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2019-01-31, 05:37 PM (ISO 8601)
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Re: OOTS #1154 - The Discussion Thread
...and now I'm wondering if wearing Wraithguard to wield Sunder or Keening had the same inspirational basis. Probably not relevant though, even if Belkar were to get an artifact dagger. (I can't even pretend "but they're also of dwarven origin" amounts to much, because Elder Scrolls dwarves are elves....)
FeytouchedBanana eldritch disciple avatar by...me!
The Index of the Giant's Comments VI―Making Dogma from Zapped Bananas
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2019-01-31, 05:38 PM (ISO 8601)
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- Nov 2013
Re: OOTS #1154 - The Discussion Thread
was I the only one that read "ruminant's boob drippings" as "ruminant poop droppings" and wondered what Blackwing meant by Vaarsuvius trancing without any bulls***?
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2019-01-31, 05:47 PM (ISO 8601)
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- Dec 2013
Re: OOTS #1154 - The Discussion Thread
Might still be a belt available too. We can wait another strip or so and see. IIRC, Thor also had a belt of strength ( megingjarða) which is why Gygax required Belt+Gloves to use the Hammer back in 1st edition. The hammer+belt+gloves really are the cheap mortal "serial # scrubbed off" knockoffs of Thor's gear. I was pretty much expecting this to be the payoff.
As for how it compensates.
the big X is pretty much immune to any magic Durkon can do, and Durkon's hammer is the only weapon that can pierce a lich's DR15 Bludgeon+Magic.
Prior to the upgrade, he probably had a +3 or +4 hammer. Lets say +4. Lets also assume Bull's Strength cast before a fight and 14 base strength for Durkon (above 14 str with point buy, it gets expensive and clerics have other stats to worry about)
Prior to upgrade Durkon does 1d8+4+2(base str)+2(bull str) = about 12.5 damage/swing
Now buffed for a melee fight (quickened divine favor, "Thor's Might" (Righteous might), that
adds 2.5 damage for larger weapon size, 2 damage for strength and 3 for divine favor for
a total damage of about 20/swing.
Assuming Belt Giant Strength+4, Gauntlets of Ogre Power+2 and Hammer of Thunderbolts, Durkon gets an additional +2 to hit and damage over his prior state (+4 to +5 on hammer, +1 for extra strength since the gauntlets stack with belt for this use) but he also gets +8.5 for doing 4d6 instead of 1d8. The +2 to hit cancels the -2 to hit for using a size large weapon, so attack mod is the same.
This means unbuffed he's doing more damage with his hammer (23/swing) than he did fully buffed before. This is nearly a 100% improvement. When fully buffed his hammer goes up a size category to a full 6d6 base damage (+7) in addition to the +5 for the two spells, so he'll do 35/swing. This is a 75% increase in his fully buffed damage.
Which means - the best thing Durkon can probably do to X is to whack him on his skull with his new hammer. Which he wants to do anyway. If he can get a Divine Power off too before he engages he'll have full fighter BAB, which means another +3 to hit (but not an extra attack unless he regains level 16).
Or to put it another way. The hammer is a big F*ing upgrade to Durkon's melee capability. Combined with Roy's Green Fire Undead Slaying Sword, the best thing V can do is cast Haste to stack with Elan's Bardsong and just let them go to town.Last edited by Seward; 2019-01-31 at 05:52 PM.
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2019-01-31, 05:47 PM (ISO 8601)
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- Jul 2018
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2019-01-31, 06:03 PM (ISO 8601)
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Re: OOTS #1154 - The Discussion Thread
Is that Mijolnr itself?
Even if not, what a fantastic one-liner!My webcomic!
Currently DMing:
Tales of Aequar: Runite's Rise IC
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Playing Natalia Bolts,Jadeite Nocrius, and Soren Lowell
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2019-01-31, 06:06 PM (ISO 8601)
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Re: OOTS #1154 - The Discussion Thread
No .
Cuthalion's art is the prettiest art of all the art. Like my avatar.
Number of times Roland St. Jude has sworn revenge upon me: 2
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2019-01-31, 06:07 PM (ISO 8601)
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- Jan 2012
Re: OOTS #1154 - The Discussion Thread
L O K I S U C K S
I can't stop laughing at this.
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2019-01-31, 06:18 PM (ISO 8601)
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Re: OOTS #1154 - The Discussion Thread
Chills - Literal Chills.
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2019-01-31, 06:33 PM (ISO 8601)
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- Nov 2006
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- Watching the world go by
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Re: OOTS #1154 - The Discussion Thread
I demand someone make a gif for this. Also the lyrics need to be modified slightly.
Those guys are pretty good. I also like the guys who sing Durin's Hymn.
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2019-01-31, 06:36 PM (ISO 8601)
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Re: OOTS #1154 - The Discussion Thread
Forum Wisdom
Mage avatar by smutmulch & linklele.
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2019-01-31, 06:59 PM (ISO 8601)
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- Jul 2017
Re: OOTS #1154 - The Discussion Thread
Aaah, the memories....
