The Order of the Stick: Utterly Dwarfed
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  1. - Top - End - #121
    Dwarf in the Playground
     
    PaladinGuy

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    Default Re: SC's Kingdom Game: The Uncanny Valley

    Tightening his grip on his new greataxe, Lelouch charges forward towards the closest Orc before swinging.

    Spoiler: Combat
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    Move: Charge 40 ft (-2 to AC)
    Attack:(1d20+6)[24]
    Damage:(1d12+4)[6]

  2. - Top - End - #122
    Pixie in the Playground
     
    NecromancerGirl

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    Default Re: SC's Kingdom Game: The Uncanny Valley

    Thankful for her excellent balance, Tetro was able to remain on Hapax's shoulders while he rushed the orcs. Not sure what else to do she let out a loud whoop of delight followed by a shout of, "the Kneecaps!! Go for the kneecaps!!"
    Spoiler: KNEECAPS!!
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    Used Bardic inspiration. +1 vs fear and charm effects and +1 to attack and damage rolls.
    Last edited by Pbangel16; 2019-03-14 at 10:04 PM.

  3. - Top - End - #123
    Bugbear in the Playground
     
    SwordChucks's Avatar

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    Default Re: SC's Kingdom Game: The Uncanny Valley

    Lelouch lands a blow on the yellow orc but it blocked with its own greataxe and the blade didn't sink too deeply. Despite Tetro's words of "encouragement" Luvon's shot ended up clattering against the far wall.

    The yellow orc tries to return the favor to Lelouch but his mech's armor is too dense to penetrate. The blue and red orcs throw a javelin each at Hapax and Luvon but both go wide. Meanwhile the green orc double moves and draws his axe.

    So...other than a lot of roaring defiantly they didn't do much this round.

  4. - Top - End - #124
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    digiman619's Avatar

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    Default Re: SC's Kingdom Game: The Uncanny Valley

    "Hold Tight!" Hapax shouted to his passenger as he rushed the nearest orc; mind blade swinging.
    Spoiler: OOC
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    Charge the red orc. (1d20+3)[22] (2d6)[7]
    Last edited by digiman619; 2019-03-14 at 10:33 PM.
    Quote Originally Posted by digiman619 View Post
    Quote Originally Posted by Cosi View Post
    In general, this is favorable to the casters.
    3.5 in a nutshell, ladies and gents.
    Winner of MSE's Card of the Week #106 and #131
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  5. - Top - End - #125
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    MesiDoomstalker's Avatar

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    Default Re: SC's Kingdom Game: The Uncanny Valley

    Luvon moved onto the roof proper, lining up a shot against the red orc.
    Spoiler
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    (1d20+5)[12]
    (1d8+1)[8]+(1d10)[5]
    Last edited by MesiDoomstalker; 2019-03-14 at 10:48 PM.
    Awesome Avvy by Sizlord!

  6. - Top - End - #126
    Pixie in the Playground
     
    NecromancerGirl

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    Default Re: SC's Kingdom Game: The Uncanny Valley

    Leaping off of Hapax's shoulder, Tetro falls back behind the three, trying to find a good spot to shoot from while avoiding clipping her friends in the legs, as she'd much rather take out one of the other orcs. Staying low and back she loads her crossbow and goes to line up a shot while staying out of the fray and being mindful to not get stepped on.

  7. - Top - End - #127
    Dwarf in the Playground
     
    PaladinGuy

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    Default Re: SC's Kingdom Game: The Uncanny Valley

    Grunting Lelouch raises his weapon and swings at the Orc with all of his strength

    Spoiler: Combat
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    Attack (power attack):(1d20+5)[13]
    Damage: (1d12+8)[19]

  8. - Top - End - #128
    Bugbear in the Playground
     
    SwordChucks's Avatar

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    Default Re: SC's Kingdom Game: The Uncanny Valley

    The party lands some powerful blows on the orcs. The red orc earned a deep cut to his side from Hapax and a bolt to the clavicle from Luvon, while only the yellow orc's rage seems to keep him going after Lelouch savages his gut. Meanwhile Tetro reloads and takes aim now that she is no longer hitching a ride.

