New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 1 of 2 12 LastLast
Results 1 to 30 of 48
  1. - Top - End - #1
    Dwarf in the Playground
     
    Verdac's Avatar

    Join Date
    Mar 2015

    Post One Shot – Battle Royal: Battel Ground of the lost.

    One Shot – Battle Royal: Battel Ground of the lost…

    Through he tides and mists of space and time you awaken to nothing. Thought your eyes are open there is nothing to perceive, then like a gentle ocean’s wave, light and sound flood the space and you discover you fill with the sensation of slowly falling. As your perception adjusts, you more fee than see that there are 5 other individuals with arranged in a semi-circle all clocked and hooded by a strange un-searchable non-space, everything is blurred ocean waves of light and sound. All except for one singularly perfectly clear individual. There he stood in the middle of you and those falling, except he was not falling and just stayed with you looking directly at you, and not at you at the same time, like he was looking at every one at the same time with the same smiling eyes. His blue eyes shone in his round sun kissed Halfling face. Clean shaven with impossibly broad grin. While he gently chuckled his tightly curled auburn hair bounced.
    There this figure stood while everyone else fell in a full length velvety maroon robe that covered his feet, all the while holding his hands tucked into deep pockets… then non-hobbit spoke.

    “Welcome, welcome, I’m so very glad you could all join us, so very happy that you will stay.” The voice was as full and smooth as his velvet robe.

    You attempt to speak to, make reply, to ask so many question and to challenge the proceeding only to find the words caught in your thought and unable to make any sound no matter how desperately you try.

    The curly haired individual simply raises a hand to merely stop you from the struggle. “Please, please, it is quite ok. It is bet that you save your strength for what is to come.” The words ring within your being although you were drinking a sweet wine that held nothing but a bitter after taste.

    “I’ll just simply explain that you all will be going to a place that I have personally prepared for all of you.” The smile never fading once form the round face. “The rules are simple, there can be only one victor… I so look forward to see who it is… Just remember no fighting for the first 6 seconds!!”

    Then suddenly you awake to a new world for a second time.


    Everyone roll initiative and 2d6.

    DICE ROLLS
    http://www.giantitp.com/forums/showt...of-the-lost%85

    OOC
    http://www.giantitp.com/forums/showt...0#post23638420
    Last edited by Verdac; 2019-01-15 at 10:46 AM.

  2. - Top - End - #2
    Dwarf in the Playground
     
    Verdac's Avatar

    Join Date
    Mar 2015

    Default Re: One Shot – Battle Royal: Battel Ground of the lost.

    Spoiler: zylodrizzt
    Show

    You awake to find your self in a vary old, vary abandoned log shack. From what you can see by light entering through the window on your left, and the small shafts of light entering in through the roof there is a collapsed table directly under the window, with one still standing chair. There is also a collapsed book shelf directly in front of you. To your right is a door that leads outside and glancing over your shoulder there is an empty wall.


    Spoiler: Unavenger
    Show

    As your senses return to you the smell of wood and grass along with a genital breeze are the first things you notice. As your eyes become use to the soundings you find your self standing in the middle of dense forest filled with white bark, ever green trees.


    Spoiler: Illven
    Show

    When the light of the world fills your senses you discover that you are standing in an open field. Looking out over the open field to your front and rear you see what appears a massive wall of light colored fog that starts at the end of the field and then raises up into the air to form a ceiling towering above...

    To you left side is an old fortress with two visible towers connected by ramparts with a open doorway in the middle.

    On your right is a dense forest of white bark ever green trees.

    From your position you glance up and can tell that there is some on top of the tower farthest from you.


    Spoiler: Armored Walrus
    Show

    As the smell of dirt and earth fill your sense your dark vision kicks in. You are clearly underground, and in what might have once been a storage room of sorts as is it littered with old crates, chests, and broken down weapons racks.

    On your right side there is a door broken off of its hinges with the opening behind it leading to more underground passage ways.


