Results 121 to 132 of 132
-
2019-04-06, 04:29 AM (ISO 8601)
- Join Date
- Jul 2010
Re: How to make space exploration profitable.
-
2019-04-06, 10:58 AM (ISO 8601)
- Join Date
- Jun 2013
- Location
- Bristol, UK
Re: How to make space exploration profitable.
There's a thing called tacking, sailors do it all the time. The thrust from a light sail is quite small, but it's continuous, which is a huge difference, once they're off Earth, most rockets burn for seconds, minutes tops, I don't think any rocket has ever burned contiuously for an hour, there just isn't enough fuel to do that.
Last edited by halfeye; 2019-04-06 at 10:59 AM.
The end of what Son? The story? There is no end. There's just the point where the storytellers stop talking.
-
2019-04-06, 11:02 AM (ISO 8601)
- Join Date
- Apr 2008
- Location
- Germany
- Gender
Re: How to make space exploration profitable.
Not sure how serious you are..
I mean, sure, you can just drop it anywhere on Earth / we're pretty good at orbital calculations by now but if you want to do this in a way that gets you profit and not a massive lawsuit you don't want to play space billard from the asteroid belt to here.
I cannot provide any numbers but I think 'slowing it down and dropping it towards Earth' is WAY harder than it sounds.
What do you think is the profit margin for cleaning up space junk in leo?
-
2019-04-06, 11:12 AM (ISO 8601)
- Join Date
- Jun 2013
- Location
- Bristol, UK
Re: How to make space exploration profitable.
Personally, I am very sure that light sails are the propulsion of the future, at least within solar systems, it's free acceleration. I am pretty sure space mining is a bust, I don't think it's going to be profitable.
I mean, sure, you can just drop it anywhere on Earth / we're pretty good at orbital calculations by now but if you want to do this in a way that gets you profit and not a massive lawsuit you don't want to play space billard from the asteroid belt to here.
I cannot provide any numbers but I think 'slowing it down and dropping it towards Earth' is WAY harder than it sounds.
What do you think is the profit margin for cleaning up space junk in leo?Last edited by halfeye; 2019-04-06 at 11:14 AM.
The end of what Son? The story? There is no end. There's just the point where the storytellers stop talking.
-
2019-04-06, 11:45 AM (ISO 8601)
- Join Date
- Mar 2007
Re: How to make space exploration profitable.
My point (ion or sails) is not that it is difficult (or particularly expensive to launch a craft capable of doing so), just that it is *slow*. And as long as time is money, slow is expensive.
Only if you claim that ion propulsion is "not a rocket". NASA's Dawn probe fired its ion drive for months at a time (it had to, the thing has next to zero thrust) and had a total delta-v of 11km/s (*after* being launched past escape velocity [~12km/s]. That's essentially impossible for a chemical rocket). I think the motor was tested for *years* of continuous use.
-
2019-04-06, 11:49 AM (ISO 8601)
- Join Date
- Jul 2010
Re: How to make space exploration profitable.
-
2019-04-06, 03:13 PM (ISO 8601)
- Join Date
- Jun 2013
- Location
- Bristol, UK
Re: How to make space exploration profitable.
Ships motor across the oceans slowly, but they're the preferred way of transporting most goods.
Only if you claim that ion propulsion is "not a rocket". NASA's Dawn probe fired its ion drive for months at a time (it had to, the thing has next to zero thrust) and had a total delta-v of 11km/s (*after* being launched past escape velocity [~12km/s]. That's essentially impossible for a chemical rocket). I think the motor was tested for *years* of continuous use.
No, you're right, you do have to pay for the sails, as is usual for sails.The end of what Son? The story? There is no end. There's just the point where the storytellers stop talking.
-
2019-04-07, 01:41 AM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Manchester, UK
- Gender
Re: How to make space exploration profitable.
"Slowly" is relative here. Even the slowest freighter would be able to go entirely round the world in two or three months. It would take decades to perform all the manoeuvres needed to move your asteroid around using a light sail. Oh, and also, ships are only preferred for transporting goods because of money, again--you *could* transport the same cargo by air as you send by ship, but you'd have to send thousands of planes where a single ship could do the job, so the ship is the cheaper option even though it's slower.
-
2019-04-07, 02:01 AM (ISO 8601)
- Join Date
- Oct 2014
- Location
- Tulips Cheese & Rock&Roll
- Gender
Re: How to make space exploration profitable.
Or, in historic context: investors in European sailing ships to Asia had to wait up to about 7 years for their profits. One year there, one back, five in between to do some local runs to pump up the profits. It wasn't a particularly great investment because of both this delay and the risk, which is why when the volume of trade became large enough traders started companies, so people could invest in just sort of the average results. I'd say seven years is a good benchmark for our puroses. Plenty people with lots of money to invest will figure they have more than seven years to live. If the expected payout is good enough it's worth it. If it takes three times as long it gets seriously questionable.
The Hindsight Awards, results: See the best movies of 1999!
-
2019-04-07, 07:37 AM (ISO 8601)
- Join Date
- Jan 2019
Re: How to make space exploration profitable.
Maybe more recent context is worth considering too. The value of significant dot com business is astounding, and sometimes they are floated having not ever returned a profit.
Markets are not scared of long term investments, even risky ones. The value of an investment is determined by the returns compared to other investments, and they are surprisingly low. Investors dying before it matures is not as much of a problem as you might think, because the value of their investment will have been increasing as it got closer to maturity. They can cash that in any time.
An interesting thing happens when we consider the viability of metal return missions. Metals like platinum, iridium, and gold are investments in their own right, and operate in the same market as all other investments. We can directly compare the cost of a mission to return some metals to a future option on those metals to see whether it is viable, because market effects cancel. That would give a figure of about $300-$400 million for a 10 ton return mission of those 3 metals over any timescale.
-
2019-04-07, 08:44 AM (ISO 8601)
- Join Date
- Mar 2007
Re: How to make space exploration profitable.
It also requires you to know exactly what the weight and outer envelope of the returning vehicle. Constructing this (especially assuming that the exterior presumably comes from Earth) would almost certainly kill your profits. I'd assume that you would shave the asteroid until it was the shape you wanted (possibly with some ballast corrections) and then send it off to land in the Outback, Mohave, or similar.
Sails still exist, but few people are outfitting container ships with sails (although modern "sails" have been researched in the last few decades). Granted, the fuel they do use can be really nasty.
-
2019-04-07, 01:01 PM (ISO 8601)
- Join Date
- Aug 2017
Re: How to make space exploration profitable.
So since we know launch costs are $60-100 million, and vehicle development is easily upwards of $200 million (and more likely a non-orbital launch and deep space craft with return capabilities is more likely in the $1-2 billion range), at least for the foreseeable future it is not economically viable.