
If its getting used with Kensais shot, then it's getting used by a 3rd level Zen weapon master Monk who has dedicated his life to mastering the weapon, and is imbued with supernatural fighting ability (Ki).
He's no Commoner. He's some Wudan practitioner dude from Crouching Tiger Hidden Dragon. Those darts are 4 inch long razor sharp spikes getting blown at you with supernatural force and accuracy.
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2018-12-11, 02:02 AM (ISO 8601)
- Join Date
- Aug 2014
Re: Throwing coins at werewolves
Back in 3E I was playing the Worlds Largest dungeon, and the 1st level BBEG is a Wererat.
My Gish PC overcame this by timming and sharpening silver coins, and then using them as arrowheads. DM (rightly IMO) called for a Craft check (DC 15 from memory) to craft silver tipped arrows (1d8-1 damage base) which was how silver weapons worked in 3E.
Took around 5 minutes per coin/ arrow.
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2018-12-11, 02:07 AM (ISO 8601)
- Join Date
- Oct 2018
Re: Throwing coins at werewolves
Dude, their blowdarts. Like 2 inch, tiny pointed, only go an 1/4 an inch blowdarts.By any realistic standard you can't kill somebody with a blowdart. Even with some Wudan Mystical BS. Might point was that D&D is kinda like that. 1 damage isn't that well defined in D&D and seems to just be anything the pentrates the skin or leaves a bruise. By that logic, almost anything can be used to deal 1 damage in a dnd game.
Mathematically speaking, D&D is a game where a level one character can be killed by a horde of cats.
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2018-12-11, 02:31 AM (ISO 8601)
- Join Date
- Aug 2014
Re: Throwing coins at werewolves
Yeah, nah.
'The fukiya (吹き矢) is the Japanese blowgun, as well as the term for the associated sport. It consists of a 1.2 metres (3 ft 11 in) long tube, with darts approximately 20 centimetres (7.9 in) in length.'
https://en.wikipedia.org/wiki/Fukiya
As for other variants:
Cherokee – made of river cane[6], 2 to 3 m (6 to 9 ft). Dart is 15 to 56 cm (6 to 22 in) long and made of locustwood or other available hardwoods such as oak, ash, maple, walnut, etc., fletched with bull thistle down or rabbit fur, that provides an air seal.
https://en.wikipedia.org/wiki/Blowgun
Even 4 inches is conservative. Those examples of darts above range from 6-22 inches in length. Certainly during my time in South America, they were using darts at least 6 inches long, and probably a fair bit longer.
Apologies to the duck here, but they hit with a fair bit of force:
Enought to penetrate light bone.
You or I would be hard pressed to kill a human with one barring a freak shot (nick an artery or similar) but then again, we're not 3rd level Monks straight of a Wushu film either.
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2018-12-11, 09:20 AM (ISO 8601)
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- Jul 2013
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- Somewhere
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2018-12-11, 10:21 AM (ISO 8601)
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- Jul 2013
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- Seattle
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Re: Throwing coins at werewolves
should a coin normally hurt anyone? no.
should a pencil normally be super fatal? no.
But watching John Wick murder people with a pencil is hilarious fun, and so is watching a person do so with a coin. The person took the feat Tavern Brawler, so we are already aware they're capable of turning normally, unusable terrain into weapons, this is just a clever way of doing so.
This option will almost always be worse then if they go and buy a silvered weapon or use magic. So this is the kinda thing a player does when they're out of options. In that scenario, I'd rather reward ingenuity then just tell my players "sorry, you can't do squat". With that said, I'm gonna take what they're doing into account. If it was my game, I'd probably just scale damage according to how well they convince me they're using these coins.
1. "I throw them"- ok, it'll be 1 damage
2. "I put them between my fingers and make improvised brass knuckles" 1+ strength
3. "During some prep time, I sharpen the coins to prepare for fighting the wolf" 1d4 + strength
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2018-12-11, 12:41 PM (ISO 8601)
- Join Date
- Feb 2007
Re: Throwing coins at werewolves
I'd disallow it. I wouldn't allow normal coins to be thrown for normal damage just due to someone having tavern brawler, and werewolves take damage from silver weapons, not just silver, so allowing it for werewolves doesn't make sense. They can hold a silver bar for example, as much as they want, so it isn't just something silver touching the skin which causes the damage, but the silver enhanced weapon itself.
Last edited by Mikal; 2018-12-11 at 12:41 PM.
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2018-12-11, 01:50 PM (ISO 8601)
- Join Date
- Nov 2006
- Location
- The King's Grave
Re: Throwing coins at werewolves
Someone picked a really sub-optimal feat because they probably thought it would be fun to beat monsters up with random objects.
I would strongly discourage telling the player, 'no, you can't use Tavern Brawler to beat up this monster with random objects.' Especially since that's explicitly what the feat does. Let them have their fun.
Is it 'unrealistic'? Of course it is. So is Marvel's Bullseye. But it's fun, which is the part that matters.
It'll make a great story afterward. The players will laugh about it.Last edited by Rebonack; 2018-12-11 at 01:51 PM.
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2018-12-11, 01:55 PM (ISO 8601)
- Join Date
- Feb 2007
Re: Throwing coins at werewolves
Maybe the player should check before taking the feat whether or not it could do what he thinks it does.
My job as a DM isn't to bend the rules of my game just because a single player thinks something is cool. In my game throwing coins doesn't do damage, so throwing silver coins won't do damage just because it's silver.
DM doesn't stand for Door Mat, and just because one person thinks something is fun means it fits in my game.
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2018-12-12, 09:09 AM (ISO 8601)
- Join Date
- Dec 2017
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2018-12-12, 09:31 AM (ISO 8601)
- Join Date
- Feb 2007
Re: Throwing coins at werewolves
Yeah, I’d allow that (partially), if someone wanted to spend the time and/or effort to fuse the coins to do so. I’d also allow silver ore since it’s infused with silver.
If you can show me how to bundle x amount of coins so that the silver actually connects i might allow that too, for a single or multiple hits depending on how it’s bound. Most coin collection methods I know of usually wrap the coins in something like a pouch or coin roll, so i would rule that no silver is making contact with the werewolf in those situations and thus the silver isn’t actually assiting the attack except as mass.