    Spoiler: 3SecondCultist
    Show

    Sturdy well worn ground greet your feet, you are standing in a corner of an old fortress the rampart to your left leads directly forward until it stops at tower, where another rampart then shoots off to your right and connects to another tower, to only have another rampart shoot back on your far right closing you in. But what they connect to is nothing... they are cut off by what appears to be a wall of light colored fog that extends all the way up to the top of what ever this place is to form the ceiling.

    On the left side there are stairs leading to the top of the rampart, in between the two towers there is an open door, and on the rampart to the far left there is another door.

    You notice movement on the top of the tower closest to you.


    Spoiler: Lizard Lord
    Show

    You find yourself greeted by not-sky and stone, the stone being the floor at the top of the tower you are on, and the not-sky being the strange light colored fog that forms the roof and wall of the battle ground you were thrown into.

    To your left is a small field that ends in a wall of the same fog. In-front there is a field is expands out a good little ways and then ends in a forest. On your right is a rampart the extends out and connect to another similar stone tower. Behind you there is a quart yard that formed by ramparts flowing directly away from you and vanishing into a wall of same mysterious fog.

    From your position up here you can tell there there is a person in the quart yard behind, and one in the field out front.

  3. - Top - End - #3
    Ogre in the Playground
     
    Goblin

    Join Date
    Jun 2015

    Default Re: One Shot – Battle Royal: Battel Ground of the lost.

    Spoiler: DM
    Show
    Walk outside and casts wall of thorns in a circle

  4. - Top - End - #4
    Bugbear in the Playground
     
    WolfInSheepsClothing

    Join Date
    Aug 2018
    Gender
    Intersex

    Default Re: One Shot – Battle Royal: Battel Ground of the lost.

    Spoiler: DM Only!
    Show
    As my bonus action, I'm using the first one of the abilities from list 2, variant 3 and 5. As my action, I'll use the last ability from list 2. I've ticked next to the abilities that are currently active and shown the changes in parentheses. Take that, hypothetical person who shouldn't be reading this!

    I'm then going to stand in the location I think is most likely to conceal me from vision, even if I can't actually hide.

  5. - Top - End - #5
    Ogre in the Playground
    Join Date
    May 2016

    Default Re: One Shot – Battle Royal: Battel Ground of the lost.

    Spoiler: DM
    Show
    Pin takes a moment to search through the wreckage of this storage room, then draws his rapiers and prepares to sneak through the door. Perception? (1d20+4)[18]

  6. - Top - End - #6
    Colossus in the Playground
     
    Illven's Avatar

    Join Date
    Dec 2008
    Gender
    Female

    Default Re: One Shot – Battle Royal: Battel Ground of the lost.

    Spoiler: DM
    Show

    Lucy will cast bless.

    [Question does she started with her found steed.]

    In any case she'll attempt to move towards the forest.
    Quote Originally Posted by Deme View Post
    One day, we must all have our characters butchered by romhacks face our ends.
    Avatar by Honest Tiefling

    Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.

  7. - Top - End - #7
    Troll in the Playground
     
    Lizardfolk

    Join Date
    Feb 2007
    Gender
    Male

    Default Re: One Shot – Battle Royal: Battel Ground of the lost.

    Spoiler: DM ONLY
    Show
    Zelazer sighs. He doesn't understand any of this but he will just have to take things one at a time. First
    he will have to deal with his opponents, then he will deal with the strange tiny man that put them there.

    He will then climb down the ladder and head towards the field. He doesn't need any preparations and the less time he gives his opponents the better.
    Last edited by Lizard Lord; 2019-01-21 at 03:51 PM.

  8. - Top - End - #8
    Titan in the Playground
     
    3SecondCultist's Avatar

    Join Date
    Dec 2010
    Location
    Canada
    Gender
    Male

    Default Re: One Shot – Battle Royal: Battel Ground of the lost.

