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  1. - Top - End - #1
    Halfling in the Playground
     
    OrcBarbarianGuy

    Join Date
    May 2009

    d20 Pathfinder Monster Advancement and Random Monster Generator

    It has been a while since I've posted, but I always have had an easy time finding monster-related information here, so I thought I would share it. I've been working on monster advancement tools for 10 years now. This has always just been for fun, and to help me run my own games as dungeon master. I recently published a bunch of free tools for Pathfinder to find monsters, advance monsters, search for monsters of a certain type or with certain stats, as well as a fun little DM screen to produce a bunch of random charts, dice, or random monsters. I realized I hadn't really told many folks so here they are. There is still nothing to buy here...they are all 100% free.

    https://www.cleverorc.com/
    The Pathfinder tools currently have all the creatures from Bestiary 1-4.

    I'd welcome any thoughts, feedback, or feature requests.

    The links to the old 3.5 advancer as well as a updated version of that are all there as well.
    Have fun filling the dungeons with interesting creations!

  2. - Top - End - #2
    Ettin in the Playground
    Join Date
    Feb 2011

    Default Re: Pathfinder Monster Advancement and Random Monster Generator

    Thanks for sharing this. It looks sleek and professional, and clearly required a lot of work.

    The Monster Finder is great, but Iím having trouble with the Monster SearchóI donít seem able to get any returns at all, after searching for Fey, Humanoid and Magical Beast.

    Iím also downright perplexed by the Dungeon Graph feature, which gives me a gently bobbing string of dots that puts me in mind of trade routes between nearby stars. Unfortunately I canít make any sense of how to convert the interstellar-trade-route view into something with actual chambers and whatnot that I could print out and use with minis.

    Do I need to sign up to access full functionality? Or is this supposed to be intuitive, and Iím just not intuiting how to use it?

  3. - Top - End - #3
    Ogre in the Playground
    Join Date
    Nov 2011

    Default Re: Pathfinder Monster Advancement and Random Monster Generator

    This looks neat. Any idea how many people use your tools?
    A neat custom class for 3.5 system
    http://www.giantitp.com/forums/showthread.php?t=94616

    A good set of benchmarks for PF/3.5
    https://rpgwillikers.wordpress.com/2...y-the-numbers/

    An alternate craft point system I made for 3.5
    http://www.giantitp.com/forums/showt...t-Point-system

  4. - Top - End - #4
    Dwarf in the Playground
     
    MindFlayer

    Join Date
    Jan 2019
    Location
    Gaston, Oregon.
    Gender
    Male

    Default Re: Pathfinder Monster Advancement and Random Monster Generator

    Just so you know, I believe your d&d 3.5 tool is missing Hobgoblin statistics.

  5. - Top - End - #5
    Halfling in the Playground
     
    OrcBarbarianGuy

    Join Date
    May 2009

    Default Re: Pathfinder Monster Advancement and Random Monster Generator

    I'll try to address all of your post.

    Quote Originally Posted by Palanan View Post
    Thanks for sharing this. It looks sleek and professional, and clearly required a lot of work. The Monster Finder is great...
    Thanks!

    Quote Originally Posted by Palanan View Post
    but Iím having trouble with the Monster SearchóI donít seem able to get any returns at all, after searching for Fey, Humanoid and Magical Beast.
    I am not seeing the problem on my end (I thought at first I might have overlooked case sensitivity, but I am able to get results for all of those searches with and without other criteria.) If trying it in incognito mode still doesn't work, feel free to shoot me some more information like browser and os in case it is a trickier problem. contact at cleverorc.com will go straight to me.

    Quote Originally Posted by Palanan View Post
    Iím also downright perplexed by the Dungeon Graph feature
    This is quite well-founded. This feature is super alpha (version 0.0.2) and was just a proof of concept for a mind-map style dungeon that is meant to give you a rough idea of a layout or flow of a dungeon without worrying about the details of a specific map. I am still planning on adding to this to populate the rooms and such with randomly generated creatures, but I wanted to get something that randomly created the layout. So, for now it is very abstract. (If a full-fledged random dungeon is more of what you want that is farther down my roadmap. I made a prototype of that about 6 years ago that I would have to resurrect for that to come to fruition.)

    Thanks for all the questions and feedback I hope to keep adding to the tool set (Some of the more interesting features like large groups of random monsters by CR are hidden on the DM Screen right now if you haven't checked that page out too!)

  6. - Top - End - #6
    Halfling in the Playground
     
    OrcBarbarianGuy

    Join Date
    May 2009

    Default Re: Pathfinder Monster Advancement and Random Monster Generator

    Quote Originally Posted by zlefin View Post
    This looks neat. Any idea how many people use your tools?
    It probably peaked in 2014 with around 42,000 unique users.
    2018 was about 20,000 people.
    Total unique users since 2009 is something like 330k

    The new tools I haven't really promoted at all so it is in the hundreds. The old site has been in its final state for about 6 years and is focused on D&D 3.5 so it is amazing to me it still is chugging along even with a 50% drop off...that was over a 5 year period.

  7. - Top - End - #7
    Ogre in the Playground
    Join Date
    Nov 2011

    Default Re: Pathfinder Monster Advancement and Random Monster Generator

    neat, that use rate is high enough that it allows for some kinds of adaptive features to be workable. I'll hvae to look into that to see if I could cook one up.
    A neat custom class for 3.5 system
    http://www.giantitp.com/forums/showthread.php?t=94616

    A good set of benchmarks for PF/3.5
    https://rpgwillikers.wordpress.com/2...y-the-numbers/

    An alternate craft point system I made for 3.5
    http://www.giantitp.com/forums/showt...t-Point-system

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