Results 1,021 to 1,050 of 1475
-
2019-10-15, 01:54 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- San Antonio, Texas
- Gender
Re: The Elder Scrolls XV: This is my Thu'um Stick
So, a bit of a lore question: Who in Tamriel are good horsemen?
The Cranky Gamer
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*Picard management tip: Debate honestly. The goal is to arrive at the truth, not at your preconception.
*Mutant Dawn for Savage Worlds!
*The One Deck Engine: Gaming on a budget
Written by Me on DriveThru RPG
There are almost 400,000 threads on this site. If you need me to address a thread as a moderator, include a link.
-
2019-10-15, 02:03 PM (ISO 8601)
- Join Date
- Dec 2013
- Gender
Re: The Elder Scrolls XV: This is my Thu'um Stick
Uh...
I don't believe anybody is actually especially good at it. The Altmer live on a bunch of islands, the Bosmer live in forests, the Khajiit ride other Khajiit, the Redguards live in a desert, the Bretons and Nords live in the mountains, the Dunmer live in, among other things, active volcanic chains, and the Argonians live in a giant swamp. The Imperials are the only ones that could even remotely benefit from having cavalry (that ride horses, anyway) but im not aware of any particular proclivity for doing so.“Evil is evil. Lesser, greater, middling, it's all the same. Proportions are negotiated, boundaries blurred. I'm not a pious hermit, I haven't done only good in my life. But if I'm to choose between one evil and another, then I prefer not to choose at all.”
-
2019-10-15, 02:07 PM (ISO 8601)
- Join Date
- Jan 2019
Re: The Elder Scrolls XV: This is my Thu'um Stick
A desert environment doesn't preclude horsemen though. There are numerous real world examples like Mongolians in the Gobi Desert and Berbers in the Sahara.
-
2019-10-15, 02:36 PM (ISO 8601)
- Join Date
- Apr 2007
- Location
- Hastings, MN
- Gender
Re: The Elder Scrolls XV: This is my Thu'um Stick
And the Dunmer prefer to ride giant bugs and reptiles anyway.
"Reach down into your heart and you'll find many reasons to fight. Survival. Honor. Glory. But what about those who feel it's their duty to protect the innocent? There you'll find a warrior savage enough to match any dragon, and in the end, they'll retain what the others won't. Their humanity."
-
2019-10-15, 02:36 PM (ISO 8601)
- Join Date
- Dec 2013
- Gender
Re: The Elder Scrolls XV: This is my Thu'um Stick
“Evil is evil. Lesser, greater, middling, it's all the same. Proportions are negotiated, boundaries blurred. I'm not a pious hermit, I haven't done only good in my life. But if I'm to choose between one evil and another, then I prefer not to choose at all.”
-
2019-10-15, 03:29 PM (ISO 8601)
- Join Date
- Jul 2012
- Gender
Re: The Elder Scrolls XV: This is my Thu'um Stick
Huh, now you mention it I don't think I've ever even heard of cavalry in the Elder Scrolls outside the Khajiit riding the more bestial Khajiit. I can think of quite a few in game books detailing fights between named people on foot, both for show and in actual war, but I don't recall any mention of mounted warriors, so at the very least they're a background element even in the background elements of the games.
Sanity is nice to visit, but I wouldn't want to live there.
-
2019-10-15, 05:21 PM (ISO 8601)
- Join Date
- Jun 2014
Re: The Elder Scrolls XV: This is my Thu'um Stick
Redguards, hands down:
Originally Posted by Legend of the Yokudan Chargers
-
2019-10-17, 10:42 AM (ISO 8601)
- Join Date
- Apr 2007
- Location
- Hastings, MN
- Gender
Re: The Elder Scrolls XV: This is my Thu'um Stick
I apologize for changing the subject again (I have to agree Redguards most likely have the best cavalry in Tamriel, the Altmer might have their Welkynar Knights but the lore specifically says there's only 4 of those at any one time), but I'm wondering if I'm a bad player for using cheats for extra health potions in Redguard...it's not on Steam and there's no achievements to disable even if it was, so there's no active punishment to do so, but over the past few years I've been trying to cut out the instinct to cheat in the games I play.
"Reach down into your heart and you'll find many reasons to fight. Survival. Honor. Glory. But what about those who feel it's their duty to protect the innocent? There you'll find a warrior savage enough to match any dragon, and in the end, they'll retain what the others won't. Their humanity."
-
2019-10-17, 10:45 AM (ISO 8601)
- Join Date
- Jan 2006
- Location
- Deep in the Black
- Gender
Re: The Elder Scrolls XV: This is my Thu'um Stick
Take my love, take my land
Take me where I cannot stand.
I don't care, I'm still free,
You can't take the sky from me.
Defender of
Don't make me trot out Smite Moron!
Thanks to Sneak for the Avatar.
