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  1. - Top - End - #211
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    DwarfFighterGuy

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    Default Re: What Are You Playing Right Now, Part 2: Daggerfall

    Quote Originally Posted by MinimanMidget View Post
    I had a similar experience - I loved Bastion, but I just didn't find Transistor fun. I wouldn't say I sucked at it, it just wasn't enjoyable to me. I really liked Pyre, though, so I'm still invested in Supergiant and looking forward to Hades.
    Yeah, I had the same experience. I certainly enjoyed Transistor, but it was the least favorite of the three for me. I guess the story was a bit too abstract? Arty? for my tastes, and as such I missed out on the emotional punch that makes Supergiant games so good. I saw where it was supposed to happen, but it just didn't land for me.

    Pyre, on the other hand, left me in tears hahaha. PLAY PYRE

    Regarding Kingdom Come Deliverance:
    I really enjoyed the beginning, and I love some of the systems (like the clothing/cleanliness mechanic!), but my interest tapered out the further in I got. Which is a real pity, since my archaeological background was overjoyed to see such a serious attempt at portraying Medieval Central Europe.

    Unfortunately, the reasons I disliked it are a bit hard to expound upon without treading on forum rules. In short, the game developers put a huge amount of effort into getting the material culture right without considering the societal aspects as well. I wrote a mini-review when the game first came out; you can find it here if you're interested http://www.giantitp.com/forums/shows...0&postcount=12.
    Last edited by NRSASD; 2019-04-30 at 08:44 AM.

  2. - Top - End - #212
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    ElfRogueGirl

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    Default Re: What Are You Playing Right Now, Part 2: Daggerfall

    Playing Dragon's Dogma at the moment. It's fairly fun, if a bit big on making you travel from one end of the world to the other for every escort quest you take. Thankfully, the rewards are extremely worth it, as I already have a weapon that I could easily bring into late game. When most RPGs give you a pittance for your efforts, this is a really nice thing to have happen.
    The fights against big monsters are fun, it's a bit like playing Monster Hunter, what with climbing on monsters, making them fall on the ground, cutting off parts of them, using those parts to enhance your weapons... Combat against small enemies is comparatively boring and low-risk unless you're in the wrong zone and get constantly wrecked by bandits.
    The atmosphere is nice. Night time feels a lot like night time, very dark, much more dangerous, and seeing flames from campfires or torches dance in the background is very neat. Daytime is often sunny and vibrant.
    There's a bit too much focus on crafting. Just about every single thing you find can be used to craft something else, so there's quite a lot of wondering if you should keep all that stuff you find. At least there's a storage box to keep all your materials in, especially upgrade materials.

  3. - Top - End - #213
    Titan in the Playground
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    Default Re: What Are You Playing Right Now, Part 2: Daggerfall

    Quote Originally Posted by MinimanMidget View Post
    I had a similar experience - I loved Bastion, but I just didn't find Transistor fun. I wouldn't say I sucked at it, it just wasn't enjoyable to me. I really liked Pyre, though, so I'm still invested in Supergiant and looking forward to Hades.
    To be honest, Bastion was a pretty tough act to follow, and that colors one's bias no matter what.

    And even though I agree that Transistor is probably the weakest link of the three, Supergiant still has an enormous amount of credit by me.

  4. - Top - End - #214
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    DruidGirl

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    Default Re: What Are You Playing Right Now, Part 2: Daggerfall

    As someone who really loves Transistor, the combat is quite grating. I'd love to replay some of the later story bits in the game, but I just can't figure out a way to be efficient, or sometimes even effective. I would either use Turns as often as possible and bite the bullets while I wait for it to recharge, or never use Turns unless it was absolutely necessary, which often led to me dying in both cases. And coming off of Bastion, where you're afforded much more freedom and customization, it's not easy to get used to. The lack of defensive options and the mechanic that punishes you for every death you get is especially bad.

