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  1. - Top - End - #31
    Bugbear in the Playground
     
    BlackDragon

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    Jan 2018
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    Default Re: Razorback's Strange Aeons - In Search of Sanity

    Toby

    Toby gives the fiend a cruel smile, and summons his own radiant eagle, larger than the one that damaged the monster. The huge raptor spreads its wings protectively around the party and glares menacingly at the abomination.

    Stay back unless you want more of the same!

    Spoiler: OOC:
    Show
    Casting Silent Image

  2. - Top - End - #32
    Ogre in the Playground
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    Mar 2009

    Default Re: Razorback's Strange Aeons - In Search of Sanity

    Now that's the way. Nothing to worry about. Nobody to betray. No faces to remember, their childlike features marred by blood and lying half-covered by the dirt. Just the clashing of bone and sinew, every blow a statement more fundamentally true than anything said in words. Herren matches the beast's steps backwards, his feet weaving across the cobblestone before lunging forward to deliver another punch with his now-bloody right hand.

    Spoiler
    Show
    Figured I'd write a results-agnostic post this time. Just making the usual unarmed attack from flanking; attack roll is (1d20+7)[22] and damage is (1d6+5)[8].

  3. - Top - End - #33
    Bugbear in the Playground
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    Default Re: Razorback's Strange Aeons - In Search of Sanity

    Selena eyes the monstrosity with silent horror, hands still clutching at her two bleeding wounds. She seems confused, wanting to help the others, but not sure she has the strength to do so.

    Spoiler: OOC
    Show
    Selena simply stays where she is for now, as she cannot act without dropping unconscious and has no means of healing herself.

  4. - Top - End - #34
    Ettin in the Playground
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    Default Re: Razorback's Strange Aeons - In Search of Sanity

    Hazel

    That's more like it Hazel thinks as the foul creature pauses it's bloodletting. Now it's our turn.

    With the weird eagles flapping about it and the half-elf boldly taking the fight to it, Hazel takes the opportunity to circle about the flagstones before leaping at it her own blade slashing and stabbing.

    Spoiler: Actions
    Show
    Move: Move to flank
    Standard: Dagger (1d20+7)[26] (incl. flank), damage (1d4+4)[8]
    Crit? (1d20+7)[8] (incl. flank), damage (1d4+4)[6]
    Immediate (if attacked): Dodging Panache +3 dodge to AC, move 5ft
    Last edited by Ghostfoot; 2019-01-25 at 03:01 PM.

  5. - Top - End - #35
    Ogre in the Playground
     
    PeacefulOak's Avatar

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    Default Re: Razorback's Strange Aeons - In Search of Sanity

    Lizbeth

    "Press the attack, give no quarter!" Raising her marked arm high, another burst of healing energy flows through the foggy alley as the Eagle lashes out with talons and claws one more time before bursting in a shower of sparks.

    Spoiler: OoC
    Show
    (1d6)[5] Channel Divinity Healing for All (including the enemy)

    Eagle Smite Evil and Full Attack!
    (1d20+5)[8] to hit, for (1d4+2)[6] Damage Claw (assuming flanking)
    (1d20+5)[17] to hit, for (1d4+2)[6] Damage Claw (assuming flanking)
    (1d20+5)[24] to hit, for (1d4+2)[3] Damage Bite (assuming flanking)



    Spoiler: Celestial Eagle
    Show
    N Small celestial animal
    Init +2; Senses darkvision 60 ft., low-light vision Perception +9

    DEFENSE

    AC 14, touch 13, flat-footed 12 (+2 Dex, +1 natural, +1 size)
    hp 7 [1d8+3]
    Fort +5, Ref +4, Will +2
    SR 5
    Celestial – Resist cold 5, acid 5, electricity 5

    OFFENSE

    Speed 10ft., fly 80 ft. (average)
    Melee 2 talons +3 [1d4+2], bite +3 [1d4+2]
    Special Attacks smite evil

    STATISTICS

    Str 14, Dex 15, Con 16, Int 2, Wis 15, Cha 7
    Base Atk +0; CMB +1; CMD 11 [13]
    Feats Weapon Finesse
    Skills Fly +8, Perception +10; Racial Modifiers +8 Perception

    SPECIAL ABILITIES

    Smite evil/good 1/day as a swift action (adds CHA bonus (+0) to attack rolls and damage bonus equal to HD (+1) against evil foes; smite persists until target is dead or the celestial creature rests).

