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  1. - Top - End - #91
    Troll in the Playground
     
    OrcBarbarianGuy

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    Default Re: (Pathfinder) Against the Ogres

    Gar

    "Why would we come back?" Gar whispers. "Lets grab the elf and go. If we don't run into this "bone licker" guy all the better. If we do have to kill him - oh well, we should still leave. I doubt long term they would make good servants - they gave up their current boss with out us even really threatening or paying them off. Besides, I think they might be morons."


    Gar examines the door they just closed and fishes in his pack for his tool set.


    Spoiler
    Show


    Gar looks for a way to lock the door from the outside using his thief tools.


    If applicable he'll take 10 on his disable device check : 28



    Last edited by Ragnarok'n'Roll; 2019-04-04 at 01:22 PM.

  2. - Top - End - #92
    Bugbear in the Playground
     
    RangerGuy

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    Default Re: (Pathfinder) Against the Ogres

    Thruffgar agrees, "Aye, they be useless. Let's find th' elf."

  3. - Top - End - #93
    Ogre in the Playground
     
    sandmote's Avatar

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    Default Re: (Pathfinder) Against the Ogres

    "I mean, I'd like to clean the place out, but if we can rescue Taran quickly for no risk I'm happy." Obret looks a bit shaken about what just occurred. "If the guards didn't alert anyone, I'd like to make sure we clear out who we can before anyone does." Seeing Gar pull out tools, Obret casts guidance on him.

    Spoiler: OOC
    Show
    To review, a +1 competence bonus on the skill check

  4. - Top - End - #94
    Ogre in the Playground
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    Default Re: (Pathfinder) Against the Ogres

    As Gar is trying to figure a way to lock the door from the outside, he hears a knock. Opening the door the Kobolds are earnest in their words " 100 gold and we will not eave this room until you come back and tell us so. the leader adds "if you come back with bonegnashers head we will even join you.. our warren is gone an' is jus us now. The elf is being questioned about something he was caught snooping about"


    EXP for Kobolds: 113

  5. - Top - End - #95
    Bugbear in the Playground
     
    RangerGuy

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    Default Re: (Pathfinder) Against the Ogres

    Thruffgar turns towards the kobold leader, axe in hand and shield raised.

    "I believe we 'ad already agreed tha' if ye dinnae make any noise or leave th' room, ye get t' live. Ye nodded, which showed ye agreed. Lettin' ye keep yer life were quite generous on our part, I be thinkin'. Now, lad, wha' mistake 'ave ye made, and 'ow 'ave you violated th' agreement?"

    Having had enough of their idiocy, he steps forward and swings his axe at the leader.

    Spoiler: Surprise Round Actions?
    Show
    5 foot step to be able to attack

    Rolls in OOC


    If that drops the kobold leader, he asks, "Right, which one o' ye is th' leader now and wants ta negotiate?"
    Last edited by Janwin; 2019-04-05 at 10:09 AM.

  6. - Top - End - #96
    Ogre in the Playground
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    Default Re: (Pathfinder) Against the Ogres

    Thruffgar connects with one axe swing. The kobold leader looks shocked, which quickly turns to anger. They all prepare to fight and quickly swarm the dwarf. With one staying back and letting fly a stone from his sling.

    Spoiler: Monster Actions
    Show
    Initiative: (1d20+2)[13]

    Kobold 1 Attack: (1d20+4)[17]
    Kobold 1 Damage: (1d6)[4]

    Kobold 2 Attack: (1d20+2)[19]
    Kobold 2 Damage: (1d6-1)[1]

    Kobold 3 Attack: (1d20+2)[14]
    Kobold 3 Damage: (1d6-1)[1]

    Kobold 4 Attack: (1d20+4)[24]
    Kobold 4 Damage: (1d3)[3]

    Kobold 5 Attack: (1d20+2)[19]
    Kobold 5 Damage: (1d6-1)[1]

    Kobold 6 Attack: (1d20+2)[18]
    Kobold 6 Damage: (1d6-1)[5]


    Map: Battle Map Tab

    * post roll count doesn't match database
    Last edited by ngilop; 2019-04-08 at 12:52 PM.

  7. - Top - End - #97
    Titan in the Playground
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    Default Re: (Pathfinder) Against the Ogres

    "Ah, git outta da way!" Zed calls to his comrades as he set and fires, trying to take down the ones he can see furthest away.

