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  1. - Top - End - #61
    Titan in the Playground
     
    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Daishain, I'm sure Karl will feed as well, but do you want to spend a few more blood points to heal up?
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  2. - Top - End - #62
    Ettin in the Playground
     
    RedWizardGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Indeed, I'll go ahead and heal another 3 points of lethal for now, hopefully the chance to feed before anything else crops up pops up.
    "No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
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  3. - Top - End - #63
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    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Updated in Karl's character box. That leaves Karl with 1 bashing damage (no lethal), and 3/10 blood points. See the IC post about finding a warm body for feeding.
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  4. - Top - End - #64
    Titan in the Playground
     
    Thundercracker's Avatar

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Wits + composure + 2 (8d10)[9][6][2][6][4][6][8][6](47)
    10 again: (8d10)[4][10][7][9][2][7][3][9](51)
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  5. - Top - End - #65
    Ettin in the Playground
     
    RedWizardGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    wits+composure+2 (7d10)[5][10][5][4][5][4][7](40)
    ten again (7d10)[3][6][8][1][8][5][5](36)

    Under the circumstances, Karl's likely to drain every last drop of blood he can get.
    Last edited by Daishain; 2019-06-17 at 09:44 AM.
    "No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
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  6. - Top - End - #66
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    Thundercracker's Avatar

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Anna’s Jain is in her car near the Elysium meeting, unless you’re changing things up.
    Last edited by Thundercracker; 2019-06-20 at 11:35 AM.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  7. - Top - End - #67
    Titan in the Playground
     
    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    My apologies. I am wrong.

    EDIT: I'm going to allow for a little more conversation to go on, unless you want me to move things along. If I were Anna or Karl, I'd probably want to see what can be done to save the Haven, or to make sure there's nothing there that might break the Masquerade. Aisling was essentially living there with the Ghouls, though I don't know if that means there's anything truly Masquerade breaking there. Thoughts?
    Last edited by Bennosuke; 2019-06-21 at 07:25 AM.
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  8. - Top - End - #68
    Titan in the Playground
     
    Thundercracker's Avatar

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Not sure of the exact rolls, but Anna has wits resolve and composure of 3, so assuming both perception and willpower rills are 6d10. We can take whatever dice are needed from below..

    Perception: (6d10)[7][9][10][7][10][4](47)
    Willpower: (6d10)[3][4][5][7][2][6](27)

    10 again: (12d10)[10][3][4][2][1][8][9][6][9][9][4][2](67)
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  9. - Top - End - #69
    Ettin in the Playground
     
    RedWizardGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Karl doesn't know of anything that has great import there, and if the Haven can be saved, it will be through the efforts of the firefighters likely already on the way rather than through anything he can accomplish. So he's staying away from the blaze unless some reason to do otherwise comes up.
    "No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
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  10. - Top - End - #70
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    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Just giving the PCs a moment to get anything they want done before moving things along
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  11. - Top - End - #71
    Ettin in the Playground
     
    RedWizardGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    By all means move things along
    "No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
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  12. - Top - End - #72
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    Thundercracker's Avatar

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Move it along pls.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  13. - Top - End - #73
    Titan in the Playground
     
    Thundercracker's Avatar

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    The question is: is there any prey (kine) or predators (Kindred) inside the mansion?
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  14. - Top - End - #74
    Titan in the Playground
     
    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Investigation roll is for the slaughterhouse scene that I suspect is coming up. Looking to determine the general causes of death, whether the dead did it to each other, whether it was a single powerful being (aka the prince), or some other group.
    Gosh Daishain, stop getting ahead of me! Am I sooooo predictable???
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  15. - Top - End - #75
    Ettin in the Playground
     
    RedWizardGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Quote Originally Posted by Bennosuke View Post
    Gosh Daishain, stop getting ahead of me! Am I sooooo predictable???
    Well you did foreshadow just a little bit this time around
    "No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
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  16. - Top - End - #76
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    Thundercracker's Avatar