-
2019-10-17, 11:38 AM (ISO 8601)
- Join Date
- Dec 2007
- Location
- San Antonio, Texas
- Gender
Re: The Elder Scrolls XV: This is my Thu'um Stick
The Cranky Gamer
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*Picard management tip: Debate honestly. The goal is to arrive at the truth, not at your preconception.
*Mutant Dawn for Savage Worlds!
*The One Deck Engine: Gaming on a budget
Written by Me on DriveThru RPG
There are almost 400,000 threads on this site. If you need me to address a thread as a moderator, include a link.
-
2019-10-17, 11:51 AM (ISO 8601)
- Join Date
- Jan 2005
- Location
- Baator (aka Britain)
- Gender
Re: The Elder Scrolls XV: This is my Thu'um Stick
Well, if you're cheating because otherwise the game is too hard for you, then you are an unskilled player and if you would feel better by not feeling the need to cheat to progress through the game, then you might want to improve your skill factor. Other than that, a single-player game without achievements played purely for yourself is just that - played purely for yourself, so continue to play the game however you like.
-
2019-10-17, 01:33 PM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Manchester, UK
- Gender
-
2019-10-17, 03:26 PM (ISO 8601)
- Join Date
- Jan 2005
- Location
- Baator (aka Britain)
- Gender
Re: The Elder Scrolls XV: This is my Thu'um Stick
If he feels bad about needing to cheat, he has three options: carry on feeling bad, stop feeling bad (however he does so, maybe by appreciating that he's playing for himself, not anyone else) or learn how to take less damage in-game. There aren't really many other options.
Hell, I don't like cheating in games either, so I try to avoid being in the situation where I might feel the need to blatantly cheat, some of which might involve simply doing better, but often not. I still play only to suit myself though.
-
2019-10-17, 04:33 PM (ISO 8601)
- Join Date
- Aug 2006
- Gender
Re: The Elder Scrolls XV: This is my Thu'um Stick
I mean why you're 'cheating' is important. Are you cheating so you can play through and see the story? Cheating because Area X is too hard? Or because you just feel like running around invincible, goofing off?
I mean, I wanted to see the storyline in Oblivion, so I made a spell to help me. Unfortunately, it was impossible to cast outside of TGM.I am trying out LPing. Check out my channel here: Triaxx2
-
2019-10-18, 05:37 AM (ISO 8601)
- Join Date
- Nov 2009
- Gender
Re: The Elder Scrolls XV: This is my Thu'um Stick
The question is whether getting good would actually improve the game experience. I have never played Redguard, but what I have heard is that its control system is pretty damn clunky, and a downgraded version of Tomb Raider's with some fixed lag between button press and actual action, a rather odd decision for a game featuring combat.
Originally Posted by J.R.R. Tolkien, 1955
-
2019-10-18, 06:02 AM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Manchester, UK
- Gender
Re: The Elder Scrolls XV: This is my Thu'um Stick
From what I recall, Redguard is based on the same engine as Daggerfall, and combat...wasn't great in that game. The problem is that it was a very old-school RPG where there was a hidden "to hit" roll being made to see if your weapon actually connected, so it was very easy at low levels to get a "whiff" where you swung your weapon, hit the enemy square on, but did no damage.
-
2019-10-18, 10:48 AM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Poland
- Gender
Re: The Elder Scrolls XV: This is my Thu'um Stick
My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
Interested in the Nexus FFRP setting? See our Discord server.
-
2019-10-18, 11:33 AM (ISO 8601)
- Join Date
- Nov 2013
Re: The Elder Scrolls XV: This is my Thu'um Stick
Except in this case, 'tis true. They're both XnGine games. Daggerfall was 1996, Battlespire (originally an expansion) was 1997, and Redguard was 1998. They all used the same engine. They moved to Gamebyro with Morrowind, and have been building on that ever since. Which explains a lot about why the modern games are starting to have serious problems.
For the record, Morrowind also used hidden dice rolls. It wasn't until Oblivion that a true WYSIWYG combat system was introduced.
-
2019-10-18, 11:41 AM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Poland
- Gender
Re: The Elder Scrolls XV: This is my Thu'um Stick
Well, I stand corrected. I couldn't picture Daggerfall and Redguard as working on the same system. I was aware that Morrowind has hidden dice rolls, of course. It's part of why its combat is so clunky.
My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
Interested in the Nexus FFRP setting? See our Discord server.
-
2019-10-18, 12:20 PM (ISO 8601)
- Join Date
- Nov 2009
- Gender
Re: The Elder Scrolls XV: This is my Thu'um Stick
Originally Posted by J.R.R. Tolkien, 1955
-
2019-10-18, 01:36 PM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Poland
- Gender
Re: The Elder Scrolls XV: This is my Thu'um Stick
On another note, if I'm going to seriously replay Morrowind... well, I'm going to need mods, a lot of them. Does anyone have any recommendations?