  6. - Top - End - #36
    Titan in the Playground
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    Default Re: Razorback's Strange Aeons - In Search of Sanity

    The creature, looking confused by the onslaught. A second eagle, larger and more majestic, is called into being, wings and claws beating at it but failing to find purchase but it is enough to get the creature to raise its arms as it seeks to protects its head, leaving itself open to the attacks of others.
    The half-elf, coming from its left, stikes a blow to its kidney. As the he pulls his hand away a thick, yellow fluid covers his hand, smelling like nothing that has ever hit his nostrils before.
    From the other side the human lunges with her dagger, blade cutting across its short ribs, ribs bending more like a twig than bone, as it draws more of the yellow fluid.
    Lastly, the first eagle swoops in, claws flailing but failing to connect but the beak rips another bit of leathery skin from hits head.
    The creature, feeling itself becoming surrounded, dodges away from further blows as ducks and sways in an inhuman manner. Safely out of reach for the moment, it waves its hand at the group as a wave of fatigue washes over you.

    Spoiler: All
    Show

    The following need to make a will save
    Selena
    Toby
    Lizbeth
    The real eagle





  7. - Top - End - #37
    Titan in the Playground
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    Default Re: Razorback's Strange Aeons - In Search of Sanity

    As the waves wash over you, Lizbeth takes a small studdering step but manages to keep her feet. Selena and Toby, however, are not as fortunate and succumb to the creatures power, crumbling in a heap where they stand. The creatures grin, if possible, becomes even more horrific as it smiles at those left standing.

    Spoiler: All
    Show

    Everyone still standing can act. He's 5 feet away from everyone.
    It would seem that Selena and Toby are still breathing... for the moment.

  8. - Top - End - #38
    Ettin in the Playground
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    Default Re: Razorback's Strange Aeons - In Search of Sanity

    Hazel

    "Hang in there!" she shouts to the fallen two, stabbing in as she does trying to get the thing or at least drive it off.

    Spoiler: Actions & status
    Show
    Move or Misc: Close to melee. Flank if possible.
    Standard: Dagger (1d20+7)[23] + flank?, damage (1d4+4)[6]
    Immediate (if attacked): Dodging Panache +3 dodge to AC, move 5ft

    Hazel Holt
    F CG Human (Chelaxian) Cavalier (Daring Champion), Level 1, Init 4, HP 13/13, Speed 30ft
    AC 19, Touch 14, Flat-footed 15, CMD 16, Fort 4, Ref 4, Will -2, CMB +5, Base Attack Bonus 1
    Rapier +5 (+1 BAB, +4 Dex) (1d6+4, 18-20/ x2)
    Dagger +5 (+1 BAB, +4 Dex) (1d4+4, 19-20/ x2)
    Chain Shirt Armour, Buckler (+4 Armor, +1 Shield, +4 Dex)
    Abilities Str 12, Dex 18, Con 14, Int 12, Wis 7, Cha 16
    Condition None

  9. - Top - End - #39
    Titan in the Playground
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    Default Re: Razorback's Strange Aeons - In Search of Sanity

    The human female's dagger strikes true, the lightning fast thrust catching the creature off-guard as enters its ribcage from the rear, yellow fluid jetting from the wound as it backs away confusion evident from its stance.

    Spoiler
    Show

    Herren and Lizbeth are up

  10. - Top - End - #40
    Ogre in the Playground
     
    PeacefulOak's Avatar

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    Default Re: Razorback's Strange Aeons - In Search of Sanity

    Lizbeth

    "Strike it down! We must hold fast!"

    The young woman lunges forward, attempting to trip the creature and knock it down.

    Spoiler: OoC
    Show
    (1d20+1)[8] Trip attempt against the beastie, provoking an Attack of Opportunity.