    Spoiler: DM Only
    Show
    Spoiler: No Seriously
    Show
    Spoiler: Last Warning!
    Show
    Kite will break out into a big grin - this sort of thing absolutely not the kind of scenario he has maybe fantasized about in the past - cast invisibility and draw his weapon and shield. He will then sneak ahead to where the path ahead splits, and begin to head right.
    Last edited by 3SecondCultist; 2019-01-22 at 05:20 PM.
    Spoiler: Stuff I'm Working On
    Show
    Small Justice


    An ongoing web serial about politics, vengeance, and miniature lizards. Go check it out!

    Quote Originally Posted by Zeno Desaqqara View Post
    You divine bastard.

    "Life is to be lived, not controlled; and humanity is won by continuing to play in the face of certain defeat."

  9. - Top - End - #9
    Dwarf in the Playground
     
    Verdac's Avatar

    Join Date
    Mar 2015

    Default Re: One Shot – Battle Royal: Battel Ground of the lost.

    Spoiler: zylodrizzt
    Show

    Stepping out side you are greeted by densely wooded forest of white barked ever green trees. Pacing your self away from the cabin as to not envelope it in the spell, it takes you deeper into the Forrest.

    Here your communion with nature and the staff are strong and with the simple whisper of the command a wall of thorns encircling you obeys your will. Though unnaturally fast, yet still in perfect communion with all of the nature around you it forms.

    20 feet in diameter, 20 feet high, 5 feet thick, and blocks line of sight.


    Spoiler: Unavenger
    Show

    You hunker down near the largest of light wooded trees, it obscures most of your frame as allow your actions to take root.

    Though you can't tell the reason, or-perhaps, just a misconception it feels as though something in the forest has changed.


    Spoiler: Illven
    Show

    The devotion to your god, and oath have never wavered, nor-has the loyalty of the blessings asked. Though feeling your intentions and knowing of your need a beautiful wild mare finds your hand nudging it gently. With it's untamed look in it's eyes you don't know how long it will head you but for now it does.

    Effortlessly you climb it's back and begin to cross the field, heading towards the forest.


    Spoiler: Armored Walrus
    Show

    Before leaving the room something ketches your eye, a glass container filled with a liquid. Unable to tell what it is without light or spending time to identify it you hurriedly stuff it into your pocket and stop your prowl just out side the doorway leading into a still light-less underground dirt pathway curving to your left.


    Spoiler: 3SecondCultist
    Show

    *check inbox


    Spoiler: Lizard Lord
    Show

    With great ease, you flip yourself over the ladder slide down onto the second floor of the tower. The floor is dusty and there are some crates and rubble on the side where the field is. In a right angle from each-other are open doorways leading outside onto the connected battlements.

    Between the two doorways is another ladder leading down to the first floor.

  10. - Top - End - #10
    Ogre in the Playground
     
    Goblin

    Join Date
    Jun 2015

    Default Re: One Shot – Battle Royal: Battel Ground of the lost.

    Spoiler: dm
    Show
    I turn my staff into a tree riding up in its branches (1d20+3)[20]. I then turn into a giant spitting lizard. I then stealth (1d20+3)[22]

  11. - Top - End - #11
    Ogre in the Playground
    Join Date
    May 2016

    Default Re: One Shot – Battle Royal: Battel Ground of the lost.

    Spoiler: DM
    Show
    Pin pauses where he is and takes a small sip of the potion to try and identify it.

  12. - Top - End - #12
    Bugbear in the Playground
     
    WolfInSheepsClothing

    Join Date
    Aug 2018
    Gender
    Intersex

    Default Re: One Shot – Battle Royal: Battel Ground of the lost.

    Spoiler: DM
    Show
    Stay in position, ready action to use list zero, first ability, on anyone who comes within range. They literally won't know what hit them!

  13. - Top - End - #13
    Colossus in the Playground
     
    Illven's Avatar

    Join Date
    Dec 2008
    Gender
    Female

    Default Re: One Shot – Battle Royal: Battel Ground of the lost.

    Spoiler: DM only
    Show

    Lucy will continue riding through the forest, casting sanctuary on herself, before taking the dodge action.
    Quote Originally Posted by Deme View Post
    One day, we must all have our characters butchered by romhacks face our ends.
    Avatar by Honest Tiefling

    Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.