    The story is worth at least a single playthrough, and the music and visuals are amazing, but I'd really love to see someone mod this before I ever try and play it with all the limiters attached. I respect that there are reasons why the combat is so clunky, but it doesn't make it easy to return to.

    I started The Missing a while back, though my laptop is so terrible at running it that I might shelve it until I get an upgrade or can play it on a Switch. It sucks, because I was really looking forward to it, and enjoyed what I was able to play of it immensely. I can't wait to play it more thoroughly, because it hits a lot of the notes that I want in a game... oh well.
    feed the crows

  5. - Top - End - #215
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    Default Re: What Are You Playing Right Now, Part 2: Daggerfall

    Fell Seal: Arbiter's Mark just came out of its beta, and for the next week is going to have a slight discount, so I'm considering it. Do you guys have any first-hand opinions you could share? From both the Steam reviews and the screenshots, it looks very much like an FFTactics game, both on the good side and the bad (I count "a bazillion classes" to be a downside, since I tend to suffer from choice paralysis).

    Thanks,

    Grey Wolf
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    Ceterum autem censeo Hilgya malefica est

  6. - Top - End - #216
    Halfling in the Playground
     
    DruidGirl

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    Default Re: What Are You Playing Right Now, Part 2: Daggerfall

    Quote Originally Posted by Grey_Wolf_c View Post
    Fell Seal: Arbiter's Mark just came out of its beta, and for the next week is going to have a slight discount, so I'm considering it. Do you guys have any first-hand opinions you could share? From both the Steam reviews and the screenshots, it looks very much like an FFTactics game, both on the good side and the bad (I count "a bazillion classes" to be a downside, since I tend to suffer from choice paralysis).

    Thanks,

    Grey Wolf
    Just saw the trailer for this, and I'm filled with temptation. I'd be curious for an answer to this as well...
    feed the crows

  7. - Top - End - #217
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    Man_Over_Game's Avatar

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    Default Re: What Are You Playing Right Now, Part 2: Daggerfall

    Quote Originally Posted by Aspheric View Post
    As someone who really loves Transistor, the combat is quite grating. I'd love to replay some of the later story bits in the game, but I just can't figure out a way to be efficient, or sometimes even effective. I would either use Turns as often as possible and bite the bullets while I wait for it to recharge, or never use Turns unless it was absolutely necessary, which often led to me dying in both cases. And coming off of Bastion, where you're afforded much more freedom and customization, it's not easy to get used to. The lack of defensive options and the mechanic that punishes you for every death you get is especially bad.

    The story is worth at least a single playthrough, and the music and visuals are amazing, but I'd really love to see someone mod this before I ever try and play it with all the limiters attached. I respect that there are reasons why the combat is so clunky, but it doesn't make it easy to return to.

    I started The Missing a while back, though my laptop is so terrible at running it that I might shelve it until I get an upgrade or can play it on a Switch. It sucks, because I was really looking forward to it, and enjoyed what I was able to play of it immensely. I can't wait to play it more thoroughly, because it hits a lot of the notes that I want in a game... oh well.
    Keep Jaunt as your out-of-turn option. Try to dash behind cover for your last few Turn actions.

    To be efficient, it mostly comes down to good use of on-hit effects and damage boosts. Things like Crash and Get are very powerful if they can affect multiple creatures, which is why their default can only effect a single creature. By combining these abilities with abilities that let you hit multiple creatures (Bounce, Void), you'll instead get about 3x the value out of the normal use of the attack.

    That is, combining things like Crash: Bounce + Get, or utilizing Void, and then murdering an enemy in 1-2 fell swoops. Once you figure out that Crash: Bounce+Get brings all the enemies directly in front of you, and lots of attacks have a small AoE, you can C:B+G, moving a few steps forward (So you're now behind the group of enemies you just pulled directly in front of you) and backstab all of them for insane levels of damage.

    Most of the game can be easily beaten with good use of Bounce and Get, and learning where enemies get positioned by the combination. What you do beyond that (Purge and Mask to poison the battlefield and run away, Void and Spark to deal a ton of splash damage in one turn, etc) doesn't matter as much as first grouping enemies for multiple effects per action.