  11. - Top - End - #41
    Titan in the Playground
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    Default Re: Razorback's Strange Aeons - In Search of Sanity

    The creature, deftly avoiding the blond woman's attempt to trip it, slashes out at the tripping leg, catching the exposed inner leg in a terrible wound as her life's blood spills out and she nearly crashes to the ground. Her face turns even more pale as the ground becomes slick underneath her.
    Those left standing can see the creature become emboldened by the sudden turning of the tide. It pounces on the half-elf, its free hand driving down its victims arms as the creature slashes at his head.
    A terrible spray of blood comes from the half-elven warrior, head nearly removed, as he crumbles in a heap. The creature then turns upon sole survivor standing, the dagger wielder, vile grin silently crossing its face.

    Spoiler
    Show

    My apologies, I forgot to remove Herren on my spreadsheet that I keep track of things.
    Lizbeth takes 14 points of damage.

  12. - Top - End - #42
    Ettin in the Playground
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    Default Re: Razorback's Strange Aeons - In Search of Sanity

    Hazel

    This just made her mad. Seething. The thought of being outclassed, overwhelmed by this thing! And with no one around left to witness her and pay tribute to her determination...it's just so unfair.

    "What are you?" she whispers. Then a quick lunge. Let's see how it feels without it's blade.

    Spoiler: actions and status
    Show
    Standard: Disarm (1d20+7)[12] (+1 BAB, +4 CMB, +2 Deft Maneuvers) vs (1d20)[13]+CMD?
    Immediate (if attacked): Dodging Panache +3 dodge to AC, move 5ft

    Hazel Holt
    F CG Human (Chelaxian) Cavalier (Daring Champion), Level 1, Init 4, HP 13/13, Speed 30ft
    AC 19, Touch 14, Flat-footed 15, CMD 16, Fort 4, Ref 4, Will -2, CMB +5, Base Attack Bonus 1
    Rapier +5 (+1 BAB, +4 Dex) (1d6+4, 18-20/ x2)
    Dagger +5 (+1 BAB, +4 Dex) (1d4+4, 19-20/ x2)
    Chain Shirt Armour, Buckler (+4 Armor, +1 Shield, +4 Dex)
    Abilities Str 12, Dex 18, Con 14, Int 12, Wis 7, Cha 16
    Condition None

  13. - Top - End - #43
    Titan in the Playground
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    Default Re: Razorback's Strange Aeons - In Search of Sanity

    The creature, seeing one of its prey potentially mortally wounded and the other with a weapon, turns slowly towards the dagger wielder. It pauses for a moment as if considering her question. As it does, it begins to laugh something like a dog's bark if it had been dragged through gravel. The dagger wielder looks on in growing horror as she realizes that wounds she had just caused, though dripping yellow ichor, are slowly beginning to heal. As she looks on the creature pounces, its razor held low as it launches forward. The dagger wielder nearly turns out of the way of the slash but the creature is too fast, cutting her arm open, though the wound is not terrible, the pain is excrutiating. Again, the creature barks out its laugh as it steps forward, menace in its stance.

    Spoiler
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    Hazel takes 5 points of damage. The attack total was 26, don't know if you want to use the panache GF.

  14. - Top - End - #44
    Ettin in the Playground
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    Default Re: Razorback's Strange Aeons - In Search of Sanity

    Hazel

    "Gah!" She clutches her arm in pain, furious that the thing might be beyond her power to kill. Nevertheless she'll darn well try...

    Spoiler: Actions & status
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    Standard: Disarm (1d20+7)[25] (+1 BAB, +4 CMB, +2 Deft Maneuvers) vs (1d20)[5]+CMD?
    Immediate (if attacked): Dodging Panache +3 dodge to AC, move 5ft

    Hazel Holt
    F CG Human (Chelaxian) Cavalier (Daring Champion), Level 1, Init 4, HP 8/13, Speed 30ft
    AC 19, Touch 14, Flat-footed 15, CMD 16, Fort 4, Ref 4, Will -2, CMB +2, Base Attack Bonus 1
    Rapier +5 (+1 BAB, +4 Dex) (1d6+4, 18-20/ x2)
    Dagger +5 (+1 BAB, +4 Dex) (1d4+4, 19-20/ x2)
    Chain Shirt Armour, Buckler (+4 Armor, +1 Shield, +4 Dex)
    Abilities Str 12, Dex 18, Con 14, Int 12, Wis 7, Cha 16
    Condition None