  14. - Top - End - #14
    Troll in the Playground
     
    Lizardfolk

    Join Date
    Feb 2007
    Gender
    Male

    Default Re: One Shot – Battle Royal: Battel Ground of the lost.

    Spoiler
    Show
    Zelazer continues his descent climbing down to the next ladder. If he saw someone in the fields then at least one of his opponents must be on the ground level.

  15. - Top - End - #15
    Dwarf in the Playground
     
    Verdac's Avatar

    Join Date
    Mar 2015

    Default Re: One Shot – Battle Royal: Battel Ground of the lost.

    Spoiler: zylodrizzt
    Show

    As though empowered by the mother of the Forrest her-self, under your command the staff takes root at the center of the wall thorns. Next are the branches that you manage to nimbly cling onto and ride them to the top as it ever expands and grows. At full size the tips of the branches and leaves above 60 feet tall and the base of the tree is 5 feet around. In the process it sandwiches self between to of the other evergreen trees melding into them.

    Finding a safe place between the branches you again call to your primal powers and change into a beast allowing a lizard nature to take root and alter you.

    *you are about 50 feet in the air and have a natural 1/3 cover from all of the branches and the wall of the thorns, however you can't stealth that turn. Your action was to make the tree and 1 free action to change shape.


    Spoiler: Unavenger
    Show

    You keep perfectly still focusing your thoughts, looking, waiting, preparing... In your heightened state you feel a slight vibration in the earth, the air, and hear a cracking sound and the shaking of the leaves as once again there is a change to the forest... Unfortunately you wont be able to tell what is it with out taking the time to investigate.


    Spoiler: Illven
    Show

    Galloping at full trot the wind in your hair and ears and the noble friend caring you effortlessly the length of the field. Upon reaching the forest line you find yourself having to slow down to walking speeds in-order to avoid the branches and make the tight turns around the trunks of the trees, even the steed seams annoyed at the lack of maneuverability in the dense forests and stomps in frustration.

    Suddenly the mare's head picks up and ears twitch, as though it is looking for something.

    *you have 1/3 cover on just about all sides, however you are at a disadvantage in dodge actions, and your movement speeds is reduced to 20.


    Spoiler: Armored Walrus
    Show

    The liquid is clean and strong, it is a taste you know well, it is old but quality healing potion.

    *gained 1 greater healing potion, use will heal 4d4+4 hp.


    Spoiler: 3SecondCultist
    Show

    see email


    Spoiler: Lizard Lord
    Show

    Coolly and without question you heft your self over the edge and climb down the ladder on the ground floor. The room is similarly lit with old boxes and broken weapons racks leaning against one wall. The only door in this room is firmly closed and from what you can tell leads direct to the gate that is built into the old rampart connecting the two towers.

  16. - Top - End - #16
    Ogre in the Playground
    Join Date
    May 2016

    Default Re: One Shot – Battle Royal: Battel Ground of the lost.

    Spoiler: DM
    Show
    Pin stashes the potion in a pouch on his belt and moves to the curve in the corridor with rapiers raised. (ready an attack if I com within melee range of anyone)

  17. - Top - End - #17
    Ogre in the Playground
     
    Goblin

    Join Date
    Jun 2015

    Default Re: One Shot – Battle Royal: Battel Ground of the lost.

    Spoiler: dm
    Show
    I will climb down to 30ft and hide. I would like to ready an action to make my ranged attack if I see anyone.

  18. - Top - End - #18
    Bugbear in the Playground
     
    WolfInSheepsClothing

    Join Date
    Aug 2018
    Gender
    Intersex

    Default Re: One Shot – Battle Royal: Battel Ground of the lost.

    Spoiler: Dee Em
    Show
    Same as last round!

  19. - Top - End - #19
    Troll in the Playground
     
    Lizardfolk

    Join Date
    Feb 2007
    Gender
    Male

    Default Re: One Shot – Battle Royal: Battel Ground of the lost.