    You can also replace Jaunt with Mask, using it either as a super-backstab effect, or using it before your Turn is over to evade enemies.
    Quote Originally Posted by KOLE View Post
    MOG, design a darn RPG system. Seriously, the amount of ideas I’ve gleaned from your posts has been valuable. You’re a gem of the community here.

    5th Edition Homebrewery
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  8. - Top - End - #218
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    DruidGirl

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    Default Re: What Are You Playing Right Now, Part 2: Daggerfall

    Quote Originally Posted by Man_Over_Game View Post
    Keep Jaunt as your out-of-turn option. Try to dash behind cover for your last few Turn actions.

    To be efficient, it mostly comes down to good use of on-hit effects and damage boosts. Things like Crash and Get are very powerful if they can affect multiple creatures, which is why their default can only effect a single creature. By combining these abilities with abilities that let you hit multiple creatures (Bounce, Void), you'll instead get about 3x the value out of the normal use of the attack.

    That is, combining things like Crash: Bounce + Get, or utilizing Void, and then murdering an enemy in 1-2 fell swoops. Once you figure out that Crash: Bounce+Get brings all the enemies directly in front of you, and lots of attacks have a small AoE, you can C:B+G, moving a few steps forward (So you're now behind the group of enemies you just pulled directly in front of you) and backstab all of them for insane levels of damage.

    Most of the game can be easily beaten with good use of Bounce and Get, and learning where enemies get positioned by the combination. What you do beyond that (Purge and Mask to poison the battlefield and run away, Void and Spark to deal a ton of splash damage in one turn, etc) doesn't matter as much as first grouping enemies for multiple effects per action.

    You can also replace Jaunt with Mask, using it either as a super-backstab effect, or using it before your Turn is over to evade enemies.
    My plan was usually to kill things with Turn, then Jaunt away until Turn comes back, rinse and repeat till everything dies. I didn't know about that particular combination, Get is the other single-memory melee attack, right? I just wish you got more Memory at the end of the game, it certainly would help, especially in playing with the limiters... Seriously though, thanks for this! Maybe I'll return to this after all
    feed the crows

  9. - Top - End - #219
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    Default Re: What Are You Playing Right Now, Part 2: Daggerfall

    Since Minecraft and I aren't on speaking terms as of yesterday, I decided to burn some time playing MoO4 and pick up a few achievements I didn't collect yet. Farming pirates is really lucrative in the early game.
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  10. - Top - End - #220
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    Default Re: What Are You Playing Right Now, Part 2: Daggerfall

    Picked up both Divinity: Original Sin and the Dark Forces Saga, began playing Dark Forces because Divinity is going to take over an hour to reload, and it's exactly the kind of classic shootoer I like. Not too fast paced, but still just you and your laser gun against an entire base of soldiers. On the other hand I suck at key hunting, so looks like I'll be spending a few hours on every level.
    Snazzy avatar (now back! ) by Honest Tiefling.

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    Quote Originally Posted by Zelphas View Post
    So here I am, trapped in my laboratory, trying to create a Mechabeast that's powerful enough to take down the howling horde outside my door, but also won't join them once it realizes what I've done...twentieth time's the charm, right?
    Quote Originally Posted by Lord Raziere View Post
    How about a Jovian Uplift stuck in a Case morph? it makes so little sense.

  11. - Top - End - #221
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    Default Re: What Are You Playing Right Now, Part 2: Daggerfall

    Decided to jump into Bastion. Turns out, it's a lot easier to play when I'm using a controller than when I first tried to mouse-and-keyboard it.
    I run a Let's Play channel! Check it out!
    Currently, we're playing through New Vegas as Gabriel de la Cruz, merchant and mercenary extraordinaire!