  15. - Top - End - #45
    Titan in the Playground
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    Default Re: Razorback's Strange Aeons - In Search of Sanity

    The creature, as Hazel's cry, becomes emboldened as its demonic grin becomes even more insidious, if possible. Sensing weakness, the creature slashes forward again, looking to slice Hazel from shoulder to hip. There is a look of surprise on its face when, as the blade is striking down in its deadly arc, Hazel brings her dagger up to block, catching the decending razor. As blade meets blade, the razor slides to the daggers quillons and, with a vicious twist of her wrist, she sends the razor flying off into the darkness. Both combatants pause for a moment but the sudden turn of events. The creature, however, recovers first and, with a step back, waves its hand in arcane fashion and barks out some words as it points at Hazel, dark magic flooding towards her.

    Spoiler
    Show

    Will save for Hazel, DC 16.

  16. - Top - End - #46
    Ogre in the Playground
     
    PeacefulOak's Avatar

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    Default Re: Razorback's Strange Aeons - In Search of Sanity

    Lizbeth

    Reeling and clutching at her inner thigh, the young priestess (I am a priestess?) reaches out an arm, the symbol on her wrist flaring with sacred scarlet light which pulses out from her.

    "I will not fall! Stand strong, do not let it rule you!"

    Spoiler: OoC
    Show
    (1d6)[6] Channel Energy Healing to everyone!

    As a note, if the disarmer had nothing in hand theoretically they would now hold the knife.

  17. - Top - End - #47
    Ettin in the Playground
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    Default Re: Razorback's Strange Aeons - In Search of Sanity

    Hazel

    Hazel shrugs off her injury, magical healing staunching the wound but she hardly notices as she focuses on the horrific thing opposing her. It's got no weapon but it certainly isn't harmless!

    Mindful of the fallen bodies around her she grunts and lashes out yet again trying to buy them an opportunity to recover.

    Spoiler: actions & status
    Show
    Misc: 5ft step as needed
    Standard: Dagger (1d20+6)[16] (+1 BAB, +4 Dex, +1 Bless), damage (1d4+4)[6]
    Immediate (if attacked): Dodging Panache +3 dodge to AC, move 5ft

    Hazel Holt
    F CG Human (Chelaxian) Cavalier (Daring Champion), Level 1, Init 4, HP 13/13, Speed 30ft
    AC 19, Touch 14, Flat-footed 15, CMD 16, Fort 4, Ref 4, Will -2, CMB +2, Base Attack Bonus 1
    Rapier +5 (+1 BAB, +4 Dex) (1d6+4, 18-20/ x2)
    Dagger +5 (+1 BAB, +4 Dex) (1d4+4, 19-20/ x2)
    Chain Shirt Armour, Buckler (+4 Armor, +1 Shield, +4 Dex)
    Abilities Str 12, Dex 18, Con 14, Int 12, Wis 7, Cha 16
    Condition
    Bless: +1 morale bonus on attack rolls and on saving throws against fear effects

  18. - Top - End - #48
    Titan in the Playground
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    Default Re: Razorback's Strange Aeons - In Search of Sanity

    The creature hiss and spits and mouths something incomprehensible, leaving your ears ringing and your head throbbing. As Hazel dagger seeks the creature, it narrowly avoids the blade as it lashes out with a claw that leaves her clothes shredded but her skin in tact. Both circle each other warily as Lizbeth, now healed, stands up straighter, the movement not lost on the creature.


    Spoiler
    Show

    Sorry, must have got sidedtracked at work Friday afternoon. Rolled and everything.

    Creature missed, us need for combat panache.


  19. - Top - End - #49
    Ettin in the Playground
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    Default Re: Razorback's Strange Aeons - In Search of Sanity

    Hazel

    Circling warily Hazel lashes out again trying to draw its attention away from the others...

