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2019-07-16, 11:47 PM (ISO 8601)
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
I'm pretty sure what they're doing with home is "We knew that we were going to make it so you couldn't have all the Pokemon in Sword and Shield, so we're making sure you can have all the Pokemon somewhere." I don't know that there is anything else about Pokemon Home, really; I think it is, literally, a home for all your Pokemon to live, so you can maintain your collection in one single place.
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2019-07-17, 12:10 AM (ISO 8601)
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
I'm not against the concept at all.
I'm just concerned about the monetary cost, which I may not be able to work with. if Home turns out to be good enough, it might persuade me to re-buy Sword. any subscription deal will have to compete with MMOs, and I rather pay upkeep for something I constantly use than something I'd use probably much less often. I mean if they if they can make the pokemon games, surely they can just make what is essentially just a pokemon storage box from the games that you download into the switch for a one time cost and store pokemon into on your Switch rather than needing a cloud thing for constant upkeep. that seems like a pretty basic and barebones desire to me, but I'm guessing thats a "too good to be true" dream though and that they're going to do it like pokebank which the threat of not remembering to upkeep it and my pokemon being deleted as a result will keep me away.
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2019-07-17, 12:18 AM (ISO 8601)
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- Sep 2014
Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
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2019-07-17, 01:05 AM (ISO 8601)
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
I expect it won't be much of a game, though; probably you can take pictures of them, sort them, maybe look at some 3D model of them? Maybe you can, like, play with them in a Pokemon Amie-style way. I would be genuinely surprised if there was an actual game to Pokemon Home.
Also I'm pretty sure your Pokemon in Pokemon Bank are accessible if you forget to pay for a year, you just have to buy a pass to access them again after that; I assume Home will work in a similar manner.
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2019-07-17, 01:33 AM (ISO 8601)
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
To be more precise:
Originally Posted by Bulbapedia
https://bulbapedia.bulbagarden.net/w...%C3%A9mon_Bank
so. yes they do get deleted, but apparently if bulbapedia is to be believed (its the only wiki I could find the first page of asking this very question from google) how long until they get deleted isn't very consistent. personally the two times I've used it has been to transfer all my mons from the last gen to the next, I never considered pokebank a good permanent place, so they're going to have to be a little more secure with Home for me.
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2019-07-17, 04:24 AM (ISO 8601)
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
If Home is going to be an acceptable substitute for the ability to store your Pokémon collection in the actual offline games, it cannot have a subscription cost at all. Anything else should be a non-starter.
Is this what this is about? GameFreak realized people were only ever using Pokémon Bank temporarily, to complete the transfer of their collection to a newer title, and decided to make sure that was no longer going to be possible so people would have to keep paying for Home to take their Pokémon hostage, year after year after year?This signature is boring. The stuff I write might not be. Warning: Ponies.
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2019-07-17, 04:58 AM (ISO 8601)
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- Mar 2010
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
Exactly. "no subscription" is my ground level, basic desire for Home. anything else is just icing on top of that. I mean, my second desire after no subscription is for some capability to battle with them, but I'm not sure what form that would take, and anything beyond that would basically just start becoming an actual full pokemon game. I honestly wouldn't even care if they all used pixel art in Home and I was battling with Gen 5 graphics, because I'm already playing pokemon fangames for the foreseeable future, so it wouldn't be a change to me.
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2019-07-17, 05:20 AM (ISO 8601)
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
I don't object to Bank's subscription cost of about a fiver a year. Even I can afford that, it's like two pints (if you drink) or about... one comic, in this day and age, especially if you have to have it delievered.
If Home has a similar cost (especially if it included Bank as well, which would make sense is they want a pan-platform thing), I would not be adverse.
A subcription that was anything monthly? No, because in order to make it worth it at their end (collecting money actually is not without cost1), it'd have to be more than pennies and that means the cost would have the substantially higher.
Flip-side? If Home doesn't have a subscription cost (which incentives them to keep it running), it suggests that they then have the ability to scrap it whenever they like and force you to buy the next system/game/whatever; with Bank, at least, if they decide to shut it down, I can at least dump the contents back into my games. If the main games can't hold 'em all, though...
1Which is why Patreon really would have liked to have gotten rid of the one or two dollar level stuff, if they'd been allowed.Last edited by Aotrs Commander; 2019-07-17 at 05:24 AM.
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2019-07-17, 05:40 AM (ISO 8601)
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
Why would I want to give them incentive them to keep a stopgap solution running? I want all my pokemon in main games, not in Home, I'm just holding out for it so I can possibly put them in long enough until I can transfer them to an actual game without worrying about it. storing them until a game that can hold 'em all comes along is the goal. I wouldn't want them to keep it running, it perpetuates the situation that I don't like.