  12. - Top - End - #222
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    Anonymouswizard's Avatar

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    Default Re: What Are You Playing Right Now, Part 2: Daggerfall

    Quote Originally Posted by Balmas View Post
    Decided to jump into Bastion. Turns out, it's a lot easier to play when I'm using a controller than when I first tried to mouse-and-keyboard it.
    That's good to know, I might have to reinstall it.
    Snazzy avatar (now back! ) by Honest Tiefling.

    RIP Laser-Snail, may you live on in our hearts forever.

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    Quote Originally Posted by Zelphas View Post
    So here I am, trapped in my laboratory, trying to create a Mechabeast that's powerful enough to take down the howling horde outside my door, but also won't join them once it realizes what I've done...twentieth time's the charm, right?
    Quote Originally Posted by Lord Raziere View Post
    How about a Jovian Uplift stuck in a Case morph? it makes so little sense.

  13. - Top - End - #223
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    Man_Over_Game's Avatar

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    Default Re: What Are You Playing Right Now, Part 2: Daggerfall

    Quote Originally Posted by Aspheric View Post
    My plan was usually to kill things with Turn, then Jaunt away until Turn comes back, rinse and repeat till everything dies. I didn't know about that particular combination, Get is the other single-memory melee attack, right? I just wish you got more Memory at the end of the game, it certainly would help, especially in playing with the limiters... Seriously though, thanks for this! Maybe I'll return to this after all
    There are a few tricks you can learn about working things in Turn. For example, health regen is nearly impossible in Transistor...unless you charm a Worm. Convert one of those suckers to your side and use it as your own personal medbay.

    You do earn more memory in the New Game + (called Recursion). After about level 12 or so, you start wracking up Memory like crazy, and you get multiple instances of functions. So you actually can have TWO instances of Crash or something. This might not seem like a big deal at first, but it means that you can have it as a passive, an active, AND as an Active function all at the same time. Kinda cool.

    Right now, my combo consists of grouping everything up with a Crash with Bounce and Get and then landing a Cull to kill 2-3 creatures in a single blow. You'll find your own niche.

    The trainings will teach you how to utilize different combos while also rewarding you bonus EXP. Might be worth checking out. That's actually how I learned about the value of Void and Crash as damage enhancers.
    Quote Originally Posted by KOLE View Post
    MOG, design a darn RPG system. Seriously, the amount of ideas I’ve gleaned from your posts has been valuable. You’re a gem of the community here.

    5th Edition Homebrewery
    Prestige Options, changing primary attributes to open a world of new multiclassing.
    Adrenaline Surge, fitting Short Rests into combat to fix bosses/Short Rest Classes.
    Pain, using Exhaustion to make tactical martial combatants.
    Fate Sorcery, lucky winner of the 5e D&D Subclass Contest VII!

  14. - Top - End - #224
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    AssassinGuy

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    Default Re: What Are You Playing Right Now, Part 2: Daggerfall

    Started playing Raid Shadow Legends. I just wanted to have something on my phone and Fallout Shelter’s gameplay loop wasn’t cutting it.

    I’m a little wary of freemium games due to past experiences but so far Raid seems alright. It helps that the graphics are decent. It actually reminds me of Marvel Avengers Alliance, though I suppose “hero collector” is a genre of its own by now.
    Awesome OOTS-style Fallout New Vegas avatar by Ceika. Or it was, before Photobucket started charging money.

    General nerd person. Mostly computer games and manga.

  15. - Top - End - #225
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    Default Re: What Are You Playing Right Now, Part 2: Daggerfall

    Reinstalled Dragon's Dogma and going to add the savegame mod so I don't lose 3 hours of progress to a stupid mistake with one of the dumbest save systems I had the displeasure of working with. Hopefully its enjoyable this time.
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    The British conquered the world in search of spices and then decided to use none of them.

  16. - Top - End - #226
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    DigoDragon's Avatar

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    Default Re: What Are You Playing Right Now, Part 2: Daggerfall

    Had an odd bug crop up in MoO4. During a fleet to fleet battle both sides just... Stopped shooting. The game didn't freeze up and I could still give orders for my side to move, but neither side could fire.

