The Order of the Stick: Utterly Dwarfed
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  1. - Top - End - #31
    Ogre in the Playground
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    Default Re: The Nightmare of SIDE OOC 3 - Enter the Matrix

    Avery Toughness Reroll vs DC31 (1d10+22)[32] Resist

    Avery Toughness Reroll vs DC36 (1d10+22)[26] Dazed & Bruised
    Last edited by Dodgeson; 2019-04-15 at 12:46 PM.

  2. - Top - End - #32
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    Default Re: The Nightmare of SIDE OOC 3 - Enter the Matrix

    Forgot my own house rules. Remember guys, Defense-resisted attacks don't allow double-dipping with Power Attack any more. As a result Prime would actually not be Grabbed. With him not Vulnerable Aidan's attack would end up missing even with the assumption that because of that same rule he wouldn't be Power Attacking. If him not being Vulnerable would have changed your choices prior to seeing the check results, let me know and we can fiddle. Likewise Aidan you may spend a reroll on your attack still if you wish to.
    A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.

    If brevity is the soul of wit, I'm witty like a vampire!

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  3. - Top - End - #33
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    Default Re: The Nightmare of SIDE OOC 3 - Enter the Matrix

    Gah..........GAH.

    Perhaps this is a grievous mistake, but I'll HP re-roll that attack roll against the Keeper: (1d10+20)[29], (1d2-1)[1] for a crit Crit!
    Last edited by Thokk_Smash; 2019-04-15 at 10:53 PM.
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  4. - Top - End - #34
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    Default Re: The Nightmare of SIDE OOC 3 - Enter the Matrix

    There's a part of me that feels bad for doing this, but I suppose what can you expect when you shoot at an Agent? The Keeper is going to make use of its Hyperdodge power. It loses its next turn, but is immune to targeted ranged attacks and Defense-resisted attacks this round.

    It will then Interpose for Prime, because Technomantic Keepers suck.

    Wraith you can keep the Hero Point for the reroll since it was immune to the attack.

    Prime Perception (DC 23): (1d20+21)[31].

    Keeper Perception (DC 23): (1d20+18)[36].

    Prime Toughness vs. Secondary Effect (DC 32, -4 for Bruises, -2 for Impaired): (1d20+10)[27]. Bruised
    Prime Fortitude vs. Secondary Effect (DC 27, -2 for Impaired): (1d20+13)[25]. Powers Entranced remains on instead of breaking, otherwise no change in status.
    Last edited by Quellian-dyrae; 2019-04-15 at 11:12 PM.
    A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.

    If brevity is the soul of wit, I'm witty like a vampire!

    World of Aranth
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  5. - Top - End - #35
    Ogre in the Playground
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    Default Re: The Nightmare of SIDE OOC 3 - Enter the Matrix

    Avery Fortitude vs DC21 (1d20+11)[28] Recovered
    Last edited by Dodgeson; 2019-04-16 at 12:10 PM.

  6. - Top - End - #36
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    Default Re: The Nightmare of SIDE OOC 3 - Enter the Matrix

    Prime Toughness vs. Secondary Effect (DC 26, -5 for Bruises, -2 for Impaired): (1d20+9)[25]. Bruised
    Prime Fortitude vs. Secondary Effect (DC 21, -2 for Impaired): (1d20+13)[24]. Resists

    Prime Toughness (DC 32/22, -2 for Impaired): (1d20+14)[19]. Bruised+Staggered, Resistances Impaired
    Prime Strength (DC 24, -2 for Impaired): (1d20+14)[16]. Prone

    Prime Toughness (DC 37/27, -2 for Impaired): (1d20+14)[21]. INCAPACITATED!
    Last edited by Quellian-dyrae; 2019-04-16 at 12:52 PM.
    A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.

    If brevity is the soul of wit, I'm witty like a vampire!

    World of Aranth
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  7. - Top - End - #37
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    Default Re: The Nightmare of SIDE OOC 3 - Enter the Matrix

    Brava Final Fight Release check (8% chance currently, may be higher by the end though): (1d100)[54]. Okay yeah that's...that's not going to happen in time for the final fight.
    Last edited by Quellian-dyrae; 2019-04-16 at 01:09 PM.
    A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.

    If brevity is the soul of wit, I'm witty like a vampire!

    World of Aranth
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  8. - Top - End - #38
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    Default Re: The Nightmare of SIDE OOC 3 - Enter the Matrix

    We have a new IC thread! Huzzah!
    A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.

    If brevity is the soul of wit, I'm witty like a vampire!

    World of Aranth
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  9. - Top - End - #39
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    Default Re: The Nightmare of SIDE OOC 3 - Enter the Matrix

    Woo!

    Insight to tell if there's any parts of Bernard's story he's holding back on or whatnot: (1d20+16)[32]
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  10. - Top - End - #40
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    Default Re: The Nightmare of SIDE OOC 3 - Enter the Matrix

    Nah he's being sincere.
    A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.

    If brevity is the soul of wit, I'm witty like a vampire!