    Spoiler
    Show

    Zed
    AC = 19 ; Current = 19
    HP = 75 ; Current = 75



    Full Action
    Flurry of Bow
    1st - K4
    (1d20+15)[30]

    Damage
    (1d8+4)[11]

    Crit 20/x3
    (1d20+15)[16]
    (2d8+8)[16]

    2nd - K6
    (1d20+15)[33]

    Damage
    (1d8+4)[8]

    Crit 20/x3
    (1d20+15)[34]
    (2d8+8)[17]

    3rd - K4
    (1d20+10)[14]

    Damage
    (1d8+4)[6]

    Crit 20/x3
    (1d20+10)[11]
    (2d8+8)[15]



    4th - K6
    (1d20+10)[21]

    Damage
    (1d8+4)[9]

    Crit 20/x3
    (1d20+10)[25]
    (2d8+8)[16]



    Effects ~
    Giant Hunter = +1 to hit and +2 to track

  8. - Top - End - #98
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    OrcBarbarianGuy

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    Default Re: (Pathfinder) Against the Ogres

    Gar


    Gar slips into the room and attacks a random Kobold. "No fair, we're outnumbered." Gar says.




    Spoiler
    Show


    Gar will tumble into the room and stab a random Kobold who is still alive.


    Acrobatics: (1d20+16)[34] vs CMD


    Attack: (1d20+8)[14] (+12 normal -4 combat expertise)
    Damage: (1d6+7)[12]


    AC:26 (22 +4 combat expertise)
    HP: 67/67




  9. - Top - End - #99
    Bugbear in the Playground
     
    RangerGuy

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    Default Re: (Pathfinder) Against the Ogres

    Thruffgar continues to attack whatever kobold is close and alive, focusing primarily on the leader if they're still up.

    Spoiler: Thruffgar Actions
    Show
    If needed, 5ft step to C9

    Attack 1: (1d20+14)[15]
    Damage: (1d10+8)[10]

    Attack 2: (1d20+9)[12]
    Damage: (1d10+8)[10]

    AC: 26
    HP: 64/67

  10. - Top - End - #100
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    sandmote's Avatar

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    Default Re: (Pathfinder) Against the Ogres

    Grumbling, Obret uses his evil eye hex on the kobold with the Sling

    Spoiler: rolls
    Show
    -4 to attack rolls DC 19 will save to cut from 8 rounds to 1

  11. - Top - End - #101
    Ogre in the Playground
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    Default Re: (Pathfinder) Against the Ogres

    The arrows of Zed fly with deadly accuracy putting 2 kobolds down just before the leader falls to Thruffgar's axe. The remaining kobolds being backed into a corner still try to at east inflict some damage jabbing at the dwarf with their spears. Gar Tumbles in stopping the furthest living kobold from surroundng Thruffgar, who then comes under the effect of Obret's hex. He deals a solid attack and is retailited against but the kobold's attack seems off, owing to the hex no doubt.

    Spoiler: Monster actions round 2
    Show
    Kobold 2 Attack: (1d20+2)[22]
    Kobold 2 Damage: (1d6-1)[0]

    Kobold 3 Attack: (1d20-4)[16]
    Kobold 3 Damage: (1d6-1)[1]

    Kobold 5 Attack: (1d20+2)[16]
    Kobold 5 Damage: (1d6-1)[0]

  12. - Top - End - #102
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    sandmote's Avatar

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    Default Re: (Pathfinder) Against the Ogres

    "Please," Obret complains, and then turns his Hex on one of the other kobolds.

    Spoiler: Rolls
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    -4 to attack rolls DC 19 will save to cut from 8 rounds to 1, this time to a different kobold. If there are no other kobolds, -4 AC instead.

  13. - Top - End - #103
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    OrcBarbarianGuy

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    Default Re: (Pathfinder) Against the Ogres

    Gar

    "Stand still you little devils" Gar commands. He stabs wildly with his sword.





    Spoiler
    Show


    Sorry missed that round 2 got posted already.


    Gar will take a 5ft step if needed if he can set up a flank - if they are against the walls, then it won't matter. He'll also keep using combat expertise.


    Attack 1 : (1d20+8)[28] (+12-4)
    Damage 1: (1d6+7)[13]


    Attack 2: (1d20+3)[12] (+7-4)
    Damage 2: (1d6+7)[10]


    Sneak attack if applicable : (4d6)[14] damage + 4 pts a round of bleed damage, and hindered (movement is 5ft next round only)


    AC: 26 (22+4 combat expertise)
    HP: 67/67


    Last edited by Ragnarok'n'Roll; 2019-04-19 at 11:19 AM.

  14. - Top - End - #104
    Ogre in the Playground
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    Default Re: (Pathfinder) Against the Ogres

    The group manages to take out the Kobolds. You know the opposite tower is where some hobgoblins are torturing an elf, and the leader is something that goes by Bonegnasher.