    More bizarre, missiles in mid flight stopped moving and floated in place. O_o

    I clicked the option to auto-finish the battle and it took me back to the galaxy screen, completing the fight for me and declaring me the winner with acceptable casualties. After that, game worked just fine in subsequent battles. Huh.
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  17. - Top - End - #227
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    Flumph

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    Default Re: What Are You Playing Right Now, Part 2: Daggerfall

    Total War Warhammer 2

    Going through the Mortal Empires campaign with everyone.

    I've done Short Campaign victories with Empire and Dwarfs, and they're both close to the Long Campaign victory because alliances are so easy for them once Archaeon gets his war on, so I'll go back and finish off if I can be bothered. Both of them have nearly every Old World race in one giant alliance, just a few rats and pirates to squash.




    Now starting with the Greenskins. Going to be a bit of a different experience to the last two massive networks of alliance and trade. Figuring out just what to hold and what to let others keep so I can raid it and have people to fight. (Wouldn't want to run out...)

  18. - Top - End - #228
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    Default Re: What Are You Playing Right Now, Part 2: Daggerfall

    Quote Originally Posted by Haruspex_Pariah View Post
    Started playing Raid Shadow Legends. I just wanted to have something on my phone and Fallout Shelter’s gameplay loop wasn’t cutting it.

    I’m a little wary of freemium games due to past experiences but so far Raid seems alright. It helps that the graphics are decent. It actually reminds me of Marvel Avengers Alliance, though I suppose “hero collector” is a genre of its own by now.
    Dissida Final Fantasy Opera Omnia, the mobile game with quite possibly the longest name ever, is ridiculously free-to-play friendly.
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    -Combat is a bit weird in that you first attack to build "bravery" which acts damage you can throw at your enemy, so enemies will try to both lower your bravery and HP through different attacks.
    -Each character has 2 main abilities in their kit and a third one is available if you have their EX weapon that is usable on a cooldown timer. different characters are tanks, support, dps, etc...
    -gear is largely interchangeable. every sword user can use every 4star & 15cp sword, but the weapon's main user will get a buff for doing so. The 35cp & EX weapons and 5star armours are character-specific though.
    -It's been out for a while, so lots of content to play through: 11 chapters in act 1 + a prologue, act 2's first chapter and the second one is coming soon in both normal & hard mode, with some chapters having 40+stages to go through... and that's not counting the events/MP content, lost chapters (mini-chapters for rerelases of non-story characters) & world of illusion (weapon, armour & summon upgrades)
    -No stamina bars locking out main game content. MP has a limit on how frequently you can host games, but no limit on joining & world of illusion uses a stamina bar, but it's not too difficult to get stamina refresh potions
    -Gems, the premium currency, are plentiful in game and there are weekly events that give tons of free gacha pull tickets. major events often have half-off the first 10+1 draw and there is a guaranteed 5star (though it might not be a banner weapon)
    -non-story released characters, like Beatrix, are slowly being trickled out so if you missed them, you will eventually get them. do note that for these non-story characters you will get 2 free copies of their 5star armour for completing their event/rerelease's easy mode, and newer released characters also get a free copy of their basic 5 star weapon.
    -multiplayer is not PVP, it's CooP PVE. there's no ladder boards or anything. Winning a MP fight will net you silver & gold tokens to trade for gems, gacha tickets, upgrade materials, armor/weapon token and more. and while there is a limit to how frequently you can host a fight, there is no limit to joining.

    Power creep does exist though and some characters are in need of a rework to be viable outside of niche end-game content, but others just rock with their base kit, and most are find for the main game especially when fully upgraded. My FFIX girls team of Beatrix, Garnet & Eiko are just stomping through the main-game hard mode stuff i haven't cleared yet in anticipation of the Act2 Ch2 that's coming around the corner thanks to their powerful synergy.

    Also the game is VERY grind heavy. It's a small price to pay for all the F2P stuff we do get, especially when you consider we have several month's foresight on upcoming events/characters/banners, but it can be tiring to grind out all those upgrade mats.