    Spoiler: actions & status
    Show
    Misc: 5ft step as needed
    Standard: Dagger (1d20+6)[11] (+1 BAB, +4 Dex, +1 Bless), damage (1d4+4)[8]

    Hazel Holt
    F CG Human (Chelaxian) Cavalier (Daring Champion), Level 1, Init 4, HP 13/13, Speed 30ft
    AC 19, Touch 14, Flat-footed 15, CMD 16, Fort 4, Ref 4, Will -2, CMB +2, Base Attack Bonus 1
    Rapier +5 (+1 BAB, +4 Dex) (1d6+4, 18-20/ x2)
    Dagger +5 (+1 BAB, +4 Dex) (1d4+4, 19-20/ x2)
    Chain Shirt Armour, Buckler (+4 Armor, +1 Shield, +4 Dex)
    Abilities Str 12, Dex 18, Con 14, Int 12, Wis 7, Cha 16
    Condition
    Bless: +1 morale bonus on attack rolls and on saving throws against fear effects

  20. - Top - End - #50
    Ogre in the Playground
     
    PeacefulOak's Avatar

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    Default Re: Razorback's Strange Aeons - In Search of Sanity

    Lizbeth

    Lizbeth darts down and scoops up the dagger, lashing out at the fiend.

    "We cannot fall!"

    Spoiler: OoC
    Show
    (1d20+3)[5] to hit for (1d4+3)[4]

  21. - Top - End - #51
    Titan in the Playground
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    Default Re: Razorback's Strange Aeons - In Search of Sanity

    The blindfolded creature, ignoring Lizbeth, tries to claw at Hazel. It's preternatural awareness causes it to whip around as Lizbeth lunges at it, and it dodges the blow narrowly which causes it to miss Hazel. As it turns towards Lizbeth, it calls out something in a harsh staccato language no one knows, painful for the heart and soul to hear. Lizbeth, in moving to flank the creature with Hazel, notices that near the body of the fallen half-elf that the blood splatter on the wall seems to spell out the word 'me' on it as the body lets out a croak that seems to sound the same thing "...me..."

  22. - Top - End - #52
    Ettin in the Playground
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    Default Re: Razorback's Strange Aeons - In Search of Sanity

    Hazel

    "What the heck..?" Hazel grunts out as she hears the strange croak, pausing only a moment before lunging again...

    Spoiler: actions & status
    Show
    Misc: 5ft step as needed
    Standard: Dagger (1d20+8)[28] (+1 BAB, +4 Dex, +1 Bless, +2 flank), damage (1d4+4)[6]
    Crit? (1d20+8)[25] (+1 BAB, +4 Dex, +1 Bless, +2 flank), damage (1d4+4)[8]

    Hazel Holt
    F CG Human (Chelaxian) Cavalier (Daring Champion), Level 1, Init 4, HP 13/13, Speed 30ft
    AC 19, Touch 14, Flat-footed 15, CMD 16, Fort 4, Ref 4, Will -2, CMB +2, Base Attack Bonus 1
    Rapier +5 (+1 BAB, +4 Dex) (1d6+4, 18-20/ x2)
    Dagger +5 (+1 BAB, +4 Dex) (1d4+4, 19-20/ x2)
    Chain Shirt Armour, Buckler (+4 Armor, +1 Shield, +4 Dex)
    Abilities Str 12, Dex 18, Con 14, Int 12, Wis 7, Cha 16
    Condition
    Bless: +1 morale bonus on attack rolls and on saving throws against fear effects
    Last edited by Ghostfoot; 2019-04-15 at 02:00 PM.

  23. - Top - End - #53
    Ogre in the Playground
     
    PeacefulOak's Avatar

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    Default Re: Razorback's Strange Aeons - In Search of Sanity

    Lizbeth

    Moving carefully to keep the fiend between herself and Hazel, Lizbeth carefully times her attack and lashes out with the dagger!