    The orcs fair much better this round as the red orc chops into Hapax's leg and the green orc goes for an arm (11 damage total to Hapax, as well as the battered condition and -1 to AC and Reflex as long as Hapax is battered). The yellow orc does a good job of messing up the mech's paint job but the damage is fairly minor (7 damage to the mech after hardness is applied). The blue orc spends his turn running around the hole in the floor to be adjacent to Luvon.

    Spoiler: OOC
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    A rough turn for Hapax. Looks like Tetro is using the Far-sight Scope improvement this turn? IE. +4 to your next attack next round. Correct me if I'm wrong. Don't forget your Inspire Courage bonuses!

  9. - Top - End - #129
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    NecromancerGirl

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    Default Re: SC's Kingdom Game: The Uncanny Valley

    Rolling her eyes and staying out of the way takes aim at the red Orc, "Let's see if you bleed red too..." Lining up the shot using her scope, squeezes and watches as the bolt goes flying towards red.
    Spoiler: Do you Bleed Red?
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    Far Sight Scope =+4 to next attack. Bard Inspiration = +1 to attack and +1 to damage Attack:[roll]1d20+4+1[/roll] Damage: (1d6+1)[7]

  10. - Top - End - #130
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    MesiDoomstalker's Avatar

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    Default Re: SC's Kingdom Game: The Uncanny Valley

    Luvon back-pedaled as the orc circled around towards him, unleashing a bolt at the offending miscreant.

    Spoiler
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    (1d20+5)[12]
    (1d8+1)[8]+(1d10)[4]
    Awesome Avvy by Sizlord!

  11. - Top - End - #131
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    digiman619's Avatar

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    Default Re: SC's Kingdom Game: The Uncanny Valley

    Hapax was rocked by the orc's blows, his armor insufficient to protect him from them. Summoning another rune, this time manifesting as a wrought iron display before launching itself at the southern orc fighting him. He then escapes as best he can.
    Spoiler: OOC
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    Spend a Word Point (4 left) and manifest Iron at Red.
    Attack (1d20+2)[3] vs touch; (1d6)[1] damage; (1d20+4)[13] Bull rush.
    If the attack drops Red, I Fast Feint Green and expend martial focus to run away to the south. If it dousn't I 5 foot step southeast
    Quote Originally Posted by digiman619 View Post
    Quote Originally Posted by Cosi View Post
    In general, this is favorable to the casters.
    3.5 in a nutshell, ladies and gents.
    Winner of MSE's Card of the Week #106 and #131
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  12. - Top - End - #132
    Dwarf in the Playground
     
    PaladinGuy

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    Default Re: SC's Kingdom Game: The Uncanny Valley

    Lelouch seeing the beating his friends were taking raised his weapon again and swung with all of his strength trying to dispatch of the current orc so that he could go aid his friends.

    Spoiler: Combat
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    Power attack:(1d20+5)[21]
    Damage: (1d12+8)[19]

  13. - Top - End - #133
    Bugbear in the Playground
     
    SwordChucks's Avatar

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    Default Re: SC's Kingdom Game: The Uncanny Valley

    Hapax speaks an iron bar into existence but it cartwheels past the red orc's ear. Tetro takes advantage of this distraction to land a bolt in the orc's chest. Luvon does the same to the orc approaching him and backpedals away from him. Lelouch lands a devastating blow on the yellow orc and leaves the two orc halves behind to rejoin his friends.

    The red orc steps back from direct combat and pulls a potion from his belt supply that's been there the whole time and is in no way a last second addition. The green orc swings wildly at Hapax but even with his injured leg he ducks the swing. The blue orc swings at Luvon and leaves a deep wound on his abdomen. The yellow orc continues to be dead.

  14. - Top - End - #134
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    MesiDoomstalker's Avatar

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    Default Re: SC's Kingdom Game: The Uncanny Valley

    Luvon stumbled back, gripping his chest his breath ragged. You cur! Luvon spat as he fired another bolt at the dullard.

    Spoiler
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    (1d20+5)[18]
    (1d8+1)[8]+(1d10)[3]
    Awesome Avvy by Sizlord!