    Finally, the monetization. It's pretty bad.

    I've spent 1.39CAD on the game total for what was very much a steal of a one-time purchase chest that had 500gems (basically one pull on the gacha), 5 armour tokens (so 1 copy of any character's 5 star armour), 10 XP items, 30 armour & weapon upgrade orbs & some Gil (used to upgrade). note that a "bronze chest" of 120 gems is normally 1.39CAD. So yeah, huge steal and all it cost was the change I made with the Google Rewards app :P.

    Outside of those rare steals, it has your 1/7/14/26/52/105 dollar gem packs that whales spend on. There are Kupo Cards, which will net you a better deal of gems over a week then their one-shot equivalent (the 16$ card nets you 3500gems, vs 25$ 3000gems). noting that only the 52$ pack's 6000gems will net you a single 10+1 pull with 1000 gems left over... so yeah, I don't spend my cash on this game. Gems are stupidly priced.

    Also waifu costumes are bundled with gems... at the 52$ mark. so default waifus for me.

    Thankfully, like I said, I've only spent the 1.39 since playing on release (though I did put it down for a while getting up to speed wasn't hard) that I made on Google Rewards and I've no issues clearing the end-game stuff and I have several characters with all their gear maxed out... the base game is super generous if you're willing to invest time into playing it.


    I'm also a sucker for Dragonball Dokkan and it's smexy, smexy special attack animations.

  19. - Top - End - #229
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    Default Re: What Are You Playing Right Now, Part 2: Daggerfall

    Oh goody. MoO4 just updated, so all my saves got invalidated. :|

    Okay, got my saves back. Wasn't an update on MoO4's side, it was something Steam messed up. Re-validating files fixed what it broke. Back to conquering the galaxy...
    Last edited by DigoDragon; 2019-05-06 at 07:33 AM.
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  20. - Top - End - #230
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    Default Re: What Are You Playing Right Now, Part 2: Daggerfall

    Well, I was playing Imperator Rome, but it seems like my current save got corrupted. I might go back and try the latest autosave but its about half a year back and at the moment I'm just slogging through trying to colonize Scotland and Ireland to be able to found Albion as a nation. Its really boring with all the waiting colonizing entails so I'm not sure I'll go back.

    While I decide on that I started up Fell Seal which seems fairly interesting so far. Positioning really seems key for limiting incoming damage and they went with the set consumables for a battle which auto refill between battles which tbh I'm more of a fan of for RPGs in general since it makes resources much more balanceable and more likely to be used.

  21. - Top - End - #231
    Librarian in the Playground Moderator
     
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    Default Re: What Are You Playing Right Now, Part 2: Daggerfall

    Been playing GalCiv2, again. Trying to do a screen or so of BG a week, just to bull through it, but the gnome C/T just is so BORING in this game.

    For GalCiv2, I am considering disabling the Technology Victory. I've already disable Ascension, but I've won the last couple game just by getting unassailable and Teching my way to victory.

    I might go with Drengin or Korath, and just try killing everyone.
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  22. - Top - End - #232
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    DwarfFighterGuy

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    Default Re: What Are You Playing Right Now, Part 2: Daggerfall

    Playing Total Waaaaaaarhammer (because saying Total War: Warhammer sounds dumb out loud) with a friend cooperatively. I love how they finally figured out how to make multiplayer battles against the AI interesting, by giving the army's owner the option of granting units to your buddy to control.

    Just had a beautiful, edge of your seats, brutal battle. 650 wood elves fought 4600 undead. We won, but oh so barely. Battle lasted for 18 minutes and had mountains upon mountains of corpses (all still) by the end of it.
    Last edited by NRSASD; 2019-05-07 at 10:34 AM.

  23. - Top - End - #233
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    Default Re: What Are You Playing Right Now, Part 2: Daggerfall

    Completed Moo4 with a tech victory as Mrrshan Pride. I might reload my save and do a different win. Hmm, close to building a Doom Star with the Stellar converter. Might blow up a few planets for the achievement...