    Spoiler
    Show
    Zelazer will attempt to swing open the door and go through it.

  20. - Top - End - #20
    Colossus in the Playground
     
    Illven's Avatar

    Join Date
    Dec 2008
    Gender
    Female

    Default Re: One Shot – Battle Royal: Battel Ground of the lost.

    Spoiler
    Show

    Lucy will continue moving through the forest, Dashing if she sees no one.
    Quote Originally Posted by Deme View Post
    One day, we must all have our characters butchered by romhacks face our ends.
    Avatar by Honest Tiefling

    Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.

  21. - Top - End - #21
    Dwarf in the Playground
     
    Verdac's Avatar

    Join Date
    Mar 2015

    Default Re: One Shot – Battle Royal: Battel Ground of the lost.

    Spoiler: zylodrizzt
    Show

    Gliding down your claws hook and dig into the branches and tree trunk as you make your way down to the lower branches, you are now about 30 feet above ground. Here you tuck yourself into the tree the best you can. Looking out there is no one visible and you instinctively understand that anyone on the other side of the thorn wall will be out of your spitting range and you will need to climb on the outer branches of the tree to be able to attack them.


    Spoiler: Unavenger
    Show

    As time passes the forest is quiet, and there is no sound other than the rustling of the leaves and blowing of the wind with an occasional clacking sound from the branches above clacking into each other from the wind... You start to get the feeling that your not in a location where things pass by...


    Spoiler: Illven
    Show

    Tapping her brown eyed companion Lucy nudges her way forward winding and twisting their way through the forest until it suddenly open up onto a path with plenty of room to move and maneuver. The path curves off to the right around a corner with the semblance of an old log shack in the distance. To left the path gives a direct view of what might be a small meadow with a shape of something in the middle of it.


    Spoiler: Armored Walrus
    Show

    The potion slides back into place as Pin slinks forward through the tunnel around the bend until he comes to a t-intersection, and more dark earth tunnel leading off to the left and right.


    Spoiler: 3SecondCultist
    Show
    message me your actions


    Spoiler: Lizard Lord
    Show

    Not missing a beet Zelazer moves to the door and opens it. The hinges creek and pop and the top half dislocate as ancient door swings falling to the floor against the wall. You now stand in the door way looking out across from you is another door leading to the tower on the other side. To the left is the open meadow and forest on the far side, the person that was once in the meadow is no where to be seen. On the right is the fortress courtyard, you remember that there was also another figure once in the courtyard, but they are also nowhere to be seen.

  22. - Top - End - #22
    Bugbear in the Playground
     
    WolfInSheepsClothing

    Join Date
    Aug 2018
    Gender
    Intersex

    Default Re: One Shot – Battle Royal: Battel Ground of the lost.

    Spoiler: DM
    Show
    Amaranth will move forwards through the forest her full move, then ready action as before.

  23. - Top - End - #23
    Ogre in the Playground
     
    Goblin

    Join Date
    Jun 2015

    Default Re: One Shot – Battle Royal: Battel Ground of the lost.

    Spoiler: dm
    Show
    I move 30ft climb over the other of my wall careful not to damage myself.

    If thats not enough I'll dash otherwise I'll hide (1d20+3)[12]

  24. - Top - End - #24
    Ogre in the Playground
    Join Date
    May 2016

    Default Re: One Shot – Battle Royal: Battel Ground of the lost.

    Spoiler: DM
    Show
    Pin stalks to the right, scimitars still at the ready. ((move max distance down right tunnel, ready action attack anyone that ends up in melee range.))

  25. - Top - End - #25
    Colossus in the Playground
     
    Illven's Avatar

    Join Date
    Dec 2008
    Gender
    Female

    Default Re: One Shot – Battle Royal: Battel Ground of the lost.

    Spoiler
    Show

    Lucy will attempt to ride those the cottage, before opening the door.
    Quote Originally Posted by Deme View Post
    One day, we must all have our characters butchered by romhacks face our ends.
    Avatar by Honest Tiefling

    Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.