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2019-07-17, 06:24 AM (ISO 8601)
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
But from the sounds of it, they may not ever do that again. You may well NOT get that this generation at all, it seems. And the more time goes on, and the more the number of Pokémon increases, the lower the likelihood of that happening again becomes - especially if they insist on upping the amount of investment in assests required for each one - i.e. in terms of graphics and animation.
(I mean, it's like any other games. Even muggins can use Paint to make sprites for a unit in Civ 2, but I would not have the first clue about how to to that with Civ 4, 5 or 6, aside from having some conception of the sort of work it would entail.)
If there are a thousand Pokémon this gen, how many will there be in two or three more generations?
I mean, there IS going to be a point where it is going to be impractical to maintain hundreds or thousands of essentially characters (leaving aside the rest of the game assets), of which quite a few a junk or toy choices that most people will catch and then store and ignore. I'm not 100% convinced they have quite reached it quite yet1, especially after what OracleofWuffing said, but... Chain does have to break at some point, because it is too big a thing to be able to, for example, have remained in 2D sprites forever to make having thousands of characters practical.
(If Nintendo actually weren't so hot on chunks of the dex being only available at special events or time-limited or only at special places or all three, I would care a lot less about shipping stuff over, honestly. But as a comapny, it is very much in love with the idea of artifical scarcity, and while it is nowhere near as bad as a lot of the other c-AAA-ptialism companies, it's not exactly always the golden child, either.)
1If they had come out a straight said "look guys and girls, there are just too many Pokémon now for us to make the assests for in practicality," I'd have gone "fair enough, chaps and chappesses," but with all the other stuff floating around SwSh, I'm not as convinced that's its actually because it's impractical and more than it's because they want stuff out, even half- or -three-quarters arsed. We shall, as they say, see.
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2019-07-17, 11:14 AM (ISO 8601)
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- Feb 2009
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As much as I do love getting to see brand new monsters, I would be fine with the numbers of new ones shrinking down to zero or near zero from game to game. I always felt like the Alola forms could be a nice solution for changing up the catalog without having to make super brand new monsters. You know so long as we don't end up with 100 million charizard variants! ) Probably not going to happen since gamefreak really likes to make gimmicks and then throw them away, often never to be seen again. I've seen other games do some pretty interesting reskins/tweaks on existing rigs that still feel unique in action so I know its doable.
Reflecting on the years of gamefreak opening up about bits and pieces of their development process I feel like in some ways eventually dropping monster addition can open up some interesting game avenues that are locked out by the more entrenched bits of mainline games. It might play a little more to their strengths or interests as game developers too. Though I also feel like they'd be served better by releasing just one main game for a system, and then doing expansions where they add areas/gimicks/refinements instead of spitting out brand new games/remakes every year.
But this is all just random musing on my part, I don't think they'd do these things nor that they would necessarily work out as well as I imagine!
I've found the introduction of Sw/Sh has me more looking to the future than focusing on Sw/Sh itself, like there are so many little potentials in it that make me start imagining. I haven't experienced that before. Though maybe its just a sign that I want them to push a little harder with the world building and such.
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2019-07-17, 12:01 PM (ISO 8601)
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- Dec 2015
Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
"I got every single Pokemon from Generation 1-8. I'm so happy. Now I'm the Pokemon Master.
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2019-07-17, 07:47 PM (ISO 8601)
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- Aug 2008
Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
I hope you'll pardon my hesitation to trust in Game Freak's sense of game balancing.
If they're gonna have everything available in the future, I'm in the camp of, "Then just gate it behind the Elite Four and call it a day." They want to hand-select and rebalance an environment with 800 pokemon, so they can hand-select and rebalance a different environment with 800 pokemon, that will let them hand-select and balance another different environment with 800 pokemon, all of which are going to be running and observed concurrently... Instead of handling a single environment with 1200 pokemon, and saying, "Okay, guys, let's just not anything stupid to the game, okay?" Yes, I know, the 1200 pokemon environment is more complicated than that, but not as complicated as planning out multiple 800 environments, running them simultaneously, and acting like they're all equally important.
That exacerbates the problem, though. Pokemon Amie/Refresh uses the same models as the battle models, so if Pokemon Home uses any 3D models comparable to the games, whelp, everything about how hard it is to recreate stuff from scratch on a Commodore 64 running on potato batteries goes right out the window.
Kind of wonder if Smogon's planning to throw the "unreleased" pokemon in whatever Showdown's gonna look like for Sword and Shield. Mega Rayquaza, Speed Boost Blaziken, Swagplay Klefki, Aegislash, Deoxys, and Primal Groudon, versus... Furret.