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  11. - Top - End - #41
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    Default Re: The Nightmare of SIDE OOC 3 - Enter the Matrix

    For Downtimes:

    Routining 2 Do You Know Who I Am? Downtimes at 30 for 2 Successes each.

    Routining 4 Training Serena Valar Downtimes at 35 (including Wraith bonus; -5 if Wraith's reputation wouldn't apply) for 4 successes each

    And I'm feeling frisky (and we're running low on opportunities to use other types of Downtime Successes), so I'll roll the last 2 for Training Serena:

    (1d20+25)[30] With new DC 19, 3 Successes
    (1d20+25)[30] With new DC 19, 3 Successes
    Last edited by Thokk_Smash; 2019-04-19 at 02:39 PM.
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  12. - Top - End - #42
    Ogre in the Playground
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    Default Re: The Nightmare of SIDE OOC 3 - Enter the Matrix

    Well she wont be joining us for the final battle but gosh darn it she's going to be there for HeroCon!

    Helping Brava Find Control
    (1d20+23)[24] vs DC29 Fail
    (1d20+23)[31] vs DC29 1 Success
    (1d20+23)[40] vs DC29 3 Successes
    (1d20+23)[24] vs DC29 Fail
    (1d20+23)[37] vs DC29 2 Successes
    (1d20+23)[40] vs DC29 3 Successes
    (1d20+23)[32] vs DC29 1 Success
    (1d20+23)[42] vs DC29 3 Successes
    (1d20+23)[38] vs DC29 2 Successes
    (1d20+23)[31] vs DC29 1 Success
    (1d20+23)[25] vs DC29 Fail
    (1d20+23)[42] vs DC29 3 Successes

    And lets go check in on Matt because why not?

    Training Matt Collins
    (1d20+12)[19] vs DC15 1 Success
    (1d20+12)[32] vs DC15 4 Successes
    Last edited by Dodgeson; 2019-04-22 at 05:14 AM.

  13. - Top - End - #43
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    Default Re: The Nightmare of SIDE OOC 3 - Enter the Matrix

    In anticipation of my post, I'll be spending the following Serena successes:

    -1 (or 2?) PP to remove the Quirk (Can provide both true and false information) from Probability Clouds
    -1PP to add Feature (May substitute Investigation for Perception for Precognition)
    -1.5PP to increase Investigation to +18
    -2.5PP to increase Training to Rank 15 (adding Psychology, Ethics, 3 fields open)
    -3PP to increase Uncanny Defensive Roll to Rank 6
    -2PP to add Quickness 6 (Limited to One Task [Remove Viewing]) to Astral Projection

    That should leave 5 (or 4) PP open, I think.
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  14. - Top - End - #44
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    Default Re: The Nightmare of SIDE OOC 3 - Enter the Matrix

    Robot Toughness (DC 31/26): (1d20+16)[34]. Resists
    Last edited by Quellian-dyrae; 2019-05-14 at 02:10 PM.
    A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.

    If brevity is the soul of wit, I'm witty like a vampire!

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  15. - Top - End - #45
    Ogre in the Playground
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    Default Re: The Nightmare of SIDE OOC 3 - Enter the Matrix

    Avery Toughness vs DC38 (1d20+13)[16] Reroll!
    Last edited by Dodgeson; 2019-05-22 at 04:02 PM.

  16. - Top - End - #46
    Ogre in the Playground
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    Default Re: The Nightmare of SIDE OOC 3 - Enter the Matrix

    Avery Toughness Reroll vs DC38 (1d10+23)[33] Bruised
    Last edited by Dodgeson; 2019-05-22 at 04:04 PM.

  17. - Top - End - #47
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    Default Re: The Nightmare of SIDE OOC 3 - Enter the Matrix

    Giant Robot Defense (DC 20/15 after Half Immunity to Uncommon Resistances): (1d20+8)[25]. ...This robot has amazing rolls. Resists.
    Last edited by Quellian-dyrae; 2019-05-23 at 01:37 PM.
    A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.

    If brevity is the soul of wit, I'm witty like a vampire!

    World of Aranth
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  18. - Top - End - #48
    Ogre in the Playground
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    Default Re: The Nightmare of SIDE OOC 3 - Enter the Matrix

    Avery Will vs Impaired&Vulnerable/Disabled&Defenseless & Weaken Toughness (DC22) (1d20+11)[26] Guess AI just can't grok Avery
    Last edited by Dodgeson; 2019-05-29 at 11:20 AM.

  19. - Top - End - #49
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    Default Re: The Nightmare of SIDE OOC 3 - Enter the Matrix

    Giant Robot Toughness (DC 26): (1d20+16)[32]. Remains completely invulnerable to all harm
    Last edited by Quellian-dyrae; 2019-05-30 at 01:40 PM.
    A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.

    If brevity is the soul of wit, I'm witty like a vampire!

    World of Aranth
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  20. - Top - End - #50
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    Default Re: The Nightmare of SIDE OOC 3 - Enter the Matrix

    Expertise (Tactics): (1d20+15)[16]
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  21. - Top - End - #51
    Ogre in the Playground
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    Default Re: The Nightmare of SIDE OOC 3 - Enter the Matrix

    Avery Defense vs Damage (DC27) (1d20+9)[13] Staggered & Bruised
    Last edited by Dodgeson; 2019-06-03 at 12:31 PM.