    Quote Originally Posted by Mark Hall View Post
    Been playing GalCiv2, again. Trying to do a screen or so of BG a week, just to bull through it, but the gnome C/T just is so BORING in this game.
    Maybe it's been that long since I last played. Not sure what BG and C/T are in this context.
    Digo Dragon - Artist
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    Default Re: What Are You Playing Right Now, Part 2: Daggerfall

    Quote Originally Posted by DigoDragon View Post
    Maybe it's been that long since I last played. Not sure what BG and C/T are in this context.
    Baldur's Gate and Cleric/Thief.
    The Cranky Gamer
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    Default Re: What Are You Playing Right Now, Part 2: Daggerfall

    Been playing Borderlands: The Pre-sequel with my wife. She's playing a melee build Nisha (becomes harder to kill, gains power the lower life she has) and I'm playing a tank Athena (revolves around using her Shield constantly and supporting the team). So far, it's a lot of fun.

    She gets mad because I can tank entire bosses without taking damage (Athena is invulnerable during her shield ability from all frontal attacks). I get mad when I hear Nisha's "High Noon" and watch all the bad guys on my screen get tore up from a dozen headshots in a second. It works out.
    Last edited by Man_Over_Game; 2019-05-07 at 12:19 PM.
    Quote Originally Posted by KOLE View Post
    MOG, design a darn RPG system. Seriously, the amount of ideas I’ve gleaned from your posts has been valuable. You’re a gem of the community here.

    5th Edition Homebrewery
    Prestige Options, changing primary attributes to open a world of new multiclassing.
    Adrenaline Surge, fitting Short Rests into combat to fix bosses/Short Rest Classes.
    Pain, using Exhaustion to make tactical martial combatants.
    Fate Sorcery, lucky winner of the 5e D&D Subclass Contest VII!

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    Default Re: What Are You Playing Right Now, Part 2: Daggerfall

    Quote Originally Posted by Man_Over_Game View Post
    Been playing Borderlands: The Pre-sequel with my wife. She's playing a melee build Nisha (becomes harder to kill, gains power the lower life she has) and I'm playing a tank Athena (revolves around using her Shield constantly and supporting the team). So far, it's a lot of fun.

    She gets mad because I can tank entire bosses without taking damage (Athena is invulnerable during her shield ability from all frontal attacks). I get mad when I hear Nisha's "High Noon" and watch all the bad guys on my screen get tore up from a dozen headshots in a second. It works out.
    So.... Tank and Spank?
    The Cranky Gamer
    *It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
    *Picard management tip: Debate honestly. The goal is to arrive at the truth, not at your preconception.
    *Mutant Dawn for Savage Worlds!
    *The One Deck Engine: Gaming on a budget
    Written by Me on DriveThru RPG
    There are almost 400,000 threads on this site. If you need me to address a thread as a moderator, include a link.

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    Default Re: What Are You Playing Right Now, Part 2: Daggerfall

    So I've been playing Divinity: Original Sin: Enhanced Edition, and I'm quite liking it. I'm find some of the minor things, like the ability to choose your character's default undies, strangely endearing, although I am annoyed at there being only three options per gender.

    Also been playing more Kerbal Space Progam. I finally worked out how to use SAS and get into orbit, although I'm still failing to get to the Mun. I'm now messing around in Sandbox to try some 'single engined, droppable fuel tank' style rockets, and see if I can learn to control a spaceplane, before I dive back into career mode and do this properly.
    Snazzy avatar (now back! ) by Honest Tiefling.

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    Quote Originally Posted by Zelphas View Post
    So here I am, trapped in my laboratory, trying to create a Mechabeast that's powerful enough to take down the howling horde outside my door, but also won't join them once it realizes what I've done...twentieth time's the charm, right?
    Quote Originally Posted by Lord Raziere View Post
    How about a Jovian Uplift stuck in a Case morph? it makes so little sense.