  15. - Top - End - #105
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    OrcBarbarianGuy

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    Default Re: (Pathfinder) Against the Ogres

    Gar

    "Keep a look out - that wasn't as quiet as we would have liked. Let's get the elf and get out."

    Gar searches the room for anything of value.
    Last edited by Ragnarok'n'Roll; 2019-04-19 at 11:19 AM.

  16. - Top - End - #106
    Ogre in the Playground
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    Default Re: (Pathfinder) Against the Ogres

    You search for a few minutes, but find nothing of value.

  17. - Top - End - #107
    Titan in the Playground
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    Default Re: (Pathfinder) Against the Ogres

    Zed nods at Gar as he moves for some immediate cover and looks to make sure no one was disturbed by the kobolds dying.
    "Alright, ready ta move ta da big tow'r?" Zed says as he keeps an eye trained, ready to delivery pain.

    Spoiler
    Show

    Zed's perception
    (1d20+21)[29]
    He's ready to run to the elf torturing tower.

  18. - Top - End - #108
    Ogre in the Playground
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    Default Re: (Pathfinder) Against the Ogres

    With the speed of the combat, it seems that nothing was alerted. Most likely, anything else is either too far away or the sounds of torture are covering up any other noises for them.

    You make your way back out into the courtyard. There is the doors in the top corners of the room and the one in the eastern wall that should lead to the opposite tower the elf lord is being held in.

  19. - Top - End - #109
    Titan in the Playground
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    Default Re: (Pathfinder) Against the Ogres

    "Roight... you guys ready? May'e Gar up'in front an Thruffgar behind 'em?" Zed asks when they come forward, worrying about the clunking of his dwarven brother.

  20. - Top - End - #110
    Bugbear in the Playground
     
    RangerGuy

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    Default Re: (Pathfinder) Against the Ogres

    Thruffgar shrugs. "Iff'n they didna 'ear us 'ere, I don' think they're goin' t' 'ere me through th' door."

  21. - Top - End - #111
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    OrcBarbarianGuy

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    Default Re: (Pathfinder) Against the Ogres

    Gar

    "Uh why do I have to go first?" he whispers as he ducks in behind Thruffgar. "Thruffgar is like me only with extra ""Thruff ""." Gar observes.

    Gar gently checks that the door isn't locked and nods towards the dwarf that he was ready.
    Last edited by Ragnarok'n'Roll; 2019-04-19 at 11:19 AM.

  22. - Top - End - #112
    Ogre in the Playground
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    Default Re: (Pathfinder) Against the Ogres

    Gar checks and the door isn't locked. He manages to hear some shuffling and a clicking noise on the other side. Thruffgar takes the lead and opens the door to the next room. Though dirty, this room is still in good condition. Carved stone pillars support the arching roof. This was clearly the keep's chapel. At the back wall is a stone block, once an altar. The fine Carvings on its base are nothing but chipped scars now. Even so, the altar still seems like it is a thing of peace and strength. There is a door at the southern part of the room, which would probably make it the door to the other tower. A second door lies to the South western corner. Also inside the room are 2 lizardmen, both of them wearing furs, bones, and other assorted trinkets. No doubt some kind of shamans*. The one closest to the altar speaks in a thick accent "Sssso you have come to ssssurrender your livessss. How ssssad!"

    IF lizardmen wins initiative:
    The one at the altar raises a finger towards the nearest person to it before chanting a spell
    Cause Fear** DC13 Will frightened for (1d4)[2] rounds successful save is shaken for 1 round. Targeting either Gar or Thruffgar as I'm assuming one of you will be the first to enter.
    The other one cast protection from good on himself.

    IF lizardman loses initiative: Altar lizard instead targets who ever hit it the hardest with cause fear. The other still casts protection from good


    Map: Battle Map Tab

    Spoiler: Monsters Actions
    Show
    Initiative: (1d20)[15]



    *Shaman as in a less civilized divine caster **I and you all know you have more than 5 HD the lizard men do not.

  23. - Top - End - #113
    Troll in the Playground
     
    OrcBarbarianGuy

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    Default Re: (Pathfinder) Against the Ogres

    Gar

    Gar surges forward to the first lizard man and slashes at its belly. He says nothing in response to the lizards.


    Spoiler
    Show


    Move 10 feet forward, slash at L2.