  15. - Top - End - #135
    Troll in the Playground
     
    digiman619's Avatar

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    Default Re: SC's Kingdom Game: The Uncanny Valley

    Hapax threw another iron rune at the retreating Orc. Allowing it to heal would be tactically unwise. Besides, if he survived that fight, that potion would be really useful afterwards.
    Spoiler: OOC
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    Second verse, same as the first! Except hopefully more successful this time. Not adding any bonuses from any buffs as I don't remember what if anything they apply to.
    Attack (1d20+2)[18] vs touch; (1d6)[3] damage; (1d20+4)[23] Bull rush
    Quote Originally Posted by digiman619 View Post
    Quote Originally Posted by Cosi View Post
    In general, this is favorable to the casters.
    3.5 in a nutshell, ladies and gents.
    Winner of MSE's Card of the Week #106 and #131
    Avatar by Coronalwave
    You can now bind me as a vestige!

  16. - Top - End - #136
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    NecromancerGirl

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    Default Re: SC's Kingdom Game: The Uncanny Valley

    With Red dead, turns and aims for green, lining up another shot using the far sight scope. Giving another squeeze the bolt goes flying towards green orc.
    Spoiler: NO GREEN FOR YOU!!
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    Again using Far-Sight Scope = +4 to attack, and Bard Inspiration = +1 to attack and +1 to damage. FYI this is last round for bard inspiration. Attack: (1d20+5)[12] (1d6+1)[5]
    Last edited by Pbangel16; 2019-03-21 at 11:39 PM.

  17. - Top - End - #137
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    PaladinGuy

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    Default Re: SC's Kingdom Game: The Uncanny Valley

    Standing next to the blue orc, Lelouch raises his weapon and attacks with all of his might

    Spoiler: combat
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    Power attack:(1d20+5)[19]
    Damage:(1d12+8)[18]

  18. - Top - End - #138
    Bugbear in the Playground
     
    SwordChucks's Avatar

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    Default Re: SC's Kingdom Game: The Uncanny Valley

    Hapax's iron bar struck the red orc squarely in the chest, shattering ribs and leaving the orc a sprawled out mess on the floor. Between Luvon's bolt and a mighty swing from Lelouch the blue orc goes down as well.

    The green orc seemed ready to approach Hapax for another swing but between Tetro's attack clipping his arm and seeing two of his allies go down he goes for the stairs leading up.

    There's a pounding of boots and a moment later a younger looking orc appears on the stairs leading to the upper floor, out of breath.
    Spoiler: Orcish
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    "We spotted some people heading into the tow-oh. OH!"
    He heads back up the stairs quickly.

  19. - Top - End - #139
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    MesiDoomstalker's Avatar

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    Default Re: SC's Kingdom Game: The Uncanny Valley

    Luvon positioned around for a clear shot, firing a bolt at the fleeing Orc.

    Spoiler
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    (1d20+4)[7]
    (1d8)[1]+(1d10)[5]
    Awesome Avvy by Sizlord!

  20. - Top - End - #140
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    NecromancerGirl

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    Default Re: SC's Kingdom Game: The Uncanny Valley

    With a sigh and grunt "Oh no you don't, c'mere," Tetro grumbles under her breath at seeing not so friendly green giant (everything is giant when your 2 feet tall) flee. Tetro then stops mid way between both sets of steps to fire another shot to possibly take him down for good.
    Spoiler: The harder they fall
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    Tetro moves forward 20 feet, still using far sight scope Attack(1d20+4)[9] Damage: (1d6)[5]

  21. - Top - End - #141
    Troll in the Playground
     
    digiman619's Avatar

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    Default Re: SC's Kingdom Game: The Uncanny Valley

    While he was able to hit the orc good as he ran off; catching him would be next to impossible. Instead he ran closer and launched another iron rune at him, hoping to knock him down the stairs into a more reachable position.
    Spoiler: OOC
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    Manifesting the Iron rune (2 word points left) to hit this guy.
    (1d20+2)[11] vs touch. (1d6)[5] damage (1d20+5)[24] bull rush.
    Quote Originally Posted by digiman619 View Post
    Quote Originally Posted by Cosi View Post
    In general, this is favorable to the casters.
    3.5 in a nutshell, ladies and gents.
    Winner of MSE's Card of the Week #106 and #131
    Avatar by Coronalwave
    You can now bind me as a vestige!