For all the good that transferring to 3D Models did them, they could have stayed in 2D and just transferred to a Scalable Vector Graphics engine, and then they'd only touch the models if they wanted to do it, but noooooooo, the universe hates svg files, salt salt salt...Last edited by OracleofWuffing; 2019-07-17 at 07:49 PM. Reason: Missed a single word that was notably important.
"Okay, so I'm going to quick draw and dual wield these one-pound caltrops as improvised weapons..."
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"Oh, hey, look! Blue Eyes Black Lotus!" "Wait what, do you sacrifice a mana to the... Does it like, summon a... What would that card even do!?" "Oh, it's got a four-energy attack. Completely unviable in actual play, so don't worry about it."
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2019-07-17, 07:58 PM (ISO 8601)
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- Dec 2015
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2019-07-18, 01:25 PM (ISO 8601)
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- Jul 2007
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- Bellona
Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
I strongly suspect that the official OU metagame (and all lower tiers, who inherit their usable Pokemon from OU) will only consist of Pokemon that are legally obtainable in the actual game, but that they'll also have an unofficial ladder that includes the missing Pokemon. That's what has happened in all previous comparable situations.
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2019-07-18, 07:05 PM (ISO 8601)
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
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2019-07-18, 07:16 PM (ISO 8601)
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- Aug 2008
Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
It hardly matters any more, but nothing like a rotten day at work to get the mind thinking about being technically correct on the internet. From a certain standpoint, the high-quality animation comparison videos are using the wrong model for Hau. Yeah, the overworld models used mitten hands, but like many fightable characters in the 3DS games, he's got a higher-resolution model that's used for scenes like the transition to a trainer battle, which has articulated fingers. True, you can't upscale a model to create bones and groups were there weren't any- not without ungodly foresight- but if someone wanted to have an upscaled model with articulated fingers, they'd probably want to work off of the existing model with articulated fingers, instead of the one without.
Granted, the fact that Sword and Shield won't need to use lower-resolution models (or at least, if it does, they appear to be far less low-rezzed than previously) for the overworld is an indicator of advancement and graphical superiority, just that from my viewpoint they were already making the models, regardless."Okay, so I'm going to quick draw and dual wield these one-pound caltrops as improvised weapons..."
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"Oh, hey, look! Blue Eyes Black Lotus!" "Wait what, do you sacrifice a mana to the... Does it like, summon a... What would that card even do!?" "Oh, it's got a four-energy attack. Completely unviable in actual play, so don't worry about it."
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2019-07-19, 09:37 AM (ISO 8601)
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- Jul 2007
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
True, but the OM/UM community on Smogon is pretty huge, and I can't imagine it'll take long for a "full dex OU" to be created and turned into a playable ladder. Again, I very much do not expect to see anything like this become an official metagame, but I expect there will be enough demand that the community will create this for purposes of an unofficial ladder.
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IC LXXVI: Talos
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IC XLIX: Babalon, Queen of Bones
IC XLV: Dead Mists
IC XL: Lycus Blackbeak
IC XXXIX: AM-1468
IC XXXV: Parsifal the Fool
IC XXX: Jal Filius
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2019-07-19, 07:36 PM (ISO 8601)
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
In terms of Pokemon Home, I expect it to be about the same as Pokemon Bank in terms of everything. There might be actual gameplay, but I can't imagine that I'd use it for any of that purpose if I did get involved with it.
Also, you can totally keep all your Pokemon in physical, non-subscription games, as long as you keep them where they are and don't transfer them into Home to try to transfer them into the new games where they have explicitly told you you can't transfer them. Your old Pokemon will be perfectly safe in their old games, no matter what happens. Does raise the question of "can I put my Pokemon from Home back into Gen 7 games?" but who knows. I don't know how Let's Go works in relation to Pokemon Go, but from what I understand of Pokemon Home it's supposed to somehow translate every Pokemon from Go, Gen 7 and Gen 8 (both Let's Go and S&S) games into the same thing.
In terms of the "balance" argument, there are definitely a few Pokemon that I can imagine removing them completely would actually open up what you can do as a game designer in general. Smeargle, for example, ceasing to be a Pokemon you have to worry about might be a big gain. Removing the code for that Pokemon and all its unique features from the environment entirely might be a great thing for your overall design because you don't have to worry about an environment in which those Pokemon exist. Game Freak has already gotten burned by Smeargle once before, so it stands to reason they'd just kick that guy out forever. I can certainly imagine some others they might want to remove (why did we design Shadow Tag?) but that was the first one that came to mind for me.
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2019-07-19, 08:49 PM (ISO 8601)
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
How've they been burned by Smeargle before? It does interesting things to competitive balance, in that it's got bad stats and the best possible movepool, but the only bug about it in Bulbapedia was on its initial introduction in Gen 2 (when used by something that Transformed into something that knows Sketch). And Smeargle doesn't do anything weird apart from knowing Sketch.