My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
Interested in the Nexus FFRP setting? See our Discord server.
-
2019-10-18, 04:51 PM (ISO 8601)
- Join Date
- Jan 2005
- Location
- Baator (aka Britain)
- Gender
Re: The Elder Scrolls XV: This is my Thu'um Stick
Of course. I'd recommend keeping the numbers few, but making those mods have the greatest effect. Thus I'd suggest Tamriel Rebuilt, Morrowind Rebirth, Rise of House Telvanni, Westly's Master Headpack X, Graphic Herbalism and Better Clothes. Pick any other mods to suit those.
-
2019-10-18, 04:55 PM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Poland
- Gender
Re: The Elder Scrolls XV: This is my Thu'um Stick
My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
Interested in the Nexus FFRP setting? See our Discord server.
-
2019-10-18, 05:01 PM (ISO 8601)
- Join Date
- Nov 2009
- Gender
Re: The Elder Scrolls XV: This is my Thu'um Stick
Rebirth is a kitchen sink of a mod - balancing changes, new items, town and wilderness overhauls, whatever you'll mention, it probably has it. Unfortunately, all too often the town additions are made after the whole area gets completely flattened...
-
2019-10-18, 05:05 PM (ISO 8601)
- Join Date
- Jan 2005
- Location
- Baator (aka Britain)
- Gender
Re: The Elder Scrolls XV: This is my Thu'um Stick
A purely cosmetic mod would be something like Westly's Master Headpack or Better Clothes. Tamriel Rebuilt doesn't change mechanics, but adds the rest of Morrowind, so it's definitely not cosmetic-only. You may want to be more specific in your questions.
MW Rebirth does change a hell of a lot, but it does it with a single mod. You can always tweak the altered mechanics and so on with other mods laid on top of that, if you feel so inclined.
-
2019-10-18, 08:21 PM (ISO 8601)
- Join Date
- May 2008
- Location
- Orlando, FL
- Gender
Re: The Elder Scrolls XV: This is my Thu'um Stick
Started playing the Skyrim mod Forgotten City and so far it's pretty neat. Basically plays out a mystery of what killed everyone in a little hidden away settlement. I think what I like best is the variety of voices provided the NPCs in the mod. It's nice to hear more than the same 3-4 people in the base game. XD
The quality of the voices is mixed, but for a free mod that made some effort, I find it still passable.
Unrelated, my companion Shiira just killed a dude. I was up on a cliff edge talking to this guy and Shiira just walks up to him and keeps walking to shove him over the edge. I had to laugh. That was the kind of random NPC pathfinding that makes the game funny to play. Luckily I did save not long before and could retry that.
-
2019-10-18, 08:23 PM (ISO 8601)
- Join Date
- Sep 2016
Re: The Elder Scrolls XV: This is my Thu'um Stick
-
2019-10-19, 06:46 AM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Poland
- Gender
Re: The Elder Scrolls XV: This is my Thu'um Stick
My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
Interested in the Nexus FFRP setting? See our Discord server.
-
2019-10-20, 02:05 PM (ISO 8601)
- Join Date
- May 2008
- Location
- Orlando, FL
- Gender
Re: The Elder Scrolls XV: This is my Thu'um Stick
The mod's decent, but I dunno that it has the potential for a full game. Eh, good luck to them I guess.
Spoiler: Forgotten City ending thoughtsI read that the mod has a few endings. I got the best one I think, where you go under the city and confront the arbiter. I did doom the city once though. Mostly out of frustration, but by luck I think that was actually a valid move since you get to reset your visit to try again, but keep all the stuff you loot.
Anyway, I didn't like the Arbiter encounter. This one dwemer left behind spent two centuries trying to run this city under his law and killing every cycle of settlers? I don't know why he thought he would eventually get it right. I guess he was insane, but I dunno. Maybe it would work better if the Arbiter was a machine programmed to do the job. Someone with the ability to reason should have picked up that their law idea wasn't working. Don't know why it took the dragonborn to do it.
Yeah, probably was insane.
Also, the rewards at the end are kinda eh? The pristine dwarven armor is probably never getting use (personally I don't like the texture of it either). The speech amulet was alright, but Im level 40 and speech checks are easy for me now. I managed to pass all the checks to defeat the Arbiter without a fight. Other than those two bits, the mod was still alright. Atmosphere is good and the quest is pretty straightforward to follow.
-
2019-10-20, 05:43 PM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Poland
- Gender
Re: The Elder Scrolls XV: This is my Thu'um Stick
After thinking about it some more, I think that one specific thing I'd be after in Morrowind mods is something that alters the combat system. Make a bit less janky and "click on enemies until they die". Has anyone tried any such mods?
My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
Interested in the Nexus FFRP setting? See our Discord server.