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    We just auto fail any roll and gain a beat? How does that work narratively? if Anna autofails a roll to resist sucking some blood from these corpses she gains a beat, but how does that resolve the shaken condition... she realizes that Gorman killed these allies of his and he’s so unhinged he’s become fallible or something?
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  17. - Top - End - #77
    Titan in the Playground
     
    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Mechanically, it is choosing to fail a roll, but I think it is within the context of the character's fear getting the better of them. So it maybe wouldn't apply to a firearms roll for shooting a stray cat, but perhaps a firearms roll for shooting at Prince Gorman as he comes at you like a bat out of hell... if that makes sense.
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  18. - Top - End - #78
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    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Hey TC, just wanted to double check. Anna is following Karl into the building? And Karl is using Obfuscate to stay invisible, so is she directly following him?
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  19. - Top - End - #79
    Ettin in the Playground
     
    RedWizardGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Yeah, she just posted about following him. Given the plentiful painting medium, karl would probably dip a finger in blood and leave a trail of spots for her to follow. Each new spot placed only when Karl's sure of no unfriendly observers of course.
    "No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
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  20. - Top - End - #80
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    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Okay, sounds like a plan to me. Will respond IC.
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  21. - Top - End - #81
    Ettin in the Playground
     
    RedWizardGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Int+Occult-1 (5d10)[5][5][8][1][8](27)
    "No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
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  22. - Top - End - #82
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    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    I think I am waiting to see if the others agree with Karl's plan???
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  23. - Top - End - #83
    Titan in the Playground
     
    Thundercracker's Avatar

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Quote Originally Posted by Bennosuke View Post
    I think I am waiting to see if the others agree with Karl's plan???
    I meant to reply but got sidetracked. Just posted ic now.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  24. - Top - End - #84
    Titan in the Playground
     
    Thundercracker's Avatar

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Initiative: q(1d10+6)[12]

    Can we move around the zombie?
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  25. - Top - End - #85
    Titan in the Playground
     
    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Absolutely, you don't have to fight the zombies, you can try to outrun them... though they aren't exactly meant to be problematic opponents... I was more using them to tell you something about The Prince...
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  26. - Top - End - #86
    Titan in the Playground
     
    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    At Daishain: I'd say either Wits or Strength + Brawl would be appropriate for the shoving maneuver. I guess I will roll initiative for the zombies.

    (1d10)[7](7) +2

    So the initiative order right now is
    Karl 18
    Anna 12
    Zombies 9.

    Waiting for Ladorak.
    Last edited by Bennosuke; 2019-07-10 at 09:33 AM.
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  27. - Top - End - #87
    Ettin in the Playground
     
    RedWizardGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    I might want to let somebody else do that then if it all possible. Either one of those rolls is a whopping one die for me
    "No man is an island, entire of itself, every man is a piece of the continent, a part of the main... Any man's death diminishes me because I am involved in mankind, and therefore never send to know for whom the bell tolls, it tolls for thee." -John Donne-
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  28. - Top - End - #88
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    SamuraiGuy

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    I'm just waiting for Ladorak to roll initiative, then I'll start resolving things. Something tells me he started a post and then it didn't submit properly. Assuming Lillith's roll isn't too hot, it will be Karl's action first.
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  29. - Top - End - #89
    Titan in the Playground
     
    Thundercracker's Avatar

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Quote Originally Posted by Daishain View Post
    I might want to let somebody else do that then if it all possible. Either one of those rolls is a whopping one die for me
    It’s 6 dice for Anna but if she can tell it’s not a tough opponent she’ll engage with the knife. Wouldn’t look good to come running out of the mansion chased by a very weak opponent.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  30. - Top - End - #90
    Ogre in the Playground
     
    Ladorak's Avatar

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    Default Re: (OOC) San Francisco by Night II: A Requiem in Fog

    Sorry, rolling init:

    (1d10+4)[5]
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