  26. - Top - End - #26
    Troll in the Playground
     
    Lizardfolk

    Join Date
    Feb 2007
    Gender
    Male

    Default Re: One Shot – Battle Royal: Battel Ground of the lost.

    Spoiler
    Show
    Zelazer will enter into the meadow and begin looking around for any signs of the person or where they went.

  27. - Top - End - #27
    Dwarf in the Playground
     
    Verdac's Avatar

    Join Date
    Mar 2015

    Default Re: One Shot – Battle Royal: Battel Ground of the lost.

    Spoiler: @Zylodrizzt & Unavenger
    Show

    @zylodrizzt; As you cross the through the tree tops stiltedly making your way towards and just over your barrier of thorns, as you begin to settle down looking for a hiding spot... a multi colored facet of swirling hair enters view. The hair belong to a human woman dressed in all white, with exposed arms of tough skin... Suddenly looking up the the matron of rainbow hair glances up to you locking eyes and then with a swift gesture of her hand you suddenly feel pressure at the base of your skull where your head greets your spine...

    ROLL: Constitution Saving Throw

    @Unavenger; Moving through the forest you glide between the trees with your keen sense feeding you every detail of every branch and leaf as the wind rustles them. The sound of rustling is now suddenly different, more specific, more controlled... as your eyes dart around the first thing you notice is a circular thorn wall bending away from you, the next is the movement above. There your sharp eyes spot the large green and brown lizard climbing just over the thorn wall. As it looks down upon you with cold lizard eyes, you see the intellect hiding behind them. that is all you needed to know... so you act.

    ROLL: Damage, it will only be applied if the save fails.


    Spoiler: @Illven
    Show

    With a tap of your hand a click of the tung you urge your companion to carry you swiftly to the wooden shack where you find the door already hastily thrown open. The marks of dust show steps of something human like leaving and entering the forest. Your eyes follow the dust trail into the forest where you see a large circular thorn wall that curves back into the woods.


    Spoiler: @Armored Walrus
    Show

    Gliding down the earthen path way as the tunnel twists and turns away, then suddenly stops. It ends in old wooden steps leading up toward what appears to be a hand made trap door. Here flakes of dust can bee seen filtering down between the a few thin cracks of light. The introduction of the light source is not enough to hurt your vision, but it is enough to let you know that your dark-vision is not needed above.


    Spoiler: @3SecondCultist
    Show
    check inbox


    Spoiler: @Lizard Lord
    Show

    You know where you need to go, and without question. Digging deep into your massive reserves of strength your hooves strike the grassy field scaring it with each impact of the hoof with the brown earthen life blood that runs through out this land. Muscles tense and exert force as the air breathed in is brisk and cool, then turned fiery hot on exhale.

    Stopping just short of the wood-line, you know what you seek must be in here.

  28. - Top - End - #28
    Troll in the Playground
     
    Lizardfolk

    Join Date
    Feb 2007
    Gender
    Male

    Default Re: One Shot – Battle Royal: Battel Ground of the lost.

    Spoiler
    Show
    Once he reaches to woodline Zelazer will try his best to sneak into the woods. He is not trained for stealth, but it may be better to try than to wander into the woods brazenly.

  29. - Top - End - #29
    Ogre in the Playground
     
    Goblin

    Join Date
    Jun 2015

    Default Re: One Shot – Battle Royal: Battel Ground of the lost.

    Spoiler: dm
    Show
    spit poison and if I have enough movement then moving back across the wall careful not to damage myself. http://www.giantitp.com/forums/shows...0&postcount=18

    http://www.giantitp.com/forums/shows...2&postcount=21
    Last edited by zylodrizzt; 2019-02-10 at 09:29 AM.

  30. - Top - End - #30
    Ogre in the Playground
    Join Date
    May 2016

    Default Re: One Shot – Battle Royal: Battel Ground of the lost.

    Spoiler: DM
    Show
    Pin cautiously peeks through the trap door. ((I'll wait to find out what he sees before proceeding further))

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •