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Thread: Dark Tales IC
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2019-05-03, 07:22 AM (ISO 8601)
- Join Date
- Sep 2014
Re: Dark Tales IC
The tiny spider dies from the sudden javelin in its side!
Gorwin fires an arrow and manages to injure 1 of the medium spiders! Still waiting on fenix and balrik!
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2019-05-03, 12:32 PM (ISO 8601)
- Join Date
- Jun 2018
- Location
- New England
Re: Dark Tales IC
Fire at the injured spider
(1d20+1)[18] 20x2 piercing (1d8)[3] damage
Use move action to reload and do it again next round
(1d20+1)[7] 20x2 piercing (1d8)[7] damage
Edit:supposed to be 19-20x2, not that it matteredLast edited by DwarvenWarCorgi; 2019-05-03 at 12:38 PM.
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2019-05-04, 01:43 AM (ISO 8601)
- Join Date
- Apr 2019
- Location
- Silsbee, Texas
- Gender
Re: Dark Tales IC
Balrik moves to the uninjured spider and swings his axe.
(1d20)[18](18) +5 attack
(1d20)[14](14) +5 confirm
(1d10)[10](10) +3 damage
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2019-05-04, 01:58 AM (ISO 8601)
- Join Date
- Apr 2019
- Location
- Silsbee, Texas
- Gender
Re: Dark Tales IC
And swings again, at the injured spider if indeed the one he just swung at is dead, if not the first one.
(1d20)[9](9) +5 attack
(1d20)[11](11) +5 confirm
(1d21)[11](11) +3 damage
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2019-05-04, 01:59 AM (ISO 8601)
- Join Date
- Apr 2019
- Location
- Silsbee, Texas
- Gender
Re: Dark Tales IC
[roll0] +3 damage
((sorry!))
[rollv]1d10[/rollv] +3 damage
((The roll system doesn't like me tonight, I swear!))Last edited by Fatal_Shadow13; 2019-05-04 at 02:01 AM.
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2019-05-04, 02:02 AM (ISO 8601)
- Join Date
- Apr 2019
- Location
- Silsbee, Texas
- Gender
Re: Dark Tales IC
(1d10)[1](1) +3 damage
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2019-05-04, 02:29 AM (ISO 8601)
- Join Date
- Sep 2014
Re: Dark Tales IC
Balrik and fenix take their chances!! With a swift bolt the injured spider reels back and pain!! Balrik moves quickly and slices down the uninjured spider in a single blow then takes the chance to finish off the injured spider with a chopping motion!
Fights over folks!!
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2019-05-04, 07:03 AM (ISO 8601)
- Join Date
- May 2018
- Location
- Morocco
Re: Dark Tales IC
Anyone wounded? No? Good
Let’s go check this place out
Gorwin unties the rope and returns it
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2019-05-04, 10:47 AM (ISO 8601)
- Join Date
- Apr 2019
- Location
- Silsbee, Texas
- Gender
Re: Dark Tales IC
Balrik accepts his rpe with a single nod and starts to search the room, "Rats and spiders, vermin to be sure, but what other filth does this tower hide?
(1d20)[4](4) +2 search
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2019-05-04, 06:13 PM (ISO 8601)
- Join Date
- May 2018
- Location
- Morocco
Re: Dark Tales IC
(1d20)[20] Search+10
Gorwin checks the place out. Someone stay outside in case we get bothered please?
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2019-05-04, 09:13 PM (ISO 8601)
- Join Date
- Jun 2018
- Location
- New England
Re: Dark Tales IC
ive got your back
Reload
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2019-05-04, 11:07 PM (ISO 8601)
- Join Date
- Sep 2014
Re: Dark Tales IC
Alright sorry about that was playing a pathfinder session at a friends all day!!
Taking the time to go over the room carefully you find 4 cocooned beings!!
The first 2 are rats and you find 15 gold with them!
The next 2 are humanoids!! 1 orc and 1 human, they are both looking rather old and withered from the spiders feeding on them!! They both are wearing fine silk robes( with puncture wounds from spiders so only worth about 1gp each) both have a small pouch of gold (15gp each) the orc has a headband and the human has a well cut emerald ring! Aside from that they also both have a necklace with a clenched fist surrounded by what looks to be fire on them
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2019-05-05, 08:27 AM (ISO 8601)
- Join Date
- May 2018
- Location
- Morocco
Re: Dark Tales IC
Gorwin drops a Detect Magic and examines the items
(1d20)[16] Spellcraft +8
So, Fenix. These necklaces mean anything to you?