  22. - Top - End - #142
    Bugbear in the Playground
     
    SwordChucks's Avatar

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    Default Re: SC's Kingdom Game: The Uncanny Valley

    The green orc's retreat ended poorly. After Hapax's blade carved him up, he dodged and deflected the bolts launched by Tetro and Luvon. Luckily Hapax was able to put him behind bars...well bar, and the orcs were no more.

    Spoiler: Loot (phat and otherwise)
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    All medium sized (Sorry Tetro):
    4x Scale mail
    4x Greataxes
    8x Javelins
    4x Potions (unidentified)


    Spoiler: Potions: DC 16
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    All of these bright red potions smell of fresh berries. They are Potions of Dewoundifying (CL 1 Life sphere with Restore Health, Cures 2d8+1 HP. Do not store in direct sunlight.)

  23. - Top - End - #143
    Bugbear in the Playground
     
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    Default Re: SC's Kingdom Game: The Uncanny Valley

    Now patched up and ready to continue exploring, the party heads up to the next floor. When they arrive they find little of interest, just a pile of scraps of long ruined furniture pushed out of the way of the stairs. Continuing up the next several floors and finding more of the same the party eventually finds a set of bedrolls laid out on the ninth floor. Various personal trinkets and mess kits are scattered about the room, leaving it looking like a pigsty.

    Above you, you here the sounds of the younger orc gulping down air after his return trip.

  24. - Top - End - #144
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    MesiDoomstalker's Avatar

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    Default Re: SC's Kingdom Game: The Uncanny Valley

    C'mon; can't let her catch her breath on us. He motioned to the final stair to the roof.
    Awesome Avvy by Sizlord!

  25. - Top - End - #145
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    Default Re: SC's Kingdom Game: The Uncanny Valley

    As you crest the top of the stairs you're surrounded by the beam of purple moonlight bathing the tower. Not far from you is the young orc you saw earlier wielding his axe, his breath a bit more under control. Behind you all notice another orc attempting to surprise you with an alchemist fire (he rolled very poorly).

    You also see a hinged metal plate that appears to be a lid for the hole in the roof. Nearby is a campfire with a large dog suspended over it on a spit. The fire is still low but the dog looks to be very distressed by the situation.

  26. - Top - End - #146
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    Default Re: SC's Kingdom Game: The Uncanny Valley

    Luvon aimed his crossbow at the orc behind them, giving him only an askance look. Is that all?

    Spoiler
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    (1d20+4)[23]
    (1d8)[2]+(1d10)[9]
    Awesome Avvy by Sizlord!

  27. - Top - End - #147
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    digiman619's Avatar

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    Default Re: SC's Kingdom Game: The Uncanny Valley

    Hapax bounded up the steps, turning to get into position to fight the northern orc.
    Spoiler: OOC
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    Double move north, path shown in the line I drew.
    Quote Originally Posted by digiman619 View Post
    Quote Originally Posted by Cosi View Post
    In general, this is favorable to the casters.
    3.5 in a nutshell, ladies and gents.
    Winner of MSE's Card of the Week #106 and #131
    Avatar by Coronalwave
    You can now bind me as a vestige!

  28. - Top - End - #148
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    PaladinGuy

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    Default Re: SC's Kingdom Game: The Uncanny Valley

    Seeing the orc as he comes up the stairs, Lelouch immediately springs into action and goes on the offensive swinging his greataxe when he is close enough.

    Spoiler: Combat
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    Power attack:(1d20+5)[22]
    Damage:(1d12+8)[10]

  29. - Top - End - #149
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    NecromancerGirl

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    Default Re: SC's Kingdom Game: The Uncanny Valley

    Seeing the two orcs otherwise occupied by her three party members, Tetro, makes a bee line for the helpless doggo, her crossbow at the ready as she moves towards the roasting pupper.
    Spoiler: SAVE LASSIE
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    Move 30ft and crossbow drawn ready to fire if need be.

  30. - Top - End - #150
    Bugbear in the Playground
     
    SwordChucks's Avatar

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    Default Re: SC's Kingdom Game: The Uncanny Valley

    The orange orc hurls his flask of alchemist fire at Luvon as payback for the bolt lodged in his chest, landing a direct hit and dealing 3 fire damage. The purple orc takes a deep slash from Lelouch and returns the favor dealing 9 damage to the mech after hardness.

    The large dog looks expectantly at Tetro and you see his tail wag a bit.

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