Spinda, now, that's got some weird code (face spot patterns; the only mon with dynamically-generated art instead of picking from a restricted predefined list of sprites or textures). But that doesn't seem likely to produce bugs, since it's well-defined, self-contained, and has been implemented for 3D without apparent error since... Colosseum, I guess. So they should have plenty of reference implementations there.
Or the various evolutions from Gen 4 that have required every mainline game since then (except HGSS) to include a magnetic area, an Ice Rock, and a Moss Rock, regardless of whether it makes sense. So that's a minor but possibly annoying design constraint.
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2019-07-19, 09:50 PM (ISO 8601)
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
Smeargle broke Dark Void for 1-2 generations before they had to specifically change it so it doesn't work for any Pokemon that isn't Darkrai. Basically every new Pokemon game brings something for Smeargle that requires some addressing. Sketch itself being removed by removing the only Pokemon that knows it potentially opens up options for them to design new moves and not have to worry about how they combine on the same moveset with literally every move that has ever existed.
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2019-07-20, 12:38 AM (ISO 8601)
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- Aug 2008
Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
Weird. Looking at it, Sleep Clause isn't standard for Play! Rules, so I can see why having Dark Void "on tap" is something for them to be on edge about, but at the same time, they nerfed Dark Void when they fixed it to Darkrai/Pokemon-Transformed-Into-Darkrai. Spore on Smeargle is almost a better option at this point.
That said, I don't think that's Sketch's fault, because Metronome and Assist are around, with wider availability. Now, Chatot and Chatter, on the other hand... But I don't really think those affected the balance of the battle system, either..."Okay, so I'm going to quick draw and dual wield these one-pound caltrops as improvised weapons..."
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"Oh, hey, look! Blue Eyes Black Lotus!" "Wait what, do you sacrifice a mana to the... Does it like, summon a... What would that card even do!?" "Oh, it's got a four-energy attack. Completely unviable in actual play, so don't worry about it."
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2019-07-20, 01:45 AM (ISO 8601)
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
Both Metronome and Assist are random, so you can't reliably hit Dark Void with them and certainly only can if you already have a Darkrai. Dark Void Smeargle basically broke a season of VGC from what I understand, so they had to make the change to make Smeargle effectively unable to use it. Something like this is certainly something they could do for every Signature Move ever, but from a Pokemon move designing standpoint I imagine it makes it easier to not have to worry about "what if you use these two moves together?!?!" by just making sure you can't do that.
Dark Void I think was a slightly better attack competitively since Grass-type Pokemon aren't immune to it. Also man, I thought the Dark Void change was older but apparently it was only in Gen VII. They also nerfed it super-hard to only 50% accuracy, it used to be 80% accurate Doubles-destroying move which was a huge problem for the VGC when it was allowed.
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2019-07-23, 09:12 PM (ISO 8601)
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- Jul 2014
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[Pokemon] What Were Red's Pokemon?
As of Mt. Silver, when you face him.
I've looked through the Pokemon Wiki and tried googling around to no avail. I think he had a Snorlax, but what else?I have a LOT of Homebrew!
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2019-07-23, 09:19 PM (ISO 8601)
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Re: [Pokemon] What Were Red's Pokemon?
In Gold/Silver?
I think it should be Pikachu, Snorlax, the three Kanto-Starters and either Espeon or Umbreon.
Also, shouldn't this be in the Pokémon Thread?"If it lives it can be killed.
If it is dead it can be eaten."
Ronkong Coma "the way of the bookhunter" III Catacombium
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2019-07-23, 09:20 PM (ISO 8601)
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Re: [Pokemon] What Were Red's Pokemon?
from this page:
Pikachu, Lapras, Snorlax, Veunsaur, Blastoise and Charizard. in heartgold and soulsilver
in the original G/S Mt. Silver he has an Espeon instead of Lapras
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2019-07-23, 09:22 PM (ISO 8601)
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Re: [Pokemon] What Were Red's Pokemon?
Last edited by JNAProductions; 2019-07-23 at 09:23 PM.
I have a LOT of Homebrew!
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2019-07-23, 10:32 PM (ISO 8601)
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
Ok Pokemon Move And Ability Question:
If a Pokemon has a Levitate Ability and use the move Roost, does the Levitate Ability negated or it's still in effect?
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2019-07-23, 10:46 PM (ISO 8601)
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- Feb 2011
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2019-07-26, 09:34 PM (ISO 8601)
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- Feb 2011
Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
Considering that Lapras were in risk of extinction back in the first game, that's an interesting change of the status quo. Plus a reminder of the pokémon food chain.
And another reason for Galar to have strict border control, don't want to risk foreigners bringing in and releasing outside pokémon that could disturb their own ecosystem.