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2019-05-05, 08:50 AM (ISO 8601)
- Join Date
- Sep 2014
Re: Dark Tales IC
Spoiler: gorwindon't really feel like playing the let's figure out what this magic item does sooo
The headband shows off magic and reveals itself to be a headband of stubbornness ( +1 will saves) the ring reveals itself to be ...a ring of minor gem image permanent ( as in it can make a permanent image of a gem on itself..minor I know but hey magic is wonky)
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2019-05-05, 04:57 PM (ISO 8601)
- Join Date
- May 2018
- Location
- Morocco
Re: Dark Tales IC
A headband of stubbornness and the ring is a trinket. Headband should probably go to one of the two warriors
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2019-05-05, 10:39 PM (ISO 8601)
- Join Date
- Apr 2019
- Location
- Silsbee, Texas
- Gender
Re: Dark Tales IC
That a knock on dwarves or half orcs? Balrik asked with a raised eyebrow, only to smile good naturedly, Joking, I think the barbarian would be best be served by such an item, so Blognaa, please, take it.
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2019-05-06, 11:49 AM (ISO 8601)
- Join Date
- Jun 2018
- Location
- New England
Re: Dark Tales IC
agreed, blognaa should take it, best he keeps his wits so we don't have to worry about being on the wrong end of his blade.
Fenix takes a moment to examine the pendants (Kno:history/religion either is a +3 (1d20)[3])
Edit: nope never seen this symbol lolLast edited by DwarvenWarCorgi; 2019-05-06 at 11:59 AM.
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2019-05-06, 03:02 PM (ISO 8601)
- Join Date
- May 2018
- Location
- Morocco
Re: Dark Tales IC
Blognaa it is then. Shall we check the other door then?
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2019-05-07, 05:02 AM (ISO 8601)
- Join Date
- Feb 2017
Re: Dark Tales IC
Blognaa snaps to his wits from watching the door as he received his headband...kinda further proves the party's point in doing so.
He nods a "thanks" and heads for the door opposite the hallway.
(1d20)[2] +6 listening at the door!I will see your Peasant Railgun and raise you a Kobold Particle Accelerator.
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2019-05-07, 10:18 AM (ISO 8601)
- Join Date
- Sep 2014
Re: Dark Tales IC
Spoiler: blognaayou hear nothing from the otherside
Let me know who is opening/ going first btw
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2019-05-07, 02:48 PM (ISO 8601)
- Join Date
- May 2018
- Location
- Morocco
Re: Dark Tales IC
I open it, then get out of the way, the three of you hit anything that comes out?
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2019-05-07, 05:26 PM (ISO 8601)
- Join Date
- Jun 2018
- Location
- New England
Re: Dark Tales IC
agreed, lets do it
Any chance I can get either of my bolts back from the other room?
Knock another bolt
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2019-05-08, 10:08 AM (ISO 8601)
- Join Date
- Feb 2017
Re: Dark Tales IC
Blognaa nods to the plan and prepares his scythe for the door to be opened!
I will see your Peasant Railgun and raise you a Kobold Particle Accelerator.
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2019-05-08, 01:52 PM (ISO 8601)
- Join Date
- May 2018
- Location
- Morocco
Re: Dark Tales IC
Gorwin quietly opens the door, then heads back behind the others
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2019-05-09, 02:11 AM (ISO 8601)
- Join Date
- Sep 2014
Re: Dark Tales IC
Spoiler: oocI thought I said don't keep track of ammo unless its magic? If I did not say that I apologize I meant to
Gorwin opens the door and beats a quick retreat!
Inside this room is a stone box with a statue holding a greatsword pointing downward! Instead of the normal helmet you expect to see though there is the visage of a ghastly creature with what looks to be tentacles for hair
Spoiler: spot DC 15if passed you realize the head is actually alive and just pretending to be inanimate!
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2019-05-09, 07:51 AM (ISO 8601)
- Join Date
- Jun 2018
- Location
- New England
Re: Dark Tales IC
Spot (1d20-1)[3]
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2019-05-09, 09:18 AM (ISO 8601)
- Join Date
- Feb 2017
Re: Dark Tales IC
Spot but with the squinty eyes. (1d20+1)[17]
I will see your Peasant Railgun and raise you a Kobold Particle Accelerator.
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2019-05-09, 03:41 PM (ISO 8601)
- Join Date
- May 2018
- Location
- Morocco
Re: Dark Tales IC
(1d20)[6] Spot+6
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2019-05-11, 04:04 PM (ISO 8601)
- Join Date
- Sep 2014
Re: Dark Tales IC
balrik gets ready to do his thing when suddenly he holds a hand to his mouth and runs out to the caravanSpoiler: oocfatal has to drop out for a while so if anyone knows an extra who wants to join now is the time
The remaining party (blognaa,fenix,gorwin) hear some vague shouts from that direction but otherwise its calming back down
( still waiting for...someone to do a thing)
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2019-05-11, 04:28 PM (ISO 8601)
- Join Date
- Feb 2017
Re: Dark Tales IC
Spoiler: OOCWhoops thought I posted, guess not .-.
Blognaa points out the weird head on the statue.
"Stone moving. Does it always?"
Blognaa then raises his scythe in preparation for combat!I will see your Peasant Railgun and raise you a Kobold Particle Accelerator.