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  1. - Top - End - #1081
    Titan in the Playground
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    Default Re: The Elder Scrolls XV: This is my Thu'um Stick

    Which is why two of my goto magic mods have summonable inventories. Deep Storage for Apocalypse: Magic of Skyrim, and the Midas Luggage from Midas Magic. (Sadly Midas is only available for Oldrim.)

    I've done stealth archery... it's very strong, but I find it so boring. I much prefer stealth melee. Sneak up and hit them for 15/30x damage.
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  2. - Top - End - #1082
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    Default Re: The Elder Scrolls XV: This is my Thu'um Stick

    I think that both Skyrim and FO3/New Vegas have rather abruptly found out that in a game with a lot of freedom of movement, where you can frequently see the enemies coming, shooting them when they're not looking is an extremely effective tactic... just like it is in real life. In both cases, the previous instalments didn't really have this option. Stealth in Morrowind was a huge pain and I don't think ranged weapons had any bonuses from it.
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  3. - Top - End - #1083
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    ElfRogueGirl

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    Default Re: The Elder Scrolls XV: This is my Thu'um Stick

    Quote Originally Posted by Morty View Post
    I think that both Skyrim and FO3/New Vegas have rather abruptly found out that in a game with a lot of freedom of movement, where you can frequently see the enemies coming, shooting them when they're not looking is an extremely effective tactic... just like it is in real life. In both cases, the previous instalments didn't really have this option. Stealth in Morrowind was a huge pain and I don't think ranged weapons had any bonuses from it.
    They didn't, but it was possible to remain stealthed and shoot enemies at the same time. They would run in circles because you were invisible to them.

  4. - Top - End - #1084
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    Default Re: The Elder Scrolls XV: This is my Thu'um Stick

    Quote Originally Posted by Resileaf View Post
    They didn't, but it was possible to remain stealthed and shoot enemies at the same time. They would run in circles because you were invisible to them.
    Was that possible with regular stealth in Morrowind? I thought you had to abuse the enchantment system to have 100% constant invisibility for that to work.

  5. - Top - End - #1085
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    Default Re: The Elder Scrolls XV: This is my Thu'um Stick

    Quote Originally Posted by Triaxx View Post
    Which is why two of my goto magic mods have summonable inventories. Deep Storage for Apocalypse: Magic of Skyrim, and the Midas Luggage from Midas Magic. (Sadly Midas is only available for Oldrim.)

    I've done stealth archery... it's very strong, but I find it so boring. I much prefer stealth melee. Sneak up and hit them for 15/30x damage.
    I'm almost positive I had a summonable inventory mod that was pretty low-impact in my most recent playthrough.
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  6. - Top - End - #1086
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    Default Re: The Elder Scrolls XV: This is my Thu'um Stick

    Quote Originally Posted by factotum View Post
    Was that possible with regular stealth in Morrowind? I thought you had to abuse the enchantment system to have 100% constant invisibility for that to work.
    It was possible if you were far away. They knew they had been attacked and would try to find you, but they wouldn't really search very far (probably because of pathing reasons). If you stayed stealthed and your sneak stat was high enough, enemies would just keep running in circles until they succeeded their perception check.
    Admitedly not all enemies, mostly the low level ones. And at least they gave the impression of searching for you, enemies in Oblivion would just stand in place.

  7. - Top - End - #1087
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    Default Re: The Elder Scrolls XV: This is my Thu'um Stick

    Quote Originally Posted by factotum View Post
    Was that possible with regular stealth in Morrowind? I thought you had to abuse the enchantment system to have 100% constant invisibility for that to work.
    The predefined "archer" class in Morrowind had stealth as a major skill. I remember because it was the first ES character I ever played, and I loved it. With a bound bow, you can take down approximately 90% of targets with a single arrow anyway.
    "None of us likes to be hated, none of us likes to be shunned. A natural result of these conditions is, that we consciously or unconsciously pay more attention to tuning our opinions to our neighbor’s pitch and preserving his approval than we do to examining the opinions searchingly and seeing to it that they are right and sound." - Mark Twain

  8. - Top - End - #1088
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    Quote Originally Posted by veti View Post
    The predefined "archer" class in Morrowind had stealth as a major skill.
    The predefined Archer class in Morrowind has Sneak as a minor skill; it's Acrobat and Assassin that have both Marksman and Sneak as major skills.

  9. - Top - End - #1089
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    Default Re: The Elder Scrolls XV: This is my Thu'um Stick

    Quote Originally Posted by Resileaf View Post
    Admitedly not all enemies, mostly the low level ones. And at least they gave the impression of searching for you, enemies in Oblivion would just stand in place.
    Odd, I seem to recall cranking Chameleon up to 100% in Oblivion and enemies panicking and running around when they couldn't find me.

  10. - Top - End - #1090
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    Default Re: The Elder Scrolls XV: This is my Thu'um Stick

    Quote Originally Posted by Kareeah_Indaga View Post
    Odd, I seem to recall cranking Chameleon up to 100% in Oblivion and enemies panicking and running around when they couldn't find me.
    Well see, chameleon is not the same thing as stealthed. Chameleon is invisibility, so it's possible for you to be 'detected' but invisible, and that's why enemies run and panic. But it's possible that you remain stealthed after hitting someone, in which case the enemy will not react to his pointy appendage.

  11. - Top - End - #1091
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    Default Re: The Elder Scrolls XV: This is my Thu'um Stick

    Quote Originally Posted by Resileaf View Post
    Well see, chameleon is not the same thing as stealthed. Chameleon is invisibility, so it's possible for you to be 'detected' but invisible, and that's why enemies run and panic.
    That makes sense.

  12. - Top - End - #1092
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    Default Re: The Elder Scrolls XV: This is my Thu'um Stick

    Strictly speaking, Chameleon and Invisibility are two different spells. Invisibility made you undetectable until you activated something or attacked or spoke to someone. Chameleon was percentile and, when brought to 100%, had the same effect of invisibility, but also did not end when you attacked or activated something. You could also sneak while under a <100 Chameleon effect to make yourself harder to spot.

    You could get an amulet with 80% Chameleon if you followed a woman asking for your help in the West Gash Region. There also are some rings to complement it and reach 100% that I believe are random (shadowweave and shadowmask rings).
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  13. - Top - End - #1093
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    Default Re: The Elder Scrolls XV: This is my Thu'um Stick

    The Ring of the Khajiiti?
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  14. - Top - End - #1094
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    Default Re: The Elder Scrolls XV: This is my Thu'um Stick

    Quote Originally Posted by Alabenson View Post
    That issue is part of the reason I've specced into both archery and two handed fighting in my current build. Although in most cases it usually amounts to "follower rushes ahead while I slowly try to keep up whilst dragging several thousand pounds of loot"
    Yeah, about the only thing I can think of to help with the "follower rushes ahead" is to use AFT to make my follower an archer. They usually don't melee with a bow. Usually. XD

    Just don't get in their way or you risk a piercing headache.

    Otherwise, your idea is pretty much the best thing you can do. Fire your bow, then switch to melee weapon and rush in with your buddy.
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  15. - Top - End - #1095
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    Default Re: The Elder Scrolls XV: This is my Thu'um Stick

    Quote Originally Posted by Triaxx View Post
    The Ring of the Khajiiti?
    In Morrowind, it was a cast-on-use Invisibility and speed buff.
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  16. - Top - End - #1096
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    Default Re: The Elder Scrolls XV: This is my Thu'um Stick

    Quote Originally Posted by DigoDragon View Post
    Yeah, about the only thing I can think of to help with the "follower rushes ahead"
    Have you ever read the in-game book "I Was Summoned by a Mortal"?
    Quote Originally Posted by J.R.R. Tolkien, 1955
    I thought Tom Bombadil dreadful — but worse still was the announcer's preliminary remarks that Goldberry was his daughter (!), and that Willowman was an ally of Mordor (!!).

  17. - Top - End - #1097
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    Default Re: The Elder Scrolls XV: This is my Thu'um Stick

    Quote Originally Posted by Triaxx View Post
    The Ring of the Khajiiti?
    Amulet of Shadows. The lady in question is Synette Jeline, who asks you to locate and recover a ring which supposedly fell into a nearby pond.

  18. - Top - End - #1098
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    Default Re: The Elder Scrolls XV: This is my Thu'um Stick

    Quote Originally Posted by Vinyadan View Post
    You could get an amulet with 80% Chameleon if you followed a woman asking for your help in the West Gash Region. There also are some rings to complement it and reach 100% that I believe are random (shadowweave and shadowmask rings).
    The Pawnbroker in Caldera sells a Shadowweave Ring.

    There are also: the Ring of Surroundings, Amulet of Heartfire, the pants Caius gives you during the main quest and Whitewalker from Bloodmoon (though it will kill you if you don't cheese it). Plus a bunch of stuff that can get you Chameleon in a smaller amount.
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    I don't understand your point. Why does it matter what I said?

  19. - Top - End - #1099
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    Default Re: The Elder Scrolls XV: This is my Thu'um Stick

    In Oblivion you could stack Chameleon potions as long as the effects were different (EX: one with just Chameleon and one with Chameleon and Restore Health) plus the ring from (IIRC) Mania, sometimes the Sigil Stones give Chameleon, aforementioned Ring of Khajiit...

  20. - Top - End - #1100
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    Default Re: The Elder Scrolls XV: This is my Thu'um Stick

    Ah, of course. I never ran into her in my short jaunt in Morrowind.
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  21. - Top - End - #1101
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    Default Re: The Elder Scrolls XV: This is my Thu'um Stick

    Quote Originally Posted by Kareeah_Indaga View Post
    In Oblivion you could stack Chameleon potions as long as the effects were different
    Eh? I don't remember any problem in stacking potions at all. There was a limit of four potions active at any one time, but as far as I remember those four could be anything, including identical.
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  22. - Top - End - #1102
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    Default Re: The Elder Scrolls XV: This is my Thu'um Stick

    Quote Originally Posted by Vinyadan View Post
    Have you ever read the in-game book "I Was Summoned by a Mortal"?
    I had not until now. XD

    Thanks for that!
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  23. - Top - End - #1103
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    Default Re: The Elder Scrolls XV: This is my Thu'um Stick

    Identical sources stack durations, not powers. So you could have a chameleon spell and a chameleon potion, and they'd stack power, but two chameleon potions would stack durations.
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  24. - Top - End - #1104
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    Default Re: The Elder Scrolls XV: This is my Thu'um Stick

    Quote Originally Posted by Triaxx View Post
    Identical sources stack durations, not powers. So you could have a chameleon spell and a chameleon potion, and they'd stack power, but two chameleon potions would stack durations.
    I remember I didn't use chameleon potions much, that may have been due to them being difficult to make (rare ingredients?), or it may have been something about how they stacked, but I did use feather potions a lot, and they certainly stacked power not duration (you got a lot of duration, and a lot of power, but it was definitively the power that stacked with feather potions).
    The end of what Son? The story? There is no end. There's just the point where the storytellers stop talking.

  25. - Top - End - #1105
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    Default Re: The Elder Scrolls XV: This is my Thu'um Stick

    Quote Originally Posted by halfeye View Post
    I remember I didn't use chameleon potions much, that may have been due to them being difficult to make (rare ingredients?)
    *checks* Bloodgrass is fairly common early game but the two non-Oblivion-realm-specific ingredients I used the most (St. Jahn's Word Nectar and Columbine Root Pulp) are common in the world but require Expert level for Chameleon. (My most common method for clearing out inventory is to burn through alchemical reagents and see what pops out, so getting to Expert is rarely a problem for me. ) If you're not OCD about grabbing every regent that crosses your path, and/or don't usually level Alchemy that high, that might be why.

  26. - Top - End - #1106
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    Default Re: The Elder Scrolls XV: This is my Thu'um Stick

    Anybody know of a mod to spare the Ebony Warrior? You know, something along the lines of "you're challenging me to a fight to the death because you've gotten too powerful? How about fighting, I dunno, Alduin, or that Harkon guy, or whatever. Do something useful with your life instead of challenging the potential savior of the world to a duel to cure your malaise of boredom."
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  27. - Top - End - #1107
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    Default Re: The Elder Scrolls XV: This is my Thu'um Stick

    If you're fighting the Ebony Warrior, it's because you leveled so high there's nothing else that can possibly challenge you. It's not a person, it's Bethesda giving you someone as OP as you to fight.

  28. - Top - End - #1108
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    Default Re: The Elder Scrolls XV: This is my Thu'um Stick

    Quote Originally Posted by Balmas View Post
    Anybody know of a mod to spare the Ebony Warrior? You know, something along the lines of "you're challenging me to a fight to the death because you've gotten too powerful? How about fighting, I dunno, Alduin, or that Harkon guy, or whatever. Do something useful with your life instead of challenging the potential savior of the world to a duel to cure your malaise of boredom."
    I have this issue with the Old Orcs.

    "Hey, you want a fight to the death? Why not go pick a fight with one of those dragons swooping around? And if by some chance you win, then plainly you're not as useless as you think you are."

    The Ebony Warrior at least has the excuse that he's trying to get to Sovngarde, which is normally a Nord-specific afterlife. It does kind of make me wonder what he has against the Far Shores though.

  29. - Top - End - #1109
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    Default Re: The Elder Scrolls XV: This is my Thu'um Stick

    Quote Originally Posted by Kareeah_Indaga View Post
    I have this issue with the Old Orcs.

    "Hey, you want a fight to the death? Why not go pick a fight with one of those dragons swooping around? And if by some chance you win, then plainly you're not as useless as you think you are."

    The Ebony Warrior at least has the excuse that he's trying to get to Sovngarde, which is normally a Nord-specific afterlife. It does kind of make me wonder what he has against the Far Shores though.
    If the old orc wins against a dragon,then the old orcs a freaking dragonborn that isn't the last one, thats kind of a huge deal....so I doubt that would happen.

    I've never encountered the ebony warrior, so I don't know how to feel about them yet, because I have yet to reach the point where they are a thing even though I've been playing the game for years. but then again I've modded my game to ridiculous extremes and have become overpowered in ways that don't involve leveling, so maybe thats it, because when you have mods to be very high-powered, the need to level a skill kind of becomes irrelevant to the thing you can abuse to bypass all that and just have the fun you want. but then again one of my mods puts in powerful enemies with crazy custom magic that I'm pretty sure are nothing the the ebony warrior can match or replicate, so he might not be an issue for me if I do ever see him.
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  30. - Top - End - #1110
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    Default Re: The Elder Scrolls XV: This is my Thu'um Stick

    Quote Originally Posted by Lord Raziere View Post
    If the old orc wins against a dragon,then the old orcs a freaking dragonborn that isn't the last one, thats kind of a huge deal....so I doubt that would happen.

    I've never encountered the ebony warrior, so I don't know how to feel about them yet, because I have yet to reach the point where they are a thing even though I've been playing the game for years. but then again I've modded my game to ridiculous extremes and have become overpowered in ways that don't involve leveling, so maybe thats it, because when you have mods to be very high-powered, the need to level a skill kind of becomes irrelevant to the thing you can abuse to bypass all that and just have the fun you want. but then again one of my mods puts in powerful enemies with crazy custom magic that I'm pretty sure are nothing the the ebony warrior can match or replicate, so he might not be an issue for me if I do ever see him.
    Non-dragonborn can beat dragons easily enough, they just cant keep them permanently dead. I do wish they had showcased why this is in any way meaningful though, given that we seem to be the only one actually going out and killing dragons anyway.
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