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Thread: Fire magic under water
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2018-12-09, 02:45 AM (ISO 8601)
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Fire magic under water
Does any magic have any strange effects under water?
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2018-12-09, 05:11 AM (ISO 8601)
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- Dec 2015
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- Yokohama, Japan
Re: Fire magic under water
All creatures gain fire resistance underwater.
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2018-12-09, 11:09 AM (ISO 8601)
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Re: Fire magic under water
They way I run this is a bit more realistic. They fire instantly turns all of the water it touches(area of effect into steam. That immediately creates a pressure blast that deals 10d6 damage to everyone fully submersed in the water(depending on the size of the body). It basically means you shouldn't do it if your all underwater. I also triple the area of effect of thunder damgae spells and double the range of lightning damage.
Mathematically speaking, D&D is a game where a level one character can be killed by a horde of cats.
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2018-12-09, 11:13 AM (ISO 8601)
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- Feb 2017
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2018-12-09, 11:26 AM (ISO 8601)
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- Oct 2018
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2018-12-09, 08:12 PM (ISO 8601)
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- Jul 2017
Re: Fire magic under water
I mean sure. Maybe it boils the fishies instead of a big gout of fire.
Also, despite Hollywood phsyics, Lightning would actually just get dispersed (mostly harmlessly) in all directions in a large body of water, if we were applying real physics, but who says magic has to follow physics.
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2018-12-09, 08:29 PM (ISO 8601)
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Re: Fire magic under water
Depending on the temperature of the fire spell changes its effectiveness. There is a point at which the fire is able to pull O2 from the water and use that for fuel. It's not that hard either. I don't think that it would create a pressure blast but it would considerably heat up the water around.
I typically don't over think it and just rule it the same unless it is a cantrip to 1st level spell then it has no effect. And none of them can light any of them on fire.Last edited by Ivor_The_Mad; 2018-12-09 at 08:31 PM.
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2018-12-09, 09:51 PM (ISO 8601)
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2018-12-09, 09:52 PM (ISO 8601)
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Re: Fire magic under water
I have a LOT of Homebrew!
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2018-12-09, 09:53 PM (ISO 8601)
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2018-12-09, 10:03 PM (ISO 8601)
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- Aug 2018
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Re: Fire magic under water
Well, as far as "any magic," there's also the consideration of cold spells. Would cone of cold freeze everything in its area? If so, could that trap monsters? Hmmmm...
As for fire magic, I would probably rule that the fire expands, briefly displacing water and dealing fire damage to the creatures (who have resistance), before returning to its former place, maybe boiling a small amount of water, creating some bubbles. In the case of something like wall of fire, though, I'd describe the same effect, just perpetuated.Oh, hi
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2018-12-10, 03:42 AM (ISO 8601)
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- Dec 2013
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Re: Fire magic under water
You could add something but that would be a houserule.
Magic doesn't change much under water, except maybe the settings things on fire but that aren't worn etc. It might flare up and then just get doused.
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2018-12-10, 03:54 AM (ISO 8601)
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- Jun 2014
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Re: Fire magic under water
Originally Posted by ProsecutorGodot
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