"This is the true name that the dwarven weaponsmith, Silverblade, gave to the weapon he intended to create for his son. Alas, his son died before the weapon was ever completed, but here it stands complete... forged from the combined magic of the original hammer with the gauntlets of ogre power and a girdle of frost giant strength. Crom Faeyr gifts its users with all the powers of the original Hammer of Thunderbolts, in addition to enormous strength and the ability to kill golems, ettins, and trolls in one blow."
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2019-01-31, 07:22 PM (ISO 8601)
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- Dec 2013
Re: OOTS #1154 - The Discussion Thread
My old memories on this topic is that the GDQ tournament series of modules didn't give you a Hammer of Thunderbolts until the entire Giant series was pretty much done.
I *think* there was one in there somewhere. Although it's possible I'm just remembering a Dwarven Thrower from the Fire Giant module's accountant-dwarf-renegade.
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2019-01-31, 07:23 PM (ISO 8601)
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- Dec 2013
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2019-01-31, 07:25 PM (ISO 8601)
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- Oct 2011
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- The US of A
Re: OOTS #1154 - The Discussion Thread
The gloves are grey-ish-silvery colored, what if they are actually a metal-mesh to help the wielder better conduct electricity?
Because the OotS needs him well-rested for the battle ahead, not exhausted from staying up all night writing an epic rock-opera.
Yes. I hear that moderator-gig pays a pretty sweet penny, right?Last edited by Deepbluediver; 2019-01-31 at 07:46 PM.
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2019-01-31, 07:32 PM (ISO 8601)
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- Jul 2012
Re: OOTS #1154 - The Discussion Thread
Alright. I spewed my drink all over my monitor laughing when I realized what the code of letters was for Durkon to open that container.
Well played, Thor.
Well played.
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2019-01-31, 07:42 PM (ISO 8601)
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- Jan 2015
Re: OOTS #1154 - The Discussion Thread
Password is awesome.
As is the hiding place for a Hammer of Thunderbolts. And Durkon has gauntlets.
Crom Faeyr from BG2 was also pretty cool.
I'm not sure whether G1-3D1-3 had a hammer of thunderbolts, but it probably did. The dwarf definitely had a hammer of hurling. The hammer wasn't an artifact back in AD&D.
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2019-01-31, 07:44 PM (ISO 8601)
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Re: OOTS #1154 - The Discussion Thread
I owe Peelee 5 Quatloos. But I am going double or nothing that Durkon will be casting 8th level spells at the big finale.
I bet Goblin_Priest 5 quatloos that Xykon does not know RC has the phylactery at this point in the tale (#1139).
Using my Bardic skills I see the fate of Belkar...so close!
Using my Bardic skills I see the fate of goblinkind!
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2019-01-31, 07:46 PM (ISO 8601)
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Re: OOTS #1154 - The Discussion Thread
I owe Peelee 5 Quatloos. But I am going double or nothing that Durkon will be casting 8th level spells at the big finale.
I bet Goblin_Priest 5 quatloos that Xykon does not know RC has the phylactery at this point in the tale (#1139).
Using my Bardic skills I see the fate of Belkar...so close!
Using my Bardic skills I see the fate of goblinkind!
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2019-01-31, 07:48 PM (ISO 8601)
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- Apr 2015
Re: OOTS #1154 - The Discussion Thread
First, just to preempt some folks: I am aware that OotS doesn't follow any particular set of D&D rules as written, and I am assuming that if Durkon thinks this is how it works and V hasn't corrected him, then this is precisely how spells work in their universe.
That said, for those of you who have played D&D or some variant, would you have let Durkon prepare a resurrection, bring back Minrah, and then let her prepare new spells all in the same morning?
It's never occurred to me to do any rules-lawyering, but reading this strip it occurs to me that I've always just assumed that spell-prep is just something that happens simultaneously for everyone.
In your analogy, I am assuming that while you were sober, the guy was completely unstabbed. So basically, you had this choice: You kill a guy who you want dead for whatever reason, or you let him live and face uncertain, probably minimal, consequences due to his continued existence.
If you've already stabbed him, then your choice is basically somewhere on the spectrum of these two extremes: You finish him off, or you stop and try to save him. If you pick the former, then the ongoing risks and consequences are pretty much the same as before. Your alternatives, however, are very different. In the previous scenario, your choice to spare somebody who you (presumably) hadn't previously attacked or provoked. This time, if you let him live, you're choosing to spare somebody who could testify against you for assault, if not seek revenge directly. He might still be actively fighting back, and resolved to kill you regardless of whether or not you decide to stop stabbing him at 90%.
For most people, morality isn't black and white, and situationally invariant. Someone who would never steal for the thrill or for petty gain might steal to avoid starvation. From a cost-benefit analysis alone, V was arguably facing two very different choices. Letting evil outsiders take control of you versus not doing might be an obvious choice. Once that decision is already made, letting them stick around for slightly longer in order to get a bigger benefit doesn't seem so bad. The marginal impact of getting crap on one of your shoes versus keeping both shoes clean isn't the same as the margin impact of getting crap on both shoes versus getting crap on only one.Last edited by Xyril; 2019-01-31 at 08:06 PM.