    Attack: (1d20+12)[31]

    Damage: (1d6+7)[9]

    Sneak attack: (4d6)[11] +4 points damage per round bleeding, and hamper movement 5 feet a round max



  24. - Top - End - #114
    Ogre in the Playground
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    Default Re: (Pathfinder) Against the Ogres

    Gar quickly closes the gap and engages in melee with the lizardman who spoke, much to its surprise. Adding to the surprise is how the creature's spell had no effect on the rogue, combined with the realization of what that means causes its slitted eyes to widen. The second Lizardman chants more words in casting a spell and the groups feels like a weigh of badluck just fell on their shoulders. The now bleeding lizardman swings his mace at Gar snarling.

    Spoiler: Monster Action Round 2
    Show
    Lizardman 1 Attack: (1d20+5)[19]
    Lizardman 1 Damage: (1d6+2)[5]

    Lizardman 2 casts Bane DC 13 or -1 to attacks and savin throws vs fear

  25. - Top - End - #115
    Bugbear in the Playground
     
    RangerGuy

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    Default Re: (Pathfinder) Against the Ogres

    Thruffgar steps into the room and up to Lizardman 2 and swings his axe at him. "We're nay surrend'rin' an'thing!"

    Spoiler: Thruffgar Actions
    Show

    Move to H4

    Attack: (1d20+14)[18]
    Damage: (1d10+8)[13]

  26. - Top - End - #116
    Titan in the Playground
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    Default Re: (Pathfinder) Against the Ogres

    With Gar and Thruffgar out of the way, Zed steps forward and lets loose a volley of arrows at each of the Lizardmen as he shrugs off the effect. " 'Ware yer mind with 'em, they be crafty."

    Spoiler
    Show

    Zed
    AC = 19 ; Current = 19
    HP = 75 ; Current = 75



    Full Action
    Flurry of Bow
    1st - L1
    (1d20+15)[20]

    Damage
    (1d8+4)[8]

    Crit 20/x3
    (1d20+15)[27]
    (1d8+4)[5]

    2nd - L2
    (1d20+15)[34]

    Damage
    (1d8+4)[10]

    Crit 20/x3
    (1d20+15)[23]
    (1d8+4)[11]

    3rd - L1
    (1d20+10)[19]

    Damage
    (1d8+4)[6]

    Crit 20/x3
    (1d20+10)[17]
    (1d8+4)[10]



    4th - L2
    (1d20+10)[29]
    Damage
    (1d8+4)[7]

    Crit 20/x3
    (1d20+10)[21]
    (1d8+4)[9]



    Effects ~
    Giant Hunter = +1 to hit and +2 to track


  27. - Top - End - #117
    Ogre in the Playground
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    Default Re: (Pathfinder) Against the Ogres

    With the mighty swing by Thruffgar, the fast arrows of Zed, and the quick and decisively deadly jab of Gar the lizardmen all slump to the floor dead life's blood leaking out forming a pool near the altar. The gathering pool leads your eyes to a a small chest behind the altar, which does not radiate chaos nor evil. Obret happens to find a trip wire of sorts on the chest, and motions Gar over to handle the trap. Gar easily disarms the trap and inside finds 180 silver peices and a scroll with the arcane spells Magic Missile and Knock on it, as well as a scroll with the divine spell Augury. Both at Caster level 3. Putting your ears up to the southern door you hear the following "Tell us where the orb is, or we'll teach you what suffering is!' Somebody else, in obvious pain replies, "Never! Do with me as you like. I'll tell you nothing! AAAGGGHHH!!"

    EXP for Lizardmen: 143
    Last edited by ngilop; 2019-04-25 at 01:14 PM.

  28. - Top - End - #118
    Ogre in the Playground
     
    sandmote's Avatar

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    Default Re: (Pathfinder) Against the Ogres

    Upon finding out they're there, Obret cautions the party. "Instead of simply busting in, does anyone have a particular plan for dealing with this? My suggestions are to blind them, and then knock them out with hail if things go south."

  29. - Top - End - #119
    Titan in the Playground
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    Default Re: (Pathfinder) Against the Ogres

    "Well, I be no wizard or tacitian but I be thinkin' a bit o' sneakin' might come in handy, 'less ya'll think some'n else." Zed says as he tests his string.

  30. - Top - End - #120
    Troll in the Playground
     
    OrcBarbarianGuy

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    Default Re: (Pathfinder) Against the Ogres

    Gra

    "I suspect as soon as the door opens they will know something is up.If you want to blind them, by all means. Magic really isn't my thing."



    Spoiler
    Show

    Just to keep things moving - Gar will fling open the door unless someone seems to be coming up with an alternate plan very shortly. We've been paused here for a about a week.



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