  22. - Top - End - #52
    Ogre in the Playground
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    Default Re: The Nightmare of SIDE OOC 3 - Enter the Matrix

    Avery Toughness VS DC31 (1d20+13)[25] Dazed & Bruised
    Avery Fortitude vs Weaken All Defences (DC26) (1d20+11)[30] Resist
    Last edited by Dodgeson; 2019-06-19 at 04:32 AM.

  23. - Top - End - #53
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    Default Re: The Nightmare of SIDE OOC 3 - Enter the Matrix

    Giant Robot Toughness (DC 31): (1d20+18)[20]. Ah! Finally a bad roll. Bruised and Staggered.
    Giant Robot Defense (DC 15 after half immunity): (1d20+8)[16]. Resists
    Last edited by Quellian-dyrae; 2019-06-19 at 01:48 PM.
    A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.

    If brevity is the soul of wit, I'm witty like a vampire!

    World of Aranth
    M&M 3e Character Guide

  24. - Top - End - #54
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    Default Re: The Nightmare of SIDE OOC 3 - Enter the Matrix

    Late Secondary Effect (DC 26): (1d20+16)[20]. Tacks on a Bruise
    Last edited by Quellian-dyrae; 2019-06-19 at 02:15 PM.
    A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.

    If brevity is the soul of wit, I'm witty like a vampire!

    World of Aranth
    M&M 3e Character Guide

  25. - Top - End - #55
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    Default Re: The Nightmare of SIDE OOC 3 - Enter the Matrix

    Also you guys get a Hero Point for your sandbox scenes and can take your final 5 10 Downtime Actions.

    EDIT: Unless I missed something Aidan you also still have 16 saved up.
    Last edited by Quellian-dyrae; 2019-06-22 at 09:58 PM.
    A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.

    If brevity is the soul of wit, I'm witty like a vampire!

    World of Aranth
    M&M 3e Character Guide

  26. - Top - End - #56
    Ogre in the Playground
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    Default Re: The Nightmare of SIDE OOC 3 - Enter the Matrix

    Avery Toughness vs DC36 (1d20+13)[24] Staggered & Bruised
    Avery Fortitude vs Vulnerable/Stunned (DC31) (1d20+11)[19] Reroll
    Avery Strength/Mobility vs Trip (DC Tripped) Tripped
    Last edited by Dodgeson; 2019-06-26 at 03:34 AM.

  27. - Top - End - #57
    Ogre in the Playground
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    Default Re: The Nightmare of SIDE OOC 3 - Enter the Matrix

    Avery Fortitude Reroll vs Vulnerable/Stunned (DC31) (1d10+21)[24]
    Last edited by Dodgeson; 2019-06-26 at 03:35 AM.

  28. - Top - End - #58
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    Default Re: The Nightmare of SIDE OOC 3 - Enter the Matrix

    Downtime Action Expenditures:

    Spending three Downtime Actions to Routine Insight of 26 on Find Serena a Mission, for a total of 6 Successes.

    Y'know what, I'll spend four Downtime Actions to Routine Intimidation of 35 (including +5 from Wraith's Reputation) to get 16 Successes toward Redeeming Snatcher. He will both BE A CAT and be Redeemed!

    Spending two Downtime Actions to roll for Training Serena Valar:
    vs DC 21: (1d20+20)[36] Four Successes
    vs DC 21: (1d20+20)[23] One Success

    Spending my last Downtime Action to shuffle around 5pp of effects, to be decided at a later date.
    Last edited by Thokk_Smash; 2019-06-30 at 11:43 PM.
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  29. - Top - End - #59
    Ogre in the Playground
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    Default Re: The Nightmare of SIDE OOC 3 - Enter the Matrix

    With 10 more successes Brava is free and clear for HeroCon so lets start with 5 Downtimes and see where we end up.

    Avery Regeneration+Toughness vs DC29 (1d20+23)[42] 3 Successes
    Avery Regeneration+Toughness vs DC29 (1d20+23)[31] 1 Success
    Avery Regeneration+Toughness vs DC29 (1d20+23)[41] 3 Successes
    Avery Regeneration+Toughness vs DC29 (1d20+23)[38] 2 Successes
    Avery Regeneration+Toughness vs DC29 (1d20+23)[40] 3 Successes
    Last edited by Dodgeson; 2019-07-01 at 12:46 PM.

  30. - Top - End - #60
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    Default Re: The Nightmare of SIDE OOC 3 - Enter the Matrix

    Giant Robot Toughness (DC 31, -2 for Bruises): (1d20+14)[21]. Bruised and Dazed
    Giant Robot Defense (DC 15 after half immunity, -5 for AoA): (1d20+3)[12]. Impaired and Vulnerable
    Last edited by Quellian-dyrae; 2019-07-02 at 10:20 PM.
    A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.

    If brevity is the soul of wit, I'm witty like a vampire!

    World of Aranth
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