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2019-01-31, 07:49 PM (ISO 8601)
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- Nov 2008
Re: OOTS #1154 - The Discussion Thread
"What time is it, boys and girls?!"
"IT'S VAMPIRE BUTT-KICKING TIME!"
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2019-01-31, 07:50 PM (ISO 8601)
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Re: OOTS #1154 - The Discussion Thread
Forum Wisdom
Mage avatar by smutmulch & linklele.
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2019-01-31, 07:53 PM (ISO 8601)
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Re: OOTS #1154 - The Discussion Thread
Unless there's a rule to explicitly forbid it, then one of the rules for GMing is "look for a reason to say yes". Actually that rule could apply to a lot of roleplaying.
It's never occurred to me to do any rules-lawyering, but reading this strip it occurs to me that I've always just assumed that spell-prep is just something that happens simultaneously for everyone.
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2019-01-31, 07:53 PM (ISO 8601)
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- Dec 2013
Re: OOTS #1154 - The Discussion Thread
Spell prep happens any time the caster chooses to spend the hour (or 15 min for spont casters) once they've either rested enough (arcane casters) or had their divine event happen (sunrise for Thor followers).
You can't prep (or refresh for spont casters) a slot you used in the last 8 hours. Furthermore arcane casters can't do that 8 hours of rest more than once per 24 hour period (no refreshing with only a 9 hour gap 2-3 times a day).
Beyond that it doesn't matter if you were dead or alive during that 8 hours. Dawn happens, all slots not recently used are unlocked. Spend an hour and you can fill all the slots you care to. If you leave some slots unfilled, you can fill them later (typically 15 minutes unless you left more than 1/4 of your slots open).
So yeah, what Durkon describes is ok as long as they have 2 hours after dawn to work with before they need to get moving.Last edited by Seward; 2019-01-31 at 07:55 PM.
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2019-01-31, 07:54 PM (ISO 8601)
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Re: OOTS #1154 - The Discussion Thread
The main problem here is being dead probably should not count as being rested. Durkon and Minrah need 8 hours.
The way we played the game, clerics have a definite point in the day appropriate to their religion for asking for more spells. For non-evil gods, we just handwaved "morning" as good enough. But in order to ask for more spells, you do need to have rested.
Arcane spellcasters need the rest, too. There is no time of day limitation, but you only get fresh new spell slots once per 24 hours.I owe Peelee 5 Quatloos. But I am going double or nothing that Durkon will be casting 8th level spells at the big finale.
I bet Goblin_Priest 5 quatloos that Xykon does not know RC has the phylactery at this point in the tale (#1139).
Using my Bardic skills I see the fate of Belkar...so close!
Using my Bardic skills I see the fate of goblinkind!
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2019-01-31, 07:57 PM (ISO 8601)
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- Dec 2013
Re: OOTS #1154 - The Discussion Thread
Divine casters don't need rest.
Originally Posted by SRD
Divine casters just need to have not used the slot 8 hours prior to the one time per day their divine clock is reset.
(dawn is typical, but midnight or dusk aren't uncommon either, especially for evil gods. Some good gods might do noon. It's awkward if your divine caster is out of step with the party, so most PCs prefer a dawn timetable. I played a divine-astrologer once though who needed to see the stars to refresh, so his was at midnight and it was rarely a problem)Last edited by Seward; 2019-01-31 at 08:02 PM.
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2019-01-31, 08:00 PM (ISO 8601)
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- Jul 2012
Re: OOTS #1154 - The Discussion Thread
See, they'll put Minrah just a bit west of Durkon when he casts, the res, and it's JUST a couple feet over the line for the Time-Zone change. So she'll get a whole extra hour. Kidding aside, it may be simultaneously for every cleric who Doesn't have the direct and personal attention of their god who wants them to succeed on this very specific undertaking. But at least for the short term, Durkon and Minrah probably have some kind of VIP access.
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2019-01-31, 08:04 PM (ISO 8601)
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Re: OOTS #1154 - The Discussion Thread
Thanks for the info!
I owe Peelee 5 Quatloos. But I am going double or nothing that Durkon will be casting 8th level spells at the big finale.
I bet Goblin_Priest 5 quatloos that Xykon does not know RC has the phylactery at this point in the tale (#1139).
Using my Bardic skills I see the fate of Belkar...so close!
Using my Bardic skills I see the fate of goblinkind!
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2019-01-31, 08:07 PM (ISO 8601)
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- Apr 2004
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2019-01-31, 08:12 PM (ISO 8601)
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2019-01-31, 08:23 PM (ISO 8601)
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Re: OOTS #1154 - The Discussion Thread
Last edited by Peelee; 2019-01-31 at 08:23 PM.
Cuthalion's art is the prettiest art of all the art. Like my avatar.
Number of times Roland St. Jude has sworn revenge upon me: 2