    Spoiler: OoC
    Show
    (1d20+5)[23] to hit for (1d4+3)[6] including flanking bonus

  24. - Top - End - #54
    Titan in the Playground
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    Default Re: Razorback's Strange Aeons - In Search of Sanity

    The creature staggers from the double blows. Lizbeth, using the creatures weapon against it, draws a wound down its back, yellow fluid dripping over her hand. The creature cries out as it spins, clawed hand raking at her but Lizbeth dodges. Hazel, realizing that the creatures anger has overcome its senses, lunges forward, dagger embedding itself deep in its right kidney and the creature cries out in anguish. The creatured, bloodied and gravely injured, tries to spin to keep its two adversaries in view and it stalks about. Lizbeth, focusing, hears the male halflings body croak out "up" with its last breath.

  25. - Top - End - #55
    Ogre in the Playground
     
    PeacefulOak's Avatar

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    Default Re: Razorback's Strange Aeons - In Search of Sanity

    Lizbeth

    Her grin is savage as the foul yellow liquid spills over her hand as she digs further with the blade, seeking to find that one spot within that will sever its tie to this world.

    Me up? I wonder what it is saying.

    Spoiler: OoC
    Show
    (1d20+5)[10] to hit with flanking, for (1d4+3)[5] damage!

  26. - Top - End - #56
    Ettin in the Playground
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    Default Re: Razorback's Strange Aeons - In Search of Sanity

    Hazel

    As the murderous thing moves Hazel too paces about. Trying to keep it distracted from the priestess she swings wildly at it yet again...

    Spoiler: actions & status
    Show
    Misc: 5ft step as needed
    Standard: Dagger (1d20+8)[11] (+1 BAB, +4 Dex, +1 Bless, +2 flank), damage (1d4+4)[8]

    Hazel Holt
    F CG Human (Chelaxian) Cavalier (Daring Champion), Level 1, Init 4, HP 13/13, Speed 30ft
    AC 19, Touch 14, Flat-footed 15, CMD 16, Fort 4, Ref 4, Will -2, CMB +2, Base Attack Bonus 1
    Rapier +5 (+1 BAB, +4 Dex) (1d6+4, 18-20/ x2)
    Dagger +5 (+1 BAB, +4 Dex) (1d4+4, 19-20/ x2)
    Chain Shirt Armour, Buckler (+4 Armor, +1 Shield, +4 Dex)
    Abilities Str 12, Dex 18, Con 14, Int 12, Wis 7, Cha 16
    Condition
    Bless: +1 morale bonus on attack rolls and on saving throws against fear effects
    Last edited by Ghostfoot; 2019-04-20 at 03:58 PM.

  27. - Top - End - #57
    Titan in the Playground
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    Default Re: Razorback's Strange Aeons - In Search of Sanity

    Though flanked by the last two survivors, the creature manages to dodge both blows, its speed terrifying. But, in doing so, its own timing is thrown off and it fails to land its returning raking strikes with its claws. But it lets out a high, keening laugh as you miss and you sense confidence in it as you realize the wounds you just made slowly closing up, the yellow blood clotting before our eyes. As Hazel circles for advantage, she brushes up against the fallen female halfing, the body croaking out "wake" as she does.

  28. - Top - End - #58
    Ettin in the Playground
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    Default Re: Razorback's Strange Aeons - In Search of Sanity

    Hazel

    Wake me up?! "What the heck -?" Hazel's brow furrows in confusion as she circles blade at the ready.

    Spoiler: actions?
    Show
    not quite sure what to do

    Will save? (1d20-2)[10]

    otherwise I can keep attacking until we all die

  29. - Top - End - #59
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    PeacefulOak's Avatar

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    Default Re: Razorback's Strange Aeons - In Search of Sanity

    Lizbeth

    Wake me up.... perhaps they are not fallen after all!

    Without lowering her guard, the young woman heavily jostles her nearest fallen ally to see if they will awaken.

  30. - Top - End - #60
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    Default Re: Razorback's Strange Aeons - In Search of Sanity

    Lizbeth, leery of the creature, manages to jostle the halfling at her feet as Selena's eyes pop open.

    Spoiler
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    Selena can't act this round but it doesn't look like the creature notices she has awaken.

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