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    Default Re: What Are You Playing Right Now, Part 2: Daggerfall

    Quote Originally Posted by Mark Hall View Post
    What's interesting about that is that Nisha is both a sadist and a masochist. She's, like....really into pain. Her melee weapon? A whip.

    When Athena pulls out her shield, Nisha sometimes yells "Don't hog all the aggro, Athena!" Nisha has no good abilities that help her survive (minus the few in her melee-specific build). In fact, she's the squishiest character (excluding DLC characters). She really just loves getting smacked around.
    Last edited by Man_Over_Game; 2019-05-07 at 06:30 PM.
    Quote Originally Posted by KOLE View Post
    MOG, design a darn RPG system. Seriously, the amount of ideas I’ve gleaned from your posts has been valuable. You’re a gem of the community here.

    5th Edition Homebrewery
    Prestige Options, changing primary attributes to open a world of new multiclassing.
    Adrenaline Surge, fitting Short Rests into combat to fix bosses/Short Rest Classes.
    Pain, using Exhaustion to make tactical martial combatants.
    Fate Sorcery, lucky winner of the 5e D&D Subclass Contest VII!

  29. - Top - End - #239
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    Default Re: What Are You Playing Right Now, Part 2: Daggerfall

    Quote Originally Posted by Mark Hall View Post
    For GalCiv2, I am considering disabling the Technology Victory. I've already disable Ascension, but I've won the last couple game just by getting unassailable and Teching my way to victory.

    I might go with Drengin or Korath, and just try killing everyone.
    On the properly ludicrous map settings, that could be seriously huge. I'd go Korath, plague ships are way more effective than invading people. It hurts your population growth and tax base I suppose, since bioweapon victims aren't known for paying income tax, but it saves a lot of bother with troop transports.
    Blood-red were his spurs i' the golden noon; wine-red was his velvet coat,
    When they shot him down on the highway,
    Down like a dog on the highway,
    And he lay in his blood on the highway, with the bunch of lace at his throat.


    Alfred Noyes, The Highwayman, 1906.

  30. - Top - End - #240
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    Default Re: What Are You Playing Right Now, Part 2: Daggerfall

    I've recently started playing Total War: Rome 2, which I picked up a few months back when a sale on it spontaneously happened the day after I decided to buy Shogun 2. So far, largely liking it. I'm not a big fan of the UI compared to past Total War games, but I'm getting used to it. I do like the provinces system, with only capital cities getting walls while the lesser cities of the provinces are less defended, and controlling entire provinces confers benefits, it's a nice change from every city in previous Total War games being stand-alone fortresses. Not so happy with the fact that armies and navies can no longer travel or be recruited without a general/admiral present, though, that feels overly limiting.

    I'm playing as Rome, the Junia to be specific (was surprised it wasn't the same three Roman factions as in the first Rome: Total War). Already took care of the Etruscan League, and am in a war with Carthage that's going well enough so far, though the fact that they had two vassal states that came with them into the war is kind of annoying. But eh, more targets for after Carthage itself falls I guess. I just have to hope the factions north of me don't get any ideas in the meantime, but I've got a spy monitoring them.

    I also switched over from Smash Brothers to Dragon Ball FighterZ again, trying out a new team of Freeza, Cooler, and Goku Black. Took a couple of days of getting my butt kicked, but I've finally got something like a handle on it and am winning matches. Feels like Freeza is the weak link of the team though (which is ironic since I designed it around using and supporting him), so I'm thinking about swapping him for another character I like but haven't played much/don't have a defined team for who might do well with those teammates, Android 21. Still, Freeza's pretty fun even if he's not great, as is the thematic element of having him and Cooler on the same team, so part of me wants to stick with it.
    Toph Pony avatar by Dirtytabs. Thanks!

    "When I was ten, I read fairy tales in secret and would have been ashamed if I had been found doing so. Now that I am fifty, I read them openly. When I became a man, I put away childish things, including the fear of childishness and the desire to be very grown up." -C.S. Lewis

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