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2019-04-10, 10:58 AM (ISO 8601)
- Join Date
- Oct 2010
- Gender
Re: Anthem - PrEAying it Doesn't Suck
That's not really a standard to hold game development to though. While I won't say that medicine and law are totally bereft of creativity, their mandate is not to provide fun or engaging experiences to people either the way that it is for, say, a game designer, animator, or artist. In other words, if you run your game studio like a law firm, it's easy to see how the end product might not be a great game.
(You could also argue that law firms and hospitals are no better at avoiding our hypercapitalist hellscape than the games industry is, but that's a separate topic altogether.)Plague Doctor by Crimmy
Ext. Sig (Handbooks/Creations)
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2019-04-10, 11:32 AM (ISO 8601)
- Join Date
- May 2007
Re: Anthem - PrEAying it Doesn't Suck
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2019-04-11, 12:53 PM (ISO 8601)
- Join Date
- Mar 2006
- Location
- Up there past them trees!
Re: Anthem - PrEAying it Doesn't Suck
And on the fundamental level, it doesn't matter. There's lots of evidence showing how productivity nosedives when working too much overtime, and in the case of Anthem, it doesn't appear that the core issue was a lack of diligence on the part of the designers and developers, rather a terrible lack of vision, leadership, and organization at the top. They clearly didn't know what kind of game they were making for the many years it was in development, which is why it was excreted out at the last minute as a half-baked looter-shooter.
(You could also argue that law firms and hospitals are no better at avoiding our hypercapitalist hellscape than the games industry is, but that's a separate topic altogether.)
While there's no question that doctors' training should be rigorous, there's no evidence to support that the adverse working conditions forced onto new residents is actually good for making them better doctors, or good for their patients. Working 80 hour weeks has been long since proven to be counter-productive, and hospital mistakes regular spike as a new crop of residents is thrust from med-school into the country's teaching hospitals.
In many ways medical industry operates like a cartel, and one of the crucial aspects of running a cartel is limiting competition by raising barriers to entry into your market, and the huge educational costs and length indenture required to be able to legally practice medicine is part of those barriers to entry.
https://blogs.scientificamerican.com...ured-servants/
OT rant off.