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2019-01-14, 07:37 PM (ISO 8601)
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Re: Villainous Competition XXX: One Feat to Rule Them ALL
Originally Posted by Peelee
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2019-01-14, 07:38 PM (ISO 8601)
- Join Date
- Aug 2014
Re: Villainous Competition XXX: One Feat to Rule Them ALL
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2019-01-14, 07:43 PM (ISO 8601)
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- Dec 2017
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- Karrnath
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Re: Villainous Competition XXX: One Feat to Rule Them ALL
I could not find a way to get my primary build to work without an Otyugh Hole, and even if I DO use it the wording on several abilities is tenuous at best, and outright restricted at worst. So I'm going to go with a build that I've been saving.
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2019-01-14, 07:45 PM (ISO 8601)
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- May 2007
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- In the Heart of Europe
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Re: Villainous Competition XXX: One Feat to Rule Them ALL
Well, thats that. My crazy idea is not workable, as the Prerequ Feat is never gained as a specified Bonus feat, and choosing it via more open onus Feats does not work.
Ah well, was rather mad anyway, back to the boring but workable build it is. ^^A neutron walks into a bar and says, “How much for a beer?” The bartender says, “For you? No charge.”
01010100011011110010000001100010011001010010000001 10111101110010001000000110111001101111011101000010 00000111010001101111001000000110001001100101001011 100010111000101110
Later: An atom walks into a bar an asks the bartender “Have you seen an electron? I left it in here last night.” The bartender says, “Are you sure?” The atom says, “I’m positive.”
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2019-01-14, 08:31 PM (ISO 8601)
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- May 2011
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2019-01-14, 08:37 PM (ISO 8601)
- Join Date
- Jul 2007
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- Terra Australis
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Re: Villainous Competition XXX: One Feat to Rule Them ALL
I don't want to create any spoilers or speculation, but I'm very curious to know the feat in question, and see if I could find a source for it as a bonus feat.
Last edited by Thurbane; 2019-01-14 at 08:37 PM.
My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
Torn-City - Massively multiplayer online browser based crime RPG
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2019-01-14, 10:07 PM (ISO 8601)
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- Oct 2016
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- Colorado, USA
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Re: Villainous Competition XXX: One Feat to Rule Them ALL
having recently attempted a build based on that same reasoning, no problem at all :)
I checked the "list of stuff" and have an option for you, i'll pm you it....
actually, that doesn't work either, sorry budLast edited by jdizzlean; 2019-01-14 at 10:14 PM.
Originally Posted by Peelee
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2019-01-15, 09:36 AM (ISO 8601)
- Join Date
- May 2007
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- In the Heart of Europe
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Re: Villainous Competition XXX: One Feat to Rule Them ALL
Well, for all who are interested (it does not work any way after all) the Feat(s) in Question were:
DELETED. Just to be sure.
Sigh, it wasnt doable anyway, so I thought nothing of it. Sorry.Last edited by GrayDeath; 2019-01-15 at 04:54 PM.
A neutron walks into a bar and says, “How much for a beer?” The bartender says, “For you? No charge.”
01010100011011110010000001100010011001010010000001 10111101110010001000000110111001101111011101000010 00000111010001101111001000000110001001100101001011 100010111000101110
Later: An atom walks into a bar an asks the bartender “Have you seen an electron? I left it in here last night.” The bartender says, “Are you sure?” The atom says, “I’m positive.”
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2019-01-15, 01:02 PM (ISO 8601)
- Join Date
- Aug 2008
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- Lake Jackson, TX
Re: Villainous Competition XXX: One Feat to Rule Them ALL
Last edited by PrismCat21; 2019-01-16 at 10:33 AM.
The beatings will continue until morale improves!
Vaz approval for the best backstory. Villainous Competition 16: Burn Baby Burn
http://www.giantitp.com/forums/shows...&postcount=114
Honorable Mention Villainous Competition 22: I Am The Night
http://www.giantitp.com/forums/showt...e-Night!/page6 Xihu Ayame
Click my Vulpix to feed it yummy berries!
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2019-01-15, 09:31 PM (ISO 8601)
- Join Date
- Jan 2014
Re: Villainous Competition XXX: One Feat to Rule Them ALL
I was super-excited to put together a "it's just you and me and my GUARDS!" character until I remembered that Leadership is banned. The problem I keep coming to is that most things tend to be either "this small thing you normally couldn't self-stack can be stacked now, which is worse than more standard feat combos", or "this awesome thing can be stacked now, but not that much", or "this can be self-stacked to a ridiculous degree and is quite broken", none of which are...interesting to build.
...still got a couple ideas worth looking into, though.
Currently Recruiting WW/Mafia: Logic's Deathloop Mafia and Cazero's Graduates Of Hope's Peak - Danganronpa Mafia
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My Homebrew
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2019-01-16, 12:30 AM (ISO 8601)
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- Oct 2016
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- Colorado, USA
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Re: Villainous Competition XXX: One Feat to Rule Them ALL
could you imagine the horror if you could take leadership 5+ times in one build?
Originally Posted by Peelee
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2019-01-16, 12:36 AM (ISO 8601)
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- Apr 2013
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- Middle of nowhere USA.
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Re: Villainous Competition XXX: One Feat to Rule Them ALL
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2019-01-16, 04:54 AM (ISO 8601)
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- May 2011
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- material & internet plane
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2019-01-16, 08:24 AM (ISO 8601)
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- Jul 2016
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- Seoul
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Re: Villainous Competition XXX: One Feat to Rule Them ALL
...so is Leadership broken because of the abuse potential, or is it broken right out of the gate?
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2019-01-16, 08:39 AM (ISO 8601)
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- May 2011
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2019-01-16, 11:49 AM (ISO 8601)
- Join Date
- Dec 2010
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- Canada
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Re: Villainous Competition XXX: One Feat to Rule Them ALL
Hmmm, I have an idea for a build, but it's not exactly interesting. I could make it work, but it would definitely be more of a 'lore' than mechanics thing.
I wonder if this round might be more interesting if instead of having only 1 Feat, we make builds that clearly showcase and revolve around the use of said Feat. There can still be a limit on how many Feats are allowed in total (it can be like 5 or something), but each build has to meaningfully use a single Feat as the core of its function on all levels, including fluff and things.
To me as an optimizer, I could see that being less restrictive but gives us all more room to be creative and make distinct builds. For instance, if I were to make an entire build revolving around Robilar's Gambit and making people hit my monster (which I know has been done before, it's just an example), the entire strategy and story of the entry would need to revolve around the use of that feat. The round's Judge(s) would be able to mark Elegance and Power for how much / how well the Feat is being used.Last edited by 3SecondCultist; 2019-01-16 at 12:12 PM.
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2019-01-16, 12:36 PM (ISO 8601)
- Join Date
- Jan 2014
Re: Villainous Competition XXX: One Feat to Rule Them ALL
Leadership is broken as a feat because there's basically no realistic way to use it that isn't a gigantic advantage that outweighs most every other feat. The normal way to use it is to just ignore that you have followers and only care about the cohort; even if the cohort is commoner whose only purpose is to be a meat shield for other party members so they don't have to take damage, that commoner is adding at least {your ECL -2}d4 HP. Compare this to feats like Improved Toughness, which increase the group's total HP pool by {your ECL}, and you realize that even at the lowest level you could take Leadership, you're comparing "+4d4 HP" to "+6 HP", which isn't a contest. And that's the absolute dumbest way to use your cohort; if your cohort is, say, a more seasoned bodyguard with a decent Con score, not only are they adding {your ECL -2} * {1d10+2} HP, they're also increasing the group's DPR by a not-insignificant amount, and adding a solid frontliner so the rogue has a flanking buddy more frequently. And Fighter is still an awful way to use your cohort, but at least it's contributing to the combat now.
Like, let's say your 20th level character has Leadership, but your cohort and followers only have NPC classes, their builds are focused around being good mundane craftsmen, and they spend their days just making stuff and selling it to make your "company" a profit.
Spoiler: The CompanyAll members have the following feats.
Feats:- HD 1: Skill Focus (Craft: Weaponsmithing)
- GS 1: Mercantile Background
- Human: Apprentice (Craftsman)
Feats past 1st lvl are not focused on crafting.
Now, onto the members.
Spoiler: (1) Cohort lvl 18Venerable Human
Generic Spellcaster 10/Exemplar 8
Stats (lvl 1): 7/6/8/18/13/11
Stats (lvl 18, no items): 7/6/8/22/13/11
Stats (lvl 18, items): 7/6/8/28/13/11
Items (126100/130000):- Headband Of Intellect +6 (36000)
- Necklace Of Ultimate Craftsmanship +30 (90000)
- Masterwork "Craft: Weaponsmithing" Tool (100)
Skill Bonus (+59):- +21 Ranks
- +9 Int Mod
- +3 Skill Focus
- +2 Mercantile Background
- +2 Masterwork Tool
- +30 Necklace
- -8 Lend Talent
Spoiler: (2) Follower lvl 6Venerable Human
Generic Spellcaster 6
Stats: 7/6/8/18/13/11
Items: Masterwork "Craft: Weaponsmithing" Tool (100)
Skill Bonus (+28):- +9 ranks
- +4 Int Mod
- +3 Skill Focus
- +2 Mercantile Background
- +2 Masterwork Tool
- +8 Lend Talent
Spoiler: (2) Follower lvl 5Venerable Human
Generic Spellcaster 5
Stats: 7/6/8/18/13/11
Items: Masterwork "Craft: Weaponsmithing" Tool (100)
Skill Bonus (+27):- +8 ranks
- +4 Int Mod
- +3 Skill Focus
- +2 Mercantile Background
- +2 Masterwork Tool
- +8 Lend Talent
Spoiler: (4) Follower lvl 4Venerable Human
Generic Spellcaster 4
Stats: 7/6/8/18/13/11
Items: Masterwork "Craft: Weaponsmithing" Tool (100)
Skill Bonus (+26):- +7 ranks
- +4 Int Mod
- +3 Skill Focus
- +2 Mercantile Background
- +2 Masterwork Tool
- +8 Lend Talent
Spoiler: (7) Follower lvl 3Venerable Human
Generic Spellcaster 3
Stats: 7/6/8/18/13/11
Items: Masterwork "Craft: Weaponsmithing" Tool (100)
Skill Bonus (+25):- +6 ranks
- +4 Int Mod
- +3 Skill Focus
- +2 Mercantile Background
- +2 Masterwork Tool
- +8 Lend Talent
Spoiler: (13) Follower lvl 2Venerable Human
Generic Spellcaster 2
Stats: 7/6/8/18/13/11
Items: Masterwork "Craft: Weaponsmithing" Tool (100)
Skill Bonus (+24):- +5 ranks
- +4 Int Mod
- +3 Skill Focus
- +2 Mercantile Background
- +2 Masterwork Tool
- +8 Lend Talent
Spoiler: (135) Follower lvl 1Venerable Human
Generic Spellcaster 1
Stats: 7/6/8/18/13/11
Items: Masterwork "Craft: Weaponsmithing" Tool (100)
Skill Bonus (+23):- +4 ranks
- +4 Int Mod
- +3 Skill Focus
- +2 Mercantile Background
- +2 Masterwork Tool
- +8 Lend Talent
Alright, so whenever one of these guys starts working on a weapon, they spend 90% of 1/3 of the base price on materials (so 30% of the price). The level 1s do Accelerated Crafting work on simple melee/thrown weapons, the level 2-4s will do Accelerated Crafting work on martial melee/thrown weapons and crossbows, and the level 5-6s will do Accelerated Crafting work on exotic melee/thrown weapons. The cohort, meanwhile, is doing Quadruply-Accelerated Crafting on exotic melee/thrown weapons. All of these guys beat/match the DC on a nat 1, so they'll never fail, so it's just a question of their average progress made. Here is the progress made by a person of that level:
(135) Lvl 1: 737 sp/week
(13) Lvl 2: 862.5 sp/week
(7) Lvl 3: 887.5 sp/week
(4) Lvl 4: 912.5 sp/week
(2) Lvl 5: 1050 sp/week
(2) Lvl 6: 1078 sp/week
(1) Lvl 18: 4031 sp/week
Now, this 128857 sp/week is the worth of the total product produced, but we only make 70% of that as profit because of having to pay for base materials. So we knock that down to 90199.9 sp profit per week (9019.99 gp/week). Now, if we put these 164 people into Good Inns with Good Meals every day, that reduces the per-week profit by 2870 gp...leaving you with a well-fed, well-rested following that's still making you 6149.99 gp profit per week.
This is an objectively simple and dumb way to use your followers and cohort, and it still makes you 878.57 gp per day after all expenses.
EDIT: Hell, at just level 6, assuming Cha 14 and +8 misc bonuses to Leadership score from the feat, you're looking at (1) lvl 4 cohort, (1) lvl 3 follower, (2) lvl 2 followers, and (25) lvl 1 followers. Using the same builds (adjusted for missing the Lend Talent bonus, and using Magecraft instead), you'd be looking at the lvl 1s making exotic melee/thrown and the rest making Accelerated simple melee/thrown. That's total worth of 1656.3 gp/week (1159.41 gp/week after base materials, or 651.91 gp/week after good room and food). If there was a feat you could take at 6th level that just read "every single day for the rest of your life, you receive a check for 93.13 gp, and this will increase every time you level up", that feat would be ludicrous. And that's just a super-dumb way of using Leadership.Last edited by AvatarVecna; 2019-01-16 at 12:49 PM.
Currently Recruiting WW/Mafia: Logic's Deathloop Mafia and Cazero's Graduates Of Hope's Peak - Danganronpa Mafia
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2019-01-17, 04:49 PM (ISO 8601)
- Join Date
- Aug 2014
Re: Villainous Competition XXX: One Feat to Rule Them ALL
Is the prohibition from Feats that can only be taken at first level lifted?
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2019-01-18, 06:22 PM (ISO 8601)
- Join Date
- Aug 2008
- Location
- Lake Jackson, TX
Re: Villainous Competition XXX: One Feat to Rule Them ALL
The beatings will continue until morale improves!
Vaz approval for the best backstory. Villainous Competition 16: Burn Baby Burn
http://www.giantitp.com/forums/shows...&postcount=114
Honorable Mention Villainous Competition 22: I Am The Night
http://www.giantitp.com/forums/showt...e-Night!/page6 Xihu Ayame
Click my Vulpix to feed it yummy berries!
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2019-01-18, 06:39 PM (ISO 8601)
- Join Date
- Jan 2014
Re: Villainous Competition XXX: One Feat to Rule Them ALL
I think what they mean is "this feat can normally only be taken at 1st level" is a thing that shows up now and again in feat descriptions, and they're asking if that is waived for this contest as part of the "you can stack this feat even if you normally couldn't" rules change.
Currently Recruiting WW/Mafia: Logic's Deathloop Mafia and Cazero's Graduates Of Hope's Peak - Danganronpa Mafia
Avatar by AsteriskAmp
My Homebrew
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2019-01-18, 07:23 PM (ISO 8601)
- Join Date
- Aug 2014
Re: Villainous Competition XXX: One Feat to Rule Them ALL
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2019-01-18, 09:30 PM (ISO 8601)
- Join Date
- Aug 2008
- Location
- Lake Jackson, TX
Re: Villainous Competition XXX: One Feat to Rule Them ALL
The beatings will continue until morale improves!
Vaz approval for the best backstory. Villainous Competition 16: Burn Baby Burn
http://www.giantitp.com/forums/shows...&postcount=114
Honorable Mention Villainous Competition 22: I Am The Night
http://www.giantitp.com/forums/showt...e-Night!/page6 Xihu Ayame
Click my Vulpix to feed it yummy berries!
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2019-01-19, 05:15 AM (ISO 8601)
- Join Date
- Oct 2016
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- Colorado, USA
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Re: Villainous Competition XXX: One Feat to Rule Them ALL
Originally Posted by Peelee
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2019-01-21, 06:02 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Terra Australis
- Gender
Re: Villainous Competition XXX: One Feat to Rule Them ALL
Next Monday is a public holiday here: any chance for an extension to 28th?
My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
Torn-City - Massively multiplayer online browser based crime RPG
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2019-01-21, 09:17 PM (ISO 8601)
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- Oct 2016
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- Colorado, USA
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2019-01-23, 09:33 PM (ISO 8601)
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- Oct 2016
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- Colorado, USA
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Re: Villainous Competition XXX: One Feat to Rule Them ALL
how's everyone doing, 5 days left now, only a single entry submitted
Originally Posted by Peelee
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2019-01-23, 09:55 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Terra Australis
- Gender
Re: Villainous Competition XXX: One Feat to Rule Them ALL
My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
Torn-City - Massively multiplayer online browser based crime RPG
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2019-01-24, 01:34 PM (ISO 8601)
- Join Date
- May 2007
- Location
- In the Heart of Europe
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Re: Villainous Competition XXX: One Feat to Rule Them ALL
A neutron walks into a bar and says, “How much for a beer?” The bartender says, “For you? No charge.”
01010100011011110010000001100010011001010010000001 10111101110010001000000110111001101111011101000010 00000111010001101111001000000110001001100101001011 100010111000101110
Later: An atom walks into a bar an asks the bartender “Have you seen an electron? I left it in here last night.” The bartender says, “Are you sure?” The atom says, “I’m positive.”
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2019-01-24, 01:42 PM (ISO 8601)
- Join Date
- Mar 2017
Re: Villainous Competition XXX: One Feat to Rule Them ALL
I have a well fleshed out idea. I am getting it on paper now. The hard part will be finding time to put it on my computer. Hopefully I will make the deadline...
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2019-01-24, 10:14 PM (ISO 8601)
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- May 2011
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